Files
palemoon27/dom/push/PushServiceWebSocket.jsm
T
roytam1 d457251529 import changes from `dev' branch of rmottola/Arctic-Fox:
- Bug 1120715 - Part 6: Remove the dom.requestcache.enabled pref; r=bkelly (800c996a96)
- Bug 1143222 - Put the DOM Cache tests in sequential mode again until we fix the rest of the intermittent failures; a=RyanVM (2ebdd659a1)
- Bug 1255636 - Give a better error message when the Request constructor fails because of a cross-origin referrer URL; r=bkelly (d81a21c0bb)
- Bug 1265056 - don't needlessly construct nsAutoCString temporaries in dom/; r=baku (3be49ca3fc)
- Bug 1243849 - Restore support for accessing the Cache API from app:// URLs and also for storing requests/responses with app:// URLs within it; r=bkelly (eb56fa564c)
- Bug 1263235, part 1 - Move PBrowser::AsyncMessage's data argument last. r=smaug (6852b87c22)
- Bug 1263235, part 2 - Make PContent::AsyncMessage and PContentBridge::AsyncMessage's data argument last. r=smaug (9e8cd94461)
- Bug 1263028 - send HTTP data to the content process in smaller chunks, r=michal (c0da548157)
- Bug 1263235, part 3 - Move PHttpChannel::OnTransportAndData's data argument last. r=mayhemer (e1bf4f430f)
- Bug 1263235, part 4 - Make PBrowserStream::Write's data argument last. r=jimm (8bcec4d541)
- Bug 1260876 - Remove process switch code for signed package code (added by Bug 1186290). r=valentin. (cef270b44c)
- Bug 1234575 - Empty fragment is ignored in URI of location header r=mcmanus (db68f102d8)
- Bug 1262506 - Unused variable in a runnable in BackgroundParentImpl, r=ehsan (9288f0a111)
- bug 1239166 - platform work to support Microsoft Family Safety functionality r=froydnj,mgoodwin,mhowell,rbarnes,vladan (adc357f3b3)
- Bug 842818 - Make Crypto::GetRandomValues() work off the main thread r=baku,keeler,mt (533f8942c4)
- Bug 1247089 - Add a mode to ReportToConsoleNonLocalized that ignores the calling location. r=bkelly (4be23e0869)
- Bug 1258883 - Add a way to replace the entire Push service in tests. r=wchen (06a5f27016)
- Bug 1243856 - Remove alarms from the Push H2 backend. r=dragana (60d146dc73)
- Bug 1246066 - Clear PushService timeout tasks on uninitialization. r=itcambridge (461276a972)
- Bug 1214338 - Implement Android GCM-based PushService protocol. r=rnewman r=kitcambridge (f2bb78994a)
- Bug 1257821 - Support the new aesgcm content encoding scheme. r=mt (1da653c14a)
- Bug 1243856 - Remove alarms from the Push WebSocket backend. r=dragana (43f74c4999)
- Bug 1258145 - Remove waitForPromise from the xpcshell tests. r=wchen (cdd1aff2f6)
- Bug 1253831 - Don't check actual intervals in the Push backoff test. r=wchen (859fa0bba3)
- Bug 1246341 - Include status codes in "ack" and "unregister" requests. r=dragana (a62d0daf9b)
- Bug 1246341 - Add a test for push event error reporting. r=dragana (013bc814e4)
- Bug 1247089 - Log Web Push decryption errors. r=bkelly (ffc093dc2f)
- Bug 1258221 - patch 2 - Port FileSystem API and DeviceStorage API to PBackground, r=smaug (c1c0e08bc0)
- Bug 1258221 - patch 3 - Rename FileSystemTaskBase to FileSystemTaskChildBase, r=smaug (867a0e65fd)
- Bug 1251032 - Don't return layersId or textureFactoryIdentifier as outparams in RenderFrameParent constructor. r=kanru (198ddff7fc)
- Bug 1251032 - Send RenderFrame info down to child in CreateWindow message. r=kanru (87e9001088)
- Bug 1251032 - Make it possible to assign a frameloader to RenderFrameParent after construction. r=kanru (96483d1282)
- Bug 1254865 - Send disableglobalhistory state down to TabChild after construction asynchronously. r=smaug (3949285b62)
- Bug 1238707 Release the window immediately in TabParent::Destroy() to avoid leaks. r=smaug (fc612485d7)
- Bug 1256589 part.1 Move the implementation of StopPropagation() from dom::Event to WidgetEvent r=smaug (181721b64c)
- Bug 1256589 part.2 Move the implementation of StopImmediatePropagation() from dom::Event to WidgetEvent r=smaug (554a0dc5b5)
- Bug 1203059 part.1 nsXBLWincowKeyHandler mark WidgetEvent::mFlags if it's reserved by chrome before the event is dispatched into the content r=smaug (9162dd68cb)
- Bug 1203059 part.2 When an event is reserved by chrome, it should be fired only on chrome r=smaug (35f082ca5f)
- Bug 1203059 part.3 Installing and removing keyboard event listeners of nsXBLWindowKeyHandler should be done by the class itself r=smaug (1e06c2d0bc)
- Bug 1203059 part.4 Update test_keycodes.xul for the new behavior r=smaug (3014d21c75)
- Bug 1256589 part.3 Move the implementation of StopCrossProcessForwarding() from dom::Event to WidgetEvent r=smaug (96db915b51)
- Bug 1257180 - patch 1 - Directory clonable to workers, r=smaug (5634acb08d)
- Bug 1257180 - patch 2 - Directory can be sent via postMessage(), r=smaug (82ada39ae3)
- Bug 1263311: Part 3 - s/nsCancelableRunnable/CancelableRunnable/g. r=froydnj (79d0a6c81f)
- Bug 1253198: add WebRtcIce prefix to all ICE unit tests. r=bwc (9c18f5fd56)
- Bug 1244926: added TCP socket filter to only allow outgoing STUN. r=jesup (75debfdc84)
- Bug 1257405 - Increase auth secret length to 16 octets. r=mt (b1e000c331)
- Bug 1257401 - Remove the worker descriptor for PushSubscription. r=khuey (5791fb69ef)
- Bug 1257401 - Remove the worker descriptor for PushManager. r=khuey (e2c75903a9)
- Bug 1257821 - Remove the authenticated aesgcm128 content coding scheme. r=mt,marco (64a2917910)
- Bug 1256488 - Add a Base64 URL-decoder for C++ and chrome JS callers. r=mt,baku (0bbb250298)
- Bug 1247685 - Validate and store app server keys in the Push service. r=mt (c3c026ccb1)
- Bug 1252650 - Support loading PushService immediately on Android; r=kitcambridge (d59a37fec4)
- Bug 1258595 - Shut down the Push service if errors occur at startup. r=wchen (eef1805652)
- Bug 1258595 - Wait for the Push service to shut down between tests. r=wchen (c30cf92ce6)
- Bug 1262618 - Fix an unchained promise and a couple of non-promise returns in the push service. r=wchen (8eadab5706)
- Bug 1263747 - Log error messages when stringifying errors. r=bgrins (edffd0074e)
- Bug 1265705 - Silence startup JavaScript strict warning in resource://gre/modules/PushService.jsm. r=kitcambridge (e7e210fb61)
- Bug 1264062 - Don't bother checking which accelerated layer types are available if they're all disabled by pref r=milan (0d3208ad59)
- Bug 1263346. Remove wrong Ivy Bridge device id. r=Bas (7e39e7f370)
- fix misspatch (a67a111b2c)
- Bug 1251334 - Create a disposable pref to force-disable e10s in an emergency. r=jimm (ef892d4474)
- Bug 1254774 - error: member access into incomplete type 'nsIUUIDGenerator' after bug 1237847. r=aklotz (c1f334609f)
- Bug 1257242 - Split the ::BrowserTabsRemoteAutostart() function into two parts, to allow for the blocking policies to be checked independently from the prefs checks. r=jimm (1babda578f)
- Bug 1260190 - Disable e10s for accessibility users on OS X. r=jimm (219e5b1f19)
- Bug 1237769 - Disable e10s on Windows XP if layers acceleration is requested r=milan (60f2434e9f)
- Bug 1232911 - [3.2] Block VPX support in ADM on unsupported devices. r=snorp (6924aa073a)
