Files
palemoon27/gfx/layers/basic/BasicCompositor.cpp
T
roytam1 a988f766e4 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1157984 - Part 1: Extend gfx::2d classes to support both float and double precision,r=jrmuizel (d8d0cadcb0)
- Bug 1157984 - Part 2: Implement double precision clipping functions in Matrix4x4,r=vlad (f31c243a9d)
- Bug 1157984 - Part 3: Correct bounding box transformations to support projections and correct clipping when transforming behind the camera,r=vlad (c9c678905b)
- Bug 1157984 - Part 4: Remove gfxRect::TransformBounds,r=vlad (71d076d48b)
- Bug 1157984 - Part 5: Test,r=vlad (1c9c711745)
- Bug 1159985 - In APZ gtests, allow panning in both directions. r=kats (b4a42c580a)
- Bug 1166871 - Add a test. r=botond (b08332347f)
- Bug 1159985 - Gtest. r=kats (ad41b809ff)
- Bug 1169695 - Make the test timestamp privately held by the MockContentControllerDelayed. r=botond (4f898a778c)
- Bug 1169695 - Advance the stored time when sampling the transform for a future frame. r=botond (77d029383e)
- Bug 1169695 - Store task run-at times in the task queue. r=botond (4bc228d713)
- Bug 1171312 - Add generic tree search algorithms for layers-related data structures. r=botond (675806f3e1)
- Bug 1200063 - Make APZCTreeManager the place where GetFrameTime() can be overridden. r=kats (32ba198192)
- Bug 1200063 - Share a paint throttler between APZCs in the same layers id. r=kats (a2147d25e6)
- Bug 1200063 - Add a generic implementation of nsITimerCallback that's usable with a lambda or other function object. r=kats (6d7ef71d44)
- Bug 1200063 - Make sure TaskThrottler sends its pending repaint request eventually, even if it never receives a notification from the previous request. r=kats (6eceede1e2)
- Bug 1200063 - Rename MakeAPZCInstance to NewAPZCInstance for consistency. r=kats (6927e90644)
- Bug 1144374 - Fix APZ code to deal with layers getting moved to another LayerManager. r=botond (eb682a58cd)
- Bug 1193930 - Allow the user to start a pinch while an overscroll animation is still in progress. r=kats (44c2e57123)
- Bug 1169690 - Gtests. r=kats (3c206d1cb2)
- Bug 1201098 - Consume fling and overscroll velocity per-axis. r=botond (1e05677586)
- Bug 1158424 - Clean up uses of HasNoParentWithSameLayersId() in overscroll handoff chain building. r=kats (0ed1ddee59)
- Bug 1201277 - Replace functors with lambdas in APZCTreeManager. r=botond (ec5476a598)
- Bug 1180030 - Request a fling snap when an overscroll animation completes. r=kats (e789a2ebb3)
- Bug 1159985 - If only one component of a fling is in overscroll, continue the fling in the other component. r=kats (81998d723f)
- Bug 1031443 - Allow panning in the pinching state even if zooming is disabled;r=botond (4c90350cc6)
- Fix APZ not starting and updating wheel animations within an APZC lock. (bug 1152011 part 1, r=botond) (ae0d4d0aa8)
- Bug 1145089 - Update documentation for nsEventStatus_eConsumeNoDefault. r=botond (7ca605ad96)
- bug 1170988 - Fix skia to build for iOS. r=gw280 (fb375def29)
- bug 1171642 - Disable some skia arm assembly for iOS. r=gw280 (004245c173)
- fix build on gcc 11 (1c511ac81b)
- missing bit of Bug 1188462 - Rename gfx/skia/trunk directory to gfx/skia/skia. (ca8f138b28)
- Bug 1180030 - Do not request a fling snap if the fling will overscroll on its first sample. r=kats (55f89d55b5)
- Bug 1167721 - Ensure we trigger a repaint when dropping velocity to zero in CancelAnimation. r=botond (d04fbb2a50)
- Bug 1158340 - Refactor RedistributeDisplayPortExcess. r=kats (27725c3ee4)
- Bug 1189565 - Only factor in the async zoom change. r=kats (57e357a038)
