mirror of
https://github.com/roytam1/palemoon27.git
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eeee2498f7
- Bug 1153978 - Part 1: Separate buildIdOp from AsmJSCacheOps. r=jandem,bz (3e2b2c2754) - Bug 1190032 - Sandbox failure in nsPluginHost::GetPluginTempDir. r=areinald (5698ee5709) - Bug 1190032 - Sandbox failure in nsPluginHost::GetPluginTempDir, tighten earlier patch. r=areinald (81fad0767b) - Bug 1201935 - Allow reading from TmpD in OS X content processes. r=smichaud (d67de1d8da) - Bug 1237847 - [e10s] Null deref crash when running test_pluginstream_newstream.html; r=bobowen (c61e5fa268) - Add a helper function for iterating indirect layer trees. (bug 1245765 part 1, r=mattwoodrow) (9fcc19e731) - Propagate D3D9 device resets to remote layers. (bug 1245765 part 2, r=mattwoodrow) (15ab24ebd6) - Don't propagate simulated device resets to child processes. (bug 1245765 part 3, r=mattwoodrow) (fe0986532c) - Fix async drawing when we lose the D3D11 device. (bug 1245765 part 4, r=mattwoodrow) (fcf9e1a009) - Factor compositor initialization out of LayerManagerComposite. (bug 1245765 part 6, r=mattwoodrow) (7af570b6fc) - Bug 1232042: Execute an additional present for D3D11 on the compositor thread when a WM_PAINT event has returned. r=jrmuizel (ac14c78377) - Handle device resets by recreating the compositor, rather than the compositor IPDL stack. (bug 1245765 part 7, r=mattwoodrow) (87292d6e2b) - Ensure that content processes recreate rendering devices. (bug 1245765 part 8, r=mattwoodrow) (8c4e712c6e) - Invalidate layers when starting a transaction on a stale device. (bug 1245765 part 9, r=mattwoodrow) (330efa7199) - Bug 1041599 - Maintain a single volume control session between browser, content, and plugins on Windows. r=aklotz (bdab2a3b35) - align more tests (c6445e1646) - Bug 1241646 - remove unused token arguments from nsIX509CertDB r=keeler (13e50d449c) - Bug 1064402 - Part 1: Remove Import button in Servers tab of the Certificate Manager. r=keeler (181a5a0be2) - Bug 1064402 - Part 2: Remove nsIX509CertDB.importServerCertificate() and nsIX509Cert::SERVER_CERT support in importCertsFromFile(). r=keeler (a4ee6e83f4) - Bug 1130418 - Remove broken e-mail cert trust editing UI. r=emk (d8dca873c1) - Bug 1243182 - Enable eslint "space-infix-ops" rule for PSM. r=keeler (9f5110213f) - Bug 1244245 - Enable eslint "curly" rule for PSM. r=keeler (09b4d913ab) - Bug 1246365 - Enable eslint "comma-spacing" and "semi" rules for PSM. r=keeler (e85d033547) - bug 1246765 - remove unnecessary resource://app/ registration from getHSTSPreloadList.js r=Cykesiopka DONTBUILD NPOTB (e4eb6d1a1e) - Bug 1249595 - Enable 11 more ESLint rules for PSM. r=keeler (7daa42685a) - Bug 1224968 - Support public key input to unbreak periodic HPKP updates. r=keeler (a14415f3c3) - Bug 1229284 - Remove support for SHA-1 hashes in genHPKPStaticPins.js. r=keeler (2e54ef3566) - Bug 1197607, Automated hsts & hpkp updates are failing on mozilla-central, mozilla-aurora, mozilla-esr38, r=cykesiopka (8754cce3ba) - Bug 1224481 - Comment out CA certs removed in NSS 3.21 in PreloadedHPKPins.json to keep periodic Static HPKP updates working. r=dkeeler (6680c85a1b) - bug 1232766 - update the preloaded pinset for Google domains r=rbarnes (83697d274b) - Bug 1250254 - Enable ESLint "no-throw-literal" rule for PSM. r=dkeeler (300ef6f5b8) - Bug 1256088 - Merge mock app-info implementation into AppInfo.jsm. r=gps (e38ae85b3d) - Bug 1153978 - Part 0: Separate nsIPlatformInfo from nsIXULAppInfo. r=jst,gps (2f4eef64c1) - Bug 1153978 - Part 2: Clear pending exception thrown from XDR related APIs when ignoring ReadCachedScript failure. r=bz (09f06d4c74) - Bug 1153978 - Part 3: Use the build id instead of the XDR_BYTECODE_VERSION constant. r=jandem (2e8e01f534) - bug 1241317 - gather telemetry on prevalence of FIPS r=jcj r=vladan (905485c911) - Bug 1220237 - Remove uses of nsIEnumerator from PSM. r=keeler (6b17abd967) - bug 1239455 - rework telemetry for SHA-1 certificates to reflect possible policy states r=Cykesiopka,mgoodwin,rbarnes (95fb0f63ab) - Bug 1247847 - Use smart pointers in nsNSSCertHelper.cpp to manage NSS