Files
palemoon27/gfx/layers/client/ClientLayerManager.h
T
roytam1 05670874b5 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1262361 - Use gfxCriticalError to collect useful info when device reset. r=milan (a565047753)
- Bug 1265282 - Annotate reports instead of crashing when setting an incompatible compositor (D3D11). r=dvander (ed04e9e8eb)
- Bug 1235407 - Part 3: Force a reset when OpenSharedHandle fails. r=milan (a2f5c656eb)
- Bug 1264142 - Add ImageLayerComposite::GetFullyRenderedRegion() r=mattwoodrow (3a5f479820)
- Bug 1224199 - Remove some unused code in TiledLayerBufferComposite - r=nical (b3c60126ce)
- Bug 1262328 - Add Add ClientLayer::HandleMemoryPressure() r=nical (31bb89613d)
- Bug 1224833 - Check explicitly if image has TextureClient r=nical (34044dc195)
- Bug 1240867 - Add missing include. r=nical (abd9a8876e)
- Bug 1240800: When we've reallocated our buffer client side and fail to track the proper invalid region always upload the bounds of the visible region. r=mattwoodrow (7a7cc1928c)
- Bug 1253386 - Double buffer in CanvasClient2D - r=nical (a0fe10f1a6)
- Bug 1266380 - fix offset of untransformed surface when 3d transforming in BasicLayerManager. r=jrmuizel (3d3931346f)
- Bug 1257288 - Fix a bug in APZCTM logging code. r=kats (3c73c99077)
- Bug 1265424 - Record if the target was confirmed via a timeout or not. r=botond (e25c0c016d)
- Bug 1265424 - Ensure that HasReceivedAllContentNotifications doesn't start returning true if the target APZC was confirmed by timeout. r=botond (6c4e57cb8f)
- Bug 1229039 - If a PanGesture input block gets interrupted, just start a new block instead of not sending the rest of the events through the APZ. r=mstange (534b6691f7)
- Bug 1056356 - Remove the hand-rolled mechanism used to get nsRefPtr<const OverscrollHandoffChaiin> to work. r=kats (9d692fa32f)
- Bug 1253617 - Fix non-unified build bustage in OverscrollHandoffStat.cpp r=BenWa (38a53f7521)
- Bug 1262432 - Remove assertion that may be legitimately false sometimes. r=tnikkel (36bbb36476)
- Bug 1169802 - Temporary workaround for a deeper bug, to prevent an assertion from firing. r=botond (b1edd69e49)
- bits of Bug 1223296 (182a1ee34e)
- move around (bug 1014691) and align some more tests (19db30010c)
- Bug 944164 - Update jorendb to current function names, and much else: (b96a636c60)
- Bug 1244222 - Tests. r=bz (9cfbe54859)
- Bug 888969 - Make XPCJSID instanceof comparisons work correctly when [[GetPrototypeOf]] on the [[Prototype]] chain of the instance being tested throws an exception. r=bz (ff450de2ef)
- Bug 1256306 - Bump the Windows stack limit. r=bholley (5f4f0c3b1c)
- Bug 1257234 - Detect main thread's stack size at runtime, on Windows. r=ted (108608ce73)
- bug 1264651 - remove dom.max_child_script_run_time pref r=billm (443bc36d84)
- Bug 1266630 - Make fallible the orphan node table used during memory reporting. r=mccr8. (b7c6da934c)
- Bug 1259699 - Adjust Windows stack limits to account for large PGO stack frames. r=bholley (87ff9dbef9)
- bug 1250486 - get rid of the static ctor for XPCShellImpl.cpp r=bz (748def73ea)
- Bug 1231309 - guard sz with assert. r=bobbyholley (34080a1022)
- Bug 1255817 part 5. Remove the now-unused xpc::SystemErrorReporter. r=bholley (c014f7fa7f)
- Bug 1257888 - Link chromium mutex-based atomics implementation to webrtc signaling tests. r=froydnj (fadb9764b2)
- Bug 1253123 - Remove ipc_sync_message (r=jld) a=kwierso (7cc8a8fe0e)
- Bug 1253123 - Remove ipc_channel_proxy (r=jld) (4000ea80f3)
- Bug 1253123 - Remove message_router (r=jld) a=kwierso (8b41859a17)
- Bug 1235633 - IPC OOM mitigation by eliminating buffer copying (r=jld) (ecd6c12bec)
- Bug 1263314: Remove NonThreadSafe. r=jld (06a6331dee)
- Bug 1261567 - Include compat dir in libevent include path. r=billm (b496d2ad1f)
- Bug 1258312 - Add crash annotation to EnumSerializer r=jld (7face45d63)
- Bug 1262463 - part 1 - turn NS_RUNTIMEABORTs in protocols into FatalErrors; r=jld (731b35dc68)
