mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:30:27 +00:00
d457251529
- Bug 1120715 - Part 6: Remove the dom.requestcache.enabled pref; r=bkelly (800c996a96) - Bug 1143222 - Put the DOM Cache tests in sequential mode again until we fix the rest of the intermittent failures; a=RyanVM (2ebdd659a1) - Bug 1255636 - Give a better error message when the Request constructor fails because of a cross-origin referrer URL; r=bkelly (d81a21c0bb) - Bug 1265056 - don't needlessly construct nsAutoCString temporaries in dom/; r=baku (3be49ca3fc) - Bug 1243849 - Restore support for accessing the Cache API from app:// URLs and also for storing requests/responses with app:// URLs within it; r=bkelly (eb56fa564c) - Bug 1263235, part 1 - Move PBrowser::AsyncMessage's data argument last. r=smaug (6852b87c22) - Bug 1263235, part 2 - Make PContent::AsyncMessage and PContentBridge::AsyncMessage's data argument last. r=smaug (9e8cd94461) - Bug 1263028 - send HTTP data to the content process in smaller chunks, r=michal (c0da548157) - Bug 1263235, part 3 - Move PHttpChannel::OnTransportAndData's data argument last. r=mayhemer (e1bf4f430f) - Bug 1263235, part 4 - Make PBrowserStream::Write's data argument last. r=jimm (8bcec4d541) - Bug 1260876 - Remove process switch code for signed package code (added by Bug 1186290). r=valentin. (cef270b44c) - Bug 1234575 - Empty fragment is ignored in URI of location header r=mcmanus (db68f102d8) - Bug 1262506 - Unused variable in a runnable in BackgroundParentImpl, r=ehsan (9288f0a111) - bug 1239166 - platform work to support Microsoft Family Safety functionality r=froydnj,mgoodwin,mhowell,rbarnes,vladan (adc357f3b3) - Bug 842818 - Make Crypto::GetRandomValues() work off the main thread r=baku,keeler,mt (533f8942c4) - Bug 1247089 - Add a mode to ReportToConsoleNonLocalized that ignores the calling location. r=bkelly (4be23e0869) - Bug 1258883 - Add a way to replace the entire Push service in tests. r=wchen (06a5f27016) - Bug 1243856 - Remove alarms from the Push H2 backend. r=dragana (60d146dc73) - Bug 1246066 - Clear PushService timeout tasks on uninitialization. r=itcambridge (461276a972) - Bug 1214338 - Implement Android GCM-based PushService protocol. r=rnewman r=kitcambridge (f2bb78994a) - Bug 1257821 - Support the new aesgcm content encoding scheme. r=mt (1da653c14a) - Bug 1243856 - Remove alarms from the Push WebSocket backend. r=dragana (43f74c4999) - Bug 1258145 - Remove waitForPromise from the xpcshell tests. r=wchen (cdd1aff2f6) - Bug 1253831 - Don't check actual intervals in the Push backoff test. r=wchen (859fa0bba3) - Bug 1246341 - Include status codes in "ack" and "unregister" requests. r=dragana (a62d0daf9b) - Bug 1246341 - Add a test for push event error reporting. r=dragana (013bc814e4) - Bug 1247089 - Log Web Push decryption errors. r=bkelly (ffc093dc2f) - Bug 1258221 - patch 2 - Port FileSystem API and DeviceStorage API to PBackground, r=smaug (c1c0e08bc0) - Bug 1258221 - patch 3 - Rename FileSystemTaskBase to FileSystemTaskChildBase, r=smaug (867a0e65fd) - Bug 1251032 - Don't return layersId or textureFactoryIdentifier as outparams in RenderFrameParent constructor. r=kanru (198ddff7fc) - Bug 1251032 - Send RenderFrame info down to child in CreateWindow message. r=kanru (87e9001088) - Bug 1251032 - Make it possible to assign a frameloader to RenderFrameParent after construction. r=kanru (96483d1282) - Bug 1254865 - Send disableglobalhistory state down to TabChild after construction asynchronously. r=smaug (3949285b62) - Bug 1238707 Release the window immediately in TabParent::Destroy() to avoid leaks. r=smaug (fc612485d7) - Bug 1256589 part.1 Move the implementation of StopPropagation() from dom::Event to WidgetEvent r=smaug (181721b64c) - Bug 1256589 part.2 Move the implementation of StopImmediatePropagation() from dom::Event to WidgetEvent r=smaug (554a0dc5b5) - Bug 1203059 part.1 nsXBLWincowKeyHandler mark WidgetEvent::mFlags if it's reserved by chrome before the event is dispatched into the content r=smaug (9162dd68cb) - Bug 1203059 part.2 When an event is reserved by chrome, it should be fired only on chrome r=smaug (35f082ca5f) - Bug 1203059 part.3 Installing and removing keyboard event listeners of nsXBLWindowKeyHandler should be done by the class itself r=smaug (1e06c2d0bc) - Bug 1203059 part.4 Update test_keycodes.xul for the new behavior r=smaug (3014d21c75) - Bug 1256589 part.3 Move the implementation of StopCrossProcessForwarding() from dom::Event to WidgetEvent r=smaug (96db915b51) - Bug 1257180 - patch 1 - Directory clonable to workers, r=smaug (5634acb08d) - Bug 1257180 - patch 2 - Directory can be sent via postMessage(), r=smaug (82ada39ae3) - Bug 1263311: Part 3 - s/nsCancelableRunnable/CancelableRunnable/g. r=froydnj (79d0a6c81f) - Bug 1253198: add WebRtcIce prefix to all ICE unit tests. r=bwc (9c18f5fd56) - Bug 1244926: added TCP socket filter to only allow outgoing STUN. r=jesup (75debfdc84) - Bug 1257405 - Increase auth secret length to 16 octets. r=mt (b1e000c331) - Bug 1257401 - Remove the worker descriptor for PushSubscription. r=khuey (5791fb69ef) - Bug 1257401 - Remove the worker descriptor for PushManager. r=khuey (e2c75903a9) - Bug 1257821 - Remove the authenticated aesgcm128 content coding scheme. r=mt,marco (64a2917910) - Bug 1256488 - Add a Base64 URL-decoder for C++ and chrome JS callers. r=mt,baku (0bbb250298) - Bug 1247685 - Validate and store app server keys in the Push service. r=mt (c3c026ccb1) - Bug 1252650 - Support loading PushService immediately on Android; r=kitcambridge (d59a37fec4) - Bug 1258595 - Shut down the Push service if errors occur at startup. r=wchen (eef1805652) - Bug 1258595 - Wait for the Push service to shut down between tests. r=wchen (c30cf92ce6) - Bug 1262618 - Fix an unchained promise and a couple of non-promise returns in the push service. r=wchen (8eadab5706) - Bug 1263747 - Log error messages when stringifying errors. r=bgrins (edffd0074e) - Bug 1265705 - Silence startup JavaScript strict warning in resource://gre/modules/PushService.jsm. r=kitcambridge (e7e210fb61) - Bug 1264062 - Don't bother checking which accelerated layer types are available if they're all disabled by pref r=milan (0d3208ad59) - Bug 1263346. Remove wrong Ivy Bridge device id. r=Bas (7e39e7f370) - fix misspatch (a67a111b2c) - Bug 1251334 - Create a disposable pref to force-disable e10s in an emergency. r=jimm (ef892d4474) - Bug 1254774 - error: member access into incomplete type 'nsIUUIDGenerator' after bug 1237847. r=aklotz (c1f334609f) - Bug 1257242 - Split the ::BrowserTabsRemoteAutostart() function into two parts, to allow for the blocking policies to be checked independently from the prefs checks. r=jimm (1babda578f) - Bug 1260190 - Disable e10s for accessibility users on OS X. r=jimm (219e5b1f19) - Bug 1237769 - Disable e10s on Windows XP if layers acceleration is requested r=milan (60f2434e9f) - Bug 1232911 - [3.2] Block VPX support in ADM on unsupported devices. r=snorp (6924aa073a) - Bug 1263249 - Bubble up unique failureId in GetFeatureStatus. r=mconley,milan (cd56eeab3c) - Bug 1219296 - Split fields not needed for repaints out from FrameMetrics. r=kats (9003ca634a) - Bug 1219296 - Factor out scroll snap information into a form that's usable by the compositor. r=kats (23d3e619a1) - Bug 1219296 - Make ScrollMetadata::sNullMetadata a StaticAutoPtr so that ScrollMetadata can admit nsTArray members. r=kats (1729ff7d93) - Bug 1257641 - Replace the mUpdateScrollOffset bool with an enum, needed in the next patch. r=botond (f9d546f8e8) - Bug 1257641 - Use empty transactions to carry scroll offset updates to APZ that don't require a repaint. r=mattwoodrow,mstange,botond (ba4a8a8c29) - Bug 1246290 - Add a bit to FrameMetrics to indicate if APZ-scrolling should be disabled on that APZC. r=botond (af2067137f) - Bug 1256589 part.4 Move the implementation of PreventDefault() and add PreventDefaultBeforeDispatch() from dom::Event to WidgetEvent r=smaug (e7828f2d8f) - Bug 1256589 part.5 Add DefaultPrevented() and DefaultPreventedByContent() to WidgetEvent r=smaug (e65cdd9127) - Bug 1249915 - Fix missing MOZ_COUNT_CTOR and some misc cleanup. r=karlt (d2f26cf971) - Bug 1154183 part.1 Move shortcut/access key candidate list creators from nsContentUtils to WidgetKeyboardEvent r=smaug (40b0b11a5a) - Bug 1154183 part.2 eKeyDown event should have charCode value of following keypress event r=smaug (28c1443ba3) - Bug 1154183 part.3 Clean up some variable names in nsXBLWindowKeyHandler::WalkHandlersAndExecute() r=smaug (81e25023d8) - Bug 1154183 part.4 Implement nsXBLWindowKeyHandler::GetElementForHandler() r=smaug (b5605d5c83) - Bug 1154183 part.5 Make nsXBLWindowKeyHandler::GetElementForHandler() use early return style r=smaug (017467204f) - Bug 1154183 part.6 Add nsXBLWindowKeyHandler::IsExecuteableElement() r=smaug (1fda349113) - Bug 1154183 part.7 Don't dispatch preceding keydown events of reserved keypress events on content in the default event group r=smaug (15b9e8c9d2) - Bug 1256589 part.6 Move the implementation of IsTrusted() from dom::Event to WidgetEvent r=smaug (ec79520fd3) - Bug 1253044. Fix fall through of observer topics when other conditions aren't met in PresShell::Observe. r=dholbert (dcc36884aa) - Bug 1157546 - Replace the image visibility API with a more general API that tracks visibility for any kind of frame. r=mstange (d6ea061614) - Bug 1219296 - Factor out the algorithm that computes a scroll snap destination into a reusable form. r=kats (296cbe9e49) - Bug 1254275 - Inspect the event