mirror of
https://github.com/ManchildProductions/UXP-Fixed.git
synced 2026-05-27 19:18:27 +00:00
55 lines
1.7 KiB
JavaScript
55 lines
1.7 KiB
JavaScript
/* Any copyright is dedicated to the Public Domain.
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http://creativecommons.org/publicdomain/zero/1.0/ */
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"use strict";
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add_task(function* setup() {
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yield SpecialPowers.pushPrefEnv({
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set: [["dom.ipc.processCount", 1]]
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});
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});
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// Check that the duration, iterationCount and delay are retrieved correctly for
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// multiple animations.
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add_task(function* () {
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let {client, walker, animations} =
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yield initAnimationsFrontForUrl(MAIN_DOMAIN + "animation.html");
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yield playerHasAnInitialState(walker, animations);
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yield client.close();
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gBrowser.removeCurrentTab();
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});
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function* playerHasAnInitialState(walker, animations) {
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let state = yield getAnimationStateForNode(walker, animations,
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".delayed-multiple-animations", 0);
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ok(state.duration, 50000,
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"The duration of the first animation is correct");
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ok(state.iterationCount, 10,
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"The iterationCount of the first animation is correct");
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ok(state.delay, 1000,
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"The delay of the first animation is correct");
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state = yield getAnimationStateForNode(walker, animations,
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".delayed-multiple-animations", 1);
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ok(state.duration, 100000,
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"The duration of the secon animation is correct");
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ok(state.iterationCount, 30,
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"The iterationCount of the secon animation is correct");
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ok(state.delay, 750,
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"The delay of the secon animation is correct");
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}
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function* getAnimationStateForNode(walker, animations, selector, playerIndex) {
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let node = yield walker.querySelector(walker.rootNode, selector);
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let players = yield animations.getAnimationPlayersForNode(node);
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let player = players[playerIndex];
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yield player.ready();
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let state = yield player.getCurrentState();
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return state;
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}
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