mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 05:37:11 +00:00
05670874b5
- Bug 1262361 - Use gfxCriticalError to collect useful info when device reset. r=milan (a565047753)
- Bug 1265282 - Annotate reports instead of crashing when setting an incompatible compositor (D3D11). r=dvander (ed04e9e8eb)
- Bug 1235407 - Part 3: Force a reset when OpenSharedHandle fails. r=milan (a2f5c656eb)
- Bug 1264142 - Add ImageLayerComposite::GetFullyRenderedRegion() r=mattwoodrow (3a5f479820)
- Bug 1224199 - Remove some unused code in TiledLayerBufferComposite - r=nical (b3c60126ce)
- Bug 1262328 - Add Add ClientLayer::HandleMemoryPressure() r=nical (31bb89613d)
- Bug 1224833 - Check explicitly if image has TextureClient r=nical (34044dc195)
- Bug 1240867 - Add missing include. r=nical (abd9a8876e)
- Bug 1240800: When we've reallocated our buffer client side and fail to track the proper invalid region always upload the bounds of the visible region. r=mattwoodrow (7a7cc1928c)
- Bug 1253386 - Double buffer in CanvasClient2D - r=nical (a0fe10f1a6)
- Bug 1266380 - fix offset of untransformed surface when 3d transforming in BasicLayerManager. r=jrmuizel (3d3931346f)
- Bug 1257288 - Fix a bug in APZCTM logging code. r=kats (3c73c99077)
- Bug 1265424 - Record if the target was confirmed via a timeout or not. r=botond (e25c0c016d)
- Bug 1265424 - Ensure that HasReceivedAllContentNotifications doesn't start returning true if the target APZC was confirmed by timeout. r=botond (6c4e57cb8f)
- Bug 1229039 - If a PanGesture input block gets interrupted, just start a new block instead of not sending the rest of the events through the APZ. r=mstange (534b6691f7)
- Bug 1056356 - Remove the hand-rolled mechanism used to get nsRefPtr<const OverscrollHandoffChaiin> to work. r=kats (9d692fa32f)
- Bug 1253617 - Fix non-unified build bustage in OverscrollHandoffStat.cpp r=BenWa (38a53f7521)
- Bug 1262432 - Remove assertion that may be legitimately false sometimes. r=tnikkel (36bbb36476)
- Bug 1169802 - Temporary workaround for a deeper bug, to prevent an assertion from firing. r=botond (b1edd69e49)
- bits of Bug 1223296 (182a1ee34e)
- move around (bug 1014691) and align some more tests (19db30010c)
- Bug 944164 - Update jorendb to current function names, and much else: (b96a636c60)
- Bug 1244222 - Tests. r=bz (9cfbe54859)
- Bug 888969 - Make XPCJSID instanceof comparisons work correctly when [[GetPrototypeOf]] on the [[Prototype]] chain of the instance being tested throws an exception. r=bz (ff450de2ef)
- Bug 1256306 - Bump the Windows stack limit. r=bholley (5f4f0c3b1c)
- Bug 1257234 - Detect main thread's stack size at runtime, on Windows. r=ted (108608ce73)
- bug 1264651 - remove dom.max_child_script_run_time pref r=billm (443bc36d84)
- Bug 1266630 - Make fallible the orphan node table used during memory reporting. r=mccr8. (b7c6da934c)
- Bug 1259699 - Adjust Windows stack limits to account for large PGO stack frames. r=bholley (87ff9dbef9)
- bug 1250486 - get rid of the static ctor for XPCShellImpl.cpp r=bz (748def73ea)
- Bug 1231309 - guard sz with assert. r=bobbyholley (34080a1022)
- Bug 1255817 part 5. Remove the now-unused xpc::SystemErrorReporter. r=bholley (c014f7fa7f)
- Bug 1257888 - Link chromium mutex-based atomics implementation to webrtc signaling tests. r=froydnj (fadb9764b2)
- Bug 1253123 - Remove ipc_sync_message (r=jld) a=kwierso (7cc8a8fe0e)
- Bug 1253123 - Remove ipc_channel_proxy (r=jld) (4000ea80f3)
- Bug 1253123 - Remove message_router (r=jld) a=kwierso (8b41859a17)
- Bug 1235633 - IPC OOM mitigation by eliminating buffer copying (r=jld) (ecd6c12bec)
- Bug 1263314: Remove NonThreadSafe. r=jld (06a6331dee)
- Bug 1261567 - Include compat dir in libevent include path. r=billm (b496d2ad1f)
- Bug 1258312 - Add crash annotation to EnumSerializer r=jld (7face45d63)
- Bug 1262463 - part 1 - turn NS_RUNTIMEABORTs in protocols into FatalErrors; r=jld (731b35dc68)
- Bug 1262463 - part 2 - don't pass the other process pid into FatalError; r=jld (6f54c58494)
- Bug 1262463 - part 3 - out-of-line NS_RUNTIMEABORT calls in IPDL-generated code; r=jld (0728f61a5f)
- Bug 1259428 - part 1 - don't call Log methods of generated method classes; r=jld (938c6ff705)
- Bug 1259428 - part 2 - remove dodgy static_cast downcasts from logging statements; r=jld (4fa0a5228d)
- Bug 1259428 - part 3 - remove Log() methods from generated message subclasses; r=jld (964a0c2487)
- Bug 1259428 - part 4 - remove prtime.h from generated protocol headers; r=jld (8548b37b91)
- Bug 1259428 - part 5 - convert Message subclasses to constructor functions; r=jld (63f195ffce)
- Bug 1259428 - part 6 - remove unneeded MessageDecl methods; r=jld (fc8cd72bd7)
- Bug 1262458 - rename {msg,reply}Class-related things to reflect new functional reality; r=jld (8122887df4)
- Bug 1258663 - Crash annotate system call failures in the IPC transport. r=gabor (5f483a17a5)
- Bug 1258317 - Part 1: Annotate the crash report with process information on failure to transfer an IPC transport to another process. r=krizsa (107947c7c3)
