Moonchild
525961c261
[html parser] Check for integer overflow when computing new buffer sizes.
2021-02-24 09:57:24 +00:00
Moonchild
84fa3f9f72
Redundant code path cleanup ( #1702 )
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Remove various obsolete configure options.
Remove Adjust SDK install tracking filth.
Remove redundant code paths in old-configure
This also optimizes linker use
Remove redundant conditional blocks.
Rewrite span.h without constexpr use.
2021-01-02 19:27:13 +00:00
Henri Sivonen
4782e8dfa2
[parser] Make the refcount of nsHtml5OwningUTF16Buffer atomic.
2020-11-18 23:28:27 +00:00
athenian200
9ffc5e6c92
Issue #1673 - Part 4: Unprefix -moz-tab-size.
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While we do fail a couple of tests, the other mainstream browsers also fail them and I think our implementation of tab-size is good enough to be unprefixed at this point. Having this patch also makes testing easier.
2020-10-28 14:17:51 -05:00
Moonchild
d5a2c45aad
Issue #1656 - Part 6: Clean up the build files
2020-09-23 15:52:00 +00:00
Moonchild
528b88d704
Issue #1656 - Part 3: Nuke more vim config lines in the tree.
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Another S&R run with some smarter matching.
2020-09-23 15:14:30 +00:00
Moonchild
a680bdc637
Issue #1656 - Part 1: Nuke most vim config lines in the tree.
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Since these are just interpreted comments, there's 0 impact on actual code.
This removes all lines that match /* vim: set(.*)tw=80: */ with S&R -- there are
a few others scattered around which will be removed manually in a second part.
2020-09-23 13:55:00 +00:00
Moonchild
4d999e03a3
[SVG] Only fire the SVG onload when scripting is enabled and allowed
2020-09-23 01:02:29 +00:00
Moonchild
04ccc4b124
[no issue] Fix whitespace (no code change)
2020-09-23 00:54:31 +00:00
Gaming4JC
0f433fc7c5
Issue #618 - Regenerate the HTML Parser code for nomodule changes
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Ref: BZ 1446082
2020-08-26 11:20:39 -04:00
Gaming4JC
38d13e2779
Issue #618 - Don't preload nomodule scripts when modules are enabled
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Ref: BZ 1382020
2020-08-26 11:19:42 -04:00
Moonchild
b78f53ffb0
Issue #618 - (async) Implement async attribute for inline module scripts.
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This commit does several things:
- Moves the pref check from ScriptLoader to ns[I]Document so it can be called on
the document.
- Changes the atrribute freezing function to a better name that takes the
document as a parameter.
- Sets the proper async/defer attributes on HTML script elements based on
keywords and whether they are module scripts or not.
2020-08-25 07:06:43 +00:00
Moonchild
2ca1cbe2f5
Issue #618 - (async, preload) Correctly pass info about async/defer to parser.
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This makes sure we don't block body-referred sub-resources by head-referenced
defer and async scripts. This is important for all script loads, not just
modules, but is added here because it was run into while implementing modules.
2020-08-24 11:13:16 +00:00
Moonchild
c45b7ee3a9
Issue #1603 - Part 1: Reorganize ScriptLoader/ScriptElement
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- Moves scripting parts of DOM into 'dom/script'
- Renames nsScript{Loader/Element} to Script{Loader/Element}
- Adjusts all callers
2020-06-30 11:51:11 +00:00
Gaming4JC
32c3efa3c2
Issue #1525 - Kill marquee element; Debug Follow Up
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The marquee element was still specified in debug code, causing build to fail without it's removal.
2020-06-07 19:02:29 -04:00
Moonchild
f828451e5f
Issue #1525 - Kill marquee element
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* Remove marquee code
* Regenerate HTML Elements/parser code for Removal of Marquee.