- Bug 1192466 - Prune header includes for SkiaGLGlue.h - r=bgirard (37d31a1238)
- Bug 1004489 - propagate Cairo font AA settings to Skia font. r=gw280 (9adc439b19)
- Bug 1171528 - Remove overflowed nscoord_MAX warnings from nsRect. r=dholbert (08599b00e9)
- Bug 1202430 - remove NS_GFX and related macros; r=jrmuizel (cb0b79951e)
- Bug 1181317 - Switch drawing order of filter feBlend inputs. r=mstange (4914444219)
- Bug 1180379. Split out GMAX4500 and block those devices from D2D. r=Bas (c8d1a755ea)
- Bug 1073117 - Theme issues with GTK 3.14 - fix gtk button and entry size, r=karlt (0df9ac5c7f)
- Bug 1187237 - Correct range slider drawing on GTK3. r=karlt (0d671487da)
- Bug 1171696 - Require room for scrollbar sliders and draw troughs only when there is room for a slider or buttons on GTK. r=karlt (71710baeaa)
- Bug 1202317. Optimize away identity ColorMatrix nodes. r=mstange (6c57a71e0c)
- Bug 1202317. Support PodEqual over fixed-length arrays. r=Waldo (060f20b429)
- Bug 1203078 - whitelist gdk-pixbuf image formats. r=dan (5eb43e4235)
- Bug 1202317. Optimize feComposite type="arithmetic" with all-zero k values to transparent black. r=mstange (47b2d40678)
- Bug 1189443 - Don't round down the margin amounts when inflating the displayport. r=dvander (4afcf087ab)
- Bug 1205741 - add xpm and svg to supported gdk-pixbuf formats. r=acomminos,dveditz (4c356c961a)
- Bug 1166741 - Workaround for GTK3 bug where file choosers' delegate refcount is not incremented. r=karlt (9d59be7b05)
- Bug 1166741 followup: Guard GTK file-picker member-var decl/init statements with same #ifdef that its usages are guarded with, to avoid -Wunused-private-field warning. r=karlt (25bbf34486)
- fix build on 10.5/10.6 (9acd104c9f)
- namespaces (358de9591c)
- Bug 1178842 - Fix unified build for nsDisplayList.cpp when a new file is added to layout/base. r=mstange (aa8ff77615)
2022-02-04 12:07:47 +08:00

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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "BasicCompositor.h"
#include "BasicLayersImpl.h" // for FillRectWithMask
#include "TextureHostBasic.h"
#include "mozilla/layers/Effects.h"
#include "mozilla/layers/YCbCrImageDataSerializer.h"
#include "nsIWidget.h"
#include "gfx2DGlue.h"
#include "mozilla/gfx/2D.h"
#include "mozilla/gfx/Helpers.h"
#include "gfxUtils.h"
#include "YCbCrUtils.h"
#include <algorithm>
#include "ImageContainer.h"
#include "gfxPrefs.h"
#ifdef MOZ_ENABLE_SKIA
#include "skia/include/core/SkCanvas.h" // for SkCanvas
#include "skia/include/core/SkBitmapDevice.h" // for SkBitmapDevice
#else
#define PIXMAN_DONT_DEFINE_STDINT
#include "pixman.h" // for pixman_f_transform, etc
#endif
namespace mozilla {
using namespace mozilla::gfx;
namespace layers {
class DataTextureSourceBasic : public DataTextureSource
, public TextureSourceBasic
{
public:
virtual TextureSourceBasic* AsSourceBasic() override { return this; }
virtual gfx::SourceSurface* GetSurface(DrawTarget* aTarget) override { return mSurface; }
SurfaceFormat GetFormat() const override
{
return mSurface->GetFormat();
}
virtual IntSize GetSize() const override
{
return mSurface->GetSize();
}
virtual bool Update(gfx::DataSourceSurface* aSurface,
nsIntRegion* aDestRegion = nullptr,
gfx::IntPoint* aSrcOffset = nullptr) override
{
mSurface = aSurface;
return true;
}
virtual void DeallocateDeviceData() override
{
mSurface = nullptr;
SetUpdateSerial(0);
}
public:
RefPtr<gfx::DataSourceSurface> mSurface;
};
BasicCompositor::BasicCompositor(nsIWidget *aWidget)
: mWidget(aWidget)
{
MOZ_COUNT_CTOR(BasicCompositor);
SetBackend(LayersBackend::LAYERS_BASIC);
mMaxTextureSize =
