mirror of
https://github.com/roytam1/palemoon27.git
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8f529f64f5
- Bug 932865 - Add ThreadHangStats for collecting background hang telemetry; r=vladan (2f08a076b)
- Bug 932865 - Add way for telemetry to iterate over active threads; r=froydnj (535615d3d)
- Bug 1128768: Part 3 - Update BHR to allow for hang annotations; r=vladan (0b880a667)
- Bug 935092 - Add ThreadStackHelper to get a thread's pesudo-stack; r=BenWa (1422cfe4d)
- Bug 942488 - Don't report pseudo-stacks without SPS profiler. r=nchen (e160a7a08)
- Bug 946817 - Don't assert mPseudoStack on B2G. r=BenWa (9f846df3b)
- Bug 951431 - Don't get stacks during profiler runs on Linux; r=BenWa (15036e907)
- Bug 978262 - Ignore duplicate frames when getting BHR stack. r=froydnj (964721b1b)
- Bug 985155 - Add signal trampoline on ARM Linux to work around kernel bug. r=snorp (cb8a7846c)
- Bug 995730 - Convert xpcom/threads/ to Gecko style. r=froydnj (fe150404e)
- Bug 1013326 - Distinguish chrome and content scripts in pseudostack; r=snorp (81273c977)
- Bug 1023461 - Remove temporary stack buffer in ThreadStackHelper; r=snorp (cf5a717c2)
- Bug 1023461 - Record filename and line number for chrome JS entries; r=snorp (10c89808f)
- Bug 1022456 - Fix modelines in xpcom/{base,glue,io,string,threads}/. (48dbc0416)
- Bug 1016441 - Switch to using real-time signal in ThreadStackHelper; (2c5f818be)
- Bug 1016629 - b. Use RAII class to assign mStackToFill; r=snorp (769eae130)
- Bug 1016629 - c. Add define for ThreadStackHelper pseudostack support; r=snorp (67def0d2f)
- Bug 1016629 - d. Add and implement GetNativeStack method in ThreadStackHelper; r=snorp r=jseward (46c52f2be)
- Bug 1016629 - e. Implement platform-specific code for filling in context; r=snorp r=jseward (e6a66858b)
- Bug 1016629 - g. Avoid ASan flag when copying stack; r=snorp (0159628b5)
- Bug 1045176 - Unbreak build on non-SPS platforms after bug 1016629. (f1d60d838)
- Bug 1047123 - ThreadStackHelper should use UniquePtr<uint8_t[]>, not ScopedDeleteArray. r=jchen (0e4af313c)
- Bug 1049161 - Fix ThreadStackHelper thread handle permissions on Windows; r=snorp (c05172b1c)
- Bug 1050185 - Make ThreadStackHelper::FillThreadContext Valgrind-friendly. r=nchen (368725774)
- Bug 1050440 - Remove repeated js::RunScript frames in ThreadStackHelper (2a79600b3)
- Bug 1046841 - Fix more style violations in previously touched .cpp files in xpcom/. r=froydnj (02afe2493)
- Bug 1069694 - Remove or move around functions in OldDebugAPI. r=shu (177197302)
- Bug 1069694 - Remove OldDebugAPI from the browser. r=shu (b8c917d42)
- Bug 1100911 - For MacOS builds running on Valgrind, make ThreadStackHelper::GetStack be a no-op. r=nchen. (d99c02e16)
- Bug 1091758 - Report full paths for most chrome scripts; r=snorp (2b72e7878)
- Bug 1109291 - Include better paths for hanging chrome scripts in profile extensions directory; r=snorp r=bsmedberg (1997b9532)
- Bug 1113416 - Don't read stack labels inside hang monitor sighandler; r=nfroyd r=snorp (9688f6069)
- bug 1146027 - more final r=froydnj (7b0f295e5)
- Bug 1164090 - Check for Windows path separator in BHR file name; r=snorp (f014b4d78)
- Bug 1169034 - include <cstdlib> in ThreadStackHelper.cpp to declare correct overload for std::abs; r=jseward (874d4447e)
- Bug 1182996 - Fix and add missing namespace comments. rs=ehsan (054fc00b2)
- Bug 932865 - Collect thread hang stats in BackgroundHangMonitor; (ac80c8e9f)
- minor anticipated fixes to get it compiling (2bd701d15)
127 lines
3.2 KiB
C++
127 lines
3.2 KiB
C++
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#ifndef MOZILLA_BASEPOINT4D_H_
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#define MOZILLA_BASEPOINT4D_H_
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#include "mozilla/Assertions.h"
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namespace mozilla {
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namespace gfx {
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/**
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* Do not use this class directly. Subclass it, pass that subclass as the
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* Sub parameter, and only use that subclass. This allows methods to safely
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* cast 'this' to 'Sub*'.
