Files
roytam1 4696208ad8 import changes from `dev' branch of rmottola/Arctic-Fox:- Bug 1258966 - Remove unnecessary null-checks of MediaDecoderStateMachine::mReader. r=bechen. (0513c82214)
- Bug 1258627 - always schedule next cycle so MDSM has a chance to leave buffering state. r=cpearce. (49fb876b9e)
- Bug 1258271 - Remove arguments from MediaDecoderStateMachine::HaveEnoughDecodedAudio(). r=bechen. (e8610f7f76)
- Bug 1252753. Part 1 - remove calls to PushFront(). r=kinetik. (7abe1bfb0f)
- Bug 1252753. Part 2 - remove MediaDecoderStateMachine::PushFront(). r=kinetik. (1a153a5b00)
- Bug 1230527: P1. Ensure seeked event is fired prior loadeddata. r=jwwang (aa9eef9fd3)
- Bug 1230527: P2. Add mochitest. r=jwwang (6e9f920781)
- Bug 1252767 - Remove MediaDecoderStateMachine::mPendingSeek. r=cpearce. (e5d69a191d)
- Bug 1255268 - Replace SeekJob::Steal() with move semantics. r=cpearce. (6294c01ba7)
- Bug 1253490 - fix the calculation of decodeTime. r=jya. (b8f3c8801a)
- Bug 1252343. Part 1 - make mReader const. r=bechen. (33a8b6a4ad)
- Bug 1252343. Part 2 - remove null checks for mReader which is const and never null. r=bechen. (5cd068aafc)
- Bug 1250054. Part 2 - employ MediaDecoderReaderWrapper for MDSM and remove code about adjusting start time. r=jya. (b5a954d8d8)
- Bug 1252341 - No need to reset mReader in ~MediaDecoderStateMachine() because the destructor will do that. r=bechen. (cd0639e366)
- Bug 1264784 - part 2 - remove unused virtual methods from nsIFrame; r=dholbert (5d52314a79)
- Bug 1264784 - part 3 - make nsIFrame::GetNearestWidget methods non-virtual; r=dholbert (67b0987de6)
- Bug 1053986 - Rename nsIFrame::IsBoxFrame to IsXULBoxFrame. r=dholbert (394613f49f)
- Bug 1256040 - Fix some nsGridContainerFrame.h/cpp compile errors in non-unified build. r=dholbert (b49241e3b1)
- Bug 1264607 - Treat track size <percentage> values as 'auto' when the grid container size is indefinite. r=dholbert (3895d4d922)
- Bug 1260614 - Cleanup grid item iterator Reset() calls. r=dholbert (e6760e1def)
- Bug 1256040 - Bustage fix. r=me (d67b9c0de5)
- Bug 1233191 part 1 - Implement sanity checks on the flex/grid container child frame list. Remove the anon grid item sanity checks that the frame constructor now does instead. r=dholbert (d9412bb043)
- Bug 1233191 part 2 - Remove anon flex item sanity checks that the frame constructor now does instead. r=dholbert (564184ea6d)
- Bug 1233191 part 3 - crashtest. (c6b6bb4fca)
- Bug 1187846 Stack layout doesn't honour min/max sizes for positioned elements r=Enn (8080e9db71)
- Bug 1053986 - Rename nsIFrame::GetMinSize to GetXULMinSize, and related methods. r=dholbert (fa1722982e)
- Bug 1000870 - Add some features in testing system. r=smaug (f7b4b8916f)
- Bug 1053986 - Rename nsIFrame::GetPrefSize to GetXULPrefSize, and related methods. r=dholbert (9f7e8de26e)
- Bug 1053986 - Rename nsIFrame::GetMaxSize to GetXULMaxSize, and related methods. r=dholbert (a632913886)
- Bug 1053986 - Rename nsIFrame::GetMinSizeForScrollArea to GetXULMinSizeForScrollArea. r=dholbert (ac520afe6f)
- Bug 1053986 - Rename nsIFrame::GetOrdinal to GetXULOrdinal. r=dholbert (e5f7342d03)
- Bug 1053986 - Rename nsIFrame::GetFlex to GetXULFlex. r=dholbert (aadf567a8c)
- Bug 1053986 - Rename nsIFrame::GetBoxAscent to GetXULBoxAscent. r=dholbert (4e729c60ea)
- Bug 1053986 - Rename nsFrame.cpp static method IsBoxWrapped to IsXULBoxWrapped. r=dholbert (009b251df0)
- Bug 1053986 - Rename nsIFrame::IsCollapsed to IsXULCollapsed, and related methods. r=dholbert (eec509e378)
- Bug 1168212 - Ensure popups have a minimum width of their preferred size r=Enn (657c8da6fa)
- Bug 1053986 - Rename nsIFrame::SetBounds to SetXULBounds. r=dholbert (304ff47c6c)
- Bug 1088637 - check we get the right transition event, r=Enn (b0da4a67f6)
- Bug 1053986 - Rename nsIFrame::Layout to XULLayout, and related methods with the same name. r=dholbert (66ef396b10)
- Bug 1053986 - Rename nsIFrame::GetBorderAndPadding to GetXULBorderAndPadding. r=dholbert (588f824000)
- Bug 1053986 - Rename nsIFrame::GetBorder to GetXULBorder. r=dholbert (f91ae3fc59)
- Bug 1053986 - Rename nsIFrame::GetPadding to GetXULPadding. r=dholbert (797e21e6af)
- Bug 1053986 - Rename nsIFrame::GetMargin to GetXULMargin. r=dholbert (05dc0235f2)
- Bug 1053986 - Rename nsIFrame::SetLayoutManager to SetXULLayoutManager. r=dholbert (0cb22c411d)
- Bug 1053986 - Rename nsIFrame::GetLayoutManager to GetXULLayoutManager. r=dholbert (6a03e1de2c)
- Bug 852754 - Part 1: Share the code for limiting scale factors to all image types. r=mstange (098a083d1a)
- Bug 852754 - Part 2: Share the implementation of GetContainer. r=mstange (063b7683dd)
- Bug 852754 - Part 3: Share the implementation of ConfigureLayer. r=mstange (ffd2d99802)