resources. r=keeler (56140f95c4) - Bug 1248874 - Replace Scoped.h templates used only by PSM in ScopedNSSTypes.h with UniquePtr equivalents. r=dkeeler (1cedc01ab9) - Bug 1016555 - Disable OCSP checking for certificates covered by OneCRL r=keeler (3dc16a87d6) - Bug 1227970 - Perform preference checks to allow OCSP Bypass for OneCRL via Kinto r=keeler (58136eb9e5) - Bug 1219482: Replace PRLogModuleInfo with LazyLogModule in security subdirectory.r=nfroyd (896838cc5d) - Bug 1226928 - remove Wshadow warning in ScopedNSSTypes, r=keeler (52ccbac1bc) - Bug 1226928 - signature verification for content-signing, r=keeler,mayhemer (5f589bf0e0) - Bug 1250256 - Partially clean up nsSDR.cpp. r=keeler (665c582a90) - bug 1241650 - remove nsIX509CertDB.findCertNicknames r=mgoodwin (bf0c26772b) - Bug 1250258 - Partially clean up nsNSSCertificateDB.cpp import methods. r=keeler (693e213484) - Bug 1204202 - Package Universal CRT DLLs for VS2015. r=glandium,ehsan (9b9e1e4057) - bug 496234 - add test vectors from RFC 1320 for md4 implementation r=mayhemer (6526e81ec7) - bug 1228175 - fix IsCertBuiltInRoot r=Cykesiopka,mgoodwin (13bdaf7bb3) - bug 1240118 - add functionality to treat a test certificate as a built-in root r=mgoodwin (bf31c4365b) - Bug 1245649: Turn on valid-typeof, no-invalid-regexp, no-empty-pattern and no-empty-character-class. r=felipe (f637f26dc7) - Bug 1245916: Add additional default globals. r=felipe (229e39bbbe) - Bug 1251011 - Enable ESLint "no-undef" rule for PSM. r=keeler r=mossop (a6e17d09aa) - Bug 1243636. Switch to gfx::CriticalSection (a4d6172870) - Bug 1137561 part.1 Implement WinTextEventDispatcherListener as a singleton class for using TextEventDispatcher at handling native keyboard and IME events r=m_kato (f4582070b0) - Bug 1137572 part.1 TextEventDispatcher should manage its input transaction type r=smaug (ccafc27024) - Bug 1137572 part.2 Add nsIWidget::GetNativeTextEventDispatcherListener() for TextEventDispatcher::NotifyIME() r=smaug, sr=smaug (21571501e8) - Bug 1137572 part.3 Use pseudo IME context when TextEventDispatcher has input transaction which is not for native event handler r=smaug (40be7193b1) - Bug 1137572 part.4 TextEventDispatcher::DispatchInputEvent() should decide if dispatches events with nsIWidget::DispatchInputEvent() with input transaction type r=smaug (ae71f47af2) - Bug 1137572 part.5 Implement TextEventDispatcher::SetPendingComposition() for some platforms whose clause information may overlap each other or the order may not be from start to the end r=smaug (fd046de0fc) - Bug 1137572 part.6 TextEventDispatcher::DispatchKeyboardEventInternal() should copy mNativeKeyEvent when it's in native text input transaction r=smaug (eb17ab1738) - Bug 1137572 part.7 Add TextEventDispatcherListener::WillDispatchKeyboardEvent() for easier to maintain r=smaug (e66759a731) - Bug 1137572 part.8 Callers of methods to dispatch composition events of TextEventDispatcher should be able to specify specific time/timeStamp r=smaug (2cdfd2f3d4) - Bug 1137572 part.9 TextEventDispatcher should not allow WillDispatchKeyboardEvent() modifies unexpected members of WidgetKeyboardEvent r=smaug (94f97ff72d) - Bug 1137561 part.2 Make TSFTextStore use TextEventDispatcher r=m_kato (5b0d92117d) - Bug 1137561 part.3 Make IMMHandler use TextEventDispatcher r=m_kato (2b5ef42de7) - Bug 1137561 part.4 Make NativeKey use TextEventDispatcher r=m_kato (e98eb8b72f) - Bug 1137561 part.5 TextEventDispatcher should decide if keypress events should be fired for specific keys r=m_kato (b5ad4d702c)
288 lines
13 KiB
C++
288 lines
13 KiB
C++
/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* vim: set ts=8 sts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZ_UNIT_TRANSFORMS_H_
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#define MOZ_UNIT_TRANSFORMS_H_
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#include "Units.h"
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#include "mozilla/gfx/Matrix.h"
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#include "mozilla/Maybe.h"
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#include "nsRegion.h"