queue to find out whether momentum events are following. r=kats (b2bb8a26b9) - Bug 1219296 - Scroll snap directly in APZ instead of going through the main thread. r=kats (0a30b550f9) - Bug 1219296 - Fix an include-what-you-use error. r=kats (4a128ae98e) - Bug 1260588 - C++ APZ should only allow handoff to ancestor APZC r=botond (9856ab5160) - Bug 1257269 - Panning up in a scrollable element should not hide the toolbar r=kats,jchen (1036ffc9e3) - Bug 1219296 - Ship scroll snap information to the compositor. r=kats (0e920f02a1) - Bug 1219296 - Move the layout.css.scroll-snap.proximity-threshold pref to gfxPrefs, so it can be queried on the compositor thread. r=kats (2e3e1ec16e) - Bug 1219296 - Remove StartSmoothScroll()'s argument, which is no longer used. r=kats (12efcd9c79) - Bug 1219296 - Light refactoring to how a smooth scroll is launched inside APZC. r=kats (ba6a9ed9a2) - Bug 1219296 - Followup to fix stale code comments. r=me and DONTBUILD (fec5f65988) - Bug 1257641 - Remove now-unused code for the lightweight scroll offset update message. r=botond (d449e45d6d) - Bug 1236680 Part 1: Add new WinUtils function to Resolve moved Users folder. r=jimm (51d12f856c) - Bug 1236680 Part 2: Resolve GMP path for moved Users folder. r=cpearce (e568217b78) - Bug 1236680 Part 3: Add #ifs to include to fix bustage. r=me (40c38680ea) - Bug 1240315: Add startup crash report annotation for AppInit_DLLs; r=jimm (aa2040baae) - Bug 1253446 - patch 2 - Return the proper scaling factor when querying the primary screen on Windows. r=emk (9765e4f7ca) - Bug 1251624 - patch 1 - The desktop to device scaling in WinUtils::MonitorFromRect should not depend on custom CSS pixel scaling (devPixelsPerPx setting). r=emk (788b4ad5db) - Bug 1251624 - patch 2 - Check for scaling override (devPixelsPerPx setting) in nsScreenWin::GetDefaultCSSScaleFactor, for proper window positioning when a custom scale factor is used. r=emk (2843a3fe70) - Bug 1222149 - delete unused fields from AsyncEncodeAndWriteIcon; r=roc clang-cl says these are unused, so let's delete them. (62cf7f8f47) - Bug 1204809 - Notify (don't hang) third party windows when adding shortcut icon. r=jmathies (7e4058a0f8) - Bug 1253566 - Deal with char16_t/wchar_t mismatch. r=aklotz (1c6cf160c7) - Bug 1211941 - Let nsICacheStorage.openTruncate impl return an HTTP cache entry write handle, r=michal (6a5796fb93) - Bug 1050613 - Make sure force-valid for HTTP cache entries is removed when entries are removed, r=michal (9efb91eefc) - Bug 1248389 - Cache index causing CPU loops, r=honzab (175b5b27f2) - Bug 1066970 - Show 'calculating' during HTTP cache cleaning process in preferences window, r=michal (db722000d8) - Bug 1248958 - CacheIndex mRWBuf ownership too fragile, read-after-free, r=honzab (66ee3d1d0d) - Bug 1248003 - Purge from HTTP cache memory pool only in reasonable intervals, r=michal (1cd6cb5983) - Bug 1068674 - Don't turn off e10s if hardware acceleration is disabled. r=jimm (dfbef44278)
1528 lines
47 KiB
JavaScript
1528 lines
47 KiB
JavaScript
/* jshint moz: true, esnext: true */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this file,
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* You can obtain one at http://mozilla.org/MPL/2.0/. */
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"use strict";
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const Cc = Components.classes;
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const Ci = Components.interfaces;
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const Cu = Components.utils;
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const Cr = Components.results;
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Cu.import("resource://gre/modules/AppConstants.jsm");
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Cu.import("resource://gre/modules/Preferences.jsm");
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Cu.import("resource://gre/modules/Promise.jsm");
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Cu.import("resource://gre/modules/Services.jsm");
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Cu.import("resource://gre/modules/Timer.jsm");
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Cu.import("resource://gre/modules/XPCOMUtils.jsm");
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const {PushDB} = Cu.import("resource://gre/modules/PushDB.jsm");
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const {PushRecord} = Cu.import("resource://gre/modules/PushRecord.jsm");
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const {
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PushCrypto,
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getCryptoParams,
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} = Cu.import("resource://gre/modules/PushCrypto.jsm");
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XPCOMUtils.defineLazyServiceGetter(this, "gDNSService",
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"@mozilla.org/network/dns-service;1",
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"nsIDNSService");
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if (AppConstants.MOZ_B2G) {
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XPCOMUtils.defineLazyServiceGetter(this, "gPowerManagerService",
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"@mozilla.org/power/powermanagerservice;1",
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"nsIPowerManagerService");
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}
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var threadManager = Cc["@mozilla.org/thread-manager;1"]
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.getService(Ci.nsIThreadManager);
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const kPUSHWSDB_DB_NAME = "pushapi";
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const kPUSHWSDB_DB_VERSION = 5; // Change this if the IndexedDB format changes
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const kPUSHWSDB_STORE_NAME = "pushapi";
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const kUDP_WAKEUP_WS_STATUS_CODE = 4774; // WebSocket Close status code sent
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// by server to signal that it can
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// wake client up using UDP.
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// Maps ack statuses, unsubscribe reasons, and delivery error reasons to codes
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// included in request payloads.
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const kACK_STATUS_TO_CODE = {
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[Ci.nsIPushErrorReporter.ACK_DELIVERED]: 100,
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[Ci.nsIPushErrorReporter.ACK_DECRYPTION_ERROR]: 101,
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[Ci.nsIPushErrorReporter.ACK_NOT_DELIVERED]: 102,
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};
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const kUNREGISTER_REASON_TO_CODE = {
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[Ci.nsIPushErrorReporter.UNSUBSCRIBE_MANUAL]: 200,
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[Ci.nsIPushErrorReporter.UNSUBSCRIBE_QUOTA_EXCEEDED]: 201,
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[Ci.nsIPushErrorReporter.UNSUBSCRIBE_PERMISSION_REVOKED]: 202,
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};
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const kDELIVERY_REASON_TO_CODE = {
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[Ci.nsIPushErrorReporter.DELIVERY_UNCAUGHT_EXCEPTION]: 301,
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[Ci.nsIPushErrorReporter.DELIVERY_UNHANDLED_REJECTION]: 302,
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[Ci.nsIPushErrorReporter.DELIVERY_INTERNAL_ERROR]: 303,
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};
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const prefs = new Preferences("dom.push.");
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this.EXPORTED_SYMBOLS = ["PushServiceWebSocket"];
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XPCOMUtils.defineLazyGetter(this, "console", () => {
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let {ConsoleAPI} = Cu.import("resource://gre/modules/Console.jsm", {});
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return new ConsoleAPI({
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maxLogLevelPref: "dom.push.loglevel",
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prefix: "PushServiceWebSocket",
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});
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});
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/**
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* A proxy between the PushService and the WebSocket. The listener is used so
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* that the PushService can silence messages from the WebSocket by setting
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* PushWebSocketListener._pushService to null. This is required because
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* a WebSocket can continue to send messages or errors after it has been
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* closed but the PushService may not be interested in these. It's easier to
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* stop listening than to have checks at specific points.