- Bug 1256999 - Pass the right context to new channels for image loads. r=bz r=seth (275cebb231)
- Bug 1194337 - Context menu positioned incorrectly on OSX. r=enn (1e429a9d3c)
- Bug 1216284 - Tooltips do not flip correctly on OSX. r=enndeakin (c08931768b)
- Bug 1053986 - Rename nsIFrame::GetClientRect to GetXULClientRect. r=dholbert (c06a121de6)
- Bug 1053986 - Rename nsIFrame::GetVAlign to GetXULVAlign. r=dholbert (a923d76c4b)
- Bug 1053986 - Rename nsBox::GetChildBox to GetChildXULBox. r=dholbert (ebe12c77f1)
- Bug 1053986 - Rename nsIFrame::GetHAlign to GetXULHAlign. r=dholbert (dbd501e2bd)
- Bug 1053986 - Rename nsBox::GetNextBox to GetNextXULBox. r=dholbert (1cd5fa1ce3)
- Bug 1053986 - Rename nsBox::GetParentBox to GetParentXULBox. r=dholbert (2beaeb6bdd)
- Bug 1171696 - Don't resize scrollbar thumb when updating its position. r=mstange (5b51241744)
- Bug 1053986 - Rename nsIFrame::IsHorizontal to IsXULHorizontal, and related methods. r=dholbert (7d8e4142e5)
- Bug 1053986 - Rename nsIFrame::IsNormalDirection to IsXULNormalDirection. r=dholbert (7d9686b089)
- Bug 1053986 - Rename nsIFrame::Redraw to XULRedraw. r=dholbert (20da19c2ce)
- Bug 1053986 - Rename nsIFrame::RelayoutChildAtOrdinal to XULRelayoutChildAtOrdinal. r=dholbert (e5c4eb2b9f)
- Bug 1053986 - Rename nsIFrame::SetDebug to SetXULDebug. r=dholbert (438c3a1109)
- Bug 1053986 - Rename nsIFrame::GetDebug to GetXULDebug. r=dholbert (00e0ca19e4)
- Bug 1053986 - Rename nsIFrame::DumpBox to XULDumpBox. r=dholbert (30edc21d8e)
- Bug 1053986 - Rename nsIFrame::AddCSSPrefSize, AddCSSMinSize, AddCSSMaxSize, and AddCSSFlex by replacing CSS with XUL. r=dholbert (4e79b90b1f)
- Bug 1053986 - Fix ordering of methods in nsIFrame.h r=dholbert (fb08aa035f)
- Bug 1053986 - Rename nsBox::BeginLayout to BeginXULLayout. r=dholbert (595cb70526)
- Bug 1053986 - Rename nsBox::EndLayout to EndXULLayout. r=dholbert (13f98a84a0)
- Bug 1213895: Part 1 - Correctly support crop="none" in XUL labels. r=neil (053e0c8414)
- Bug 1053986 - Rename nsBox::DoLayout to DoXULLayout. r=dholbert (40ef0ece53)
- Bug 1144619 - Variable 'nextX' is created in the wrong scope. r=dbaron (7893ccb301)
- Bug 1172011 - Remove unneeded 'spaceLeft' declaration from nsSplitterFrame.cpp. r=froydnj (7ef937e283)
- Bug 1192376: Make nsImageBoxFrame check whether image size is available before trying to paint an image. r=seth (2db203eb3b)
- Bug 1240533 - Parameters to ScreenForRect need to be passed as desktop pixels, not device pixels. r=emk (d49b532344)
- Bug 1212658 - Remove needless IsCallerChrome check in nsMenuPopupFrame. r=bz (bdf0d16a49)
- Bug 374471 Make the noautohide attribute live where supported r=enndeakin (f696b4d174)
- Bug 1200870, allow -1 as a value to popup.moveTo, r=tn (10e05d4240)
- Bug 1182856 - Part 1: Add StopTransitionsForElement. r=heycam (1c0ac374c4)
- Bug 1182856 - Part 2: Let AnimationsWithDestroyFrame destroy transitions. r=heycam (7820f7b1e5)
- Bug 1182856 - Part 3: Cancel transitions for destroy frames. r=heycam (439fb07545)
- Bug 1157936 - Put the correct ratio on the scrollbar layer. r=tn (a64f35b9ea)
- Bug 1238137 - Telemetry pings for main thread scrollbar-driven scroll input methods. r=kats (89e5187b88)
- Bug 1156106 - Make nsMenuBarFrame::mMenuBarListener an nsRefPtr; r=roc (838126cd16)
- Bug 1163304 Close all existing popups when menubar becomes active because it should have pseudo focus and other popups shouldn't handle key events r=enn+neil (933c9ae40e)
- Bug 1252693 - Assert that we do not tenure into an OMT Zone; r=sfink (0812fc81f2)
- Bug 1265679 - Always call the object moved hook in generational GC r=terrence (6d75efba2d)
- Bug 1265825 - Remove mSuppressionActive assert. r=kats (3b6b3ba030)
- Bug 1250226 - Only report compacting GC telemetry for compacting GCs r=terrence (4e0f511ccf)
- Bug 1258578: Improve documentation for js::RelocatablePtr. DONTBUILD r=terrence (3ed2a933e0)
- Bug 1252713 - Fix FILES_PER_UNIFIED_FILE=1 bustage in js/. r=terrence (8a97e6c7e2)
- Bug 1265741: Fix unified build for fuzzers; r=nbp (ad3b4a4543)
- Bug 1013219 - set the line number of the terminating retrval; r=jimb, r=ejpbruel, r=fitzgen (df810884a9)
- Bug 1013219 - set line number of return instruction; r=efaust, r=fitzgen, r=ejpbruel (503b1a2bf3)
- Bug 1260577 - Fix |obj[expr] += e2| erroneously calling expr.toString() twice. (r=till) (e2485baccb)
- Bug 1260577 - followup: Change confusing name SelfAssign to CompoundAssign. (rs=jorendorff) (51a7dee68e)
- Bug 1263881 - Check the the number of body level lexicals doesn't exceed that which we can store in Bindings r=shu (d610d7a1e9)
- Bug 1258097 - Check for redeclaration of imports by functions r=shu (78f06f273f)
