Files
palemoon27/xpcom/threads/nsEventQueue.cpp
T
roytam1 14c77e53f5 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1161590 - Ignore blocklist preference in nightly and aurora. r=jrmuizelaar (47ec8bee6)
- Bug 1162299 - Distinguish between all features and unrecognized feature. r=kats (e9705844f)
- Add compositor, layers, and rendering info to nsIGfxInfo. (bug 1179051 part 5, r=mattwoodrow) (b4e6da05f)
- Bug 1186002. Avoid testing for recreate on broken drivers. r=dvander (10506f4f2)
- Bug 1156407 - part 1 - use static_assert instead of PR_STATIC_ASSERT; r=mccr8 (ff53e05ba)
- Bug 1156407 - part 2 - make CALLBACK_TYPE enum a private implementation detail of nsTimerImpl; r=mccr8 (de0cc6527)
- Bug 1156407 - part 3 - get rid of NS_NewTimer; r=mccr8 (c598b96e0)
- Bug 1095433: fix the race condition in the Task Tracer that crashes processes forked from Nuwa. r=tlee (cffe07827)
- Bug 1113562 - Expected delay time of tasks should not be the latency of those kind. r=sinker (f422ae04e)
- Bug 1155059: Patch 1&2 - Convert Dispatch() and friends to already_AddRefed<> r=froydnj (2ca9850af)
- Bug 1155059: Patch 4 - invoke NS_ASSERTION if DispatchToMainThread fails to get MainThread ptr r=froydnj (651903c22)
- Bug 1155059: Patch 3&7 - fix leaks in Promise, ConsoleService and JS Finalize r=froydnj (b57cb08d9)
- Bug 1155059: Patch 5 - clean up ServiceWorkers and avoid leaks r=nikhil (666245af8)
- Bug 1155059: Patch 6 - fix problems with gfxFontInfoLoader shutdown sequence r=jdaggett (332e8bd76)
- Bug 1155059: Patch 8 - Don't leak runnables when MediaCache/FileBlockCache get shut down after XPCOM is in final shutdown r=cpearce (18f36fa25)
- Bug 1155059: Patch 9 - Modify DataChannel.cpp to use updated API r=froydnj (c5415703c)
- Bug 1176446 - TextureClientD3D11 should take into account the layer backend when allocating a surface. r=bas (3c1b59296)
- Bug 1176363 - Part 1: Stop using DrawTargets off the main thread. r=mattwoodrow (624e8107a)
- Bug 1176363 - Part 2: Allow mapping of SourceSurfaceRawData from multiple threads. r=bas (38c8363cf)
- Fix d3d11 texture sharing checks being preserved across device resets. (bug 1183910 part 6, r=mattwoodrow) (658121c50)
- Clear the blur cache after device resets. (bug 1188032, r=bas) (c362b2ec6)
2021-06-17 09:58:49 +08:00

165 lines
3.9 KiB
C++

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
#include "nsEventQueue.h"
#include "nsAutoPtr.h"
#include "mozilla/Logging.h"
#include "nsThreadUtils.h"
#include "prthread.h"
#include "mozilla/ChaosMode.h"
using namespace mozilla;
static PRLogModuleInfo*
GetLog()
{
static PRLogModuleInfo* sLog;
if (!sLog) {
sLog = PR_NewLogModule("nsEventQueue");
}
return sLog;
}
#ifdef LOG
#undef LOG
#endif
#define LOG(args) MOZ_LOG(GetLog(), mozilla::LogLevel::Debug, args)
nsEventQueue::nsEventQueue()
: mReentrantMonitor("nsEventQueue.mReentrantMonitor")
, mHead(nullptr)
, mTail(nullptr)
, mOffsetHead(0)
, mOffsetTail(0)
{
}
nsEventQueue::~nsEventQueue()
{
// It'd be nice to be able to assert that no one else is holding the monitor,
// but NSPR doesn't really expose APIs for it.
NS_ASSERTION(IsEmpty(),
"Non-empty event queue being destroyed; events being leaked.");
if (mHead) {
FreePage(mHead);
}
}
bool
nsEventQueue::GetEvent(bool aMayWait, nsIRunnable** aResult)
{
{
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
while (IsEmpty()) {
if (!aMayWait) {
if (aResult) {
*aResult = nullptr;
}
return false;
}
LOG(("EVENTQ(%p): wait begin\n", this));
mon.Wait();
LOG(("EVENTQ(%p): wait end\n", this));
}
if (aResult) {
*aResult = mHead->mEvents[mOffsetHead++];
// Check if mHead points to empty Page
if (mOffsetHead == EVENTS_PER_PAGE) {
Page* dead = mHead;
mHead = mHead->mNext;
FreePage(dead);
mOffsetHead = 0;
}
}
}
return true;
}
void
nsEventQueue::PutEvent(nsIRunnable* aRunnable)
{
nsCOMPtr<nsIRunnable> event(aRunnable);
PutEvent(event.forget());
}
void
nsEventQueue::PutEvent(already_AddRefed<nsIRunnable>&& aRunnable)
{
// Avoid calling AddRef+Release while holding our monitor.
nsCOMPtr<nsIRunnable> event(aRunnable);
if (ChaosMode::isActive(ChaosFeature::ThreadScheduling)) {
// With probability 0.5, yield so other threads have a chance to
// dispatch events to this queue first.
if (ChaosMode::randomUint32LessThan(2)) {
PR_Sleep(PR_INTERVAL_NO_WAIT);
}
}
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
if (!mHead) {
mHead = NewPage();
MOZ_ASSERT(mHead);
mTail = mHead;
mOffsetHead = 0;
mOffsetTail = 0;
} else if (mOffsetTail == EVENTS_PER_PAGE) {
Page* page = NewPage();
MOZ_ASSERT(page);
mTail->mNext = page;
mTail = page;
mOffsetTail = 0;
}
event.swap(mTail->mEvents[mOffsetTail]);
++mOffsetTail;
LOG(("EVENTQ(%p): notify\n", this));
mon.NotifyAll();
}
size_t
nsEventQueue::Count()
{
ReentrantMonitorAutoEnter mon(mReentrantMonitor);
// It is obvious count is 0 when the queue is empty.
if (!mHead) {
return 0;
}
/* How we count the number of events in the queue:
* 1. Let pageCount(x, y) denote the number of pages excluding the tail page
* where x is the index of head page and y is the index of the tail page.
* 2. Then we have pageCount(x, y) = y - x.
*
* Ex: pageCount(0, 0) = 0 where both head and tail pages point to page 0.
* pageCount(0, 1) = 1 where head points to page 0 and tail points page 1.
*
* 3. number of events = (EVENTS_PER_PAGE * pageCount(x, y))
* - (empty slots in head page) + (non-empty slots in tail page)
* = (EVENTS_PER_PAGE * pageCount(x, y)) - mOffsetHead + mOffsetTail
*/
int count = -mOffsetHead;
// Compute (EVENTS_PER_PAGE * pageCount(x, y))
for (Page* page = mHead; page != mTail; page = page->mNext) {
count += EVENTS_PER_PAGE;
}
count += mOffsetTail;
MOZ_ASSERT(count >= 0);
return count;
}