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*/
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var PushWebSocketListener = function(pushService) {
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this._pushService = pushService;
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};
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PushWebSocketListener.prototype = {
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onStart: function(context) {
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if (!this._pushService) {
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return;
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}
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this._pushService._wsOnStart(context);
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},
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onStop: function(context, statusCode) {
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if (!this._pushService) {
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return;
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}
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this._pushService._wsOnStop(context, statusCode);
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},
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onAcknowledge: function(context, size) {
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// EMPTY
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},
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onBinaryMessageAvailable: function(context, message) {
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// EMPTY
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},
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onMessageAvailable: function(context, message) {
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if (!this._pushService) {
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return;
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}
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this._pushService._wsOnMessageAvailable(context, message);
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},
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onServerClose: function(context, aStatusCode, aReason) {
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if (!this._pushService) {
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return;
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}
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this._pushService._wsOnServerClose(context, aStatusCode, aReason);
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}
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};
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// websocket states
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// websocket is off
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const STATE_SHUT_DOWN = 0;
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// Websocket has been opened on client side, waiting for successful open.
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// (_wsOnStart)
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const STATE_WAITING_FOR_WS_START = 1;
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// Websocket opened, hello sent, waiting for server reply (_handleHelloReply).
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const STATE_WAITING_FOR_HELLO = 2;
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// Websocket operational, handshake completed, begin protocol messaging.
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const STATE_READY = 3;
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this.PushServiceWebSocket = {
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_mainPushService: null,
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_serverURI: null,
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newPushDB: function() {
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return new PushDB(kPUSHWSDB_DB_NAME,
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kPUSHWSDB_DB_VERSION,
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kPUSHWSDB_STORE_NAME,
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"channelID",
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PushRecordWebSocket);
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},
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serviceType: function() {
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return "WebSocket";
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},
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disconnect: function() {
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this._shutdownWS();
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},
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observe: function(aSubject, aTopic, aData) {
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if (aTopic == "nsPref:changed" && aData == "dom.push.userAgentID") {
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this._onUAIDChanged();
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} else if (aTopic == "timer-callback") {
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this._onTimerFired(aSubject);
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}
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},
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/**
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* Handles a UAID change. Unlike reconnects, we cancel all pending requests
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* after disconnecting. Existing subscriptions stored in IndexedDB will be
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* dropped on reconnect.
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*/
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_onUAIDChanged() {
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console.debug("onUAIDChanged()");
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this._shutdownWS();
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this._startBackoffTimer();
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},
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/** Handles a ping, backoff, or request timeout timer event. */
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_onTimerFired(timer) {
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console.debug("onTimerFired()");
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if (timer == this._pingTimer) {
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this._sendPing();
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return;
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}
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if (timer == this._backoffTimer) {
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console.debug("onTimerFired: Reconnecting after backoff");
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this._beginWSSetup();
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return;
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}
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if (timer == this._requestTimeoutTimer) {
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this._timeOutRequests();
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return;
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}
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},
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/**
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* Sends a ping to the server. Bypasses the request queue, but starts the
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* request timeout timer. If the socket is already closed, or the server
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* does not respond within the timeout, the client will reconnect.
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*/
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_sendPing() {
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console.debug("sendPing()");
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this._startRequestTimeoutTimer();
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try {
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this._wsSendMessage({});
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this._lastPingTime = Date.now();
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} catch (e) {
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console.debug("sendPing: Error sending ping", e);
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this._reconnect();
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}
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},
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/** Times out any pending requests. */
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_timeOutRequests() {
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console.debug("timeOutRequests()");
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if (!this._hasPendingRequests()) {
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// Cancel the repeating timer and exit early if we aren't waiting for
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// pongs or requests.
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this._requestTimeoutTimer.cancel();
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return;
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}
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let now = Date.now();
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// Set to true if at least one request timed out, or we're still waiting
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// for a pong after the request timeout.
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let requestTimedOut = false;
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if (this._lastPingTime > 0 &&
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now - this._lastPingTime > this._requestTimeout) {
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console.debug("timeOutRequests: Did not receive pong in time");
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requestTimedOut = true;
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} else {
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for (let [channelID, request] of this._registerRequests) {
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let duration = now - request.ctime;
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// If any of the registration requests time out, all the ones after it
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// also made to fail, since we are going to be disconnecting the
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// socket.
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requestTimedOut |= duration > this._requestTimeout;
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if (requestTimedOut) {
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request.reject(new Error(
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"Register request timed out for channel ID " + channelID));
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this._registerRequests.delete(channelID);
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}
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}
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}
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// The most likely reason for a pong or registration request timing out is
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// that the socket has disconnected. Best to reconnect.
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if (requestTimedOut) {
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this._reconnect();
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}
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},
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|
|
validServerURI: function(serverURI) {
|
|
return serverURI.scheme == "ws" || serverURI.scheme == "wss";
|
|
},
|
|
|
|
get _UAID() {
|
|
return prefs.get("userAgentID");
|
|
},
|
|
|
|
set _UAID(newID) {
|
|
if (typeof(newID) !== "string") {
|
|
console.warn("Got invalid, non-string UAID", newID,
|
|
"Not updating userAgentID");
|
|
return;
|
|
}
|
|
console.debug("New _UAID", newID);
|
|
prefs.set("userAgentID", newID);
|
|
},
|
|
|
|
_ws: null,
|
|
_registerRequests: new Map(),
|
|
_currentState: STATE_SHUT_DOWN,
|
|
_requestTimeout: 0,
|
|
_requestTimeoutTimer: null,
|
|
_retryFailCount: 0,
|
|
|
|
/**
|
|
* According to the WS spec, servers should immediately close the underlying
|
|
* TCP connection after they close a WebSocket. This causes wsOnStop to be
|
|
* called with error NS_BASE_STREAM_CLOSED. Since the client has to keep the
|
|
* WebSocket up, it should try to reconnect. But if the server closes the
|
|
* WebSocket because it will wake up the client via UDP, then the client
|
|
* shouldn't re-establish the connection. If the server says that it will
|
|
* wake up the client over UDP, this is set to true in wsOnServerClose. It is
|
|
* checked in wsOnStop.
|
|
*/
|
|
_willBeWokenUpByUDP: false,
|
|
|
|
/**
|
|
* Holds if the adaptive ping is enabled. This is read on init().
|
|
* If adaptive ping is enabled, a new ping is calculed each time we receive
|
|
* a pong message, trying to maximize network resources while minimizing
|
|
* cellular signalling storms.
|
|
*/
|
|
_adaptiveEnabled: false,
|
|
|
|
/**
|
|
* This saves a flag about if we need to recalculate a new ping, based on:
|
|
* 1) the gap between the maximum working ping and the first ping that
|
|
* gives an error (timeout) OR
|
|
* 2) we have reached the pref of the maximum value we allow for a ping
|
|
* (dom.push.adaptive.upperLimit)
|
|
*/
|
|
_recalculatePing: true,
|
|
|
|
/**
|
|
* This map holds a (pingInterval, triedTimes) of each pingInterval tried.
|
|
* It is used to check if the pingInterval has been tested enough to know that
|
|
* is incorrect and is above the limit the network allow us to keep the
|
|
* connection open.
|
|
*/
|
|
_pingIntervalRetryTimes: {},
|
|
|
|
/**
|
|
* Holds the lastGoodPingInterval for our current connection.
|
|
*/
|
|
_lastGoodPingInterval: 0,
|
|
|
|
/**
|
|
* Maximum ping interval that we can reach.
|
|
*/
|
|
_upperLimit: 0,
|
|
|
|
/** Indicates whether the server supports Web Push-style message delivery. */
|
|
_dataEnabled: false,
|
|
|
|
/**
|
|
* The last time the client sent a ping to the server. If non-zero, keeps the
|
|
* request timeout timer active. Reset to zero when the server responds with
|
|
* a pong or pending messages.
|
|
*/
|
|
_lastPingTime: 0,
|
|
|
|
/**
|
|
* A one-shot timer used to ping the server, to avoid timing out idle
|
|
* connections. Reset to the ping interval on each incoming message.
|
|
*/
|
|
_pingTimer: null,
|
|
|
|
/** A one-shot timer fired after the reconnect backoff period. */
|
|
_backoffTimer: null,
|
|
|
|
/**
|
|
* Sends a message to the Push Server through an open websocket.