- Bug 1264954 - Add missing OOM check in Parser::templateLiteral. r=jonco (2743a82e1e)
- Bug 1265313 - Fix Annex B.3.5 handling with body-level lexicals. (r=jorendorff) (6b4139d25b)
- Bug 1260620 - Ensure that possibleErrors are not null before attempting to check them; r=jorendorff (6b284c1107)
- Bug 1253275 - Remove const_casts from Runtime.cpp. r=sfink (40b6d68455)
- Bug 1262731 - Add JS_InitWithFailureDiagnostic(). r=sfink. (310579fcd3)
- Bug 1263886 - Don't call makeConstructorCode if the group has unknown properties. r=bhackett (e81c939928)
- Bug 1260891 - Acquire and release the lock when destorying an `ExclusiveData<T>`'s protected value; r=terrence a=kwierso (dc39af575e)
- Bug 1252034 - Value Numbering: Unconditionally generate fixup blocks. r=sunfish (3b46b2df51)
- Bug 1232229 - Ensure generator object prototype is a singleton and tenured. r=jonco (d0c4f17cb6)
2024-04-25 21:58:07 +08:00

1277 lines
31 KiB
C++

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
//
// Eric Vaughan
// Netscape Communications
//
// See documentation in associated header file
//
#include "nsGrid.h"
#include "nsGridRowGroupLayout.h"
#include "nsBox.h"
#include "nsIScrollableFrame.h"
#include "nsSprocketLayout.h"
#include "nsGridLayout2.h"
#include "nsGridRow.h"
#include "nsGridCell.h"
#include "nsHTMLReflowState.h"
/*
The grid control expands the idea of boxes from 1 dimension to 2 dimensions.
It works by allowing the XUL to define a collection of rows and columns and then
stacking them on top of each other. Here is and example.
Example 1:
<grid>
<columns>
<column/>
<column/>
</columns>
<rows>
<row/>
<row/>
</rows>
</grid>
example 2:
<grid>
<columns>
<column flex="1"/>
<column flex="1"/>
</columns>
<rows>
<row>
<text value="hello"/>
<text value="there"/>
</row>
</rows>
</grid>
example 3:
<grid>
<rows>
<row>
<text value="hello"/>
<text value="there"/>
</row>
</rows>
<columns>
<column>
<text value="Hey I'm in the column and I'm on top!"/>
</column>
<column/>
</columns>
</grid>
Usually the columns are first and the rows are second, so the rows will be drawn on top of the columns.
You can reverse this by defining the rows first.
Other tags are then placed in the <row> or <column> tags causing the grid to accommodate everyone.
It does this by creating 3 things: A cellmap, a row list, and a column list. The cellmap is a 2
dimensional array of nsGridCells. Each cell contains 2 boxes. One cell from the column list
and one from the row list. When a cell is asked for its size it returns that smallest size it can
be to accommodate the 2 cells. Row lists and Column lists use the same data structure: nsGridRow.
Essentially a row and column are the same except a row goes alone the x axis and a column the y.
To make things easier and save code everything is written in terms of the x dimension. A flag is
passed in called "isHorizontal" that can flip the calculations to the y axis.
Usually the number of cells in a row match the number of columns, but not always.
It is possible to define 5 columns for a grid but have 10 cells in one of the rows.
In this case 5 extra columns will be added to the column list to handle the situation.
These are called extraColumns/Rows.
*/
using namespace mozilla;
nsGrid::nsGrid():mBox(nullptr),
mRowsBox(nullptr),
mColumnsBox(nullptr),
mNeedsRebuild(true),
mRowCount(0),
mColumnCount(0),
mExtraRowCount(0),
mExtraColumnCount(0),
mMarkingDirty(false)
{
MOZ_COUNT_CTOR(nsGrid);
}
nsGrid::~nsGrid()
{
FreeMap();
MOZ_COUNT_DTOR(nsGrid);
}
/*
* This is called whenever something major happens in the grid. And example
* might be when many cells or row are added. It sets a flag signaling that
* all the grids caches information should be recalculated.
*/
void
nsGrid::NeedsRebuild(nsBoxLayoutState& aState)
{
if (mNeedsRebuild)
return;
// iterate through columns and rows and dirty them
mNeedsRebuild = true;
// find the new row and column box. They could have
// been changed.
mRowsBox = nullptr;
mColumnsBox = nullptr;
FindRowsAndColumns(&mRowsBox, &mColumnsBox);
// tell all the rows and columns they are dirty
DirtyRows(mRowsBox, aState);
DirtyRows(mColumnsBox, aState);
}
/**
* If we are marked for rebuild. Then build everything
*/
void
nsGrid::RebuildIfNeeded()
{
if (!mNeedsRebuild)
return;
mNeedsRebuild = false;
// find the row and columns frames
FindRowsAndColumns(&mRowsBox, &mColumnsBox);
// count the rows and columns
int32_t computedRowCount = 0;
int32_t computedColumnCount = 0;
int32_t rowCount = 0;
int32_t columnCount = 0;
CountRowsColumns(mRowsBox, rowCount, computedColumnCount);
CountRowsColumns(mColumnsBox, columnCount, computedRowCount);
// computedRowCount are the actual number of rows as determined by the
// columns children.