- Bug 1263249 - Bubble up unique failureId in GetFeatureStatus. r=mconley,milan (cd56eeab3c)
- Bug 1219296 - Split fields not needed for repaints out from FrameMetrics. r=kats (9003ca634a)
- Bug 1219296 - Factor out scroll snap information into a form that's usable by the compositor. r=kats (23d3e619a1)
- Bug 1219296 - Make ScrollMetadata::sNullMetadata a StaticAutoPtr so that ScrollMetadata can admit nsTArray members. r=kats (1729ff7d93)
- Bug 1257641 - Replace the mUpdateScrollOffset bool with an enum, needed in the next patch. r=botond (f9d546f8e8)
- Bug 1257641 - Use empty transactions to carry scroll offset updates to APZ that don't require a repaint. r=mattwoodrow,mstange,botond (ba4a8a8c29)
- Bug 1246290 - Add a bit to FrameMetrics to indicate if APZ-scrolling should be disabled on that APZC. r=botond (af2067137f)
- Bug 1256589 part.4 Move the implementation of PreventDefault() and add PreventDefaultBeforeDispatch() from dom::Event to WidgetEvent r=smaug (e7828f2d8f)
- Bug 1256589 part.5 Add DefaultPrevented() and DefaultPreventedByContent() to WidgetEvent r=smaug (e65cdd9127)
- Bug 1249915 - Fix missing MOZ_COUNT_CTOR and some misc cleanup. r=karlt (d2f26cf971)
- Bug 1154183 part.1 Move shortcut/access key candidate list creators from nsContentUtils to WidgetKeyboardEvent r=smaug (40b0b11a5a)
- Bug 1154183 part.2 eKeyDown event should have charCode value of following keypress event r=smaug (28c1443ba3)
- Bug 1154183 part.3 Clean up some variable names in nsXBLWindowKeyHandler::WalkHandlersAndExecute() r=smaug (81e25023d8)
- Bug 1154183 part.4 Implement nsXBLWindowKeyHandler::GetElementForHandler() r=smaug (b5605d5c83)
- Bug 1154183 part.5 Make nsXBLWindowKeyHandler::GetElementForHandler() use early return style r=smaug (017467204f)
- Bug 1154183 part.6 Add nsXBLWindowKeyHandler::IsExecuteableElement() r=smaug (1fda349113)
- Bug 1154183 part.7 Don't dispatch preceding keydown events of reserved keypress events on content in the default event group r=smaug (15b9e8c9d2)
- Bug 1256589 part.6 Move the implementation of IsTrusted() from dom::Event to WidgetEvent r=smaug (ec79520fd3)
- Bug 1253044. Fix fall through of observer topics when other conditions aren't met in PresShell::Observe. r=dholbert (dcc36884aa)
- Bug 1157546 - Replace the image visibility API with a more general API that tracks visibility for any kind of frame. r=mstange (d6ea061614)
- Bug 1219296 - Factor out the algorithm that computes a scroll snap destination into a reusable form. r=kats (296cbe9e49)
- Bug 1254275 - Inspect the event queue to find out whether momentum events are following. r=kats (b2bb8a26b9)
- Bug 1219296 - Scroll snap directly in APZ instead of going through the main thread. r=kats (0a30b550f9)
- Bug 1219296 - Fix an include-what-you-use error. r=kats (4a128ae98e)
- Bug 1260588 - C++ APZ should only allow handoff to ancestor APZC r=botond (9856ab5160)
- Bug 1257269 - Panning up in a scrollable element should not hide the toolbar r=kats,jchen (1036ffc9e3)
- Bug 1219296 - Ship scroll snap information to the compositor. r=kats (0e920f02a1)
- Bug 1219296 - Move the layout.css.scroll-snap.proximity-threshold pref to gfxPrefs, so it can be queried on the compositor thread. r=kats (2e3e1ec16e)
- Bug 1219296 - Remove StartSmoothScroll()'s argument, which is no longer used. r=kats (12efcd9c79)
- Bug 1219296 - Light refactoring to how a smooth scroll is launched inside APZC. r=kats (ba6a9ed9a2)
- Bug 1219296 - Followup to fix stale code comments. r=me and DONTBUILD (fec5f65988)
- Bug 1257641 - Remove now-unused code for the lightweight scroll offset update message. r=botond (d449e45d6d)
- Bug 1236680 Part 1: Add new WinUtils function to Resolve moved Users folder. r=jimm (51d12f856c)
- Bug 1236680 Part 2: Resolve GMP path for moved Users folder. r=cpearce (e568217b78)
- Bug 1236680 Part 3: Add #ifs to include to fix bustage. r=me (40c38680ea)
- Bug 1240315: Add startup crash report annotation for AppInit_DLLs; r=jimm (aa2040baae)
- Bug 1253446 - patch 2 - Return the proper scaling factor when querying the primary screen on Windows. r=emk (9765e4f7ca)
- Bug 1251624 - patch 1 - The desktop to device scaling in WinUtils::MonitorFromRect should not depend on custom CSS pixel scaling (devPixelsPerPx setting). r=emk (788b4ad5db)
- Bug 1251624 - patch 2 - Check for scaling override (devPixelsPerPx setting) in nsScreenWin::GetDefaultCSSScaleFactor, for proper window positioning when a custom scale factor is used. r=emk (2843a3fe70)
- Bug 1222149 - delete unused fields from AsyncEncodeAndWriteIcon; r=roc clang-cl says these are unused, so let's delete them. (62cf7f8f47)
- Bug 1204809 - Notify (don't hang) third party windows when adding shortcut icon. r=jmathies (7e4058a0f8)
- Bug 1253566 - Deal with char16_t/wchar_t mismatch. r=aklotz (1c6cf160c7)
- Bug 1211941 - Let nsICacheStorage.openTruncate impl return an HTTP cache entry write handle, r=michal (6a5796fb93)
- Bug 1050613 - Make sure force-valid for HTTP cache entries is removed when entries are removed, r=michal (9efb91eefc)
- Bug 1248389 - Cache index causing CPU loops, r=honzab (175b5b27f2)
- Bug 1066970 - Show 'calculating' during HTTP cache cleaning process in preferences window, r=michal (db722000d8)
- Bug 1248958 - CacheIndex mRWBuf ownership too fragile, read-after-free, r=honzab (66ee3d1d0d)
- Bug 1248003 - Purge from HTTP cache memory pool only in reasonable intervals, r=michal (1cd6cb5983)
- Bug 1068674 - Don't turn off e10s if hardware acceleration is disabled. r=jimm (dfbef44278)
2024-04-18 11:14:32 +08:00

1528 lines
47 KiB
JavaScript

/* jshint moz: true, esnext: true */
/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this file,
* You can obtain one at http://mozilla.org/MPL/2.0/. */
"use strict";
const Cc = Components.classes;
const Ci = Components.interfaces;
const Cu = Components.utils;
const Cr = Components.results;
Cu.import("resource://gre/modules/AppConstants.jsm");
Cu.import("resource://gre/modules/Preferences.jsm");
Cu.import("resource://gre/modules/Promise.jsm");
Cu.import("resource://gre/modules/Services.jsm");
Cu.import("resource://gre/modules/Timer.jsm");
Cu.import("resource://gre/modules/XPCOMUtils.jsm");
const {PushDB} = Cu.import("resource://gre/modules/PushDB.jsm");
const {PushRecord} = Cu.import("resource://gre/modules/PushRecord.jsm");
const {
PushCrypto,
getCryptoParams,
} = Cu.import("resource://gre/modules/PushCrypto.jsm");
XPCOMUtils.defineLazyServiceGetter(this, "gDNSService",
"@mozilla.org/network/dns-service;1",
"nsIDNSService");
if (AppConstants.MOZ_B2G) {
XPCOMUtils.defineLazyServiceGetter(this, "gPowerManagerService",
"@mozilla.org/power/powermanagerservice;1",
"nsIPowerManagerService");
}
var threadManager = Cc["@mozilla.org/thread-manager;1"]
.getService(Ci.nsIThreadManager);
const kPUSHWSDB_DB_NAME = "pushapi";
const kPUSHWSDB_DB_VERSION = 5; // Change this if the IndexedDB format changes
const kPUSHWSDB_STORE_NAME = "pushapi";
const kUDP_WAKEUP_WS_STATUS_CODE = 4774; // WebSocket Close status code sent
// by server to signal that it can
// wake client up using UDP.