- Bug 1258317 - cross compilation fixup. (534c214182)
- Bug 1258317 - Part 2: Remove unused privilege in mozilla::ipc::TransferHandleTorProcess(). r=krizsa (82fc8ca4cc)
- Bug 1252246 - Try to use PTHREAD_PROCESS_SHARED for CrossProcessMutex on more Unices. r=glandium f=kats (195742a508)
- now we can add crashreporter (2cbb6f2d1a)
- Bug 1251226 - Avoid passing a std::wstring through the variadic method; r=bobowen (80b2dd8034)
- Bug 1260736 - Let the client to filter out its interested messages to lower the number of times entering the monitor in PeekMessages(). r=dvander (3aea1ed77a)
- Bug 1264662 - Record IPC message capacity instead of size. r=billm (fbfff4e5b8)
- Bug 1261099 - Avoid two Message copies in MaybeUndeferIncall. r=billm (ebb7fe2b47)
437 lines
15 KiB
C++
437 lines
15 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef GFX_CLIENTLAYERMANAGER_H
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#define GFX_CLIENTLAYERMANAGER_H
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#include <stdint.h> // for int32_t
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#include "Layers.h"
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#include "gfxContext.h" // for gfxContext
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#include "mozilla/Attributes.h" // for override
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#include "mozilla/LinkedList.h" // For LinkedList
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#include "mozilla/WidgetUtils.h" // for ScreenRotation
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#include "mozilla/gfx/Rect.h" // for Rect
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#include "mozilla/layers/CompositorTypes.h"
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#include "mozilla/layers/LayersTypes.h" // for BufferMode, LayersBackend, etc
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#include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder, etc
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#include "mozilla/layers/APZTestData.h" // for APZTestData
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#include "nsAutoPtr.h" // for nsRefPtr
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#include "nsCOMPtr.h" // for already_AddRefed
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#include "nsIObserver.h" // for nsIObserver
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#include "nsISupportsImpl.h" // for Layer::Release, etc
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#include "nsRect.h" // for mozilla::gfx::IntRect
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#include "nsTArray.h" // for nsTArray
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#include "nscore.h" // for nsAString
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#include "mozilla/layers/TransactionIdAllocator.h"
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#include "nsIWidget.h" // For plugin window configuration information structs
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namespace mozilla {
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namespace layers {
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class ClientPaintedLayer;
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class CompositorBridgeChild;
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class ImageLayer;
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class PLayerChild;
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class FrameUniformityData;
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class TextureClientPool;
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class ClientLayerManager final : public LayerManager
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{
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typedef nsTArray<RefPtr<Layer> > LayerRefArray;
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public:
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explicit ClientLayerManager(nsIWidget* aWidget);
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virtual void Destroy() override;
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protected:
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virtual ~ClientLayerManager();
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public:
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virtual ShadowLayerForwarder* AsShadowForwarder() override
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{
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return mForwarder;
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}
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virtual ClientLayerManager* AsClientLayerManager() override
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{
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return this;
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}
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virtual int32_t GetMaxTextureSize() const override;
