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- Bug 1208661 - Make ContentClient dumping play nicely with HTML dumping. r=BenWa (18b2c4a11b) - Bug 1204895 - Add fence handling to AutoRemoveTexture on gonk r=nical (d1f21e0210) - Bug 1208661 - Support dumping client-side layer textures without compression. r=BenWa (22ee0a45b5) - Bug 1206915 - Avoid reordering of different parts of paint dump output. r=mattwoodrow (0c7d46bca1) - Bug 1208661 - Do not assume that PaintRoot()'s contributions to the HTML paint dump will all be inside a <script> tag. r=BenWa (5917d13001) - Bug 1203992 - Distinguish between SingleTiledContentClient and MultiTiledContentClient in the layer tree dump. r=nical (70955c53cc) - Bug 1207590 - Don't use SingleTiledContentClient for layers that are larger than the maximum texture size. r=mattwoodrow (dd2a094297) - Bug 1201541 - Use SingleTiledContentClient for non-scrollable layers on Android r=mattwoodrow (6010b5080d) - missing of Bug 1161662 - Exclude post scale from layer.GetTransform(). r=roc (a3c92f89ae) - Bug 1172537 - Make the warning: "Tiled PaintedLayer with no scrollable container ancestor" occur only on actual b2g phones. r=nical (d604c9e9da) - Bug 1204597 - Use Move constructor for opaque region in FrameLayerBuilder instead of copying. r=jrmuizel (26bf99c0fb) - Bug 1201541 - Add a pref for disabling single tile layers r=mattwoodrow (e3170f8f4c) - Bug 1172719 - Fix SharedSurface fence handling on gonk r=jgilbert,nical (9fdf5fef4f) - Support all blend modes in the basic compositor. (bug 1203829 part 1, r=mattwoodrow) (ac9eeca118) - Compile shaders with newer fxc. (bug 1203829 part 2, r=mattwoodrow) (3fd4acc1ec) - Refactor shader initialization in CompositorD3D11. (bug 1203829 part 3, r=mattwoodrow) (a5e79828ad) - Handle screen and multiply blend modes in the D3D11 compositor. (bug 1203829 part 4, r=mattwoodrow) (b20c4af7fc) - Bug 1173107: Add hexa() around various hr logging. r=jrmuizel a=KWierso (76d6d27ff9) - Get the sync texture's sync handle during compositor initialization, where it can be made to fail gracefully. (bug 1207665 part 3, r=bas) (98d15069a0) - Log initialization failures in CompositorD3D11.cpp. (bug 1211109 part 1, r=mattwoodrow) (211725e4ce) - Don't use Direct2D if CompositorD3D11::Initialize fails. (bug 1208638, r=jrmuizel) (17a119bc1a) - Bug 1143653 - Typo fix in a variable name. r=me (469e89d0b6) - Remove the static compositor backend variable. (bug 1211109 part 2, r=mattwoodrow) (3b7dcb9a7c) - Allow top-level window changes to the remembered compositor type. (bug 1211109 part 3, r=mattwoodrow) (9309cdfd0f) - Remove ISurfaceAllocator::GetCompositorBackend. (bug 1211109 part 4, r=mattwoodrow) (2928f757c8) - Bug 1143653 - Backout part of the initial patch because of crashes. (33637851d4) - missing bit of 687388 (19770529ef) - Bug 1208071 - Ensure that only valid texture actors are added to ImageBridge tarnsactions. r=sotaro (23bef4f601) - Bug 1197534 - Send RecycleTexture messages from the ImageBridge thread. r=sotaro (7249beb404)
This directory contains common Python code. The basic rule is that if Python code is cross-module (that's "module" in the Mozilla meaning - as in "module ownership") and is MPL-compatible, it should go here. What should not go here: * Python that is not MPL-compatible (see other-licenses/) * Python that has good reason to remain close to its "owning" (Mozilla) module (e.g. it is only being consumed from there). Historical information can be found at https://bugzilla.mozilla.org/show_bug.cgi?id=775243 ## pyyaml | pystache Used in taskcluster related mach commands to update download from github and remove .git and tests. Then run tests in taskcluster/tests/