|
|
* typeof(msg) shall be an object
|
|
*/
|
|
_wsSendMessage: function(msg) {
|
|
if (!this._ws) {
|
|
console.warn("wsSendMessage: No WebSocket initialized.",
|
|
"Cannot send a message");
|
|
return;
|
|
}
|
|
msg = JSON.stringify(msg);
|
|
console.debug("wsSendMessage: Sending message", msg);
|
|
this._ws.sendMsg(msg);
|
|
},
|
|
|
|
init: function(options, mainPushService, serverURI) {
|
|
console.debug("init()");
|
|
|
|
this._mainPushService = mainPushService;
|
|
this._serverURI = serverURI;
|
|
|
|
// Override the default WebSocket factory function. The returned object
|
|
// must be null or satisfy the nsIWebSocketChannel interface. Used by
|
|
// the tests to provide a mock WebSocket implementation.
|
|
if (options.makeWebSocket) {
|
|
this._makeWebSocket = options.makeWebSocket;
|
|
}
|
|
|
|
// Override the default UDP socket factory function. The returned object
|
|
// must be null or satisfy the nsIUDPSocket interface. Used by the
|
|
// UDP tests.
|
|
if (options.makeUDPSocket) {
|
|
this._makeUDPSocket = options.makeUDPSocket;
|
|
}
|
|
|
|
this._networkInfo = options.networkInfo;
|
|
if (!this._networkInfo) {
|
|
this._networkInfo = PushNetworkInfo;
|
|
}
|
|
|
|
this._requestTimeout = prefs.get("requestTimeout");
|
|
this._adaptiveEnabled = prefs.get('adaptive.enabled');
|
|
this._upperLimit = prefs.get('adaptive.upperLimit');
|
|
|
|
return Promise.resolve();
|
|
},
|
|
|
|
_reconnect: function () {
|
|
console.debug("reconnect()");
|
|
this._shutdownWS(false);
|
|
this._startBackoffTimer();
|
|
},
|
|
|
|
_shutdownWS: function(shouldCancelPending = true) {
|
|
console.debug("shutdownWS()");
|
|
this._currentState = STATE_SHUT_DOWN;
|
|
this._willBeWokenUpByUDP = false;
|
|
|
|
prefs.ignore("userAgentID", this);
|
|
|
|
if (this._wsListener) {
|
|
this._wsListener._pushService = null;
|
|
}
|
|
try {
|
|
this._ws.close(0, null);
|
|
} catch (e) {}
|
|
this._ws = null;
|
|
|
|
this._lastPingTime = 0;
|
|
|
|
if (this._pingTimer) {
|
|
this._pingTimer.cancel();
|
|
}
|
|
|
|
if (shouldCancelPending) {
|
|
this._cancelRegisterRequests();
|
|
}
|
|
|
|
if (this._notifyRequestQueue) {
|
|
this._notifyRequestQueue();
|
|
this._notifyRequestQueue = null;
|
|
}
|
|
},
|
|
|
|
uninit: function() {
|
|
if (this._udpServer) {
|
|
this._udpServer.close();
|
|
this._udpServer = null;
|
|
}
|
|
|
|
// All pending requests (ideally none) are dropped at this point. We
|
|
// shouldn't have any applications performing registration/unregistration
|
|
// or receiving notifications.
|
|
this._shutdownWS();
|
|
|
|
if (this._backoffTimer) {
|
|
this._backoffTimer.cancel();
|
|
}
|
|
if (this._requestTimeoutTimer) {
|
|
this._requestTimeoutTimer.cancel();
|
|
}
|
|
|
|
this._mainPushService = null;
|
|
|
|
this._dataEnabled = false;
|
|
},
|
|
|
|
/**
|
|
* How retries work: The goal is to ensure websocket is always up on
|
|
* networks not supporting UDP. So the websocket should only be shutdown if
|
|
* onServerClose indicates UDP wakeup. If WS is closed due to socket error,
|
|
* _startBackoffTimer() is called. The retry timer is started and when
|
|
* it times out, beginWSSetup() is called again.
|
|
*
|
|
* If we are in the middle of a timeout (i.e. waiting), but
|
|
* a register/unregister is called, we don't want to wait around anymore.
|
|
* _sendRequest will automatically call beginWSSetup(), which will cancel the
|
|
* timer. In addition since the state will have changed, even if a pending
|
|
* timer event comes in (because the timer fired the event before it was
|
|
* cancelled), so the connection won't be reset.
|
|
*/
|
|
_startBackoffTimer() {
|
|
console.debug("startBackoffTimer()");
|
|
//Calculate new ping interval
|
|
this._calculateAdaptivePing(true /* wsWentDown */);
|
|
|
|
// Calculate new timeout, but cap it to pingInterval.
|
|
let retryTimeout = prefs.get("retryBaseInterval") *
|
|
Math.pow(2, this._retryFailCount);
|
|
retryTimeout = Math.min(retryTimeout, prefs.get("pingInterval"));
|
|
|
|
this._retryFailCount++;
|
|
|
|
console.debug("startBackoffTimer: Retry in", retryTimeout,
|
|
"Try number", this._retryFailCount);
|
|
|
|
if (!this._backoffTimer) {
|
|
this._backoffTimer = Cc["@mozilla.org/timer;1"]
|
|
.createInstance(Ci.nsITimer);
|
|
}
|
|
this._backoffTimer.init(this, retryTimeout, Ci.nsITimer.TYPE_ONE_SHOT);
|
|
},
|
|
|
|
/** Indicates whether we're waiting for pongs or requests. */
|
|
_hasPendingRequests() {
|
|
return this._lastPingTime > 0 || this._registerRequests.size > 0;
|
|
},
|
|
|
|
/**
|
|
* Starts the request timeout timer unless we're already waiting for a pong
|
|
* or register request.
|
|
*/
|
|
_startRequestTimeoutTimer() {
|
|
if (this._hasPendingRequests()) {
|
|
return;
|
|
}
|
|
if (!this._requestTimeoutTimer) {
|
|
this._requestTimeoutTimer = Cc["@mozilla.org/timer;1"]
|
|
.createInstance(Ci.nsITimer);
|
|
}
|
|
this._requestTimeoutTimer.init(this,
|
|
this._requestTimeout,
|
|
Ci.nsITimer.TYPE_REPEATING_SLACK);
|
|
},
|
|
|
|
/** Starts or resets the ping timer. */
|
|
_startPingTimer() {
|
|
if (!this._pingTimer) {
|
|
this._pingTimer = Cc["@mozilla.org/timer;1"]
|
|
.createInstance(Ci.nsITimer);
|
|
}
|
|
this._pingTimer.init(this, prefs.get("pingInterval"),
|
|
Ci.nsITimer.TYPE_ONE_SHOT);
|
|
},
|
|
|
|
/**
|
|
* We need to calculate a new ping based on:
|
|
* 1) Latest good ping
|
|
* 2) A safe gap between 1) and the calculated new ping (which is
|
|
* by default, 1 minute)
|
|
*
|
|
* This is for 3G networks, whose connections keepalives differ broadly,
|
|
* for example:
|
|
* 1) Movistar Spain: 29 minutes
|
|
* 2) VIVO Brazil: 5 minutes
|
|
* 3) Movistar Colombia: XXX minutes
|
|
*
|
|
* So a fixed ping is not good for us for two reasons:
|
|
* 1) We might lose the connection, so we need to reconnect again (wasting
|
|
* resources)
|
|
* 2) We use a lot of network signaling just for pinging.
|
|
*
|
|
* This algorithm tries to search the best value between a disconnection and a
|
|
* valid ping, to ensure better battery life and network resources usage.