// Maps ack statuses, unsubscribe reasons, and delivery error reasons to codes
// included in request payloads.
const kACK_STATUS_TO_CODE = {
[Ci.nsIPushErrorReporter.ACK_DELIVERED]: 100,
[Ci.nsIPushErrorReporter.ACK_DECRYPTION_ERROR]: 101,
[Ci.nsIPushErrorReporter.ACK_NOT_DELIVERED]: 102,
};
const kUNREGISTER_REASON_TO_CODE = {
[Ci.nsIPushErrorReporter.UNSUBSCRIBE_MANUAL]: 200,
[Ci.nsIPushErrorReporter.UNSUBSCRIBE_QUOTA_EXCEEDED]: 201,
[Ci.nsIPushErrorReporter.UNSUBSCRIBE_PERMISSION_REVOKED]: 202,
};
const kDELIVERY_REASON_TO_CODE = {
[Ci.nsIPushErrorReporter.DELIVERY_UNCAUGHT_EXCEPTION]: 301,
[Ci.nsIPushErrorReporter.DELIVERY_UNHANDLED_REJECTION]: 302,
[Ci.nsIPushErrorReporter.DELIVERY_INTERNAL_ERROR]: 303,
};
const prefs = new Preferences("dom.push.");
this.EXPORTED_SYMBOLS = ["PushServiceWebSocket"];
XPCOMUtils.defineLazyGetter(this, "console", () => {
let {ConsoleAPI} = Cu.import("resource://gre/modules/Console.jsm", {});
return new ConsoleAPI({
maxLogLevelPref: "dom.push.loglevel",
prefix: "PushServiceWebSocket",
});
});
/**
* A proxy between the PushService and the WebSocket. The listener is used so
* that the PushService can silence messages from the WebSocket by setting
* PushWebSocketListener._pushService to null. This is required because
* a WebSocket can continue to send messages or errors after it has been
* closed but the PushService may not be interested in these. It's easier to
* stop listening than to have checks at specific points.
*/
var PushWebSocketListener = function(pushService) {
this._pushService = pushService;
};
PushWebSocketListener.prototype = {
onStart: function(context) {
if (!this._pushService) {
return;
}
this._pushService._wsOnStart(context);
},
onStop: function(context, statusCode) {
if (!this._pushService) {
return;
}
this._pushService._wsOnStop(context, statusCode);
},
onAcknowledge: function(context, size) {
// EMPTY
},
onBinaryMessageAvailable: function(context, message) {
// EMPTY
},
onMessageAvailable: function(context, message) {
if (!this._pushService) {
return;
}
this._pushService._wsOnMessageAvailable(context, message);
},
onServerClose: function(context, aStatusCode, aReason) {
if (!this._pushService) {
return;
}
this._pushService._wsOnServerClose(context, aStatusCode, aReason);
}
};
// websocket states
// websocket is off
const STATE_SHUT_DOWN = 0;
// Websocket has been opened on client side, waiting for successful open.
// (_wsOnStart)
const STATE_WAITING_FOR_WS_START = 1;
// Websocket opened, hello sent, waiting for server reply (_handleHelloReply).
const STATE_WAITING_FOR_HELLO = 2;
// Websocket operational, handshake completed, begin protocol messaging.
const STATE_READY = 3;
this.PushServiceWebSocket = {
_mainPushService: null,
_serverURI: null,
newPushDB: function() {
return new PushDB(kPUSHWSDB_DB_NAME,
kPUSHWSDB_DB_VERSION,
kPUSHWSDB_STORE_NAME,
"channelID",
PushRecordWebSocket);
},
serviceType: function() {
return "WebSocket";
},
disconnect: function() {
this._shutdownWS();
},
observe: function(aSubject, aTopic, aData) {
if (aTopic == "nsPref:changed" && aData == "dom.push.userAgentID") {
this._onUAIDChanged();
} else if (aTopic == "timer-callback") {
this._onTimerFired(aSubject);
}
},
/**
* Handles a UAID change. Unlike reconnects, we cancel all pending requests
* after disconnecting. Existing subscriptions stored in IndexedDB will be
* dropped on reconnect.
*/
_onUAIDChanged() {
console.debug("onUAIDChanged()");
this._shutdownWS();
this._startBackoffTimer();
},
/** Handles a ping, backoff, or request timeout timer event. */
_onTimerFired(timer) {
console.debug("onTimerFired()");
if (timer == this._pingTimer) {
this._sendPing();
return;
}
if (timer == this._backoffTimer) {
console.debug("onTimerFired: Reconnecting after backoff");
this._beginWSSetup();
return;
}
if (timer == this._requestTimeoutTimer) {
this._timeOutRequests();
return;
}
},
/**
* Sends a ping to the server. Bypasses the request queue, but starts the
* request timeout timer. If the socket is already closed, or the server
* does not respond within the timeout, the client will reconnect.