Co-authored-by: Gaming4JC <g4jc@hyperbola.info >
2020-06-01 14:16:06 +02:00
Matt A. Tobin
8beb65dd50
Bug 1418002 - Remove HTMLContentElement
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Tag #1375
2020-04-17 07:08:22 -04:00
Matt A. Tobin
48f602e65b
Bug 1402941 - Add HTMLSlotElement
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Tag #1375
2020-04-17 06:37:28 -04:00
Matt A. Tobin
846e0fa4f5
Bug 1401097 - Simplify gHTMLElements and remove redundant conditions in nsXHTMLContentSerializer::LineBreakAfterClose()
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Tag #1375
2020-04-17 06:36:20 -04:00
Matt A. Tobin
5f12940329
Bug 1396584 - Remove support for multiple ShadowRoots
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Tag #1375
2020-04-17 06:34:38 -04:00
Matt A. Tobin
a72b827325
Bug 1400777 - Slim down nsElementTable.h
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* Remove eHTMLTags
* De-expose HTML group constants[]
* De-expose gHTMLElements[]
* Split nsHTMLElement
* Clean up nsElementTable.{cpp,h}
* Fixup for eHTMLTag removal in Parser
Tag #1375
2020-04-17 06:33:16 -04:00
Matt A. Tobin
61e46a6d58
Issue #1375 - Stop largely using the parser service
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This is based on Bug 1395828
* Add nsHTMLElement::IsBlock()
* Rename nsHTMLTags methods
* Remove AssertParserServiceIsCorrect()
* Remove most uses of nsIParserService/nsParserService
2020-04-17 06:24:43 -04:00
Matt A. Tobin
071957f9fa
Bug 1394300 - Streamline nsElementTable.cpp
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Tag #1375
2020-04-17 06:14:58 -04:00
Matt A. Tobin
f4a1d0123c
Bug 1375701 - Atomize class attribute value in the parser in the innerHTML case
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Tag #1375
2020-04-17 06:12:55 -04:00
Henri Sivonen
3bf1b83591
[Parser] Move setting context to null to the correct location.
2020-02-14 13:24:59 +01:00
Gaming4JC
3c70b297c7
Bug 1430951 - Avoid element name atomizing to improve performance of LookupCustomElementDefinition
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Since we are dealing with the element (nodeInfo->LocalName() and NameAtom() are the same value), we could use nodeInfo->NameAtom() instead.
Tag UXP Issue #1344
2020-01-26 15:50:52 -05:00
Gaming4JC
8db81508a1
Bug 1415761 - Catch the exception and rethrow it after invoking custom elements reactions;
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The spec was unclear on how CEReactions interact with thrown exceptions; see https://github.com/whatwg/html/issues/3217 . The spec is now being clarified in https://github.com/whatwg/html/pull/3235 .
Tag UXP Issue #1344
2020-01-26 15:50:48 -05:00
Gaming4JC
fb657f7a1e
Bug 1406325 - Part 4: Use mType for LookupCustomElementDefinition and also removing parts of v0.
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Tag UXP Issue #1344
2020-01-26 15:50:46 -05:00
Gaming4JC
a0014ac6e9
Bug 1378079 - Part 3: Complete the steps related to custom elements in "create an element for a token".
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With fixup for missing header due to unified builds.
Tag UXP Issue #1344
2020-01-26 15:50:44 -05:00
Gaming4JC
dd6749f7dd
Regenerate Parser for 483155
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Tag UXP Issue #1344
2020-01-26 15:50:44 -05:00
Gaming4JC
e2fc7a9d49
Fix Build: We don't have SVG or MathML prefs yet
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See Bug 1173199 / 1216893
Tag UXP Issue #1344
2020-01-26 15:50:44 -05:00
Gaming4JC
950275abe6
Fix aAttributes
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Fallout from 483155
Tag UXP Issue #1344
2020-01-26 15:50:43 -05:00
Gaming4JC
ea35625369
Fix ISINDEX
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Since we want to keep this element, it has to be adapted to the parser changes in 483155
Tag UXP Issue #1344
2020-01-26 15:50:43 -05:00
Gaming4JC
0f9746b6e5
Add missing space to ElementName.java self-regeneration code.