|
|
*
|
|
* The value is saved in dom.push.pingInterval
|
|
* @param wsWentDown [Boolean] if the WebSocket was closed or it is still
|
|
* alive
|
|
*
|
|
*/
|
|
_calculateAdaptivePing: function(wsWentDown) {
|
|
console.debug("_calculateAdaptivePing()");
|
|
if (!this._adaptiveEnabled) {
|
|
console.debug("calculateAdaptivePing: Adaptive ping is disabled");
|
|
return;
|
|
}
|
|
|
|
if (this._retryFailCount > 0) {
|
|
console.warn("calculateAdaptivePing: Push has failed to connect to the",
|
|
"Push Server", this._retryFailCount, "times. Do not calculate a new",
|
|
"pingInterval now");
|
|
return;
|
|
}
|
|
|
|
if (!this._recalculatePing && !wsWentDown) {
|
|
console.debug("calculateAdaptivePing: We do not need to recalculate the",
|
|
"ping now, based on previous data");
|
|
return;
|
|
}
|
|
|
|
// Save actual state of the network
|
|
let ns = this._networkInfo.getNetworkInformation();
|
|
|
|
if (ns.ip) {
|
|
// mobile
|
|
console.debug("calculateAdaptivePing: mobile");
|
|
let oldNetwork = prefs.get('adaptive.mobile');
|
|
let newNetwork = 'mobile-' + ns.mcc + '-' + ns.mnc;
|
|
|
|
// Mobile networks differ, reset all intervals and pings
|
|
if (oldNetwork !== newNetwork) {
|
|
// Network differ, reset all values
|
|
console.debug("calculateAdaptivePing: Mobile networks differ. Old",
|
|
"network is", oldNetwork, "and new is", newNetwork);
|
|
prefs.set('adaptive.mobile', newNetwork);
|
|
//We reset the upper bound member
|
|
this._recalculatePing = true;
|
|
this._pingIntervalRetryTimes = {};
|
|
|
|
// Put default values
|
|
let defaultPing = prefs.get('pingInterval.default');
|
|
prefs.set('pingInterval', defaultPing);
|
|
this._lastGoodPingInterval = defaultPing;
|
|
|
|
} else {
|
|
// Mobile network is the same, let's just update things
|
|
prefs.set('pingInterval', prefs.get('pingInterval.mobile'));
|
|
this._lastGoodPingInterval = prefs.get('adaptive.lastGoodPingInterval.mobile');
|
|
}
|
|
|
|
} else {
|
|
// wifi
|
|
console.debug("calculateAdaptivePing: wifi");
|
|
prefs.set('pingInterval', prefs.get('pingInterval.wifi'));
|
|
this._lastGoodPingInterval = prefs.get('adaptive.lastGoodPingInterval.wifi');
|
|
}
|
|
|
|
let nextPingInterval;
|
|
let lastTriedPingInterval = prefs.get('pingInterval');
|
|
|
|
if (wsWentDown) {
|
|
console.debug("calculateAdaptivePing: The WebSocket was disconnected.",
|
|
"Calculating next ping");
|
|
|
|
// If we have not tried this pingInterval yet, initialize
|
|
this._pingIntervalRetryTimes[lastTriedPingInterval] =
|
|
(this._pingIntervalRetryTimes[lastTriedPingInterval] || 0) + 1;
|
|
|
|
// Try the pingInterval at least 3 times, just to be sure that the
|
|
// calculated interval is not valid.
|
|
if (this._pingIntervalRetryTimes[lastTriedPingInterval] < 2) {
|
|
console.debug("calculateAdaptivePing: pingInterval=",
|
|
lastTriedPingInterval, "tried only",
|
|
this._pingIntervalRetryTimes[lastTriedPingInterval], "times");
|
|
return;
|
|
}
|
|
|
|
// Latest ping was invalid, we need to lower the limit to limit / 2
|
|
nextPingInterval = Math.floor(lastTriedPingInterval / 2);
|
|
|
|
// If the new ping interval is close to the last good one, we are near
|
|
// optimum, so stop calculating.
|
|
if (nextPingInterval - this._lastGoodPingInterval <
|
|
prefs.get('adaptive.gap')) {
|
|
console.debug("calculateAdaptivePing: We have reached the gap, we",
|
|
"have finished the calculation. nextPingInterval=", nextPingInterval,
|
|
"lastGoodPing=", this._lastGoodPingInterval);
|
|
nextPingInterval = this._lastGoodPingInterval;
|
|
this._recalculatePing = false;
|
|
} else {
|
|
console.debug("calculateAdaptivePing: We need to calculate next time");
|
|
this._recalculatePing = true;
|
|
}
|
|
|
|
} else {
|
|
console.debug("calculateAdaptivePing: The WebSocket is still up");
|
|
this._lastGoodPingInterval = lastTriedPingInterval;
|
|
nextPingInterval = Math.floor(lastTriedPingInterval * 1.5);
|
|
}
|
|
|
|
// Check if we have reached the upper limit
|
|
if (this._upperLimit < nextPingInterval) {
|
|
console.debug("calculateAdaptivePing: Next ping will be bigger than the",
|
|
"configured upper limit, capping interval");
|
|
this._recalculatePing = false;
|
|
this._lastGoodPingInterval = lastTriedPingInterval;
|
|
nextPingInterval = lastTriedPingInterval;
|
|
}
|
|
|
|
console.debug("calculateAdaptivePing: Setting the pingInterval to",
|
|
nextPingInterval);
|
|
prefs.set('pingInterval', nextPingInterval);
|
|
|
|
//Save values for our current network
|
|
if (ns.ip) {
|
|
prefs.set('pingInterval.mobile', nextPingInterval);
|
|
prefs.set('adaptive.lastGoodPingInterval.mobile',
|
|
this._lastGoodPingInterval);
|
|
} else {
|
|
prefs.set('pingInterval.wifi', nextPingInterval);
|
|
prefs.set('adaptive.lastGoodPingInterval.wifi',
|
|
this._lastGoodPingInterval);
|
|
}
|
|
},
|
|
|
|
_makeWebSocket: function(uri) {
|
|
if (!prefs.get("connection.enabled")) {
|
|
console.warn("makeWebSocket: connection.enabled is not set to true.",
|
|
"Aborting.");
|
|
return null;
|
|
}
|
|
if (Services.io.offline) {
|
|
console.warn("makeWebSocket: Network is offline.");
|
|
return null;
|
|
}
|
|
let socket = Cc["@mozilla.org/network/protocol;1?name=wss"]
|
|
.createInstance(Ci.nsIWebSocketChannel);
|
|
|
|
socket.initLoadInfo(null, // aLoadingNode
|
|
Services.scriptSecurityManager.getSystemPrincipal(),
|
|
null, // aTriggeringPrincipal
|
|
Ci.nsILoadInfo.SEC_NORMAL,
|
|
Ci.nsIContentPolicy.TYPE_WEBSOCKET);
|
|
|
|
return socket;
|
|
},
|
|
|
|
_beginWSSetup: function() {
|
|
console.debug("beginWSSetup()");
|
|
if (this._currentState != STATE_SHUT_DOWN) {
|
|
console.error("_beginWSSetup: Not in shutdown state! Current state",
|
|
this._currentState);
|
|
return;
|
|
}
|
|
|
|
// Stop any pending reconnects scheduled for the near future.
|
|
if (this._backoffTimer) {
|
|
this._backoffTimer.cancel();
|
|
}
|
|
|
|
let uri = this._serverURI;
|
|
if (!uri) {
|
|
return;
|
|
}
|
|
let socket = this._makeWebSocket(uri);
|
|
if (!socket) {
|
|
return;
|
|
}
|
|
this._ws = socket.QueryInterface(Ci.nsIWebSocketChannel);
|
|
|
|
console.debug("beginWSSetup: Connecting to", uri.spec);
|
|
this._wsListener = new PushWebSocketListener(this);
|
|
this._ws.protocol = "push-notification";
|
|
|
|
try {
|
|
// Grab a wakelock before we open the socket to ensure we don't go to
|
|
// sleep before connection the is opened.
|
|
this._ws.asyncOpen(uri, uri.spec, 0, this._wsListener, null);
|
|
this._acquireWakeLock();
|
|
this._currentState = STATE_WAITING_FOR_WS_START;
|
|
} catch(e) {
|
|
console.error("beginWSSetup: Error opening websocket.",
|
|
"asyncOpen failed", e);
|
|
this._reconnect();
|
|
}
|
|
},
|
|
|
|
connect: function(records) {
|
|
console.debug("connect()");
|
|
// Check to see if we need to do anything.
|
|
if (records.length > 0) {
|
|
this._beginWSSetup();
|
|
}
|
|
},
|
|
|
|
isConnected: function() {
|
|
return !!this._ws;
|
|
},
|
|
|
|
_acquireWakeLock: function() {
|
|
if (!AppConstants.MOZ_B2G) {
|
|
return;
|
|
}
|
|
|
|
// Disable the wake lock on non-B2G platforms to work around bug 1154492.
|
|
if (!this._socketWakeLock) {
|
|
console.debug("acquireWakeLock: Acquiring Socket Wakelock");
|
|
this._socketWakeLock = gPowerManagerService.newWakeLock("cpu");
|
|
}
|
|
if (!this._socketWakeLockTimer) {
|
|
console.debug("acquireWakeLock: Creating Socket WakeLock Timer");
|
|
this._socketWakeLockTimer = Cc["@mozilla.org/timer;1"]
|
|
.createInstance(Ci.nsITimer);
|
|
}
|
|
|
|
console.debug("acquireWakeLock: Setting Socket WakeLock Timer");
|
|
this._socketWakeLockTimer
|
|
.initWithCallback(this._releaseWakeLock.bind(this),
|
|
// Allow the same time for socket setup as we do for
|
|
// requests after the setup. Fudge it a bit since
|
|
// timers can be a little off and we don't want to go
|
|
// to sleep just as the socket connected.
|
|
this._requestTimeout + 1000,
|
|
Ci.nsITimer.TYPE_ONE_SHOT);
|
|
},
|
|
|
|
_releaseWakeLock: function() {
|
|
if (!AppConstants.MOZ_B2G) {
|
|
return;
|
|
}
|
|
|
|
console.debug("releaseWakeLock: Releasing Socket WakeLock");
|
|
if (this._socketWakeLockTimer) {
|
|
this._socketWakeLockTimer.cancel();
|
|
}
|
|
if (this._socketWakeLock) {
|
|
this._socketWakeLock.unlock();
|
|
this._socketWakeLock = null;
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Protocol handler invoked by server message.