*/
_sendPing() {
console.debug("sendPing()");
this._startRequestTimeoutTimer();
try {
this._wsSendMessage({});
this._lastPingTime = Date.now();
} catch (e) {
console.debug("sendPing: Error sending ping", e);
this._reconnect();
}
},
/** Times out any pending requests. */
_timeOutRequests() {
console.debug("timeOutRequests()");
if (!this._hasPendingRequests()) {
// Cancel the repeating timer and exit early if we aren't waiting for
// pongs or requests.
this._requestTimeoutTimer.cancel();
return;
}
let now = Date.now();
// Set to true if at least one request timed out, or we're still waiting
// for a pong after the request timeout.
let requestTimedOut = false;
if (this._lastPingTime > 0 &&
now - this._lastPingTime > this._requestTimeout) {
console.debug("timeOutRequests: Did not receive pong in time");
requestTimedOut = true;
} else {
for (let [channelID, request] of this._registerRequests) {
let duration = now - request.ctime;
// If any of the registration requests time out, all the ones after it
// also made to fail, since we are going to be disconnecting the
// socket.
requestTimedOut |= duration > this._requestTimeout;
if (requestTimedOut) {
request.reject(new Error(
"Register request timed out for channel ID " + channelID));
this._registerRequests.delete(channelID);
}
}
}
// The most likely reason for a pong or registration request timing out is
// that the socket has disconnected. Best to reconnect.
if (requestTimedOut) {
this._reconnect();
}
},
validServerURI: function(serverURI) {
return serverURI.scheme == "ws" || serverURI.scheme == "wss";
},
get _UAID() {
return prefs.get("userAgentID");
},
set _UAID(newID) {
if (typeof(newID) !== "string") {
console.warn("Got invalid, non-string UAID", newID,
"Not updating userAgentID");
return;
}
console.debug("New _UAID", newID);
prefs.set("userAgentID", newID);
},
_ws: null,
_registerRequests: new Map(),
_currentState: STATE_SHUT_DOWN,
_requestTimeout: 0,
_requestTimeoutTimer: null,
_retryFailCount: 0,
/**
* According to the WS spec, servers should immediately close the underlying
* TCP connection after they close a WebSocket. This causes wsOnStop to be
* called with error NS_BASE_STREAM_CLOSED. Since the client has to keep the
* WebSocket up, it should try to reconnect. But if the server closes the
* WebSocket because it will wake up the client via UDP, then the client
* shouldn't re-establish the connection. If the server says that it will
* wake up the client over UDP, this is set to true in wsOnServerClose. It is
* checked in wsOnStop.
*/
_willBeWokenUpByUDP: false,
/**
* Holds if the adaptive ping is enabled. This is read on init().
* If adaptive ping is enabled, a new ping is calculed each time we receive
* a pong message, trying to maximize network resources while minimizing
* cellular signalling storms.
*/
_adaptiveEnabled: false,
/**
* This saves a flag about if we need to recalculate a new ping, based on:
* 1) the gap between the maximum working ping and the first ping that
* gives an error (timeout) OR
* 2) we have reached the pref of the maximum value we allow for a ping
* (dom.push.adaptive.upperLimit)
*/
_recalculatePing: true,
/**
* This map holds a (pingInterval, triedTimes) of each pingInterval tried.
* It is used to check if the pingInterval has been tested enough to know that
* is incorrect and is above the limit the network allow us to keep the
* connection open.
*/
_pingIntervalRetryTimes: {},
/**
* Holds the lastGoodPingInterval for our current connection.
*/
_lastGoodPingInterval: 0,
/**
* Maximum ping interval that we can reach.
*/
_upperLimit: 0,
/** Indicates whether the server supports Web Push-style message delivery. */
_dataEnabled: false,
/**
* The last time the client sent a ping to the server. If non-zero, keeps the
* request timeout timer active. Reset to zero when the server responds with
* a pong or pending messages.
*/
_lastPingTime: 0,
/**
* A one-shot timer used to ping the server, to avoid timing out idle
* connections. Reset to the ping interval on each incoming message.
*/
_pingTimer: null,
/** A one-shot timer fired after the reconnect backoff period. */
_backoffTimer: null,
/**
* Sends a message to the Push Server through an open websocket.
* typeof(msg) shall be an object
*/
_wsSendMessage: function(msg) {
if (!this._ws) {
console.warn("wsSendMessage: No WebSocket initialized.",
"Cannot send a message");
return;
}
msg = JSON.stringify(msg);
console.debug("wsSendMessage: Sending message", msg);
this._ws.sendMsg(msg);
},
init: function(options, mainPushService, serverURI) {
console.debug("init()");
this._mainPushService = mainPushService;
this._serverURI = serverURI;
// Override the default WebSocket factory function. The returned object
// must be null or satisfy the nsIWebSocketChannel interface. Used by
// the tests to provide a mock WebSocket implementation.
if (options.makeWebSocket) {
this._makeWebSocket = options.makeWebSocket;
}
// Override the default UDP socket factory function. The returned object
// must be null or satisfy the nsIUDPSocket interface. Used by the
// UDP tests.
if (options.makeUDPSocket) {
this._makeUDPSocket = options.makeUDPSocket;
}
this._networkInfo = options.networkInfo;
if (!this._networkInfo) {
this._networkInfo = PushNetworkInfo;
}
this._requestTimeout = prefs.get("requestTimeout");
this._adaptiveEnabled = prefs.get('adaptive.enabled');
this._upperLimit = prefs.get('adaptive.upperLimit');
return Promise.resolve();
},
_reconnect: function () {
console.debug("reconnect()");
this._shutdownWS(false);
this._startBackoffTimer();
},
_shutdownWS: function(shouldCancelPending = true) {
console.debug("shutdownWS()");
this._currentState = STATE_SHUT_DOWN;
this._willBeWokenUpByUDP = false;
prefs.ignore("userAgentID", this);
if (this._wsListener) {
this._wsListener._pushService = null;
}
try {
this._ws.close(0, null);
} catch (e) {}
this._ws = null;
this._lastPingTime = 0;
if (this._pingTimer) {
this._pingTimer.cancel();
}
if (shouldCancelPending) {
this._cancelRegisterRequests();
}
if (this._notifyRequestQueue) {
this._notifyRequestQueue();
this._notifyRequestQueue = null;
}
},
uninit: function() {
if (this._udpServer) {
this._udpServer.close();
this._udpServer = null;
}
// All pending requests (ideally none) are dropped at this point. We
// shouldn't have any applications performing registration/unregistration
// or receiving notifications.
this._shutdownWS();
if (this._backoffTimer) {
this._backoffTimer.cancel();
}
if (this._requestTimeoutTimer) {
this._requestTimeoutTimer.cancel();
}
this._mainPushService = null;
this._dataEnabled = false;
},
/**
* How retries work: The goal is to ensure websocket is always up on
* networks not supporting UDP. So the websocket should only be shutdown if
* onServerClose indicates UDP wakeup. If WS is closed due to socket error,
* _startBackoffTimer() is called. The retry timer is started and when
* it times out, beginWSSetup() is called again.
*
* If we are in the middle of a timeout (i.e. waiting), but
* a register/unregister is called, we don't want to wait around anymore.
* _sendRequest will automatically call beginWSSetup(), which will cancel the
* timer. In addition since the state will have changed, even if a pending
* timer event comes in (because the timer fired the event before it was
* cancelled), so the connection won't be reset.
*/
_startBackoffTimer() {
console.debug("startBackoffTimer()");
//Calculate new ping interval
this._calculateAdaptivePing(true /* wsWentDown */);
// Calculate new timeout, but cap it to pingInterval.
let retryTimeout = prefs.get("retryBaseInterval") *
Math.pow(2, this._retryFailCount);
retryTimeout = Math.min(retryTimeout, prefs.get("pingInterval"));
this._retryFailCount++;
console.debug("startBackoffTimer: Retry in", retryTimeout,
"Try number", this._retryFailCount);
if (!this._backoffTimer) {
this._backoffTimer = Cc["@mozilla.org/timer;1"]
.createInstance(Ci.nsITimer);
}
this._backoffTimer.init(this, retryTimeout, Ci.nsITimer.TYPE_ONE_SHOT);
},
/** Indicates whether we're waiting for pongs or requests. */
_hasPendingRequests() {
return this._lastPingTime > 0 || this._registerRequests.size > 0;
},
/**
* Starts the request timeout timer unless we're already waiting for a pong
* or register request.