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Tag UXP Issue #1344
2020-01-26 15:50:43 -05:00
Gaming4JC
97ed13a9f9
Add missing elements from Bug 483155
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Tag UXP Issue #1344
2020-01-26 15:50:42 -05:00
Gaming4JC
d163c367d9
Bug 483155 - Put content creator function pointers onto nsHtml5ElementName.
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This is all the manual work for Bug 483155, minus the added functionality to disable SVG and MathML which can be done at any time and are out of scope.
Tag UXP Issue #1344
2020-01-26 15:50:42 -05:00
Gaming4JC
9bf83c6a78
Bug 483155 - Put Gecko content creator function pointers on ElementName.
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Tag UXP Issue #1344
2020-01-26 15:50:41 -05:00
Gaming4JC
bec4d0ecdc
Bug 1355779 - Skip interned ElementName lookup for Custom Elements (ones with hyphen).
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Regen.
Tag UXP Issue #1344
2020-01-26 15:50:41 -05:00
Gaming4JC
1ef7d17528
Bug 1355779 - Skip interned nsHtml5ElementName lookup for Custom Elements (ones with hyphen).
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Tag UXP Issue #1344
2020-01-26 15:50:41 -05:00
Gaming4JC
004b231d03
Bug 1378079 - Part 1: Gecko changes for adding attribute 'is' to parser.
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Tag UXP Issue #1344
2020-01-26 15:50:40 -05:00
Gaming4JC
4c193edcaf
Bug 1378079 - Add attribute 'is' to HTML parser.
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Tag UXP Issue #1344
2020-01-26 15:50:39 -05:00
Gaming4JC
fce396323d
Bug 1366241 - Change memory layout of element name and attribute name hashes in HTML parser from sorted to level order BST in order to take advantage of cache during lookup.
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HTML Regen.
Tag UXP Issue #1344
2020-01-26 15:50:38 -05:00
Gaming4JC
a8511d983c
Bug 1366241 - Change memory layout of element name and attribute name hashes from sorted to level order BST in order to take advantage of cache during lookup.
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Java Regen.
Tag UXP Issue #1344
2020-01-26 15:50:38 -05:00
Gaming4JC
e17a17766e
Bug 1366241 - Change memory layout of element name and attribute name hashes from sorted to level order BST in order to take advantage of cache during lookup.
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Tag UXP Issue #1344
2020-01-26 15:50:38 -05:00
Gaming4JC
76a4af3406
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
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HTML Regen.
Tag UXP Issue #1344
2020-01-26 15:50:37 -05:00
Gaming4JC
5d4200f56d
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
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Manual changes
Tag UXP Issue #1344
2020-01-26 15:50:37 -05:00
Gaming4JC
41e477e2ce
Bug 1358037 - Inline the methods of nsHtml5ElementName and nsHtml5AttributeName.
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Tag UXP Issue #1344
2020-01-26 15:50:36 -05:00
Gaming4JC
e5557d43d6
Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to avoid malloc.
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HTML Regen.
Tag UXP Issue #1344
2020-01-26 15:50:36 -05:00
Gaming4JC
650f6b5eb3
Bug 1355479 - Flatten attribute storage in the HTML parser to AutoTArray to avoid malloc.
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- Removes nsHtml5ReleasableAttributeName
- Adds nsHtml5AttributeEntry.h
- Makes nsHtml5HtmlAttributes no longer gentered.
Tag UXP Issue #1344
2020-01-26 15:50:36 -05:00
Gaming4JC
90d19b0a31
Bug 1355479 - Remove isindex on the Java side and allow the C++ side to reduce malloc in attribute handling.
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Tag UXP Issue #1344
2020-01-26 15:50:35 -05:00