Files
UXP-Fixed/layout/forms/nsHTMLButtonControlFrame.h
T
win7-7 cbb61ab832 Issue #1355 - Better way to create display items for column backgrounds
Part 1: Remove current table item, as it's never set.

Part 2: Get rid of generic table painting code, and handle each class separately.

Part 4: Hoist outline skipping into col(group) frame code.

Part 5: Skip box-shadow for table column and column groups.

Part 6: Store column and column group backgrounds separately, and then append them before the rest of the table contents.

Part 7: Pass rects in display list coordinates to AppendBackgroundItemsToTop.

Part 8: Create column and column group background display items as part of the cell's BuildDisplayList.

Part 9: Used cached values instead of calling nsDisplayListBuilder::ToReferenceFrame when possible, since it can be expensive when the requested frame isn't the builder's current frame.

Part 10: Make sure we build display items for table parts where only the normal position is visible, since we may need to create background items for ancestors at that position.

Part 11: Create an AutoBuildingDisplayList when we create background items for table columns and column groups, so that we initialize the invalidation state correctly.
2020-04-14 12:58:11 +02:00

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4.3 KiB
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef nsHTMLButtonControlFrame_h___
#define nsHTMLButtonControlFrame_h___
#include "mozilla/Attributes.h"
#include "nsContainerFrame.h"
#include "nsIFormControlFrame.h"
#include "nsButtonFrameRenderer.h"
class nsRenderingContext;
class nsPresContext;
class nsHTMLButtonControlFrame : public nsContainerFrame,
public nsIFormControlFrame
{
public:
explicit nsHTMLButtonControlFrame(nsStyleContext* aContext);
~nsHTMLButtonControlFrame();
virtual void DestroyFrom(nsIFrame* aDestructRoot) override;
NS_DECL_QUERYFRAME
NS_DECL_FRAMEARENA_HELPERS
virtual void BuildDisplayList(nsDisplayListBuilder* aBuilder,
const nsDisplayListSet& aLists) override;
virtual nscoord GetMinISize(nsRenderingContext *aRenderingContext) override;
virtual nscoord GetPrefISize(nsRenderingContext *aRenderingContext) override;
virtual void Reflow(nsPresContext* aPresContext,
ReflowOutput& aDesiredSize,
const ReflowInput& aReflowInput,
nsReflowStatus& aStatus) override;
bool GetVerticalAlignBaseline(mozilla::WritingMode aWM,
nscoord* aBaseline) const override;
bool GetNaturalBaselineBOffset(mozilla::WritingMode aWM,
BaselineSharingGroup aBaselineGroup,
nscoord* aBaseline) const override;
virtual nsresult HandleEvent(nsPresContext* aPresContext,
mozilla::WidgetGUIEvent* aEvent,
nsEventStatus* aEventStatus) override;
virtual void Init(nsIContent* aContent,
nsContainerFrame* aParent,
nsIFrame* aPrevInFlow) override;
virtual nsStyleContext* GetAdditionalStyleContext(int32_t aIndex) const override;
virtual void SetAdditionalStyleContext(int32_t aIndex,
nsStyleContext* aStyleContext) override;
#ifdef DEBUG
virtual void AppendFrames(ChildListID aListID,
nsFrameList& aFrameList) override;
virtual void InsertFrames(ChildListID aListID,
nsIFrame* aPrevFrame,
nsFrameList& aFrameList) override;
virtual void RemoveFrame(ChildListID aListID,
nsIFrame* aOldFrame) override;
#endif
#ifdef ACCESSIBILITY
virtual mozilla::a11y::AccType AccessibleType() override;
#endif
virtual nsIAtom* GetType() const override;
#ifdef DEBUG_FRAME_DUMP
virtual nsresult GetFrameName(nsAString& aResult) const override {
return MakeFrameName(NS_LITERAL_STRING("HTMLButtonControl"), aResult);
}
#endif
virtual bool HonorPrintBackgroundSettings() override { return false; }
// nsIFormControlFrame
void SetFocus(bool aOn, bool aRepaint) override;
virtual nsresult SetFormProperty(nsIAtom* aName, const nsAString& aValue) override;
// Inserted child content gets its frames parented by our child block
virtual nsContainerFrame* GetContentInsertionFrame() override {
return PrincipalChildList().FirstChild()->GetContentInsertionFrame();
}
virtual bool IsFrameOfType(uint32_t aFlags) const override
{
return nsContainerFrame::IsFrameOfType(aFlags &
~(nsIFrame::eReplaced | nsIFrame::eReplacedContainsBlock));
}
protected:
virtual bool IsInput() { return false; }
// Indicates whether we should clip our children's painting to our
// border-box (either because of "overflow" or because of legacy reasons
// about how <input>-flavored buttons work).
bool ShouldClipPaintingToBorderBox();
// Reflows the button's sole child frame, and computes the desired size
// of the button itself from the results.
void ReflowButtonContents(nsPresContext* aPresContext,
ReflowOutput& aButtonDesiredSize,
const ReflowInput& aButtonReflowInput,
nsIFrame* aFirstKid);
nsButtonFrameRenderer mRenderer;
};
#endif