- Bug 1262463 - part 2 - don't pass the other process pid into FatalError; r=jld (6f54c58494)
- Bug 1262463 - part 3 - out-of-line NS_RUNTIMEABORT calls in IPDL-generated code; r=jld (0728f61a5f)
- Bug 1259428 - part 1 - don't call Log methods of generated method classes; r=jld (938c6ff705)
- Bug 1259428 - part 2 - remove dodgy static_cast downcasts from logging statements; r=jld (4fa0a5228d)
- Bug 1259428 - part 3 - remove Log() methods from generated message subclasses; r=jld (964a0c2487)
- Bug 1259428 - part 4 - remove prtime.h from generated protocol headers; r=jld (8548b37b91)
- Bug 1259428 - part 5 - convert Message subclasses to constructor functions; r=jld (63f195ffce)
- Bug 1259428 - part 6 - remove unneeded MessageDecl methods; r=jld (fc8cd72bd7)
- Bug 1262458 - rename {msg,reply}Class-related things to reflect new functional reality; r=jld (8122887df4)
- Bug 1258663 - Crash annotate system call failures in the IPC transport. r=gabor (5f483a17a5)
- Bug 1258317 - Part 1: Annotate the crash report with process information on failure to transfer an IPC transport to another process. r=krizsa (107947c7c3)
- Bug 1258317 - cross compilation fixup. (534c214182)
- Bug 1258317 - Part 2: Remove unused privilege in mozilla::ipc::TransferHandleTorProcess(). r=krizsa (82fc8ca4cc)
- Bug 1252246 - Try to use PTHREAD_PROCESS_SHARED for CrossProcessMutex on more Unices. r=glandium f=kats (195742a508)
- now we can add crashreporter (2cbb6f2d1a)
- Bug 1251226 - Avoid passing a std::wstring through the variadic method; r=bobowen (80b2dd8034)
- Bug 1260736 - Let the client to filter out its interested messages to lower the number of times entering the monitor in PeekMessages(). r=dvander (3aea1ed77a)
- Bug 1264662 - Record IPC message capacity instead of size. r=billm (fbfff4e5b8)
- Bug 1261099 - Avoid two Message copies in MaybeUndeferIncall. r=billm (ebb7fe2b47)
2024-07-23 11:36:09 +08:00

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#ifndef GFX_CLIENTLAYERMANAGER_H
#define GFX_CLIENTLAYERMANAGER_H
#include <stdint.h> // for int32_t
#include "Layers.h"
#include "gfxContext.h" // for gfxContext
#include "mozilla/Attributes.h" // for override
#include "mozilla/LinkedList.h" // For LinkedList
#include "mozilla/WidgetUtils.h" // for ScreenRotation
#include "mozilla/gfx/Rect.h" // for Rect
#include "mozilla/layers/CompositorTypes.h"
#include "mozilla/layers/LayersTypes.h" // for BufferMode, LayersBackend, etc
#include "mozilla/layers/ShadowLayers.h" // for ShadowLayerForwarder, etc
#include "mozilla/layers/APZTestData.h" // for APZTestData
#include "nsAutoPtr.h" // for nsRefPtr
#include "nsCOMPtr.h" // for already_AddRefed
#include "nsIObserver.h" // for nsIObserver
#include "nsISupportsImpl.h" // for Layer::Release, etc
#include "nsRect.h" // for mozilla::gfx::IntRect
#include "nsTArray.h" // for nsTArray
#include "nscore.h" // for nsAString
#include "mozilla/layers/TransactionIdAllocator.h"
#include "nsIWidget.h" // For plugin window configuration information structs
namespace mozilla {
namespace layers {
class ClientPaintedLayer;
class CompositorBridgeChild;
class ImageLayer;
class PLayerChild;
class FrameUniformityData;
class TextureClientPool;
class ClientLayerManager final : public LayerManager
{
typedef nsTArray<RefPtr<Layer> > LayerRefArray;
public:
explicit ClientLayerManager(nsIWidget* aWidget);
virtual void Destroy() override;
protected:
virtual ~ClientLayerManager();
public:
virtual ShadowLayerForwarder* AsShadowForwarder() override
{
return mForwarder;
}
virtual ClientLayerManager* AsClientLayerManager() override
{
return this;
}
virtual int32_t GetMaxTextureSize() const override;
virtual void SetDefaultTargetConfiguration(BufferMode aDoubleBuffering, ScreenRotation aRotation);
virtual void BeginTransactionWithTarget(gfxContext* aTarget) override;
virtual void BeginTransaction() override;