*/
_startRequestTimeoutTimer() {
if (this._hasPendingRequests()) {
return;
}
if (!this._requestTimeoutTimer) {
this._requestTimeoutTimer = Cc["@mozilla.org/timer;1"]
.createInstance(Ci.nsITimer);
}
this._requestTimeoutTimer.init(this,
this._requestTimeout,
Ci.nsITimer.TYPE_REPEATING_SLACK);
},
/** Starts or resets the ping timer. */
_startPingTimer() {
if (!this._pingTimer) {
this._pingTimer = Cc["@mozilla.org/timer;1"]
.createInstance(Ci.nsITimer);
}
this._pingTimer.init(this, prefs.get("pingInterval"),
Ci.nsITimer.TYPE_ONE_SHOT);
},
/**
* We need to calculate a new ping based on:
* 1) Latest good ping
* 2) A safe gap between 1) and the calculated new ping (which is
* by default, 1 minute)
*
* This is for 3G networks, whose connections keepalives differ broadly,
* for example:
* 1) Movistar Spain: 29 minutes
* 2) VIVO Brazil: 5 minutes
* 3) Movistar Colombia: XXX minutes
*
* So a fixed ping is not good for us for two reasons:
* 1) We might lose the connection, so we need to reconnect again (wasting
* resources)
* 2) We use a lot of network signaling just for pinging.
*
* This algorithm tries to search the best value between a disconnection and a
* valid ping, to ensure better battery life and network resources usage.
*
* The value is saved in dom.push.pingInterval
* @param wsWentDown [Boolean] if the WebSocket was closed or it is still
* alive
*
*/
_calculateAdaptivePing: function(wsWentDown) {
console.debug("_calculateAdaptivePing()");
if (!this._adaptiveEnabled) {
console.debug("calculateAdaptivePing: Adaptive ping is disabled");
return;
}
if (this._retryFailCount > 0) {
console.warn("calculateAdaptivePing: Push has failed to connect to the",
"Push Server", this._retryFailCount, "times. Do not calculate a new",
"pingInterval now");
return;
}
if (!this._recalculatePing && !wsWentDown) {
console.debug("calculateAdaptivePing: We do not need to recalculate the",
"ping now, based on previous data");
return;
}
// Save actual state of the network
let ns = this._networkInfo.getNetworkInformation();
if (ns.ip) {
// mobile
console.debug("calculateAdaptivePing: mobile");
let oldNetwork = prefs.get('adaptive.mobile');
let newNetwork = 'mobile-' + ns.mcc + '-' + ns.mnc;
// Mobile networks differ, reset all intervals and pings
if (oldNetwork !== newNetwork) {
// Network differ, reset all values
console.debug("calculateAdaptivePing: Mobile networks differ. Old",
"network is", oldNetwork, "and new is", newNetwork);
prefs.set('adaptive.mobile', newNetwork);
//We reset the upper bound member
this._recalculatePing = true;
this._pingIntervalRetryTimes = {};
// Put default values
let defaultPing = prefs.get('pingInterval.default');
prefs.set('pingInterval', defaultPing);
this._lastGoodPingInterval = defaultPing;
} else {
// Mobile network is the same, let's just update things
prefs.set('pingInterval', prefs.get('pingInterval.mobile'));
this._lastGoodPingInterval = prefs.get('adaptive.lastGoodPingInterval.mobile');
}
} else {
// wifi
console.debug("calculateAdaptivePing: wifi");
prefs.set('pingInterval', prefs.get('pingInterval.wifi'));
this._lastGoodPingInterval = prefs.get('adaptive.lastGoodPingInterval.wifi');
}
let nextPingInterval;
let lastTriedPingInterval = prefs.get('pingInterval');
if (wsWentDown) {
console.debug("calculateAdaptivePing: The WebSocket was disconnected.",
"Calculating next ping");
// If we have not tried this pingInterval yet, initialize
this._pingIntervalRetryTimes[lastTriedPingInterval] =
(this._pingIntervalRetryTimes[lastTriedPingInterval] || 0) + 1;
// Try the pingInterval at least 3 times, just to be sure that the
// calculated interval is not valid.
if (this._pingIntervalRetryTimes[lastTriedPingInterval] < 2) {
console.debug("calculateAdaptivePing: pingInterval=",
lastTriedPingInterval, "tried only",
this._pingIntervalRetryTimes[lastTriedPingInterval], "times");
return;
}
// Latest ping was invalid, we need to lower the limit to limit / 2
nextPingInterval = Math.floor(lastTriedPingInterval / 2);
// If the new ping interval is close to the last good one, we are near
// optimum, so stop calculating.
if (nextPingInterval - this._lastGoodPingInterval <
prefs.get('adaptive.gap')) {
console.debug("calculateAdaptivePing: We have reached the gap, we",
"have finished the calculation. nextPingInterval=", nextPingInterval,
"lastGoodPing=", this._lastGoodPingInterval);
nextPingInterval = this._lastGoodPingInterval;
this._recalculatePing = false;
} else {
console.debug("calculateAdaptivePing: We need to calculate next time");
this._recalculatePing = true;
}
} else {
console.debug("calculateAdaptivePing: The WebSocket is still up");
this._lastGoodPingInterval = lastTriedPingInterval;
nextPingInterval = Math.floor(lastTriedPingInterval * 1.5);
}
// Check if we have reached the upper limit
if (this._upperLimit < nextPingInterval) {
console.debug("calculateAdaptivePing: Next ping will be bigger than the",
"configured upper limit, capping interval");
this._recalculatePing = false;
this._lastGoodPingInterval = lastTriedPingInterval;
nextPingInterval = lastTriedPingInterval;
}
console.debug("calculateAdaptivePing: Setting the pingInterval to",
nextPingInterval);
prefs.set('pingInterval', nextPingInterval);
//Save values for our current network
if (ns.ip) {
prefs.set('pingInterval.mobile', nextPingInterval);
prefs.set('adaptive.lastGoodPingInterval.mobile',
this._lastGoodPingInterval);
} else {
prefs.set('pingInterval.wifi', nextPingInterval);
prefs.set('adaptive.lastGoodPingInterval.wifi',
this._lastGoodPingInterval);
}
},
_makeWebSocket: function(uri) {
if (!prefs.get("connection.enabled")) {
console.warn("makeWebSocket: connection.enabled is not set to true.",
"Aborting.");
return null;
}
if (Services.io.offline) {
console.warn("makeWebSocket: Network is offline.");
return null;
}
let socket = Cc["@mozilla.org/network/protocol;1?name=wss"]
.createInstance(Ci.nsIWebSocketChannel);
socket.initLoadInfo(null, // aLoadingNode
Services.scriptSecurityManager.getSystemPrincipal(),
null, // aTriggeringPrincipal
Ci.nsILoadInfo.SEC_NORMAL,
Ci.nsIContentPolicy.TYPE_WEBSOCKET);
return socket;
},
_beginWSSetup: function() {
console.debug("beginWSSetup()");
if (this._currentState != STATE_SHUT_DOWN) {
console.error("_beginWSSetup: Not in shutdown state! Current state",
this._currentState);
return;
}
// Stop any pending reconnects scheduled for the near future.