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virtual void SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation);
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virtual void BeginTransactionWithTarget(gfxContext* aTarget) override;
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virtual void BeginTransaction() override;
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virtual bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override;
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virtual void EndTransaction(DrawPaintedLayerCallback aCallback,
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void* aCallbackData,
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EndTransactionFlags aFlags = END_DEFAULT) override;
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virtual LayersBackend GetBackendType() override { return LayersBackend::LAYERS_CLIENT; }
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virtual LayersBackend GetCompositorBackendType() override
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{
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return AsShadowForwarder()->GetCompositorBackendType();
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}
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virtual void GetBackendName(nsAString& name) override;
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virtual const char* Name() const override { return "Client"; }
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virtual void SetRoot(Layer* aLayer) override;
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virtual void Mutated(Layer* aLayer) override;
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virtual already_AddRefed<PaintedLayer> CreatePaintedLayer() override;
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virtual already_AddRefed<PaintedLayer> CreatePaintedLayerWithHint(PaintedLayerCreationHint aHint) override;
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virtual already_AddRefed<ContainerLayer> CreateContainerLayer() override;
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virtual already_AddRefed<ImageLayer> CreateImageLayer() override;
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virtual already_AddRefed<CanvasLayer> CreateCanvasLayer() override;
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virtual already_AddRefed<ReadbackLayer> CreateReadbackLayer() override;
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virtual already_AddRefed<ColorLayer> CreateColorLayer() override;
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virtual already_AddRefed<RefLayer> CreateRefLayer() override;
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void UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier);
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TextureFactoryIdentifier GetTextureFactoryIdentifier()
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{
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return mForwarder->GetTextureFactoryIdentifier();
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}
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virtual void FlushRendering() override;
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void SendInvalidRegion(const nsIntRegion& aRegion);
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virtual uint32_t StartFrameTimeRecording(int32_t aBufferSize) override;
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virtual void StopFrameTimeRecording(uint32_t aStartIndex,
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nsTArray<float>& aFrameIntervals) override;
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virtual bool NeedsWidgetInvalidation() override { return false; }
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ShadowableLayer* Hold(Layer* aLayer);
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bool HasShadowManager() const { return mForwarder->HasShadowManager(); }
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virtual bool IsCompositingCheap() override;
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virtual bool HasShadowManagerInternal() const override { return HasShadowManager(); }
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virtual void SetIsFirstPaint() override;
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TextureClientPool* GetTexturePool(gfx::SurfaceFormat aFormat, TextureFlags aFlags);
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/**
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* Pass through call to the forwarder for nsPresContext's
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* CollectPluginGeometryUpdates. Passes widget configuration information
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* to the compositor for transmission to the chrome process. This
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* configuration gets set when the window paints.