// computedColumnCount are the number of columns as determined by the number
// of rows children.
// We can use this information to see how many extra columns or rows we need.
// This can happen if there are are more children in a row that number of columns
// defined. Example:
//
// <columns>
// <column/>
// </columns>
//
// <rows>
// <row>
// <button/><button/>
// </row>
// </rows>
//
// computedColumnCount = 2 // for the 2 buttons in the row tag
// computedRowCount = 0 // there is nothing in the column tag
// mColumnCount = 1 // one column defined
// mRowCount = 1 // one row defined
//
// So in this case we need to make 1 extra column.
//
// Make sure to update mExtraColumnCount no matter what, since it might
// happen that we now have as many columns as are defined, and we wouldn't
// want to have a positive mExtraColumnCount hanging about in that case!
mExtraColumnCount = computedColumnCount - columnCount;
if (computedColumnCount > columnCount) {
columnCount = computedColumnCount;
}
// Same for rows.
mExtraRowCount = computedRowCount - rowCount;
if (computedRowCount > rowCount) {
rowCount = computedRowCount;
}
// build and poplulate row and columns arrays
mRows = BuildRows(mRowsBox, rowCount, true);
mColumns = BuildRows(mColumnsBox, columnCount, false);
// build and populate the cell map
mCellMap = BuildCellMap(rowCount, columnCount);
mRowCount = rowCount;
mColumnCount = columnCount;
// populate the cell map from column and row children
PopulateCellMap(mRows.get(), mColumns.get(), mRowCount, mColumnCount, true);
PopulateCellMap(mColumns.get(), mRows.get(), mColumnCount, mRowCount, false);
}
void
nsGrid::FreeMap()
{
mRows = nullptr;
mColumns = nullptr;
mCellMap = nullptr;
mColumnCount = 0;
mRowCount = 0;
mExtraColumnCount = 0;
mExtraRowCount = 0;
mRowsBox = nullptr;
mColumnsBox = nullptr;
}
/**
* finds the first <rows> and <columns> tags in the <grid> tag
*/
void
nsGrid::FindRowsAndColumns(nsIFrame** aRows, nsIFrame** aColumns)
{
*aRows = nullptr;
*aColumns = nullptr;
// find the boxes that contain our rows and columns
nsIFrame* child = nullptr;
// if we have <grid></grid> then mBox will be null (bug 125689)
if (mBox)
child = nsBox::GetChildXULBox(mBox);
while(child)
{
nsIFrame* oldBox = child;
nsIScrollableFrame *scrollFrame = do_QueryFrame(child);
if (scrollFrame) {
nsIFrame* scrolledFrame = scrollFrame->GetScrolledFrame();
NS_ASSERTION(scrolledFrame,"Error no scroll frame!!");
child = do_QueryFrame(scrolledFrame);
}
nsCOMPtr<nsIGridPart> monument = GetPartFromBox(child);
if (monument)
{
nsGridRowGroupLayout* rowGroup = monument->CastToRowGroupLayout();
if (rowGroup) {
bool isHorizontal = !nsSprocketLayout::IsXULHorizontal(child);
if (isHorizontal)
*aRows = child;
else
*aColumns = child;
if (*aRows && *aColumns)
return;
}
}
if (scrollFrame) {
child = oldBox;
}
child = nsBox::GetNextXULBox(child);
}
}
/**
* Count the number of rows and columns in the given box. aRowCount well become the actual number
* rows defined in the xul. aComputedColumnCount will become the number of columns by counting the number
* of cells in each row.
*/
void
nsGrid::CountRowsColumns(nsIFrame* aRowBox, int32_t& aRowCount, int32_t& aComputedColumnCount)
{
aRowCount = 0;
aComputedColumnCount = 0;
// get the rowboxes layout manager. Then ask it to do the work for us
if (aRowBox) {
nsCOMPtr<nsIGridPart> monument = GetPartFromBox(aRowBox);
if (monument)
monument->CountRowsColumns(aRowBox, aRowCount, aComputedColumnCount);
}
}
/**
* Given the number of rows create nsGridRow objects for them and full them out.
*/
UniquePtr<nsGridRow[]>
nsGrid::BuildRows(nsIFrame* aBox, int32_t aRowCount, bool aIsHorizontal)
{
// if no rows then return null
if (aRowCount == 0) {
return nullptr;
}
// create the array
UniquePtr<nsGridRow[]> row;
// only create new rows if we have to. Reuse old rows.
if (aIsHorizontal)
{
if (aRowCount > mRowCount) {
row = MakeUnique<nsGridRow[]>(aRowCount);
} else {
for (int32_t i=0; i < mRowCount; i++)
mRows[i].Init(nullptr, false);
row = Move(mRows);
}
} else {
if (aRowCount > mColumnCount) {
row = MakeUnique<nsGridRow[]>(aRowCount);
} else {
for (int32_t i=0; i < mColumnCount; i++)
mColumns[i].Init(nullptr, false);
row = Move(mColumns);
}
}
// populate it if we can. If not it will contain only dynamic columns
if (aBox)
{
nsCOMPtr<nsIGridPart> monument = GetPartFromBox(aBox);
if (monument) {
monument->BuildRows(aBox, row.get());
}
}
return row;
}
/**
* Given the number of rows and columns. Build a cellmap
*/
UniquePtr<nsGridCell[]>
nsGrid::BuildCellMap(int32_t aRows, int32_t aColumns)
{
int32_t size = aRows*aColumns;
int32_t oldsize = mRowCount*mColumnCount;
if (size == 0) {
return nullptr;
}
if (size > oldsize) {
return MakeUnique<nsGridCell[]>(size);
}
// clear out cellmap
for (int32_t i=0; i < oldsize; i++) {
mCellMap[i].SetBoxInRow(nullptr);
mCellMap[i].SetBoxInColumn(nullptr);
}
return Move(mCellMap);
}
/**
* Run through all the cells in the rows and columns and populate then with 2 cells. One from the row and one
* from the column
*/
void
nsGrid::PopulateCellMap(nsGridRow* aRows, nsGridRow* aColumns, int32_t aRowCount, int32_t aColumnCount, bool aIsHorizontal)
{
if (!aRows)
return;
// look through the columns
int32_t j = 0;
for(int32_t i=0; i < aRowCount; i++)
{
nsIFrame* child = nullptr;
nsGridRow* row = &aRows[i];
// skip bogus rows. They have no cells
if (row->mIsBogus)
continue;
child = row->mBox;
if (child) {
child = nsBox::GetChildXULBox(child);
j = 0;
while(child && j < aColumnCount)
{
// skip bogus column. They have no cells
nsGridRow* column = &aColumns[j];
if (column->mIsBogus)
{
j++;
continue;
}
if (aIsHorizontal)
GetCellAt(j,i)->SetBoxInRow(child);
else
GetCellAt(i,j)->SetBoxInColumn(child);
child = nsBox::GetNextXULBox(child);
j++;
}
}
}
}
/**
* Run through the rows in the given box and mark them dirty so they
* will get recalculated and get a layout.