|
|
*/
|
|
_handleHelloReply: function(reply) {
|
|
console.debug("handleHelloReply()");
|
|
if (this._currentState != STATE_WAITING_FOR_HELLO) {
|
|
console.error("handleHelloReply: Unexpected state", this._currentState,
|
|
"(expected STATE_WAITING_FOR_HELLO)");
|
|
this._shutdownWS();
|
|
return;
|
|
}
|
|
|
|
if (typeof reply.uaid !== "string") {
|
|
console.error("handleHelloReply: Received invalid UAID", reply.uaid);
|
|
this._shutdownWS();
|
|
return;
|
|
}
|
|
|
|
if (reply.uaid === "") {
|
|
console.error("handleHelloReply: Received empty UAID");
|
|
this._shutdownWS();
|
|
return;
|
|
}
|
|
|
|
// To avoid sticking extra large values sent by an evil server into prefs.
|
|
if (reply.uaid.length > 128) {
|
|
console.error("handleHelloReply: UAID received from server was too long",
|
|
reply.uaid);
|
|
this._shutdownWS();
|
|
return;
|
|
}
|
|
|
|
let sendRequests = () => {
|
|
if (this._notifyRequestQueue) {
|
|
this._notifyRequestQueue();
|
|
this._notifyRequestQueue = null;
|
|
}
|
|
this._sendRegisterRequests();
|
|
};
|
|
|
|
function finishHandshake() {
|
|
this._UAID = reply.uaid;
|
|
this._currentState = STATE_READY;
|
|
prefs.observe("userAgentID", this);
|
|
|
|
this._dataEnabled = !!reply.use_webpush;
|
|
if (this._dataEnabled) {
|
|
this._mainPushService.getAllUnexpired().then(records =>
|
|
Promise.all(records.map(record =>
|
|
this._mainPushService.ensureCrypto(record).catch(error => {
|
|
console.error("finishHandshake: Error updating record",
|
|
record.keyID, error);
|
|
})
|
|
))
|
|
).then(sendRequests);
|
|
} else {
|
|
sendRequests();
|
|
}
|
|
}
|
|
|
|
// By this point we've got a UAID from the server that we are ready to
|
|
// accept.
|
|
//
|
|
// We unconditionally drop all existing registrations and notify service
|
|
// workers if we receive a new UAID. This ensures we expunge all stale
|
|
// registrations if the `userAgentID` pref is reset.
|
|
if (this._UAID != reply.uaid) {
|
|
console.debug("handleHelloReply: Received new UAID");
|
|
|
|
this._mainPushService.dropUnexpiredRegistrations()
|
|
.then(finishHandshake.bind(this));
|
|
|
|
return;
|
|
}
|
|
|
|
// otherwise we are good to go
|
|
finishHandshake.bind(this)();
|
|
},
|
|
|
|
/**
|
|
* Protocol handler invoked by server message.
|
|
*/
|
|
_handleRegisterReply: function(reply) {
|
|
console.debug("handleRegisterReply()");
|
|
if (typeof reply.channelID !== "string" ||
|
|
!this._registerRequests.has(reply.channelID)) {
|
|
return;
|
|
}
|
|
|
|
let tmp = this._registerRequests.get(reply.channelID);
|
|
this._registerRequests.delete(reply.channelID);
|
|
if (!this._hasPendingRequests()) {
|
|
this._requestTimeoutTimer.cancel();
|
|
}
|
|
|
|
if (reply.status == 200) {
|
|
try {
|
|
Services.io.newURI(reply.pushEndpoint, null, null);
|
|
}
|
|
catch (e) {
|
|
tmp.reject(new Error("Invalid push endpoint: " + reply.pushEndpoint));
|
|
return;
|
|
}
|
|
|
|
let record = new PushRecordWebSocket({
|
|
channelID: reply.channelID,
|
|
pushEndpoint: reply.pushEndpoint,
|
|
scope: tmp.record.scope,
|
|
originAttributes: tmp.record.originAttributes,
|
|
version: null,
|
|
systemRecord: tmp.record.systemRecord,
|
|
ctime: Date.now(),
|
|
});
|
|
Services.telemetry.getHistogramById("PUSH_API_SUBSCRIBE_WS_TIME").add(Date.now() - tmp.ctime);
|
|
tmp.resolve(record);
|
|
} else {
|
|
console.error("handleRegisterReply: Unexpected server response", reply);
|
|
tmp.reject(new Error("Wrong status code for register reply: " +
|
|
reply.status));
|
|
}
|
|
},
|
|
|
|
_handleDataUpdate: function(update) {
|
|
let promise;
|
|
if (typeof update.channelID != "string") {
|
|
console.warn("handleDataUpdate: Discarding update without channel ID",
|
|
update);
|
|
return;
|
|
}
|
|
if (typeof update.data != "string") {
|
|
promise = this._mainPushService.receivedPushMessage(
|
|
update.channelID,
|
|
update.version,
|
|
null,
|
|
null,
|
|
record => record
|
|
);
|
|
} else {
|
|
let params = getCryptoParams(update.headers);
|
|
if (params) {
|
|
let message = ChromeUtils.base64URLDecode(update.data, {
|
|
// The Push server may append padding.
|
|
padding: "ignore",
|
|
});
|
|
promise = this._mainPushService.receivedPushMessage(
|
|
update.channelID,
|
|
update.version,
|
|
message,
|
|
params,
|
|
record => record
|
|
);
|
|
} else {
|
|
promise = Promise.reject(new Error("Invalid crypto headers"));
|
|
}
|
|
}
|
|
promise.then(status => {
|
|
this._sendAck(update.channelID, update.version, status);
|
|
}, err => {
|
|
console.error("handleDataUpdate: Error delivering message", update, err);
|
|
this._sendAck(update.channelID, update.version,
|
|
Ci.nsIPushErrorReporter.ACK_DECRYPTION_ERROR);
|
|
}).catch(err => {
|
|
console.error("handleDataUpdate: Error acknowledging message", update,
|
|
err);
|
|
});
|
|
},
|
|
|
|
/**
|
|
* Protocol handler invoked by server message.
|
|
*/
|
|
_handleNotificationReply: function(reply) {
|
|
console.debug("handleNotificationReply()");
|
|
if (this._dataEnabled) {
|
|
this._handleDataUpdate(reply);
|
|
return;
|
|
}
|
|
|
|
if (typeof reply.updates !== 'object') {
|
|
console.warn("handleNotificationReply: Missing updates", reply.updates);
|
|
return;
|
|
}
|
|
|
|
console.debug("handleNotificationReply: Got updates", reply.updates);
|
|
for (let i = 0; i < reply.updates.length; i++) {
|
|
let update = reply.updates[i];
|
|
console.debug("handleNotificationReply: Handling update", update);
|
|
if (typeof update.channelID !== "string") {
|
|
console.debug("handleNotificationReply: Invalid update at index",
|
|
i, update);
|
|
continue;
|
|
}
|
|
|
|
if (update.version === undefined) {
|
|
console.debug("handleNotificationReply: Missing version", update);
|
|
continue;
|
|
}
|
|
|
|
let version = update.version;
|
|
|
|
if (typeof version === "string") {
|
|
version = parseInt(version, 10);
|
|
}
|
|
|
|
if (typeof version === "number" && version >= 0) {
|
|
// FIXME(nsm): this relies on app update notification being infallible!
|
|
// eventually fix this
|
|
this._receivedUpdate(update.channelID, version);
|
|
}
|
|
}
|
|
},
|
|
|
|
reportDeliveryError(messageID, reason) {
|
|
console.debug("reportDeliveryError()");
|
|
let code = kDELIVERY_REASON_TO_CODE[reason];
|
|
if (!code) {
|
|
throw new Error('Invalid delivery error reason');
|
|
}
|
|
let data = {messageType: 'nack',
|
|
version: messageID,
|
|
code: code};
|
|
this._queueRequest(data);
|
|
},
|
|
|
|
_sendAck(channelID, version, status) {
|
|
console.debug("sendAck()");
|
|
let code = kACK_STATUS_TO_CODE[status];
|
|
if (!code) {
|
|
throw new Error('Invalid ack status');
|
|
}
|
|
let data = {messageType: 'ack',
|
|
updates: [{channelID: channelID,
|
|
version: version,
|
|
code: code}]};
|
|
this._queueRequest(data);
|
|
},
|
|
|
|
_generateID: function() {
|
|
let uuidGenerator = Cc["@mozilla.org/uuid-generator;1"]
|
|
.getService(Ci.nsIUUIDGenerator);
|
|
// generateUUID() gives a UUID surrounded by {...}, slice them off.