virtual bool EndEmptyTransaction(EndTransactionFlags aFlags = END_DEFAULT) override;
virtual void EndTransaction(DrawPaintedLayerCallback aCallback,
void* aCallbackData,
EndTransactionFlags aFlags = END_DEFAULT) override;
virtual LayersBackend GetBackendType() override { return LayersBackend::LAYERS_CLIENT; }
virtual LayersBackend GetCompositorBackendType() override
{
return AsShadowForwarder()->GetCompositorBackendType();
}
virtual void GetBackendName(nsAString& name) override;
virtual const char* Name() const override { return "Client"; }
virtual void SetRoot(Layer* aLayer) override;
virtual void Mutated(Layer* aLayer) override;
virtual already_AddRefed<PaintedLayer> CreatePaintedLayer() override;
virtual already_AddRefed<PaintedLayer> CreatePaintedLayerWithHint(PaintedLayerCreationHint aHint) override;
virtual already_AddRefed<ContainerLayer> CreateContainerLayer() override;
virtual already_AddRefed<ImageLayer> CreateImageLayer() override;
virtual already_AddRefed<CanvasLayer> CreateCanvasLayer() override;
virtual already_AddRefed<ReadbackLayer> CreateReadbackLayer() override;
virtual already_AddRefed<ColorLayer> CreateColorLayer() override;
virtual already_AddRefed<RefLayer> CreateRefLayer() override;
void UpdateTextureFactoryIdentifier(const TextureFactoryIdentifier& aNewIdentifier);
TextureFactoryIdentifier GetTextureFactoryIdentifier()
{
return mForwarder->GetTextureFactoryIdentifier();
}
virtual void FlushRendering() override;
void SendInvalidRegion(const nsIntRegion& aRegion);
virtual uint32_t StartFrameTimeRecording(int32_t aBufferSize) override;
virtual void StopFrameTimeRecording(uint32_t aStartIndex,
nsTArray<float>& aFrameIntervals) override;
virtual bool NeedsWidgetInvalidation() override { return false; }
ShadowableLayer* Hold(Layer* aLayer);
bool HasShadowManager() const { return mForwarder->HasShadowManager(); }
virtual bool IsCompositingCheap() override;
virtual bool HasShadowManagerInternal() const override { return HasShadowManager(); }
virtual void SetIsFirstPaint() override;
TextureClientPool* GetTexturePool(gfx::SurfaceFormat aFormat, TextureFlags aFlags);
/**
* Pass through call to the forwarder for nsPresContext's
* CollectPluginGeometryUpdates. Passes widget configuration information
* to the compositor for transmission to the chrome process. This
* configuration gets set when the window paints.
*/
void StorePluginWidgetConfigurations(const nsTArray<nsIWidget::Configuration>&
aConfigurations) override;
// Drop cached resources and ask our shadow manager to do the same,
// if we have one.
virtual void ClearCachedResources(Layer* aSubtree = nullptr) override;
void HandleMemoryPressure();
void SetRepeatTransaction() { mRepeatTransaction = true; }
bool GetRepeatTransaction() { return mRepeatTransaction; }
bool IsRepeatTransaction() { return mIsRepeatTransaction; }
void SetTransactionIncomplete() { mTransactionIncomplete = true; }
bool HasShadowTarget() { return !!mShadowTarget; }
void SetShadowTarget(gfxContext* aTarget) { mShadowTarget = aTarget; }
bool CompositorMightResample() { return mCompositorMightResample; }
DrawPaintedLayerCallback GetPaintedLayerCallback() const
{ return mPaintedLayerCallback; }
void* GetPaintedLayerCallbackData() const
{ return mPaintedLayerCallbackData; }
CompositorBridgeChild* GetRemoteRenderer();
CompositorBridgeChild* GetCompositorBridgeChild();
// Disable component alpha layers with the software compositor.
virtual bool ShouldAvoidComponentAlphaLayers() override { return !IsCompositingCheap(); }
/**
* Called for each iteration of a progressive tile update. Updates
* aMetrics with the current scroll offset and scale being used to composite
* the primary scrollable layer in this manager, to determine what area
* intersects with the target composition bounds.
* aDrawingCritical will be true if the current drawing operation is using
* the critical displayport.
* Returns true if the update should continue, or false if it should be
* cancelled.