*/
void
nsGrid::DirtyRows(nsIFrame* aRowBox, nsBoxLayoutState& aState)
{
// make sure we prevent others from dirtying things.
mMarkingDirty = true;
// if the box is a grid part have it recursively hand it.
if (aRowBox) {
nsCOMPtr<nsIGridPart> part = GetPartFromBox(aRowBox);
if (part)
part->DirtyRows(aRowBox, aState);
}
mMarkingDirty = false;
}
nsGridRow*
nsGrid::GetColumnAt(int32_t aIndex, bool aIsHorizontal)
{
return GetRowAt(aIndex, !aIsHorizontal);
}
nsGridRow*
nsGrid::GetRowAt(int32_t aIndex, bool aIsHorizontal)
{
RebuildIfNeeded();
if (aIsHorizontal) {
NS_ASSERTION(aIndex < mRowCount && aIndex >= 0, "Index out of range");
return &mRows[aIndex];
} else {
NS_ASSERTION(aIndex < mColumnCount && aIndex >= 0, "Index out of range");
return &mColumns[aIndex];
}
}
nsGridCell*
nsGrid::GetCellAt(int32_t aX, int32_t aY)
{
RebuildIfNeeded();
NS_ASSERTION(aY < mRowCount && aY >= 0, "Index out of range");
NS_ASSERTION(aX < mColumnCount && aX >= 0, "Index out of range");
return &mCellMap[aY*mColumnCount+aX];
}
int32_t
nsGrid::GetExtraColumnCount(bool aIsHorizontal)
{
return GetExtraRowCount(!aIsHorizontal);
}
int32_t
nsGrid::GetExtraRowCount(bool aIsHorizontal)
{
RebuildIfNeeded();
if (aIsHorizontal)
return mExtraRowCount;
else
return mExtraColumnCount;
}
/**
* These methods return the preferred, min, max sizes for a given row index.
* aIsHorizontal if aIsHorizontal is true. If you pass false you will get the inverse.
* As if you called GetPrefColumnSize(aState, index, aPref)
*/
nsSize
nsGrid::GetPrefRowSize(nsBoxLayoutState& aState, int32_t aRowIndex, bool aIsHorizontal)
{
nsSize size(0,0);
if (!(aRowIndex >=0 && aRowIndex < GetRowCount(aIsHorizontal)))
return size;
nscoord height = GetPrefRowHeight(aState, aRowIndex, aIsHorizontal);
SetLargestSize(size, height, aIsHorizontal);
return size;
}
nsSize
nsGrid::GetMinRowSize(nsBoxLayoutState& aState, int32_t aRowIndex, bool aIsHorizontal)
{
nsSize size(0,0);
if (!(aRowIndex >=0 && aRowIndex < GetRowCount(aIsHorizontal)))
return size;
nscoord height = GetMinRowHeight(aState, aRowIndex, aIsHorizontal);
SetLargestSize(size, height, aIsHorizontal);
return size;
}
nsSize
nsGrid::GetMaxRowSize(nsBoxLayoutState& aState, int32_t aRowIndex, bool aIsHorizontal)
{
nsSize size(NS_INTRINSICSIZE,NS_INTRINSICSIZE);
if (!(aRowIndex >=0 && aRowIndex < GetRowCount(aIsHorizontal)))
return size;
nscoord height = GetMaxRowHeight(aState, aRowIndex, aIsHorizontal);
SetSmallestSize(size, height, aIsHorizontal);
return size;
}
// static
nsIGridPart*
nsGrid::GetPartFromBox(nsIFrame* aBox)
{
if (!aBox)
return nullptr;
nsBoxLayout* layout = aBox->GetXULLayoutManager();
return layout ? layout->AsGridPart() : nullptr;
}
nsMargin
nsGrid::GetBoxTotalMargin(nsIFrame* aBox, bool aIsHorizontal)
{
nsMargin margin(0,0,0,0);
// walk the boxes parent chain getting the border/padding/margin of our parent rows
// first get the layour manager
nsIGridPart* part = GetPartFromBox(aBox);
if (part)
margin = part->GetTotalMargin(aBox, aIsHorizontal);
return margin;
}
/**
* The first and last rows can be affected by <rows> tags with borders or margin
* gets first and last rows and their indexes.
* If it fails because there are no rows then:
* FirstRow is nullptr
* LastRow is nullptr
* aFirstIndex = -1
* aLastIndex = -1
*/
void
nsGrid::GetFirstAndLastRow(int32_t& aFirstIndex,
int32_t& aLastIndex,
nsGridRow*& aFirstRow,
nsGridRow*& aLastRow,
bool aIsHorizontal)
{
aFirstRow = nullptr;
aLastRow = nullptr;
aFirstIndex = -1;
aLastIndex = -1;
int32_t count = GetRowCount(aIsHorizontal);
if (count == 0)
return;
// We could have collapsed columns either before or after our index.