if (this._backoffTimer) {
this._backoffTimer.cancel();
}
let uri = this._serverURI;
if (!uri) {
return;
}
let socket = this._makeWebSocket(uri);
if (!socket) {
return;
}
this._ws = socket.QueryInterface(Ci.nsIWebSocketChannel);
console.debug("beginWSSetup: Connecting to", uri.spec);
this._wsListener = new PushWebSocketListener(this);
this._ws.protocol = "push-notification";
try {
// Grab a wakelock before we open the socket to ensure we don't go to
// sleep before connection the is opened.
this._ws.asyncOpen(uri, uri.spec, 0, this._wsListener, null);
this._acquireWakeLock();
this._currentState = STATE_WAITING_FOR_WS_START;
} catch(e) {
console.error("beginWSSetup: Error opening websocket.",
"asyncOpen failed", e);
this._reconnect();
}
},
connect: function(records) {
console.debug("connect()");
// Check to see if we need to do anything.
if (records.length > 0) {
this._beginWSSetup();
}
},
isConnected: function() {
return !!this._ws;
},
_acquireWakeLock: function() {
if (!AppConstants.MOZ_B2G) {
return;
}
// Disable the wake lock on non-B2G platforms to work around bug 1154492.
if (!this._socketWakeLock) {
console.debug("acquireWakeLock: Acquiring Socket Wakelock");
this._socketWakeLock = gPowerManagerService.newWakeLock("cpu");
}
if (!this._socketWakeLockTimer) {
console.debug("acquireWakeLock: Creating Socket WakeLock Timer");
this._socketWakeLockTimer = Cc["@mozilla.org/timer;1"]
.createInstance(Ci.nsITimer);
}
console.debug("acquireWakeLock: Setting Socket WakeLock Timer");
this._socketWakeLockTimer
.initWithCallback(this._releaseWakeLock.bind(this),
// Allow the same time for socket setup as we do for
// requests after the setup. Fudge it a bit since
// timers can be a little off and we don't want to go
// to sleep just as the socket connected.
this._requestTimeout + 1000,
Ci.nsITimer.TYPE_ONE_SHOT);
},
_releaseWakeLock: function() {
if (!AppConstants.MOZ_B2G) {
return;
}
console.debug("releaseWakeLock: Releasing Socket WakeLock");
if (this._socketWakeLockTimer) {
this._socketWakeLockTimer.cancel();
}
if (this._socketWakeLock) {
this._socketWakeLock.unlock();
this._socketWakeLock = null;
}
},
/**
* Protocol handler invoked by server message.
*/
_handleHelloReply: function(reply) {
console.debug("handleHelloReply()");
if (this._currentState != STATE_WAITING_FOR_HELLO) {
console.error("handleHelloReply: Unexpected state", this._currentState,
"(expected STATE_WAITING_FOR_HELLO)");
this._shutdownWS();
return;
}
if (typeof reply.uaid !== "string") {
console.error("handleHelloReply: Received invalid UAID", reply.uaid);
this._shutdownWS();
return;
}
if (reply.uaid === "") {
console.error("handleHelloReply: Received empty UAID");
this._shutdownWS();
return;
}
// To avoid sticking extra large values sent by an evil server into prefs.
if (reply.uaid.length > 128) {
console.error("handleHelloReply: UAID received from server was too long",
reply.uaid);
this._shutdownWS();
return;
}
let sendRequests = () => {
if (this._notifyRequestQueue) {
this._notifyRequestQueue();
this._notifyRequestQueue = null;
}
this._sendRegisterRequests();
};
function finishHandshake() {
this._UAID = reply.uaid;
this._currentState = STATE_READY;
prefs.observe("userAgentID", this);
this._dataEnabled = !!reply.use_webpush;
if (this._dataEnabled) {
this._mainPushService.getAllUnexpired().then(records =>
Promise.all(records.map(record =>
this._mainPushService.ensureCrypto(record).catch(error => {
console.error("finishHandshake: Error updating record",
record.keyID, error);
})
))
).then(sendRequests);
} else {
sendRequests();
}
}
// By this point we've got a UAID from the server that we are ready to
// accept.
//
// We unconditionally drop all existing registrations and notify service
// workers if we receive a new UAID. This ensures we expunge all stale
// registrations if the `userAgentID` pref is reset.
if (this._UAID != reply.uaid) {
console.debug("handleHelloReply: Received new UAID");
this._mainPushService.dropUnexpiredRegistrations()
.then(finishHandshake.bind(this));
return;
}
// otherwise we are good to go
finishHandshake.bind(this)();
},
/**
* Protocol handler invoked by server message.
*/
_handleRegisterReply: function(reply) {
console.debug("handleRegisterReply()");
if (typeof reply.channelID !== "string" ||
!this._registerRequests.has(reply.channelID)) {
return;
}
let tmp = this._registerRequests.get(reply.channelID);
this._registerRequests.delete(reply.channelID);
if (!this._hasPendingRequests()) {
this._requestTimeoutTimer.cancel();
}
if (reply.status == 200) {
try {
Services.io.newURI(reply.pushEndpoint, null, null);
}
catch (e) {
tmp.reject(new Error("Invalid push endpoint: " + reply.pushEndpoint));
return;
}
let record = new PushRecordWebSocket({
channelID: reply.channelID,
pushEndpoint: reply.pushEndpoint,
scope: tmp.record.scope,
originAttributes: tmp.record.originAttributes,
version: null,
systemRecord: tmp.record.systemRecord,
ctime: Date.now(),
});
Services.telemetry.getHistogramById("PUSH_API_SUBSCRIBE_WS_TIME").add(Date.now() - tmp.ctime);
tmp.resolve(record);
} else {
console.error("handleRegisterReply: Unexpected server response", reply);
tmp.reject(new Error("Wrong status code for register reply: " +
reply.status));
}
},
_handleDataUpdate: function(update) {
let promise;
if (typeof update.channelID != "string") {
console.warn("handleDataUpdate: Discarding update without channel ID",
update);
return;
}
if (typeof update.data != "string") {
promise = this._mainPushService.receivedPushMessage(
update.channelID,
update.version,
null,
null,
record => record
);
} else {
let params = getCryptoParams(update.headers);
if (params) {
let message = ChromeUtils.base64URLDecode(update.data, {
// The Push server may append padding.
padding: "ignore",
});
promise = this._mainPushService.receivedPushMessage(
update.channelID,
update.version,
message,
params,
record => record
);
} else {
promise = Promise.reject(new Error("Invalid crypto headers"));
}
}
promise.then(status => {
this._sendAck(update.channelID, update.version, status);
}, err => {
console.error("handleDataUpdate: Error delivering message", update, err);
this._sendAck(update.channelID, update.version,
Ci.nsIPushErrorReporter.ACK_DECRYPTION_ERROR);
}).catch(err => {
console.error("handleDataUpdate: Error acknowledging message", update,
err);
});
},
/**
* Protocol handler invoked by server message.
*/
_handleNotificationReply: function(reply) {
console.debug("handleNotificationReply()");
if (this._dataEnabled) {
this._handleDataUpdate(reply);
return;
}
if (typeof reply.updates !== 'object') {
console.warn("handleNotificationReply: Missing updates", reply.updates);
return;
}
console.debug("handleNotificationReply: Got updates", reply.updates);
for (let i = 0; i < reply.updates.length; i++) {
let update = reply.updates[i];
console.debug("handleNotificationReply: Handling update", update);
if (typeof update.channelID !== "string") {
console.debug("handleNotificationReply: Invalid update at index",
i, update);
continue;
}
if (update.version === undefined) {
console.debug("handleNotificationReply: Missing version", update);
continue;
}
let version = update.version;
if (typeof version === "string") {
version = parseInt(version, 10);
}
if (typeof version === "number" && version >= 0) {
// FIXME(nsm): this relies on app update notification being infallible!