* This is only called if gfxPlatform::UseProgressiveTilePainting() returns
* true.
*/
bool ProgressiveUpdateCallback(bool aHasPendingNewThebesContent,
FrameMetrics& aMetrics,
bool aDrawingCritical);
bool InConstruction() { return mPhase == PHASE_CONSTRUCTION; }
#ifdef DEBUG
bool InDrawing() { return mPhase == PHASE_DRAWING; }
bool InForward() { return mPhase == PHASE_FORWARD; }
#endif
bool InTransaction() { return mPhase != PHASE_NONE; }
void SetNeedsComposite(bool aNeedsComposite)
{
mNeedsComposite = aNeedsComposite;
}
bool NeedsComposite() const { return mNeedsComposite; }
virtual void Composite() override;
virtual void GetFrameUniformity(FrameUniformityData* aFrameUniformityData) override;
virtual bool RequestOverfill(mozilla::dom::OverfillCallback* aCallback) override;
virtual void RunOverfillCallback(const uint32_t aOverfill) override;
void DidComposite(uint64_t aTransactionId,
const mozilla::TimeStamp& aCompositeStart,
const mozilla::TimeStamp& aCompositeEnd);
virtual bool AreComponentAlphaLayersEnabled() override;
// Log APZ test data for the current paint. We supply the paint sequence
// number ourselves, and take care of calling APZTestData::StartNewPaint()
// when a new paint is started.
void LogTestDataForCurrentPaint(FrameMetrics::ViewID aScrollId,
const std::string& aKey,
const std::string& aValue)
{
mApzTestData.LogTestDataForPaint(mPaintSequenceNumber, aScrollId, aKey, aValue);
}
// Log APZ test data for a repaint request. The sequence number must be
// passed in from outside, and APZTestData::StartNewRepaintRequest() needs
// to be called from the outside as well when a new repaint request is started.
void StartNewRepaintRequest(SequenceNumber aSequenceNumber);
// TODO(botond): When we start using this and write a wrapper similar to
// nsLayoutUtils::LogTestDataForPaint(), make sure that wrapper checks
// gfxPrefs::APZTestLoggingEnabled().
void LogTestDataForRepaintRequest(SequenceNumber aSequenceNumber,
FrameMetrics::ViewID aScrollId,
const std::string& aKey,
const std::string& aValue)
{
mApzTestData.LogTestDataForRepaintRequest(aSequenceNumber, aScrollId, aKey, aValue);
}
// Get the content-side APZ test data for reading. For writing, use the
// LogTestData...() functions.
const APZTestData& GetAPZTestData() const {
return mApzTestData;
}
// Get a copy of the compositor-side APZ test data for our layers ID.
void GetCompositorSideAPZTestData(APZTestData* aData) const;
void SetTransactionIdAllocator(TransactionIdAllocator* aAllocator) { mTransactionIdAllocator = aAllocator; }
float RequestProperty(const nsAString& aProperty) override;
bool AsyncPanZoomEnabled() const override;
void SetNextPaintSyncId(int32_t aSyncId);
class DidCompositeObserver {
public:
virtual void DidComposite() = 0;
};
void AddDidCompositeObserver(DidCompositeObserver* aObserver);
void RemoveDidCompositeObserver(DidCompositeObserver* aObserver);
protected:
enum TransactionPhase {
PHASE_NONE, PHASE_CONSTRUCTION, PHASE_DRAWING, PHASE_FORWARD
};
TransactionPhase mPhase;
private:
// Listen memory-pressure event for ClientLayerManager
class MemoryPressureObserver final : public nsIObserver
{
public:
NS_DECL_ISUPPORTS
NS_DECL_NSIOBSERVER
explicit MemoryPressureObserver(ClientLayerManager* aClientLayerManager)
: mClientLayerManager(aClientLayerManager)
{
RegisterMemoryPressureEvent();
}
void Destroy();
private:
virtual ~MemoryPressureObserver() {}
void RegisterMemoryPressureEvent();
void UnregisterMemoryPressureEvent();
ClientLayerManager* mClientLayerManager;
};
/**
* Forward transaction results to the parent context.
*/
void ForwardTransaction(bool aScheduleComposite);
/**
* Take a snapshot of the parent context, and copy
* it into mShadowTarget.