// they should not count. So if we are the 5th row and the first 4 are
// collaped we become the first row. Or if we are the 9th row and
// 10 up to the last row are collapsed we then become the last.
// see if we are first
int32_t i;
for (i=0; i < count; i++)
{
nsGridRow* row = GetRowAt(i,aIsHorizontal);
if (!row->IsXULCollapsed()) {
aFirstIndex = i;
aFirstRow = row;
break;
}
}
// see if we are last
for (i=count-1; i >= 0; i--)
{
nsGridRow* row = GetRowAt(i,aIsHorizontal);
if (!row->IsXULCollapsed()) {
aLastIndex = i;
aLastRow = row;
break;
}
}
}
/**
* A row can have a top and bottom offset. Usually this is just the top and bottom border/padding.
* However if the row is the first or last it could be affected by the fact a column or columns could
* have a top or bottom margin.
*/
void
nsGrid::GetRowOffsets(int32_t aIndex, nscoord& aTop, nscoord& aBottom, bool aIsHorizontal)
{
RebuildIfNeeded();
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
if (row->IsOffsetSet())
{
aTop = row->mTop;
aBottom = row->mBottom;
return;
}
// first get the rows top and bottom border and padding
nsIFrame* box = row->GetBox();
// add up all the padding
nsMargin margin(0,0,0,0);
nsMargin border(0,0,0,0);
nsMargin padding(0,0,0,0);
nsMargin totalBorderPadding(0,0,0,0);
nsMargin totalMargin(0,0,0,0);
// if there is a box and it's not bogus take its
// borders padding into account
if (box && !row->mIsBogus)
{
if (!box->IsXULCollapsed())
{
// get real border and padding. GetXULBorderAndPadding
// is redefined on nsGridRowLeafFrame. If we called it here
// we would be in finite recurson.
box->GetXULBorder(border);
box->GetXULPadding(padding);
totalBorderPadding += border;
totalBorderPadding += padding;
}
// if we are the first or last row
// take into account <rows> tags around us
// that could have borders or margins.
// fortunately they only affect the first
// and last row inside the <rows> tag
totalMargin = GetBoxTotalMargin(box, aIsHorizontal);
}
if (aIsHorizontal) {
row->mTop = totalBorderPadding.top;
row->mBottom = totalBorderPadding.bottom;
row->mTopMargin = totalMargin.top;
row->mBottomMargin = totalMargin.bottom;
} else {
row->mTop = totalBorderPadding.left;
row->mBottom = totalBorderPadding.right;
row->mTopMargin = totalMargin.left;
row->mBottomMargin = totalMargin.right;
}
// if we are the first or last row take into account the top and bottom borders
// of each columns.
// If we are the first row then get the largest top border/padding in
// our columns. If that's larger than the rows top border/padding use it.
// If we are the last row then get the largest bottom border/padding in
// our columns. If that's larger than the rows bottom border/padding use it.
int32_t firstIndex = 0;
int32_t lastIndex = 0;
nsGridRow* firstRow = nullptr;
nsGridRow* lastRow = nullptr;
GetFirstAndLastRow(firstIndex, lastIndex, firstRow, lastRow, aIsHorizontal);
if (aIndex == firstIndex || aIndex == lastIndex) {
nscoord maxTop = 0;
nscoord maxBottom = 0;
// run through the columns. Look at each column
// pick the largest top border or bottom border
int32_t count = GetColumnCount(aIsHorizontal);
for (int32_t i=0; i < count; i++)
{
nsMargin totalChildBorderPadding(0,0,0,0);
nsGridRow* column = GetColumnAt(i,aIsHorizontal);
nsIFrame* box = column->GetBox();
if (box)
{
// ignore collapsed children
if (!box->IsXULCollapsed())
{
// include the margin of the columns. To the row
// at this point border/padding and margins all added
// up to more needed space.
margin = GetBoxTotalMargin(box, !aIsHorizontal);
// get real border and padding. GetXULBorderAndPadding
// is redefined on nsGridRowLeafFrame. If we called it here
// we would be in finite recurson.
box->GetXULBorder(border);
box->GetXULPadding(padding);
totalChildBorderPadding += border;
totalChildBorderPadding += padding;
totalChildBorderPadding += margin;
}
nscoord top;
nscoord bottom;
// pick the largest top margin
if (aIndex == firstIndex) {
if (aIsHorizontal) {
top = totalChildBorderPadding.top;
} else {
top = totalChildBorderPadding.left;
}
if (top > maxTop)
maxTop = top;
}
// pick the largest bottom margin
if (aIndex == lastIndex) {
if (aIsHorizontal) {
bottom = totalChildBorderPadding.bottom;
} else {
bottom = totalChildBorderPadding.right;
}
if (bottom > maxBottom)
maxBottom = bottom;
}
}
// If the biggest top border/padding the columns is larger than this rows top border/padding
// the use it.
if (aIndex == firstIndex) {
if (maxTop > (row->mTop + row->mTopMargin))
row->mTop = maxTop - row->mTopMargin;
}
// If the biggest bottom border/padding the columns is larger than this rows bottom border/padding
// the use it.
if (aIndex == lastIndex) {
if (maxBottom > (row->mBottom + row->mBottomMargin))
row->mBottom = maxBottom - row->mBottomMargin;
}
}
}
aTop = row->mTop;
aBottom = row->mBottom;
}
/**
* These methods return the preferred, min, max coord for a given row index if
* aIsHorizontal is true. If you pass false you will get the inverse.
* As if you called GetPrefColumnHeight(aState, index, aPref).
