Files
2018-02-02 04:16:08 -05:00

48 lines
1.2 KiB
JavaScript

/* Any copyright is dedicated to the Public Domain.
http://creativecommons.org/publicdomain/zero/1.0/ */
/**
* Verify that a frame actor is properly expired when the frame goes away.
*/
var gDebuggee;
var gClient;
var gThreadClient;
function run_test()
{
initTestDebuggerServer();
gDebuggee = addTestGlobal("test-stack");
gClient = new DebuggerClient(DebuggerServer.connectPipe());
gClient.connect().then(function () {
attachTestTabAndResume(gClient, "test-stack", function (aResponse, aTabClient, aThreadClient) {
gThreadClient = aThreadClient;
test_pause_frame();
});
});
do_test_pending();
}
function test_pause_frame()
{
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket1) {
gThreadClient.addOneTimeListener("paused", function (aEvent, aPacket2) {
let poppedFrames = aPacket2.poppedFrames;
do_check_eq(typeof (poppedFrames), typeof ([]));
do_check_true(poppedFrames.indexOf(aPacket1.frame.actor) >= 0);
gThreadClient.resume(function () {
finishClient(gClient);
});
});
gThreadClient.resume();
});
gDebuggee.eval("(" + function () {
function stopMe() {
debugger;
}
stopMe();
debugger;
} + ")()");
}