// eventually fix this
this._receivedUpdate(update.channelID, version);
}
}
},
reportDeliveryError(messageID, reason) {
console.debug("reportDeliveryError()");
let code = kDELIVERY_REASON_TO_CODE[reason];
if (!code) {
throw new Error('Invalid delivery error reason');
}
let data = {messageType: 'nack',
version: messageID,
code: code};
this._queueRequest(data);
},
_sendAck(channelID, version, status) {
console.debug("sendAck()");
let code = kACK_STATUS_TO_CODE[status];
if (!code) {
throw new Error('Invalid ack status');
}
let data = {messageType: 'ack',
updates: [{channelID: channelID,
version: version,
code: code}]};
this._queueRequest(data);
},
_generateID: function() {
let uuidGenerator = Cc["@mozilla.org/uuid-generator;1"]
.getService(Ci.nsIUUIDGenerator);
// generateUUID() gives a UUID surrounded by {...}, slice them off.
return uuidGenerator.generateUUID().toString().slice(1, -1);
},
register(record) {
console.debug("register() ", record);
// start the timer since we now have at least one request
this._startRequestTimeoutTimer();
let data = {channelID: this._generateID(),
messageType: "register"};
return new Promise((resolve, reject) => {
this._registerRequests.set(data.channelID, {
record: record,
resolve: resolve,
reject: reject,
ctime: Date.now(),
});
this._queueRequest(data);
}).then(record => {
if (!this._dataEnabled) {
return record;
}
return PushCrypto.generateKeys()
.then(([publicKey, privateKey]) => {
record.p256dhPublicKey = publicKey;
record.p256dhPrivateKey = privateKey;
record.authenticationSecret = PushCrypto.generateAuthenticationSecret();
return record;
});
});
},
unregister(record, reason) {
console.debug("unregister() ", record, reason);
let code = kUNREGISTER_REASON_TO_CODE[reason];
if (!code) {
return Promise.reject(new Error('Invalid unregister reason'));
}
let data = {channelID: record.channelID,
messageType: "unregister",
code: code};
this._queueRequest(data);
return Promise.resolve();
},
_queueStart: Promise.resolve(),
_notifyRequestQueue: null,
_queue: null,
_enqueue: function(op) {
console.debug("enqueue()");
if (!this._queue) {
this._queue = this._queueStart;
}
this._queue = this._queue
.then(op)
.catch(_ => {});
},
_send(data) {
if (this._currentState == STATE_READY) {
if (data.messageType != "register" ||
this._registerRequests.has(data.channelID)) {
// check if request has not been cancelled
this._wsSendMessage(data);
}
}
},
_sendRegisterRequests() {
this._enqueue(_ => {
for (let channelID of this._registerRequests.keys()) {
this._send({
messageType: "register",
channelID: channelID,
});
}
});
},
_queueRequest(data) {
if (data.messageType != "register") {
if (this._currentState != STATE_READY && !this._notifyRequestQueue) {
let promise = new Promise((resolve, reject) => {
this._notifyRequestQueue = resolve;
});
this._enqueue(_ => promise);
}
this._enqueue(_ => this._send(data));
} else if (this._currentState == STATE_READY) {
this._send(data);
}
if (!this._ws) {
// This will end up calling notifyRequestQueue().
this._beginWSSetup();
// If beginWSSetup does not succeed to make ws, notifyRequestQueue will
// not be call.
if (!this._ws && this._notifyRequestQueue) {
this._notifyRequestQueue();
this._notifyRequestQueue = null;
}
}
},
_receivedUpdate: function(aChannelID, aLatestVersion) {
console.debug("receivedUpdate: Updating", aChannelID, "->", aLatestVersion);
this._mainPushService.receivedPushMessage(aChannelID, "", null, null, record => {
if (record.version === null ||
record.version < aLatestVersion) {
console.debug("receivedUpdate: Version changed for", aChannelID,
aLatestVersion);
record.version = aLatestVersion;
return record;
}
console.debug("receivedUpdate: No significant version change for",
aChannelID, aLatestVersion);
return null;
}).then(status => {
this._sendAck(aChannelID, aLatestVersion, status);
}).catch(err => {
console.error("receivedUpdate: Error acknowledging message", aChannelID,
aLatestVersion, err);
});
},
// begin Push protocol handshake
_wsOnStart: function(context) {
console.debug("wsOnStart()");
this._releaseWakeLock();
if (this._currentState != STATE_WAITING_FOR_WS_START) {
console.error("wsOnStart: NOT in STATE_WAITING_FOR_WS_START. Current",
"state", this._currentState, "Skipping");
return;
}
let data = {
messageType: "hello",
use_webpush: true,
};
if (this._UAID) {
data.uaid = this._UAID;
}
this._networkInfo.getNetworkState((networkState) => {
if (networkState.ip) {
// Opening an available UDP port.
this._listenForUDPWakeup();
// Host-port is apparently a thing.
data.wakeup_hostport = {
ip: networkState.ip,
port: this._udpServer && this._udpServer.port
};
data.mobilenetwork = {
mcc: networkState.mcc,
mnc: networkState.mnc,
netid: networkState.netid
};
}
this._wsSendMessage(data);
this._currentState = STATE_WAITING_FOR_HELLO;
});
},
/**
* This statusCode is not the websocket protocol status code, but the TCP
* connection close status code.
*
* If we do not explicitly call ws.close() then statusCode is always
* NS_BASE_STREAM_CLOSED, even on a successful close.
*/
_wsOnStop: function(context, statusCode) {
console.debug("wsOnStop()");
this._releaseWakeLock();
if (statusCode != Cr.NS_OK &&
!(statusCode == Cr.NS_BASE_STREAM_CLOSED && this._willBeWokenUpByUDP)) {
console.debug("wsOnStop: Socket error", statusCode);
this._reconnect();
return;
}
this._shutdownWS();
},
_wsOnMessageAvailable: function(context, message) {
console.debug("wsOnMessageAvailable()", message);
// Clearing the last ping time indicates we're no longer waiting for a pong.
this._lastPingTime = 0;
let reply;
try {
reply = JSON.parse(message);
} catch(e) {
console.warn("wsOnMessageAvailable: Invalid JSON", message, e);
return;
}
// If we receive a message, we know the connection succeeded. Reset the
// connection attempt and ping interval counters.
this._retryFailCount = 0;
this._pingIntervalRetryTimes = {};
let doNotHandle = false;
if ((message === '{}') ||
(reply.messageType === undefined) ||
(reply.messageType === "ping") ||
(typeof reply.messageType != "string")) {
console.debug("wsOnMessageAvailable: Pong received");
this._calculateAdaptivePing(false);
doNotHandle = true;
}
// Reset the ping timer. Note: This path is executed at every step of the
// handshake, so this timer does not need to be set explicitly at startup.
this._startPingTimer();
// If it is a ping, do not handle the message.
if (doNotHandle) {
return;
}
// A whitelist of protocol handlers. Add to these if new messages are added
// in the protocol.
let handlers = ["Hello", "Register", "Notification"];
// Build up the handler name to call from messageType.