*/
nscoord
nsGrid::GetPrefRowHeight(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
{
RebuildIfNeeded();
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
if (row->IsXULCollapsed())
return 0;
if (row->IsPrefSet())
return row->mPref;
nsIFrame* box = row->mBox;
// set in CSS?
if (box)
{
bool widthSet, heightSet;
nsSize cssSize(-1, -1);
nsIFrame::AddXULPrefSize(box, cssSize, widthSet, heightSet);
row->mPref = GET_HEIGHT(cssSize, aIsHorizontal);
// yep do nothing.
if (row->mPref != -1)
return row->mPref;
}
// get the offsets so they are cached.
nscoord top;
nscoord bottom;
GetRowOffsets(aIndex, top, bottom, aIsHorizontal);
// is the row bogus? If so then just ask it for its size
// it should not be affected by cells in the grid.
if (row->mIsBogus)
{
nsSize size(0,0);
if (box)
{
size = box->GetXULPrefSize(aState);
nsBox::AddMargin(box, size);
nsGridLayout2::AddOffset(box, size);
}
row->mPref = GET_HEIGHT(size, aIsHorizontal);
return row->mPref;
}
nsSize size(0,0);
nsGridCell* child;
int32_t count = GetColumnCount(aIsHorizontal);
for (int32_t i=0; i < count; i++)
{
if (aIsHorizontal)
child = GetCellAt(i,aIndex);
else
child = GetCellAt(aIndex,i);
// ignore collapsed children
if (!child->IsXULCollapsed())
{
nsSize childSize = child->GetXULPrefSize(aState);
nsSprocketLayout::AddLargestSize(size, childSize, aIsHorizontal);
}
}
row->mPref = GET_HEIGHT(size, aIsHorizontal) + top + bottom;
return row->mPref;
}
nscoord
nsGrid::GetMinRowHeight(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
{
RebuildIfNeeded();
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
if (row->IsXULCollapsed())
return 0;
if (row->IsMinSet())
return row->mMin;
nsIFrame* box = row->mBox;
// set in CSS?
if (box) {
bool widthSet, heightSet;
nsSize cssSize(-1, -1);
nsIFrame::AddXULMinSize(aState, box, cssSize, widthSet, heightSet);
row->mMin = GET_HEIGHT(cssSize, aIsHorizontal);
// yep do nothing.
if (row->mMin != -1)
return row->mMin;
}
// get the offsets so they are cached.
nscoord top;
nscoord bottom;
GetRowOffsets(aIndex, top, bottom, aIsHorizontal);
// is the row bogus? If so then just ask it for its size
// it should not be affected by cells in the grid.
if (row->mIsBogus)
{
nsSize size(0,0);
if (box) {
size = box->GetXULPrefSize(aState);
nsBox::AddMargin(box, size);
nsGridLayout2::AddOffset(box, size);
}
row->mMin = GET_HEIGHT(size, aIsHorizontal) + top + bottom;
return row->mMin;
}
nsSize size(0,0);
nsGridCell* child;
int32_t count = GetColumnCount(aIsHorizontal);
for (int32_t i=0; i < count; i++)
{
if (aIsHorizontal)
child = GetCellAt(i,aIndex);
else
child = GetCellAt(aIndex,i);
// ignore collapsed children
if (!child->IsXULCollapsed())
{
nsSize childSize = child->GetXULMinSize(aState);
nsSprocketLayout::AddLargestSize(size, childSize, aIsHorizontal);
}
}
row->mMin = GET_HEIGHT(size, aIsHorizontal);
return row->mMin;
}
nscoord
nsGrid::GetMaxRowHeight(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
{
RebuildIfNeeded();
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
if (row->IsXULCollapsed())
return 0;
if (row->IsMaxSet())
return row->mMax;
nsIFrame* box = row->mBox;
// set in CSS?
if (box) {
bool widthSet, heightSet;
nsSize cssSize(-1, -1);
nsIFrame::AddXULMaxSize(box, cssSize, widthSet, heightSet);
row->mMax = GET_HEIGHT(cssSize, aIsHorizontal);
// yep do nothing.
if (row->mMax != -1)
return row->mMax;
}
// get the offsets so they are cached.
nscoord top;
nscoord bottom;
GetRowOffsets(aIndex, top, bottom, aIsHorizontal);
// is the row bogus? If so then just ask it for its size
// it should not be affected by cells in the grid.
if (row->mIsBogus)
{
nsSize size(NS_INTRINSICSIZE,NS_INTRINSICSIZE);
if (box) {
size = box->GetXULPrefSize(aState);
nsBox::AddMargin(box, size);
nsGridLayout2::AddOffset(box, size);
}
row->mMax = GET_HEIGHT(size, aIsHorizontal);
return row->mMax;
}
nsSize size(NS_INTRINSICSIZE,NS_INTRINSICSIZE);
nsGridCell* child;
int32_t count = GetColumnCount(aIsHorizontal);
for (int32_t i=0; i < count; i++)
{
if (aIsHorizontal)
child = GetCellAt(i,aIndex);
else
child = GetCellAt(aIndex,i);
// ignore collapsed children
if (!child->IsXULCollapsed())
{
nsSize min = child->GetXULMinSize(aState);
nsSize childSize = nsBox::BoundsCheckMinMax(min, child->GetXULMaxSize(aState));
nsSprocketLayout::AddLargestSize(size, childSize, aIsHorizontal);
}
}
row->mMax = GET_HEIGHT(size, aIsHorizontal) + top + bottom;
return row->mMax;
}
bool
nsGrid::IsGrid(nsIFrame* aBox)
{
nsIGridPart* part = GetPartFromBox(aBox);
if (!part)
return false;
nsGridLayout2* grid = part->CastToGridLayout();
if (grid)
return true;
return false;
}
/**
* This get the flexibilty of the row at aIndex. It's not trivial. There are a few
* things we need to look at. Specifically we need to see if any <rows> or <columns>
* tags are around us. Their flexibilty will affect ours.