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*/
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void StorePluginWidgetConfigurations(const nsTArray<nsIWidget::Configuration>&
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aConfigurations) override;
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// Drop cached resources and ask our shadow manager to do the same,
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// if we have one.
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virtual void ClearCachedResources(Layer* aSubtree = nullptr) override;
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void HandleMemoryPressure();
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void SetRepeatTransaction() { mRepeatTransaction = true; }
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bool GetRepeatTransaction() { return mRepeatTransaction; }
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bool IsRepeatTransaction() { return mIsRepeatTransaction; }
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void SetTransactionIncomplete() { mTransactionIncomplete = true; }
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bool HasShadowTarget() { return !!mShadowTarget; }
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void SetShadowTarget(gfxContext* aTarget) { mShadowTarget = aTarget; }
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bool CompositorMightResample() { return mCompositorMightResample; }
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DrawPaintedLayerCallback GetPaintedLayerCallback() const
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{ return mPaintedLayerCallback; }
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void* GetPaintedLayerCallbackData() const
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{ return mPaintedLayerCallbackData; }
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CompositorBridgeChild* GetRemoteRenderer();
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CompositorBridgeChild* GetCompositorBridgeChild();
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// Disable component alpha layers with the software compositor.
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virtual bool ShouldAvoidComponentAlphaLayers() override { return !IsCompositingCheap(); }
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/**
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* Called for each iteration of a progressive tile update. Updates
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* aMetrics with the current scroll offset and scale being used to composite
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* the primary scrollable layer in this manager, to determine what area
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* intersects with the target composition bounds.
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* aDrawingCritical will be true if the current drawing operation is using
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* the critical displayport.
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* Returns true if the update should continue, or false if it should be
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* cancelled.
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* This is only called if gfxPlatform::UseProgressiveTilePainting() returns
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* true.
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*/
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bool ProgressiveUpdateCallback(bool aHasPendingNewThebesContent,
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FrameMetrics& aMetrics,
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bool aDrawingCritical);
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bool InConstruction() { return mPhase == PHASE_CONSTRUCTION; }
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#ifdef DEBUG
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bool InDrawing() { return mPhase == PHASE_DRAWING; }
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bool InForward() { return mPhase == PHASE_FORWARD; }
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#endif
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bool InTransaction() { return mPhase != PHASE_NONE; }
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void SetNeedsComposite(bool aNeedsComposite)
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{
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mNeedsComposite = aNeedsComposite;
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}
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bool NeedsComposite() const { return mNeedsComposite; }
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virtual void Composite() override;
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virtual void GetFrameUniformity(FrameUniformityData* aFrameUniformityData) override;
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virtual bool RequestOverfill(mozilla::dom::OverfillCallback* aCallback) override;
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virtual void RunOverfillCallback(const uint32_t aOverfill) override;
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void DidComposite(uint64_t aTransactionId,
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const mozilla::TimeStamp& aCompositeStart,
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const mozilla::TimeStamp& aCompositeEnd);
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virtual bool AreComponentAlphaLayersEnabled() override;
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// Log APZ test data for the current paint. We supply the paint sequence
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// number ourselves, and take care of calling APZTestData::StartNewPaint()
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// when a new paint is started.
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void LogTestDataForCurrentPaint(FrameMetrics::ViewID aScrollId,
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const std::string& aKey,
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const std::string& aValue)
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{
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mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey, aValue);
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}
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// Log APZ test data for a repaint request. The sequence number must be
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// passed in from outside, and APZTestData::StartNewRepaintRequest() needs
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// to be called from the outside as well when a new repaint request is started.
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void StartNewRepaintRequest(SequenceNumber aSequenceNumber);
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// TODO(botond): When we start using this and write a wrapper similar to
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// nsLayoutUtils::LogTestDataForPaint(), make sure that wrapper checks
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// gfxPrefs::APZTestLoggingEnabled().