|
|
return uuidGenerator.generateUUID().toString().slice(1, -1);
|
|
},
|
|
|
|
register(record) {
|
|
console.debug("register() ", record);
|
|
|
|
// start the timer since we now have at least one request
|
|
this._startRequestTimeoutTimer();
|
|
|
|
let data = {channelID: this._generateID(),
|
|
messageType: "register"};
|
|
|
|
return new Promise((resolve, reject) => {
|
|
this._registerRequests.set(data.channelID, {
|
|
record: record,
|
|
resolve: resolve,
|
|
reject: reject,
|
|
ctime: Date.now(),
|
|
});
|
|
this._queueRequest(data);
|
|
}).then(record => {
|
|
if (!this._dataEnabled) {
|
|
return record;
|
|
}
|
|
return PushCrypto.generateKeys()
|
|
.then(([publicKey, privateKey]) => {
|
|
record.p256dhPublicKey = publicKey;
|
|
record.p256dhPrivateKey = privateKey;
|
|
record.authenticationSecret = PushCrypto.generateAuthenticationSecret();
|
|
return record;
|
|
});
|
|
});
|
|
},
|
|
|
|
unregister(record, reason) {
|
|
console.debug("unregister() ", record, reason);
|
|
|
|
let code = kUNREGISTER_REASON_TO_CODE[reason];
|
|
if (!code) {
|
|
return Promise.reject(new Error('Invalid unregister reason'));
|
|
}
|
|
let data = {channelID: record.channelID,
|
|
messageType: "unregister",
|
|
code: code};
|
|
this._queueRequest(data);
|
|
return Promise.resolve();
|
|
},
|
|
|
|
_queueStart: Promise.resolve(),
|
|
_notifyRequestQueue: null,
|
|
_queue: null,
|
|
_enqueue: function(op) {
|
|
console.debug("enqueue()");
|
|
if (!this._queue) {
|
|
this._queue = this._queueStart;
|
|
}
|
|
this._queue = this._queue
|
|
.then(op)
|
|
.catch(_ => {});
|
|
},
|
|
|
|
_send(data) {
|
|
if (this._currentState == STATE_READY) {
|
|
if (data.messageType != "register" ||
|
|
this._registerRequests.has(data.channelID)) {
|
|
|
|
// check if request has not been cancelled
|
|
this._wsSendMessage(data);
|
|
}
|
|
}
|
|
},
|
|
|
|
_sendRegisterRequests() {
|
|
this._enqueue(_ => {
|
|
for (let channelID of this._registerRequests.keys()) {
|
|
this._send({
|
|
messageType: "register",
|
|
channelID: channelID,
|
|
});
|
|
}
|
|
});
|
|
},
|
|
|
|
_queueRequest(data) {
|
|
if (data.messageType != "register") {
|
|
if (this._currentState != STATE_READY && !this._notifyRequestQueue) {
|
|
let promise = new Promise((resolve, reject) => {
|
|
this._notifyRequestQueue = resolve;
|
|
});
|
|
this._enqueue(_ => promise);
|
|
}
|
|
|
|
this._enqueue(_ => this._send(data));
|
|
} else if (this._currentState == STATE_READY) {
|
|
this._send(data);
|
|
}
|
|
|
|
if (!this._ws) {
|
|
// This will end up calling notifyRequestQueue().
|
|
this._beginWSSetup();
|
|
// If beginWSSetup does not succeed to make ws, notifyRequestQueue will
|
|
// not be call.
|
|
if (!this._ws && this._notifyRequestQueue) {
|
|
this._notifyRequestQueue();
|
|
this._notifyRequestQueue = null;
|
|
}
|
|
}
|
|
},
|
|
|
|
_receivedUpdate: function(aChannelID, aLatestVersion) {
|
|
console.debug("receivedUpdate: Updating", aChannelID, "->", aLatestVersion);
|
|
|
|
this._mainPushService.receivedPushMessage(aChannelID, "", null, null, record => {
|
|
if (record.version === null ||
|
|
record.version < aLatestVersion) {
|
|
console.debug("receivedUpdate: Version changed for", aChannelID,
|
|
aLatestVersion);
|
|
record.version = aLatestVersion;
|
|
return record;
|
|
}
|
|
console.debug("receivedUpdate: No significant version change for",
|
|
aChannelID, aLatestVersion);
|
|
return null;
|
|
}).then(status => {
|
|
this._sendAck(aChannelID, aLatestVersion, status);
|
|
}).catch(err => {
|
|
console.error("receivedUpdate: Error acknowledging message", aChannelID,
|
|
aLatestVersion, err);
|
|
});
|
|
},
|
|
|
|
// begin Push protocol handshake
|
|
_wsOnStart: function(context) {
|
|
console.debug("wsOnStart()");
|
|
this._releaseWakeLock();
|
|
|
|
if (this._currentState != STATE_WAITING_FOR_WS_START) {
|
|
console.error("wsOnStart: NOT in STATE_WAITING_FOR_WS_START. Current",
|
|
"state", this._currentState, "Skipping");
|
|
return;
|
|
}
|
|
|
|
let data = {
|
|
messageType: "hello",
|
|
use_webpush: true,
|
|
};
|
|
|
|
if (this._UAID) {
|
|
data.uaid = this._UAID;
|
|
}
|
|
|
|
this._networkInfo.getNetworkState((networkState) => {
|
|
if (networkState.ip) {
|
|
// Opening an available UDP port.
|
|
this._listenForUDPWakeup();
|
|
|
|
// Host-port is apparently a thing.
|
|
data.wakeup_hostport = {
|
|
ip: networkState.ip,
|
|
port: this._udpServer && this._udpServer.port
|
|
};
|
|
|
|
data.mobilenetwork = {
|
|
mcc: networkState.mcc,
|
|
mnc: networkState.mnc,
|
|
netid: networkState.netid
|
|
};
|
|
}
|
|
|
|
this._wsSendMessage(data);
|
|
this._currentState = STATE_WAITING_FOR_HELLO;
|
|
});
|
|
},
|
|
|
|
/**
|
|
* This statusCode is not the websocket protocol status code, but the TCP
|
|
* connection close status code.
|
|
*
|
|
* If we do not explicitly call ws.close() then statusCode is always
|
|
* NS_BASE_STREAM_CLOSED, even on a successful close.
|
|
*/
|
|
_wsOnStop: function(context, statusCode) {
|
|
console.debug("wsOnStop()");
|
|
this._releaseWakeLock();
|
|
|
|
if (statusCode != Cr.NS_OK &&
|
|
!(statusCode == Cr.NS_BASE_STREAM_CLOSED && this._willBeWokenUpByUDP)) {
|
|
console.debug("wsOnStop: Socket error", statusCode);
|
|
this._reconnect();
|
|
return;
|
|
}
|
|
|
|
this._shutdownWS();
|
|
},
|
|
|
|
_wsOnMessageAvailable: function(context, message) {
|
|
console.debug("wsOnMessageAvailable()", message);
|
|
|
|
// Clearing the last ping time indicates we're no longer waiting for a pong.
|
|
this._lastPingTime = 0;
|
|
|
|
let reply;
|
|
try {
|
|
reply = JSON.parse(message);
|
|
} catch(e) {
|
|
console.warn("wsOnMessageAvailable: Invalid JSON", message, e);
|
|
return;
|
|
}
|
|
|
|
// If we receive a message, we know the connection succeeded. Reset the
|
|
// connection attempt and ping interval counters.
|
|
this._retryFailCount = 0;
|
|
this._pingIntervalRetryTimes = {};
|
|
|
|
let doNotHandle = false;
|
|
if ((message === '{}') ||
|
|
(reply.messageType === undefined) ||
|
|
(reply.messageType === "ping") ||
|
|
(typeof reply.messageType != "string")) {
|
|
console.debug("wsOnMessageAvailable: Pong received");
|
|
this._calculateAdaptivePing(false);
|
|
doNotHandle = true;
|
|
}
|
|
|
|
// Reset the ping timer. Note: This path is executed at every step of the
|
|
// handshake, so this timer does not need to be set explicitly at startup.
|
|
this._startPingTimer();
|
|
|
|
// If it is a ping, do not handle the message.
|
|
if (doNotHandle) {
|
|
return;
|
|
}
|
|
|
|
// A whitelist of protocol handlers. Add to these if new messages are added
|
|
// in the protocol.
|
|
let handlers = ["Hello", "Register", "Notification"];
|
|
|
|
// Build up the handler name to call from messageType.
|
|
// e.g. messageType == "register" -> _handleRegisterReply.
|
|
let handlerName = reply.messageType[0].toUpperCase() +
|
|
reply.messageType.slice(1).toLowerCase();
|
|
|
|
if (handlers.indexOf(handlerName) == -1) {
|
|
console.warn("wsOnMessageAvailable: No whitelisted handler", handlerName,
|
|
"for message", reply.messageType);
|
|
return;
|
|
}
|
|
|
|
let handler = "_handle" + handlerName + "Reply";
|
|
|
|
if (typeof this[handler] !== "function") {
|
|
console.warn("wsOnMessageAvailable: Handler", handler,
|
|
"whitelisted but not implemented");
|
|
return;
|
|
}
|
|
|
|
this[handler](reply);
|
|
},
|
|
|
|
/**
|
|
* The websocket should never be closed. Since we don't call ws.close(),
|
|
* _wsOnStop() receives error code NS_BASE_STREAM_CLOSED (see comment in that
|
|
* function), which calls reconnect and re-establishes the WebSocket
|
|
* connection.