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namespace mozilla {
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// Convenience functions for converting an entity from one strongly-typed
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// coordinate system to another without changing the values it stores (this
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// can be thought of as a cast).
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// To use these functions, you must provide a justification for each use!
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// Feel free to add more justifications to PixelCastJustification, along with
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// a comment that explains under what circumstances it is appropriate to use.
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enum class PixelCastJustification : uint8_t {
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// For the root layer, Screen Pixel = Parent Layer Pixel.
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ScreenIsParentLayerForRoot,
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// On the layout side, Screen Pixel = LayoutDevice at the outer-window level.
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LayoutDeviceIsScreenForBounds,
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// For the root layer, Render Target Pixel = Parent Layer Pixel.
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RenderTargetIsParentLayerForRoot,
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// For the root composition size we want to view it as layer pixels in any layer
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ParentLayerToLayerForRootComposition,
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// The Layer coordinate space for one layer is the ParentLayer coordinate
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// space for its children
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MovingDownToChildren,
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// The transform that is usually used to convert between two coordinate
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// systems is not available (for example, because the object that stores it
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// is being destroyed), so fall back to the identity.
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TransformNotAvailable,
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// When an OS event is initially constructed, its reference point is
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// technically in screen pixels, as it has not yet accounted for any
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// asynchronous transforms. This justification is for viewing the initial
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// reference point as a screen point. The reverse is useful when synthetically
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// created WidgetEvents need to be converted back to InputData.
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LayoutDeviceIsScreenForUntransformedEvent,
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// Similar to LayoutDeviceIsScreenForUntransformedEvent, PBrowser handles
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// some widget/tab dimension information as the OS does -- in screen units.
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LayoutDeviceIsScreenForTabDims,
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// A combination of LayoutDeviceIsScreenForBounds and
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// ScreenIsParentLayerForRoot, which is how we're using it.
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LayoutDeviceIsParentLayerForRCDRSF,
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// Used to treat the product of AsyncTransformComponentMatrix objects
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// as an AsyncTransformMatrix. See the definitions of these matrices in
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// LayersTypes.h for details.