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void LogTestDataForRepaintRequest(SequenceNumber aSequenceNumber,
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FrameMetrics::ViewID aScrollId,
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const std::string& aKey,
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const std::string& aValue)
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{
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mApzTestData.LogTestDataForRepaintRequest(aSequenceNumber, aScrollId, aKey, aValue);
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}
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// Get the content-side APZ test data for reading. For writing, use the
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// LogTestData...() functions.
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const APZTestData& GetAPZTestData() const {
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return mApzTestData;
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}
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// Get a copy of the compositor-side APZ test data for our layers ID.
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void GetCompositorSideAPZTestData(APZTestData* aData) const;
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void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator) { mTransactionIdAllocator = aAllocator; }
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float RequestProperty(const nsAString& aProperty) override;
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bool AsyncPanZoomEnabled() const override;
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void SetNextPaintSyncId(int32_t aSyncId);
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class DidCompositeObserver {
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public:
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virtual void DidComposite() = 0;
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};
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void AddDidCompositeObserver(DidCompositeObserver* aObserver);
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void RemoveDidCompositeObserver(DidCompositeObserver* aObserver);
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protected:
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enum TransactionPhase {
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PHASE_NONE, PHASE_CONSTRUCTION, PHASE_DRAWING, PHASE_FORWARD
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};
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TransactionPhase mPhase;
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private:
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// Listen memory-pressure event for ClientLayerManager
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class MemoryPressureObserver final : public nsIObserver
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{
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public:
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NS_DECL_ISUPPORTS
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NS_DECL_NSIOBSERVER
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explicit MemoryPressureObserver(ClientLayerManager* aClientLayerManager)
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: mClientLayerManager(aClientLayerManager)
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{
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RegisterMemoryPressureEvent();
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}
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void Destroy();
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private:
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virtual ~MemoryPressureObserver() {}
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void RegisterMemoryPressureEvent();
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void UnregisterMemoryPressureEvent();
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ClientLayerManager* mClientLayerManager;
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};
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/**
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* Forward transaction results to the parent context.
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*/
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void ForwardTransaction(bool aScheduleComposite);
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/**
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* Take a snapshot of the parent context, and copy
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* it into mShadowTarget.
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*/
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void MakeSnapshotIfRequired();
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void ClearLayer(Layer* aLayer);
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void HandleMemoryPressureLayer(Layer* aLayer);
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bool EndTransactionInternal(DrawPaintedLayerCallback aCallback,
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void* aCallbackData,
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EndTransactionFlags);
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bool DependsOnStaleDevice() const;
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LayerRefArray mKeepAlive;
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nsIWidget* mWidget;
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/* PaintedLayer callbacks; valid at the end of a transaciton,
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* while rendering */
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DrawPaintedLayerCallback mPaintedLayerCallback;
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void *mPaintedLayerCallbackData;
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// When we're doing a transaction in order to draw to a non-default
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// target, the layers transaction is only performed in order to send
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// a PLayers:Update. We save the original non-default target to
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// mShadowTarget, and then perform the transaction using
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// mDummyTarget as the render target. After the transaction ends,
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// we send a message to our remote side to capture the actual pixels
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// being drawn to the default target, and then copy those pixels
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// back to mShadowTarget.
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RefPtr<gfxContext> mShadowTarget;
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RefPtr<TransactionIdAllocator> mTransactionIdAllocator;
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uint64_t mLatestTransactionId;
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// Sometimes we draw to targets that don't natively support
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// landscape/portrait orientation. When we need to implement that
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// ourselves, |mTargetRotation| describes the induced transform we
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// need to apply when compositing content to our target.
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ScreenRotation mTargetRotation;
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// Used to repeat the transaction right away (to avoid rebuilding
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// a display list) to support progressive drawing.
