mirror of
https://github.com/roytam1/palemoon27.git
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cbd579ebc8
- backport of Bug 1188696 - Remove the XPCOM dependencies in nsRefPtr.h (6c2860799) - backport of Bug 1188696 - Hoist nsRefPtr.h into MFBT (e892acb58) - Backport of Bug 1138967 - Part 3: Add D3D11 YCbCr texture clients and upload on the client side (2e4218167) - Bug 1038536 - Flatten image/src/ directory (3adb2d635) - Bug 1038536 - Flatten image/public/ directory (22329f3b4) - Bug 1038536 - Flatten image/decoders/icon/qt/public/ directory. (7b5b8b2af) - Bug 1038536 - Update header guard after flatten image/build (20e1614ac) - Bug 1116905 - part 2 - add MakeAndAddRef helper function to facilitate constructing TemporaryRef (9c85f45a0) - update (ab2c6eccf) - Bug 1139781 - Implement VideoPlaybackQuality for MediaCodecReader. (1a7c6c0a7) - Bug 1138825 - Fix the crash at mAudioPromise: call decode audio data when the audio queue is empty and check the mAudioPromise is empty or not. (3f5d3a1c5) - Bug 875247 - Add support for DXVA2 via D3D11 (2ca491206) - Bug 1145513 - Upload YCbCr image data on the client side when using d3d9 layers. (50f7a69fa) - Bug 1053563 - Use a static create function to replace InitWith for TextureClient. (dd1c8fc89) - Bug 1145764 - Add some default-disabled logging to TextureClientPool (1cfc0d1b9) - Bug 1120780 - Fallback on lock_ycbcr when ColorConvertor fails (3a9b893f0) - Bug 1161815: Use a single ID2D1SolidColorBrush per DrawTarget. (a70b72ef6) - Bug 1160485 - remove implicit conversion from RefPtr<T> to TemporaryR…ef<T>; (e6e6224c5) - Bug 1116905 - part 3 - remove dependence on implicit conversion from T* to TemporaryRef<T>, gfx changes; (f71d3ffa8) - Bug 1116905 - part 1 - remove dependence on implicit conversion from T* to TemporaryRef<T>, non-gfx changes; (f66714955) - implement Event.srcElement as alias (6c1ee1c6d) - 1116905 - part 4 - remove implicit conversion from non-nullptr T* to TemporaryRef<T> (f94c680f9) - Bug 1031152 - Define a JS public API for working with SavedFrame instances (2aa41721a) - Update TLD's from ESR 60 (b9dbe0ca3) with some changes to fix building, reported to upstream: - https://github.com/wicknix/Arctic-Fox/commit/2e421816773b6a57502907ab22c285d994d8b024#r31893045 - https://github.com/wicknix/Arctic-Fox/commit/50f7a69fa9a36634aef1ae5a221415ca98284435#r31892913 - https://github.com/wicknix/Arctic-Fox/commit/f667149556ae0e64c9dbce08836bb5d957db2464#r31892928
59 lines
2.1 KiB
Plaintext
59 lines
2.1 KiB
Plaintext
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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#include "nsISupports.idl"
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interface imgIRequest;
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%{C++
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#include "nsRect.h"
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%}
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[ptr] native nsIntRect(nsIntRect);
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[scriptable, builtinclass, uuid(03da5641-a333-454a-a859-036d0bb683b7)]
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interface imgINotificationObserver : nsISupports
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{
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// GetWidth() and GetHeight() can now be used to retrieve the size of the
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// image.
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const long SIZE_AVAILABLE = 1;
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// A region of the image (indicated by the |aRect| argument to |notify|) has
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// changed, and needs to be redrawn. This is triggered both for incremental
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// rendering as the image gets decoded and for changes due to animation.
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const long FRAME_UPDATE = 2;
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// The first frame of the image is now decoded and ready to draw.
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const long FRAME_COMPLETE = 3;
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// The entire image has been loaded. That doesn't mean that it has been
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// decoded, but it does mean that imgIContainer::Draw is guaranteed to succeed
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// (modulo decode errors, at least) if you specify FLAG_SYNC_DECODE.
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const long LOAD_COMPLETE = 4;
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// The entire image has been decoded.
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const long DECODE_COMPLETE = 5;
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// The decoded version of the image has been discarded. Content should never
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// change as a result of this notification - discarding is an implementation
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// detail. This notification should normally only be observed by tests.
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const long DISCARD = 6;
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// The image was drawn without being locked. This notification is part of the
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// image locking mechanism that prevents visible images from being discarded;
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// generally only image locking code needs to observe it.
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const long UNLOCKED_DRAW = 7;
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// The image is animated.
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const long IS_ANIMATED = 8;
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// The image is transparent.
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const long HAS_TRANSPARENCY = 9;
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[noscript] void notify(in imgIRequest aProxy, in long aType,
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[const] in nsIntRect aRect);
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};
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