Factory::GetMaxSurfaceSize(gfxPlatform::GetPlatform()->GetContentBackend());
}
BasicCompositor::~BasicCompositor()
{
MOZ_COUNT_DTOR(BasicCompositor);
}
bool
BasicCompositor::Initialize()
{
return mWidget ? mWidget->InitCompositor(this) : false;
};
int32_t
BasicCompositor::GetMaxTextureSize() const
{
return mMaxTextureSize;
}
void
BasicCompositingRenderTarget::BindRenderTarget()
{
if (mClearOnBind) {
mDrawTarget->ClearRect(Rect(0, 0, mSize.width, mSize.height));
mClearOnBind = false;
}
}
void BasicCompositor::Destroy()
{
mWidget->CleanupRemoteDrawing();
mWidget = nullptr;
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTarget(const IntRect& aRect, SurfaceInitMode aInit)
{
MOZ_ASSERT(aRect.width != 0 && aRect.height != 0, "Trying to create a render target of invalid size");
if (aRect.width * aRect.height == 0) {
return nullptr;
}
RefPtr<DrawTarget> target = mDrawTarget->CreateSimilarDrawTarget(aRect.Size(), SurfaceFormat::B8G8R8A8);
if (!target) {
return nullptr;
}
RefPtr<BasicCompositingRenderTarget> rt = new BasicCompositingRenderTarget(target, aRect);
return rt.forget();
}
already_AddRefed<CompositingRenderTarget>
BasicCompositor::CreateRenderTargetFromSource(const IntRect &aRect,
const CompositingRenderTarget *aSource,
const IntPoint &aSourcePoint)
{
MOZ_CRASH("Shouldn't be called!");
return nullptr;
}
already_AddRefed<DataTextureSource>
BasicCompositor::CreateDataTextureSource(TextureFlags aFlags)
{
RefPtr<DataTextureSource> result = new DataTextureSourceBasic();
return result.forget();
}
bool
BasicCompositor::SupportsEffect(EffectTypes aEffect)
{
return static_cast<EffectTypes>(aEffect) != EffectTypes::YCBCR;
}
static void
DrawSurfaceWithTextureCoords(DrawTarget *aDest,
const gfx::Rect& aDestRect,
SourceSurface *aSource,
const gfx::Rect& aTextureCoords,
gfx::Filter aFilter,
float aOpacity,
SourceSurface *aMask,
const Matrix* aMaskTransform)
{
// Convert aTextureCoords into aSource's coordinate space
gfxRect sourceRect(aTextureCoords.x * aSource->GetSize().width,
aTextureCoords.y * aSource->GetSize().height,
aTextureCoords.width * aSource->GetSize().width,
aTextureCoords.height * aSource->GetSize().height);
// Floating point error can accumulate above and we know our visible region
// is integer-aligned, so round it out.
sourceRect.Round();
// Compute a transform that maps sourceRect to aDestRect.
Matrix matrix =
gfxUtils::TransformRectToRect(sourceRect,
gfx::IntPoint(aDestRect.x, aDestRect.y),
gfx::IntPoint(aDestRect.XMost(), aDestRect.y),
gfx::IntPoint(aDestRect.XMost(), aDestRect.YMost()));
// Only use REPEAT if aTextureCoords is outside (0, 0, 1, 1).
gfx::Rect unitRect(0, 0, 1, 1);
ExtendMode mode = unitRect.Contains(aTextureCoords) ? ExtendMode::CLAMP : ExtendMode::REPEAT;
FillRectWithMask(aDest, aDestRect, aSource, aFilter, DrawOptions(aOpacity),
mode, aMask, aMaskTransform, &matrix);
}
#ifdef MOZ_ENABLE_SKIA
static SkMatrix
Matrix3DToSkia(const Matrix4x4& aMatrix)
{
SkMatrix transform;
transform.setAll(aMatrix._11,
aMatrix._21,
aMatrix._41,
aMatrix._12,
aMatrix._22,
aMatrix._42,
aMatrix._14,
aMatrix._24,
aMatrix._44);
return transform;
}
static void
Transform(DataSourceSurface* aDest,
DataSourceSurface* aSource,
const Matrix4x4& aTransform,
const Point& aDestOffset)
{
if (aTransform.IsSingular()) {
return;
}
IntSize destSize = aDest->GetSize();
SkImageInfo destInfo = SkImageInfo::Make(destSize.width,
destSize.height,
kBGRA_8888_SkColorType,
kPremul_SkAlphaType);
SkBitmap destBitmap;
destBitmap.setInfo(destInfo, aDest->Stride());
destBitmap.setPixels((uint32_t*)aDest->GetData());
SkCanvas destCanvas(destBitmap);