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bool mRepeatTransaction;
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bool mIsRepeatTransaction;
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bool mTransactionIncomplete;
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bool mCompositorMightResample;
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bool mNeedsComposite;
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// An incrementing sequence number for paints.
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// Incremented in BeginTransaction(), but not for repeat transactions.
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uint32_t mPaintSequenceNumber;
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APZTestData mApzTestData;
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RefPtr<ShadowLayerForwarder> mForwarder;
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AutoTArray<RefPtr<TextureClientPool>,2> mTexturePools;
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AutoTArray<dom::OverfillCallback*,0> mOverfillCallbacks;
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mozilla::TimeStamp mTransactionStart;
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nsTArray<DidCompositeObserver*> mDidCompositeObservers;
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RefPtr<MemoryPressureObserver> mMemoryPressureObserver;
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uint64_t mDeviceCounter;
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};
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class ClientLayer : public ShadowableLayer
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{
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public:
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ClientLayer()
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{
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MOZ_COUNT_CTOR(ClientLayer);
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}
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~ClientLayer();
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void SetShadow(PLayerChild* aShadow)
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{
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MOZ_ASSERT(!mShadow, "can't have two shadows (yet)");
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mShadow = aShadow;
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}
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virtual void Disconnect()
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{
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// This is an "emergency Disconnect()", called when the compositing
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// process has died. |mShadow| and our Shmem buffers are
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// automatically managed by IPDL, so we don't need to explicitly
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// free them here (it's hard to get that right on emergency
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// shutdown anyway).
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mShadow = nullptr;
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}
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virtual void ClearCachedResources() { }
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// Shrink memory usage.
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// Called when "memory-pressure" is observed.
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virtual void HandleMemoryPressure() { }
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|
|
|
virtual void RenderLayer() = 0;
|
|
virtual void RenderLayerWithReadback(ReadbackProcessor *aReadback) { RenderLayer(); }
|
|
|
|
virtual ClientPaintedLayer* AsThebes() { return nullptr; }
|
|
|
|
static inline ClientLayer *
|
|
ToClientLayer(Layer* aLayer)
|
|
{
|
|
return static_cast<ClientLayer*>(aLayer->ImplData());
|
|
}
|
|
|
|
template <typename LayerType>
|
|
static inline void RenderMaskLayers(LayerType* aLayer) {
|
|
if (aLayer->GetMaskLayer()) {
|
|
ToClientLayer(aLayer->GetMaskLayer())->RenderLayer();
|
|
}
|
|
for (size_t i = 0; i < aLayer->GetAncestorMaskLayerCount(); i++) {
|
|
ToClientLayer(aLayer->GetAncestorMaskLayerAt(i))->RenderLayer();
|
|
}
|
|
}
|
|
};
|
|
|
|
// Create a shadow layer (PLayerChild) for aLayer, if we're forwarding
|
|
// our layer tree to a parent process. Record the new layer creation
|
|
// in the current open transaction as a side effect.
|
|
template<typename CreatedMethod> void
|
|
CreateShadowFor(ClientLayer* aLayer,
|
|
ClientLayerManager* aMgr,
|
|
CreatedMethod aMethod)
|
|
{
|
|
PLayerChild* shadow = aMgr->AsShadowForwarder()->ConstructShadowFor(aLayer);
|
|
// XXX error handling
|
|
MOZ_ASSERT(shadow, "failed to create shadow");
|
|
|
|
aLayer->SetShadow(shadow);
|
|
(aMgr->AsShadowForwarder()->*aMethod)(aLayer);
|
|
aMgr->Hold(aLayer->AsLayer());
|
|
}
|
|
|
|
#define CREATE_SHADOW(_type) \
|
|
CreateShadowFor(layer, this, \
|
|
&ShadowLayerForwarder::Created ## _type ## Layer)
|
|
|
|
|
|
} // namespace layers
|
|
} // namespace mozilla
|
|
|
|
#endif /* GFX_CLIENTLAYERMANAGER_H */
|