*/
nscoord
nsGrid::GetRowFlex(int32_t aIndex, bool aIsHorizontal)
{
RebuildIfNeeded();
nsGridRow* row = GetRowAt(aIndex, aIsHorizontal);
if (row->IsFlexSet())
return row->mFlex;
nsIFrame* box = row->mBox;
row->mFlex = 0;
if (box) {
// We need our flex but a inflexible row could be around us. If so
// neither are we. However if its the row tag just inside the grid it won't
// affect us. We need to do this for this case:
// <grid>
// <rows>
// <rows> // this is not flexible. So our children should not be flexible
// <row flex="1"/>
// <row flex="1"/>
// </rows>
// <row/>
// </rows>
// </grid>
//
// or..
//
// <grid>
// <rows>
// <rows> // this is not flexible. So our children should not be flexible
// <rows flex="1">
// <row flex="1"/>
// <row flex="1"/>
// </rows>
// <row/>
// </rows>
// </row>
// </grid>
// So here is how it looks
//
// <grid>
// <rows> // parentsParent
// <rows> // parent
// <row flex="1"/>
// <row flex="1"/>
// </rows>
// <row/>
// </rows>
// </grid>
// so the answer is simple: 1) Walk our parent chain. 2) If we find
// someone who is not flexible and they aren't the rows immediately in
// the grid. 3) Then we are not flexible
box = GetScrollBox(box);
nsIFrame* parent = nsBox::GetParentXULBox(box);
nsIFrame* parentsParent=nullptr;
while(parent)
{
parent = GetScrollBox(parent);
parentsParent = nsBox::GetParentXULBox(parent);
// if our parents parent is not a grid
// the get its flex. If its 0 then we are
// not flexible.
if (parentsParent) {
if (!IsGrid(parentsParent)) {
nscoord flex = parent->GetXULFlex();
nsIFrame::AddXULFlex(parent, flex);
if (flex == 0) {
row->mFlex = 0;
return row->mFlex;
}
} else
break;
}
parent = parentsParent;
}
// get the row flex.
row->mFlex = box->GetXULFlex();
nsIFrame::AddXULFlex(box, row->mFlex);
}
return row->mFlex;
}
void
nsGrid::SetLargestSize(nsSize& aSize, nscoord aHeight, bool aIsHorizontal)
{
if (aIsHorizontal) {
if (aSize.height < aHeight)
aSize.height = aHeight;
} else {
if (aSize.width < aHeight)
aSize.width = aHeight;
}
}
void
nsGrid::SetSmallestSize(nsSize& aSize, nscoord aHeight, bool aIsHorizontal)
{
if (aIsHorizontal) {
if (aSize.height > aHeight)
aSize.height = aHeight;
} else {
if (aSize.width < aHeight)
aSize.width = aHeight;
}
}
int32_t
nsGrid::GetRowCount(int32_t aIsHorizontal)
{
RebuildIfNeeded();
if (aIsHorizontal)
return mRowCount;
else
return mColumnCount;
}
int32_t
nsGrid::GetColumnCount(int32_t aIsHorizontal)
{
return GetRowCount(!aIsHorizontal);
}
/*
* A cell in the given row or columns at the given index has had a child added or removed
*/
void
nsGrid::CellAddedOrRemoved(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
{
// TBD see if the cell will fit in our current row. If it will
// just add it in.
// but for now rebuild everything.
if (mMarkingDirty)
return;
NeedsRebuild(aState);
}
/**
* A row or columns at the given index had been added or removed
*/
void
nsGrid::RowAddedOrRemoved(nsBoxLayoutState& aState, int32_t aIndex, bool aIsHorizontal)
{
// TBD see if we have extra room in the table and just add the new row in
// for now rebuild the world
if (mMarkingDirty)
return;
NeedsRebuild(aState);
}
/*
* Scrollframes are tranparent. If this is given a scrollframe is will return the
* frame inside. If there is no scrollframe it does nothing.
*/
nsIFrame*
nsGrid::GetScrolledBox(nsIFrame* aChild)
{
// first see if it is a scrollframe. If so walk down into it and get the scrolled child
nsIScrollableFrame *scrollFrame = do_QueryFrame(aChild);
if (scrollFrame) {
nsIFrame* scrolledFrame = scrollFrame->GetScrolledFrame();
NS_ASSERTION(scrolledFrame,"Error no scroll frame!!");
return scrolledFrame;
}
return aChild;
}
/*
* Scrollframes are tranparent. If this is given a child in a scrollframe is will return the
* scrollframe ourside it. If there is no scrollframe it does nothing.
*/
nsIFrame*
nsGrid::GetScrollBox(nsIFrame* aChild)
{
if (!aChild)
return nullptr;
// get parent
nsIFrame* parent = nsBox::GetParentXULBox(aChild);
// walk up until we find a scrollframe or a part
// if it's a scrollframe return it.
// if it's a parent then the child passed does not
// have a scroll frame immediately wrapped around it.
while (parent) {
nsIScrollableFrame *scrollFrame = do_QueryFrame(parent);
// scrollframe? Yep return it.
if (scrollFrame)
return parent;
nsCOMPtr<nsIGridPart> parentGridRow = GetPartFromBox(parent);
// if a part then just return the child
if (parentGridRow)
break;
parent = nsBox::GetParentXULBox(parent);
}
return aChild;
}
#ifdef DEBUG_grid
void
nsGrid::PrintCellMap()
{
printf("-----Columns------\n");
for (int x=0; x < mColumnCount; x++)
{
nsGridRow* column = GetColumnAt(x);
printf("%d(pf=%d, mn=%d, mx=%d) ", x, column->mPref, column->mMin, column->mMax);
}
printf("\n-----Rows------\n");
for (x=0; x < mRowCount; x++)
{
nsGridRow* column = GetRowAt(x);
printf("%d(pf=%d, mn=%d, mx=%d) ", x, column->mPref, column->mMin, column->mMax);
}
printf("\n");
}
#endif