IntSize srcSize = aSource->GetSize();
SkImageInfo srcInfo = SkImageInfo::Make(srcSize.width,
srcSize.height,
kBGRA_8888_SkColorType,
kPremul_SkAlphaType);
SkBitmap src;
src.setInfo(srcInfo, aSource->Stride());
src.setPixels((uint32_t*)aSource->GetData());
Matrix4x4 transform = aTransform;
transform.PostTranslate(Point3D(-aDestOffset.x, -aDestOffset.y, 0));
destCanvas.setMatrix(Matrix3DToSkia(transform));
SkPaint paint;
paint.setXfermodeMode(SkXfermode::kSrc_Mode);
paint.setAntiAlias(true);
paint.setFilterLevel(SkPaint::kLow_FilterLevel);
SkRect destRect = SkRect::MakeXYWH(0, 0, srcSize.width, srcSize.height);
destCanvas.drawBitmapRectToRect(src, nullptr, destRect, &paint);
}
#else
static pixman_transform
Matrix3DToPixman(const Matrix4x4& aMatrix)
{
pixman_f_transform transform;
transform.m[0][0] = aMatrix._11;
transform.m[0][1] = aMatrix._21;
transform.m[0][2] = aMatrix._41;
transform.m[1][0] = aMatrix._12;
transform.m[1][1] = aMatrix._22;
transform.m[1][2] = aMatrix._42;
transform.m[2][0] = aMatrix._14;
transform.m[2][1] = aMatrix._24;
transform.m[2][2] = aMatrix._44;
pixman_transform result;
pixman_transform_from_pixman_f_transform(&result, &transform);
return result;
}
static void
Transform(DataSourceSurface* aDest,
DataSourceSurface* aSource,
const Matrix4x4& aTransform,
const Point& aDestOffset)
{
IntSize destSize = aDest->GetSize();
pixman_image_t* dest = pixman_image_create_bits(PIXMAN_a8r8g8b8,
destSize.width,
destSize.height,
(uint32_t*)aDest->GetData(),
aDest->Stride());
IntSize srcSize = aSource->GetSize();
pixman_image_t* src = pixman_image_create_bits(PIXMAN_a8r8g8b8,
srcSize.width,
srcSize.height,
(uint32_t*)aSource->GetData(),
aSource->Stride());
MOZ_ASSERT(src !=0 && dest != 0, "Failed to create pixman images?");
pixman_transform pixTransform = Matrix3DToPixman(aTransform);
pixman_transform pixTransformInverted;
// If the transform is singular then nothing would be drawn anyway, return here
if (!pixman_transform_invert(&pixTransformInverted, &pixTransform)) {
pixman_image_unref(dest);
pixman_image_unref(src);
return;
}
pixman_image_set_transform(src, &pixTransformInverted);
pixman_image_composite32(PIXMAN_OP_SRC,
src,
nullptr,
dest,
aDestOffset.x,
aDestOffset.y,
0,
0,
0,
0,
destSize.width,
destSize.height);
pixman_image_unref(dest);
pixman_image_unref(src);
}
#endif
static inline IntRect
RoundOut(Rect r)
{
r.RoundOut();
return IntRect(r.x, r.y, r.width, r.height);
}
void
BasicCompositor::DrawQuad(const gfx::Rect& aRect,
const gfx::Rect& aClipRect,
const EffectChain &aEffectChain,
gfx::Float aOpacity,
const gfx::Matrix4x4& aTransform,
const gfx::Rect& aVisibleRect)
{
RefPtr<DrawTarget> buffer = mRenderTarget->mDrawTarget;
// For 2D drawing, |dest| and |buffer| are the same surface. For 3D drawing,
// |dest| is a temporary surface.
RefPtr<DrawTarget> dest = buffer;
buffer->PushClipRect(aClipRect);
AutoRestoreTransform autoRestoreTransform(dest);
Matrix newTransform;
Rect transformBounds;
Matrix4x4 new3DTransform;
IntPoint offset = mRenderTarget->GetOrigin();
if (aTransform.Is2D()) {
newTransform = aTransform.As2D();
} else {
// Create a temporary surface for the transform.
dest = gfxPlatform::GetPlatform()->CreateOffscreenContentDrawTarget(RoundOut(aRect).Size(), SurfaceFormat::B8G8R8A8);
if (!dest) {
return;
}
dest->SetTransform(Matrix::Translation(-aRect.x, -aRect.y));
// Get the bounds post-transform.
transformBounds = aTransform.TransformAndClipBounds(aRect, Rect(offset.x, offset.y, buffer->GetSize().width, buffer->GetSize().height));
transformBounds.RoundOut();
// Propagate the coordinate offset to our 2D draw target.