*/
void MakeSnapshotIfRequired();
void ClearLayer(Layer* aLayer);
void HandleMemoryPressureLayer(Layer* aLayer);
bool EndTransactionInternal(DrawPaintedLayerCallback aCallback,
void* aCallbackData,
EndTransactionFlags);
bool DependsOnStaleDevice() const;
LayerRefArray mKeepAlive;
nsIWidget* mWidget;
/* PaintedLayer callbacks; valid at the end of a transaciton,
* while rendering */
DrawPaintedLayerCallback mPaintedLayerCallback;
void *mPaintedLayerCallbackData;
// When we're doing a transaction in order to draw to a non-default
// target, the layers transaction is only performed in order to send
// a PLayers:Update. We save the original non-default target to
// mShadowTarget, and then perform the transaction using
// mDummyTarget as the render target. After the transaction ends,
// we send a message to our remote side to capture the actual pixels
// being drawn to the default target, and then copy those pixels
// back to mShadowTarget.
RefPtr<gfxContext> mShadowTarget;
RefPtr<TransactionIdAllocator> mTransactionIdAllocator;
uint64_t mLatestTransactionId;
// Sometimes we draw to targets that don't natively support
// landscape/portrait orientation. When we need to implement that
// ourselves, |mTargetRotation| describes the induced transform we
// need to apply when compositing content to our target.
ScreenRotation mTargetRotation;
// Used to repeat the transaction right away (to avoid rebuilding
// a display list) to support progressive drawing.
bool mRepeatTransaction;
bool mIsRepeatTransaction;
bool mTransactionIncomplete;
bool mCompositorMightResample;
bool mNeedsComposite;
// An incrementing sequence number for paints.
// Incremented in BeginTransaction(), but not for repeat transactions.
uint32_t mPaintSequenceNumber;
APZTestData mApzTestData;
RefPtr<ShadowLayerForwarder> mForwarder;
AutoTArray<RefPtr<TextureClientPool>,2> mTexturePools;
AutoTArray<dom::OverfillCallback*,0> mOverfillCallbacks;
mozilla::TimeStamp mTransactionStart;
nsTArray<DidCompositeObserver*> mDidCompositeObservers;
RefPtr<MemoryPressureObserver> mMemoryPressureObserver;
uint64_t mDeviceCounter;
};
class ClientLayer : public ShadowableLayer
{
public:
ClientLayer()
{
MOZ_COUNT_CTOR(ClientLayer);
}
~ClientLayer();
void SetShadow(PLayerChild* aShadow)
{
MOZ_ASSERT(!mShadow, "can't have two shadows (yet)");
mShadow = aShadow;
}
virtual void Disconnect()
{
// This is an "emergency Disconnect()", called when the compositing
// process has died. |mShadow| and our Shmem buffers are
// automatically managed by IPDL, so we don't need to explicitly
// free them here (it's hard to get that right on emergency
// shutdown anyway).
mShadow = nullptr;
}
virtual void ClearCachedResources() { }
// Shrink memory usage.
// Called when "memory-pressure" is observed.
virtual void HandleMemoryPressure() { }
virtual void RenderLayer() = 0;
virtual void RenderLayerWithReadback(ReadbackProcessor *aReadback) { RenderLayer(); }
virtual ClientPaintedLayer* AsThebes() { return nullptr; }
static inline ClientLayer *
ToClientLayer(Layer* aLayer)
{
return static_cast<ClientLayer*>(aLayer->ImplData());
}
template <typename LayerType>
static inline void RenderMaskLayers(LayerType* aLayer) {
if (aLayer->GetMaskLayer()) {
ToClientLayer(aLayer->GetMaskLayer())->RenderLayer();
}
for (size_t i = 0; i < aLayer->GetAncestorMaskLayerCount(); i++) {
ToClientLayer(aLayer->GetAncestorMaskLayerAt(i))->RenderLayer();
}
}
};
// Create a shadow layer (PLayerChild) for aLayer, if we're forwarding
// our layer tree to a parent process. Record the new layer creation
// in the current open transaction as a side effect.
template<typename CreatedMethod> void
CreateShadowFor(ClientLayer* aLayer,
ClientLayerManager* aMgr,
CreatedMethod aMethod)
{
PLayerChild* shadow = aMgr->AsShadowForwarder()->ConstructShadowFor(aLayer);
// XXX error handling
MOZ_ASSERT(shadow, "failed to create shadow");
aLayer->SetShadow(shadow);
(aMgr->AsShadowForwarder()->*aMethod)(aLayer);
aMgr->Hold(aLayer->AsLayer());
}
#define CREATE_SHADOW(_type) \
CreateShadowFor(layer, this, \
&ShadowLayerForwarder::Created ## _type ## Layer)
} // namespace layers
} // namespace mozilla
#endif /* GFX_CLIENTLAYERMANAGER_H */