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MultipleAsyncTransforms
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};
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template <class TargetUnits, class SourceUnits>
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gfx::SizeTyped<TargetUnits> ViewAs(const gfx::SizeTyped<SourceUnits>& aSize, PixelCastJustification) {
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return gfx::SizeTyped<TargetUnits>(aSize.width, aSize.height);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::IntSizeTyped<TargetUnits> ViewAs(const gfx::IntSizeTyped<SourceUnits>& aSize, PixelCastJustification) {
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return gfx::IntSizeTyped<TargetUnits>(aSize.width, aSize.height);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::PointTyped<TargetUnits> ViewAs(const gfx::PointTyped<SourceUnits>& aPoint, PixelCastJustification) {
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return gfx::PointTyped<TargetUnits>(aPoint.x, aPoint.y);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::IntPointTyped<TargetUnits> ViewAs(const gfx::IntPointTyped<SourceUnits>& aPoint, PixelCastJustification) {
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return gfx::IntPointTyped<TargetUnits>(aPoint.x, aPoint.y);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::RectTyped<TargetUnits> ViewAs(const gfx::RectTyped<SourceUnits>& aRect, PixelCastJustification) {
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return gfx::RectTyped<TargetUnits>(aRect.x, aRect.y, aRect.width, aRect.height);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::IntRectTyped<TargetUnits> ViewAs(const gfx::IntRectTyped<SourceUnits>& aRect, PixelCastJustification) {
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return gfx::IntRectTyped<TargetUnits>(aRect.x, aRect.y, aRect.width, aRect.height);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::MarginTyped<TargetUnits> ViewAs(const gfx::MarginTyped<SourceUnits>& aMargin, PixelCastJustification) {
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return gfx::MarginTyped<TargetUnits>(aMargin.top, aMargin.right, aMargin.bottom, aMargin.left);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::IntMarginTyped<TargetUnits> ViewAs(const gfx::IntMarginTyped<SourceUnits>& aMargin, PixelCastJustification) {
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return gfx::IntMarginTyped<TargetUnits>(aMargin.top, aMargin.right, aMargin.bottom, aMargin.left);
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}
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template <class TargetUnits, class SourceUnits>
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gfx::IntRegionTyped<TargetUnits> ViewAs(const gfx::IntRegionTyped<SourceUnits>& aRegion, PixelCastJustification) {
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return gfx::IntRegionTyped<TargetUnits>::FromUnknownRegion(aRegion.ToUnknownRegion());
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}
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template <class NewTargetUnits, class OldTargetUnits, class SourceUnits>
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gfx::ScaleFactor<SourceUnits, NewTargetUnits> ViewTargetAs(
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const gfx::ScaleFactor<SourceUnits, OldTargetUnits>& aScaleFactor,
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PixelCastJustification) {
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return gfx::ScaleFactor<SourceUnits, NewTargetUnits>(aScaleFactor.scale);
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}
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// Unlike the other functions in this category, this function takes the
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// target matrix type, rather than its source and target unit types, as
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// the explicit template argument, so an example invocation is:
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// ViewAs<ScreenToLayerMatrix4x4>(otherTypedMatrix, justification)
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// The reason is that if it took the source and target unit types as two
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// template arguments, there may be some confusion as to which is the
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// source and which is the target.
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template <class TargetMatrix, class SourceMatrixSourceUnits, class SourceMatrixTargetUnits>
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TargetMatrix ViewAs(
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const gfx::Matrix4x4Typed<SourceMatrixSourceUnits, SourceMatrixTargetUnits>& aMatrix,
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PixelCastJustification) {
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return TargetMatrix::FromUnknownMatrix(aMatrix.ToUnknownMatrix());
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}
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// Convenience functions for casting untyped entities to typed entities.
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// Using these functions does not require a justification, but once we convert
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// all code to use strongly typed units they should not be needed any longer.