newTransform = Matrix::Translation(transformBounds.x, transformBounds.y);
// When we apply the 3D transformation, we do it against a temporary
// surface, so undo the coordinate offset.
new3DTransform = Matrix4x4::Translation(aRect.x, aRect.y, 0) * aTransform;
}
newTransform.PostTranslate(-offset.x, -offset.y);
buffer->SetTransform(newTransform);
RefPtr<SourceSurface> sourceMask;
Matrix maskTransform;
if (aEffectChain.mSecondaryEffects[EffectTypes::MASK]) {
EffectMask *effectMask = static_cast<EffectMask*>(aEffectChain.mSecondaryEffects[EffectTypes::MASK].get());
sourceMask = effectMask->mMaskTexture->AsSourceBasic()->GetSurface(dest);
MOZ_ASSERT(effectMask->mMaskTransform.Is2D(), "How did we end up with a 3D transform here?!");
MOZ_ASSERT(!effectMask->mIs3D);
maskTransform = effectMask->mMaskTransform.As2D();
maskTransform.PreTranslate(-offset.x, -offset.y);
}
switch (aEffectChain.mPrimaryEffect->mType) {
case EffectTypes::SOLID_COLOR: {
EffectSolidColor* effectSolidColor =
static_cast<EffectSolidColor*>(aEffectChain.mPrimaryEffect.get());
FillRectWithMask(dest, aRect, effectSolidColor->mColor,
DrawOptions(aOpacity), sourceMask, &maskTransform);
break;
}
case EffectTypes::RGB: {
TexturedEffect* texturedEffect =
static_cast<TexturedEffect*>(aEffectChain.mPrimaryEffect.get());
TextureSourceBasic* source = texturedEffect->mTexture->AsSourceBasic();
if (texturedEffect->mPremultiplied) {
DrawSurfaceWithTextureCoords(dest, aRect,
source->GetSurface(dest),
texturedEffect->mTextureCoords,
texturedEffect->mFilter,
aOpacity, sourceMask, &maskTransform);
} else {
RefPtr<DataSourceSurface> srcData = source->GetSurface(dest)->GetDataSurface();
// Yes, we re-create the premultiplied data every time.
// This might be better with a cache, eventually.
RefPtr<DataSourceSurface> premultData = gfxUtils::CreatePremultipliedDataSurface(srcData);
DrawSurfaceWithTextureCoords(dest, aRect,
premultData,
texturedEffect->mTextureCoords,
texturedEffect->mFilter,
aOpacity, sourceMask, &maskTransform);
}
break;
}
case EffectTypes::YCBCR: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
case EffectTypes::RENDER_TARGET: {
EffectRenderTarget* effectRenderTarget =
static_cast<EffectRenderTarget*>(aEffectChain.mPrimaryEffect.get());
RefPtr<BasicCompositingRenderTarget> surface
= static_cast<BasicCompositingRenderTarget*>(effectRenderTarget->mRenderTarget.get());
RefPtr<SourceSurface> sourceSurf = surface->mDrawTarget->Snapshot();
DrawSurfaceWithTextureCoords(dest, aRect,
sourceSurf,
effectRenderTarget->mTextureCoords,
effectRenderTarget->mFilter,
aOpacity, sourceMask, &maskTransform);
break;
}
case EffectTypes::COMPONENT_ALPHA: {
NS_RUNTIMEABORT("Can't (easily) support component alpha with BasicCompositor!");
break;
}
default: {
NS_RUNTIMEABORT("Invalid effect type!");
break;
}
}
if (!aTransform.Is2D()) {
dest->Flush();
RefPtr<SourceSurface> snapshot = dest->Snapshot();
RefPtr<DataSourceSurface> source = snapshot->GetDataSurface();
RefPtr<DataSourceSurface> temp =
Factory::CreateDataSourceSurface(RoundOut(transformBounds).Size(), SurfaceFormat::B8G8R8A8
#ifdef MOZ_ENABLE_SKIA
, true
#endif
);
if (NS_WARN_IF(!temp)) {
return;
}
Transform(temp, source, new3DTransform, transformBounds.TopLeft());
transformBounds.MoveTo(0, 0);
buffer->DrawSurface(temp, transformBounds, transformBounds);
}
buffer->PopClip();
}
void
BasicCompositor::ClearRect(const gfx::Rect& aRect)
{
mRenderTarget->mDrawTarget->ClearRect(aRect);
}
void
BasicCompositor::BeginFrame(const nsIntRegion& aInvalidRegion,
const gfx::Rect *aClipRectIn,
const gfx::Rect& aRenderBounds,
gfx::Rect *aClipRectOut /* = nullptr */,
gfx::Rect *aRenderBoundsOut /* = nullptr */)
{
mWidgetSize = mWidget->GetClientSize();
IntRect intRect = gfx::IntRect(IntPoint(), mWidgetSize);
Rect rect = Rect(0, 0, intRect.width, intRect.height);
// Sometimes the invalid region is larger than we want to draw.