// e.g. messageType == "register" -> _handleRegisterReply.
let handlerName = reply.messageType[0].toUpperCase() +
reply.messageType.slice(1).toLowerCase();
if (handlers.indexOf(handlerName) == -1) {
console.warn("wsOnMessageAvailable: No whitelisted handler", handlerName,
"for message", reply.messageType);
return;
}
let handler = "_handle" + handlerName + "Reply";
if (typeof this[handler] !== "function") {
console.warn("wsOnMessageAvailable: Handler", handler,
"whitelisted but not implemented");
return;
}
this[handler](reply);
},
/**
* The websocket should never be closed. Since we don't call ws.close(),
* _wsOnStop() receives error code NS_BASE_STREAM_CLOSED (see comment in that
* function), which calls reconnect and re-establishes the WebSocket
* connection.
*
* If the server said it'll use UDP for wakeup, we set _willBeWokenUpByUDP
* and stop reconnecting in _wsOnStop().
*/
_wsOnServerClose: function(context, aStatusCode, aReason) {
console.debug("wsOnServerClose()", aStatusCode, aReason);
// Switch over to UDP.
if (aStatusCode == kUDP_WAKEUP_WS_STATUS_CODE) {
console.debug("wsOnServerClose: Server closed with promise to wake up");
this._willBeWokenUpByUDP = true;
// TODO: there should be no pending requests
}
},
/**
* Rejects all pending register requests with errors.
*/
_cancelRegisterRequests: function() {
for (let request of this._registerRequests.values()) {
request.reject(new Error("Register request aborted"));
}
this._registerRequests.clear();
},
_makeUDPSocket: function() {
return Cc["@mozilla.org/network/udp-socket;1"]
.createInstance(Ci.nsIUDPSocket);
},
/**
* This method should be called only if the device is on a mobile network!
*/
_listenForUDPWakeup: function() {
console.debug("listenForUDPWakeup()");
if (this._udpServer) {
console.warn("listenForUDPWakeup: UDP Server already running");
return;
}
if (!prefs.get("udp.wakeupEnabled")) {
console.debug("listenForUDPWakeup: UDP support disabled");
return;
}
let socket = this._makeUDPSocket();
if (!socket) {
return;
}
this._udpServer = socket.QueryInterface(Ci.nsIUDPSocket);
this._udpServer.init(-1, false, Services.scriptSecurityManager.getSystemPrincipal());
this._udpServer.asyncListen(this);
console.debug("listenForUDPWakeup: Listening on", this._udpServer.port);
return this._udpServer.port;
},
/**
* Called by UDP Server Socket. As soon as a ping is recieved via UDP,
* reconnect the WebSocket and get the actual data.
*/
onPacketReceived: function(aServ, aMessage) {
console.debug("onPacketReceived: Recv UDP datagram on port",
this._udpServer.port);
this._beginWSSetup();
},
/**
* Called by UDP Server Socket if the socket was closed for some reason.
*
* If this happens, we reconnect the WebSocket to not miss out on
* notifications.
*/
onStopListening: function(aServ, aStatus) {
console.debug("onStopListening: UDP Server socket was shutdown. Status",
aStatus);
this._udpServer = undefined;
this._beginWSSetup();
},
};
var PushNetworkInfo = {
/**
* Returns information about MCC-MNC and the IP of the current connection.
*/
getNetworkInformation: function() {
console.debug("PushNetworkInfo: getNetworkInformation()");
try {
if (!prefs.get("udp.wakeupEnabled")) {
console.debug("getNetworkInformation: UDP support disabled, we do not",
"send any carrier info");
throw new Error("UDP disabled");
}
let nm = Cc["@mozilla.org/network/manager;1"]
.getService(Ci.nsINetworkManager);
if (nm.activeNetworkInfo &&
nm.activeNetworkInfo.type == Ci.nsINetworkInfo.NETWORK_TYPE_MOBILE) {
let iccService = Cc["@mozilla.org/icc/iccservice;1"]
.getService(Ci.nsIIccService);
// TODO: Bug 927721 - PushService for multi-sim
// In Multi-sim, there is more than one client in iccService. Each
// client represents a icc handle. To maintain backward compatibility
// with single sim, we always use client 0 for now. Adding support
// for multiple sim will be addressed in bug 927721, if needed.
let clientId = 0;
let icc = iccService.getIccByServiceId(clientId);
let iccInfo = icc && icc.iccInfo;
if (iccInfo) {
console.debug("getNetworkInformation: Running on mobile data");
let ips = {};
let prefixLengths = {};
nm.activeNetworkInfo.getAddresses(ips, prefixLengths);
return {
mcc: iccInfo.mcc,
mnc: iccInfo.mnc,
ip: ips.value[0]
};
}
}
} catch (e) {
console.error("getNetworkInformation: Error recovering mobile network",
"information", e);
}
console.debug("getNetworkInformation: Running on wifi");
return {
mcc: 0,
mnc: 0,
ip: undefined
};
},
/**
* Get mobile network information to decide if the client is capable of being
* woken up by UDP (which currently just means having an mcc and mnc along
* with an IP, and optionally a netid).
*/
getNetworkState: function(callback) {
console.debug("PushNetworkInfo: getNetworkState()");
if (typeof callback !== 'function') {
throw new Error("No callback method. Aborting push agent !");
}
var networkInfo = this.getNetworkInformation();
if (networkInfo.ip) {
this._getMobileNetworkId(networkInfo, function(netid) {
console.debug("getNetworkState: Recovered netID", netid);
callback({
mcc: networkInfo.mcc,
mnc: networkInfo.mnc,
ip: networkInfo.ip,
netid: netid
});
});
} else {
callback(networkInfo);
}
},
/*
* Get the mobile network ID (netid)
*
* @param networkInfo
* Network information object { mcc, mnc, ip, port }
* @param callback
* Callback function to invoke with the netid or null if not found
*/
_getMobileNetworkId: function(networkInfo, callback) {
console.debug("PushNetworkInfo: getMobileNetworkId()");
if (typeof callback !== 'function') {
return;
}
function queryDNSForDomain(domain) {
console.debug("queryDNSForDomain: Querying DNS for", domain);
let netIDDNSListener = {
onLookupComplete: function(aRequest, aRecord, aStatus) {
if (aRecord) {
let netid = aRecord.getNextAddrAsString();
console.debug("queryDNSForDomain: NetID found", netid);
callback(netid);
} else {
console.debug("queryDNSForDomain: NetID not found");
callback(null);
}
}
};
gDNSService.asyncResolve(domain, 0, netIDDNSListener,
threadManager.currentThread);
return [];
}
console.debug("getMobileNetworkId: Getting mobile network ID");
let netidAddress = "wakeup.mnc" + ("00" + networkInfo.mnc).slice(-3) +
".mcc" + ("00" + networkInfo.mcc).slice(-3) + ".3gppnetwork.org";
queryDNSForDomain(netidAddress, callback);
}
};
function PushRecordWebSocket(record) {
PushRecord.call(this, record);
this.channelID = record.channelID;
this.version = record.version;
}
PushRecordWebSocket.prototype = Object.create(PushRecord.prototype, {
keyID: {
get() {
return this.channelID;
},
},
});
PushRecordWebSocket.prototype.toSubscription = function() {
let subscription = PushRecord.prototype.toSubscription.call(this);
subscription.version = this.version;
return subscription;
};