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template <class TargetUnits>
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gfx::PointTyped<TargetUnits> ViewAs(const gfxPoint& aPoint) {
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return gfx::PointTyped<TargetUnits>(aPoint.x, aPoint.y);
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}
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template <class TargetUnits>
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gfx::PointTyped<TargetUnits> ViewAs(const gfx::Point& aPoint) {
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return gfx::PointTyped<TargetUnits>(aPoint.x, aPoint.y);
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}
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template <class TargetUnits>
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gfx::RectTyped<TargetUnits> ViewAs(const gfx::Rect& aRect) {
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return gfx::RectTyped<TargetUnits>(aRect.x, aRect.y, aRect.width, aRect.height);
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}
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template <class TargetUnits>
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gfx::IntSizeTyped<TargetUnits> ViewAs(const nsIntSize& aSize) {
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return gfx::IntSizeTyped<TargetUnits>(aSize.width, aSize.height);
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}
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template <class TargetUnits>
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gfx::IntPointTyped<TargetUnits> ViewAs(const nsIntPoint& aPoint) {
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return gfx::IntPointTyped<TargetUnits>(aPoint.x, aPoint.y);
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}
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template <class TargetUnits>
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gfx::IntRectTyped<TargetUnits> ViewAs(const nsIntRect& aRect) {
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return gfx::IntRectTyped<TargetUnits>(aRect.x, aRect.y, aRect.width, aRect.height);
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}
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template <class TargetUnits>
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gfx::IntRegionTyped<TargetUnits> ViewAs(const nsIntRegion& aRegion) {
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return gfx::IntRegionTyped<TargetUnits>::FromUnknownRegion(aRegion);
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}
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// Unlike the other functions in this category, this function takes the
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// target matrix type, rather than its source and target unit types, as
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// the template argument, so an example invocation is:
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// ViewAs<ScreenToLayerMatrix4x4>(untypedMatrix)
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// The reason is that if it took the source and target unit types as two
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// template arguments, there may be some confusion as to which is the
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// source and which is the target.
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template <class TypedMatrix>
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TypedMatrix ViewAs(const gfx::Matrix4x4& aMatrix) {
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return TypedMatrix::FromUnknownMatrix(aMatrix);
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}
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// Convenience functions for transforming an entity from one strongly-typed
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// coordinate system to another using the provided transformation matrix.
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template <typename TargetUnits, typename SourceUnits>
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static gfx::PointTyped<TargetUnits>
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TransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::PointTyped<SourceUnits>& aPoint)
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{
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return aTransform * aPoint;
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}
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template <typename TargetUnits, typename SourceUnits>
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static gfx::IntPointTyped<TargetUnits>
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TransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::IntPointTyped<SourceUnits>& aPoint)
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{
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return RoundedToInt(TransformBy(aTransform, gfx::PointTyped<SourceUnits>(aPoint)));
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}
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template <typename TargetUnits, typename SourceUnits>
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static gfx::RectTyped<TargetUnits>
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TransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::RectTyped<SourceUnits>& aRect)
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{
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return aTransform.TransformBounds(aRect);
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}
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template <typename TargetUnits, typename SourceUnits>
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static gfx::IntRectTyped<TargetUnits>
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TransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::IntRectTyped<SourceUnits>& aRect)
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{
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return RoundedToInt(TransformBy(aTransform, gfx::RectTyped<SourceUnits>(aRect)));
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}
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template <typename TargetUnits, typename SourceUnits>
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static gfx::IntRegionTyped<TargetUnits>
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TransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::IntRegionTyped<SourceUnits>& aRegion)
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{
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return ViewAs<TargetUnits>(aRegion.ToUnknownRegion().Transform(
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aTransform.ToUnknownMatrix()));
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}
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// Transform |aVector|, which is anchored at |aAnchor|, by the given transform
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// matrix, yielding a point in |TargetUnits|.
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// The anchor is necessary because with 3D tranforms, the location of the
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// vector can affect the result of the transform.