nsIntRegion invalidRegionSafe;
invalidRegionSafe.And(aInvalidRegion, intRect);
IntRect invalidRect = invalidRegionSafe.GetBounds();
mInvalidRect = IntRect(invalidRect.x, invalidRect.y, invalidRect.width, invalidRect.height);
mInvalidRegion = invalidRegionSafe;
if (aRenderBoundsOut) {
*aRenderBoundsOut = Rect();
}
if (mInvalidRect.width <= 0 || mInvalidRect.height <= 0) {
return;
}
if (mTarget) {
// If we have a copy target, then we don't have a widget-provided mDrawTarget (currently). Use a dummy
// placeholder so that CreateRenderTarget() works.
mDrawTarget = gfxPlatform::GetPlatform()->ScreenReferenceDrawTarget();
} else {
mDrawTarget = mWidget->StartRemoteDrawingInRegion(mInvalidRegion);
}
if (!mDrawTarget) {
return;
}
// Setup an intermediate render target to buffer all compositing. We will
// copy this into mDrawTarget (the widget), and/or mTarget in EndFrame()
RefPtr<CompositingRenderTarget> target = CreateRenderTarget(mInvalidRect, INIT_MODE_CLEAR);
if (!target) {
if (!mTarget) {
mWidget->EndRemoteDrawingInRegion(mDrawTarget, mInvalidRegion);
}
return;
}
SetRenderTarget(target);
// We only allocate a surface sized to the invalidated region, so we need to
// translate future coordinates.
mRenderTarget->mDrawTarget->SetTransform(Matrix::Translation(-invalidRect.x,
-invalidRect.y));
gfxUtils::ClipToRegion(mRenderTarget->mDrawTarget, invalidRegionSafe);
if (aRenderBoundsOut) {
*aRenderBoundsOut = rect;
}
if (aClipRectIn) {
mRenderTarget->mDrawTarget->PushClipRect(*aClipRectIn);
} else {
mRenderTarget->mDrawTarget->PushClipRect(rect);
if (aClipRectOut) {
*aClipRectOut = rect;
}
}
}
void
BasicCompositor::EndFrame()
{
// Pop aClipRectIn/bounds rect
mRenderTarget->mDrawTarget->PopClip();
if (gfxPrefs::WidgetUpdateFlashing()) {
float r = float(rand()) / RAND_MAX;
float g = float(rand()) / RAND_MAX;
float b = float(rand()) / RAND_MAX;
// We're still clipped to mInvalidRegion, so just fill the bounds.
mRenderTarget->mDrawTarget->FillRect(ToRect(mInvalidRegion.GetBounds()),
ColorPattern(Color(r, g, b, 0.2f)));
}
// Pop aInvalidregion
mRenderTarget->mDrawTarget->PopClip();
// Note: Most platforms require us to buffer drawing to the widget surface.
// That's why we don't draw to mDrawTarget directly.
RefPtr<SourceSurface> source = mRenderTarget->mDrawTarget->Snapshot();
RefPtr<DrawTarget> dest(mTarget ? mTarget : mDrawTarget);
nsIntPoint offset = mTarget ? mTargetBounds.TopLeft() : nsIntPoint();
// The source DrawTarget is clipped to the invalidation region, so we have
// to copy the individual rectangles in the region or else we'll draw blank
// pixels.
nsIntRegionRectIterator iter(mInvalidRegion);
for (const IntRect *r = iter.Next(); r; r = iter.Next()) {
dest->CopySurface(source,
IntRect(r->x - mInvalidRect.x, r->y - mInvalidRect.y, r->width, r->height),
IntPoint(r->x - offset.x, r->y - offset.y));
}
if (!mTarget) {
mWidget->EndRemoteDrawingInRegion(mDrawTarget, mInvalidRegion);
}
mDrawTarget = nullptr;
mRenderTarget = nullptr;
}
} // namespace layers
} // namespace mozilla