|
|
*
|
|
* If the server said it'll use UDP for wakeup, we set _willBeWokenUpByUDP
|
|
* and stop reconnecting in _wsOnStop().
|
|
*/
|
|
_wsOnServerClose: function(context, aStatusCode, aReason) {
|
|
console.debug("wsOnServerClose()", aStatusCode, aReason);
|
|
|
|
// Switch over to UDP.
|
|
if (aStatusCode == kUDP_WAKEUP_WS_STATUS_CODE) {
|
|
console.debug("wsOnServerClose: Server closed with promise to wake up");
|
|
this._willBeWokenUpByUDP = true;
|
|
// TODO: there should be no pending requests
|
|
}
|
|
},
|
|
|
|
/**
|
|
* Rejects all pending register requests with errors.
|
|
*/
|
|
_cancelRegisterRequests: function() {
|
|
for (let request of this._registerRequests.values()) {
|
|
request.reject(new Error("Register request aborted"));
|
|
}
|
|
this._registerRequests.clear();
|
|
},
|
|
|
|
_makeUDPSocket: function() {
|
|
return Cc["@mozilla.org/network/udp-socket;1"]
|
|
.createInstance(Ci.nsIUDPSocket);
|
|
},
|
|
|
|
/**
|
|
* This method should be called only if the device is on a mobile network!
|
|
*/
|
|
_listenForUDPWakeup: function() {
|
|
console.debug("listenForUDPWakeup()");
|
|
|
|
if (this._udpServer) {
|
|
console.warn("listenForUDPWakeup: UDP Server already running");
|
|
return;
|
|
}
|
|
|
|
if (!prefs.get("udp.wakeupEnabled")) {
|
|
console.debug("listenForUDPWakeup: UDP support disabled");
|
|
return;
|
|
}
|
|
|
|
let socket = this._makeUDPSocket();
|
|
if (!socket) {
|
|
return;
|
|
}
|
|
this._udpServer = socket.QueryInterface(Ci.nsIUDPSocket);
|
|
this._udpServer.init(-1, false, Services.scriptSecurityManager.getSystemPrincipal());
|
|
this._udpServer.asyncListen(this);
|
|
console.debug("listenForUDPWakeup: Listening on", this._udpServer.port);
|
|
|
|
return this._udpServer.port;
|
|
},
|
|
|
|
/**
|
|
* Called by UDP Server Socket. As soon as a ping is recieved via UDP,
|
|
* reconnect the WebSocket and get the actual data.
|
|
*/
|
|
onPacketReceived: function(aServ, aMessage) {
|
|
console.debug("onPacketReceived: Recv UDP datagram on port",
|
|
this._udpServer.port);
|
|
this._beginWSSetup();
|
|
},
|
|
|
|
/**
|
|
* Called by UDP Server Socket if the socket was closed for some reason.
|
|
*
|
|
* If this happens, we reconnect the WebSocket to not miss out on
|
|
* notifications.
|
|
*/
|
|
onStopListening: function(aServ, aStatus) {
|
|
console.debug("onStopListening: UDP Server socket was shutdown. Status",
|
|
aStatus);
|
|
this._udpServer = undefined;
|
|
this._beginWSSetup();
|
|
},
|
|
};
|
|
|
|
var PushNetworkInfo = {
|
|
/**
|
|
* Returns information about MCC-MNC and the IP of the current connection.
|
|
*/
|
|
getNetworkInformation: function() {
|
|
console.debug("PushNetworkInfo: getNetworkInformation()");
|
|
|
|
try {
|
|
if (!prefs.get("udp.wakeupEnabled")) {
|
|
console.debug("getNetworkInformation: UDP support disabled, we do not",
|
|
"send any carrier info");
|
|
throw new Error("UDP disabled");
|
|
}
|
|
|
|
let nm = Cc["@mozilla.org/network/manager;1"]
|
|
.getService(Ci.nsINetworkManager);
|
|
if (nm.activeNetworkInfo &&
|
|
nm.activeNetworkInfo.type == Ci.nsINetworkInfo.NETWORK_TYPE_MOBILE) {
|
|
let iccService = Cc["@mozilla.org/icc/iccservice;1"]
|
|
.getService(Ci.nsIIccService);
|
|
// TODO: Bug 927721 - PushService for multi-sim
|
|
// In Multi-sim, there is more than one client in iccService. Each
|
|
// client represents a icc handle. To maintain backward compatibility
|
|
// with single sim, we always use client 0 for now. Adding support
|
|
// for multiple sim will be addressed in bug 927721, if needed.
|
|
let clientId = 0;
|
|
let icc = iccService.getIccByServiceId(clientId);
|
|
let iccInfo = icc && icc.iccInfo;
|
|
if (iccInfo) {
|
|
console.debug("getNetworkInformation: Running on mobile data");
|
|
|
|
let ips = {};
|
|
let prefixLengths = {};
|
|
nm.activeNetworkInfo.getAddresses(ips, prefixLengths);
|
|
|
|
return {
|
|
mcc: iccInfo.mcc,
|
|
mnc: iccInfo.mnc,
|
|
ip: ips.value[0]
|
|
};
|
|
}
|
|
}
|
|
} catch (e) {
|
|
console.error("getNetworkInformation: Error recovering mobile network",
|
|
"information", e);
|
|
}
|
|
|
|
console.debug("getNetworkInformation: Running on wifi");
|
|
return {
|
|
mcc: 0,
|
|
mnc: 0,
|
|
ip: undefined
|
|
};
|
|
},
|
|
|
|
/**
|
|
* Get mobile network information to decide if the client is capable of being
|
|
* woken up by UDP (which currently just means having an mcc and mnc along
|
|
* with an IP, and optionally a netid).
|
|
*/
|
|
getNetworkState: function(callback) {
|
|
console.debug("PushNetworkInfo: getNetworkState()");
|
|
|
|
if (typeof callback !== 'function') {
|
|
throw new Error("No callback method. Aborting push agent !");
|
|
}
|
|
|
|
var networkInfo = this.getNetworkInformation();
|
|
|
|
if (networkInfo.ip) {
|
|
this._getMobileNetworkId(networkInfo, function(netid) {
|
|
console.debug("getNetworkState: Recovered netID", netid);
|
|
callback({
|
|
mcc: networkInfo.mcc,
|
|
mnc: networkInfo.mnc,
|
|
ip: networkInfo.ip,
|
|
netid: netid
|
|
});
|
|
});
|
|
} else {
|
|
callback(networkInfo);
|
|
}
|
|
},
|
|
|
|
/*
|
|
* Get the mobile network ID (netid)
|
|
*
|
|
* @param networkInfo
|
|
* Network information object { mcc, mnc, ip, port }
|
|
* @param callback
|
|
* Callback function to invoke with the netid or null if not found
|
|
*/
|
|
_getMobileNetworkId: function(networkInfo, callback) {
|
|
console.debug("PushNetworkInfo: getMobileNetworkId()");
|
|
if (typeof callback !== 'function') {
|
|
return;
|
|
}
|
|
|
|
function queryDNSForDomain(domain) {
|
|
console.debug("queryDNSForDomain: Querying DNS for", domain);
|
|
let netIDDNSListener = {
|
|
onLookupComplete: function(aRequest, aRecord, aStatus) {
|
|
if (aRecord) {
|
|
let netid = aRecord.getNextAddrAsString();
|
|
console.debug("queryDNSForDomain: NetID found", netid);
|
|
callback(netid);
|
|
} else {
|
|
console.debug("queryDNSForDomain: NetID not found");
|
|
callback(null);
|
|
}
|
|
}
|
|
};
|
|
gDNSService.asyncResolve(domain, 0, netIDDNSListener,
|
|
threadManager.currentThread);
|
|
return [];
|
|
}
|
|
|
|
console.debug("getMobileNetworkId: Getting mobile network ID");
|
|
|
|
let netidAddress = "wakeup.mnc" + ("00" + networkInfo.mnc).slice(-3) +
|
|
".mcc" + ("00" + networkInfo.mcc).slice(-3) + ".3gppnetwork.org";
|
|
queryDNSForDomain(netidAddress, callback);
|
|
}
|
|
};
|
|
|
|
function PushRecordWebSocket(record) {
|
|
PushRecord.call(this, record);
|
|
this.channelID = record.channelID;
|
|
this.version = record.version;
|
|
}
|
|
|
|
PushRecordWebSocket.prototype = Object.create(PushRecord.prototype, {
|
|
keyID: {
|
|
get() {
|
|
return this.channelID;
|
|
},
|
|
},
|
|
});
|
|
|
|
PushRecordWebSocket.prototype.toSubscription = function() {
|
|
let subscription = PushRecord.prototype.toSubscription.call(this);
|
|
subscription.version = this.version;
|
|
return subscription;
|
|
};
|