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template <typename TargetUnits, typename SourceUnits>
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static gfx::PointTyped<TargetUnits>
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TransformVector(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::PointTyped<SourceUnits>& aVector,
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const gfx::PointTyped<SourceUnits>& aAnchor)
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{
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gfx::PointTyped<TargetUnits> transformedStart = TransformBy(aTransform, aAnchor);
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gfx::PointTyped<TargetUnits> transformedEnd = TransformBy(aTransform, aAnchor + aVector);
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return transformedEnd - transformedStart;
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}
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// UntransformBy() and UntransformVector() are like TransformBy() and
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// TransformVector(), respectively, but are intended for cases where
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// the transformation matrix is the inverse of a 3D projection. When
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// using such transforms, the resulting Point4D is only meaningful
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// if it has a positive w-coordinate. To handle this, these functions
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// return a Maybe object which contains a value if and only if the
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// result is meaningful
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template <typename TargetUnits, typename SourceUnits>
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static Maybe<gfx::PointTyped<TargetUnits>>
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UntransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::PointTyped<SourceUnits>& aPoint)
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{
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gfx::Point4DTyped<TargetUnits> point = aTransform.ProjectPoint(aPoint);
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if (!point.HasPositiveWCoord()) {
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return Nothing();
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}
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return Some(point.As2DPoint());
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}
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template <typename TargetUnits, typename SourceUnits>
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static Maybe<gfx::IntPointTyped<TargetUnits>>
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UntransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::IntPointTyped<SourceUnits>& aPoint)
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{
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gfx::PointTyped<SourceUnits> p = aPoint;
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gfx::Point4DTyped<TargetUnits> point = aTransform.ProjectPoint(p);
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if (!point.HasPositiveWCoord()) {
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return Nothing();
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}
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return Some(RoundedToInt(point.As2DPoint()));
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}
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// The versions of UntransformBy() that take a rectangle also take a clip,
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// which represents the bounds within which the target must fall. The
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// result of the transform is intersected with this clip, and is considered
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// meaningful if the intersection is not empty.
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template <typename TargetUnits, typename SourceUnits>
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static Maybe<gfx::RectTyped<TargetUnits>>
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UntransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::RectTyped<SourceUnits>& aRect,
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const gfx::RectTyped<TargetUnits>& aClip)
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{
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gfx::RectTyped<TargetUnits> rect = aTransform.ProjectRectBounds(aRect, aClip);
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if (rect.IsEmpty()) {
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return Nothing();
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}
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return Some(rect);
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}
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template <typename TargetUnits, typename SourceUnits>
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static Maybe<gfx::IntRectTyped<TargetUnits>>
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UntransformBy(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
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const gfx::IntRectTyped<SourceUnits>& aRect,
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const gfx::IntRectTyped<TargetUnits>& aClip)
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{
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gfx::RectTyped<TargetUnits> rect = aTransform.ProjectRectBounds(aRect, aClip);
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if (rect.IsEmpty()) {
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return Nothing();
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}
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return Some(RoundedToInt(rect));
|
|
}
|
|
|
|
template <typename TargetUnits, typename SourceUnits>
|
|
static Maybe<gfx::PointTyped<TargetUnits>>
|
|
UntransformVector(const gfx::Matrix4x4Typed<SourceUnits, TargetUnits>& aTransform,
|
|
const gfx::PointTyped<SourceUnits>& aVector,
|
|
const gfx::PointTyped<SourceUnits>& aAnchor)
|
|
{
|
|
gfx::Point4DTyped<TargetUnits> projectedAnchor = aTransform.ProjectPoint(aAnchor);
|
|
gfx::Point4DTyped<TargetUnits> projectedTarget = aTransform.ProjectPoint(aAnchor + aVector);
|
|
if (!projectedAnchor.HasPositiveWCoord() || !projectedTarget.HasPositiveWCoord()){
|
|
return Nothing();
|
|
}
|
|
return Some(projectedTarget.As2DPoint() - projectedAnchor.As2DPoint());
|
|
}
|
|
|
|
} // namespace mozilla
|
|
|
|
#endif
|