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*/
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template <class T, class Sub>
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struct BasePoint4D {
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T x, y, z, w;
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// Constructors
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BasePoint4D() : x(0), y(0), z(0), w(0) {}
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BasePoint4D(T aX, T aY, T aZ, T aW) : x(aX), y(aY), z(aZ), w(aW) {}
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void MoveTo(T aX, T aY, T aZ, T aW) { x = aX; y = aY; z = aZ; w = aW; }
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void MoveBy(T aDx, T aDy, T aDz, T aDw) { x += aDx; y += aDy; z += aDz; w += aDw; }
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// Note that '=' isn't defined so we'll get the
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// compiler generated default assignment operator
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bool operator==(const Sub& aPoint) const {
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return x == aPoint.x && y == aPoint.y &&
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z == aPoint.z && w == aPoint.w;
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}
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bool operator!=(const Sub& aPoint) const {
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return x != aPoint.x || y != aPoint.y ||
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z != aPoint.z || w != aPoint.w;
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}
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Sub operator+(const Sub& aPoint) const {
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return Sub(x + aPoint.x, y + aPoint.y, z + aPoint.z, w + aPoint.w);
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}
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Sub operator-(const Sub& aPoint) const {
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return Sub(x - aPoint.x, y - aPoint.y, z - aPoint.z, w - aPoint.w);
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}
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Sub& operator+=(const Sub& aPoint) {
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x += aPoint.x;
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y += aPoint.y;
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z += aPoint.z;
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w += aPoint.w;
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return *static_cast<Sub*>(this);
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}
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Sub& operator-=(const Sub& aPoint) {
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x -= aPoint.x;
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y -= aPoint.y;
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z -= aPoint.z;
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w -= aPoint.w;
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return *static_cast<Sub*>(this);
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}
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Sub operator*(T aScale) const {
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return Sub(x * aScale, y * aScale, z * aScale, w * aScale);
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}
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Sub operator/(T aScale) const {
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return Sub(x / aScale, y / aScale, z / aScale, w / aScale);
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}
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Sub& operator*=(T aScale) {
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x *= aScale;
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y *= aScale;
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z *= aScale;
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w *= aScale;
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return *static_cast<Sub*>(this);
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}
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Sub& operator/=(T aScale) {
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x /= aScale;
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y /= aScale;
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z /= aScale;
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w /= aScale;
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return *static_cast<Sub*>(this);
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}
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Sub operator-() const {
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return Sub(-x, -y, -z, -w);
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}
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T& operator[](int aIndex) {
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MOZ_ASSERT(aIndex >= 0 && aIndex <= 3, "Invalid array index");
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return *((&x)+aIndex);
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}
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const T& operator[](int aIndex) const {
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MOZ_ASSERT(aIndex >= 0 && aIndex <= 3, "Invalid array index");
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return *((&x)+aIndex);
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}
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T DotProduct(const Sub& aPoint) const {
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return x * aPoint.x + y * aPoint.y + z * aPoint.z + w * aPoint.w;
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}
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// Ignores the 4th component!
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Sub CrossProduct(const Sub& aPoint) const {
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return Sub(y * aPoint.z - aPoint.y * z,
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z * aPoint.x - aPoint.z * x,
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x * aPoint.y - aPoint.x * y,
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0);
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}
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T Length() const {
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return sqrt(x*x + y*y + z*z + w*w);
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}
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void Normalize() {
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*this /= Length();
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}
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bool HasPositiveWCoord() { return w > 0; }
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};
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} // namespace gfx
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} // namespace mozilla
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#endif /* MOZILLA_BASEPOINT4D_H_ */
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