Files
palemoon27/gfx/angle
roytam1 444160f7b2 import changes from `dev' branch of rmottola/Arctic-Fox:
- align permissions to gecko (2b5293932d)
- Bug 1214759 - backport SkDashPathEffect::asPoints fix from upstream Skia. r=jmuizelaar (4f58a0ef9a)
- Bug 1216020 - Comment all ALLOW_COMPILER_WARNINGS lines. r=glandium. (30a485d631)
- bug 1174747 - Fix sqlite3 build on iOS. r=glandium (ad59695677)
- Bug 1229615 - Conditionalize mp4parse.h export. r=kinetik (f7e95a1afa)
- Bug 1211741 - Remove libstagefright ID3 files. r=k17e (016da13fed)
- Bug 1202266 - Suppress '-Wformat-security' in libstagefright CXXFLAGS. r=kentuckyfriedtakahe Bug 1143336 - Fix and suppress -Wunreachable-code-return warnings in media code. r=cajbir (f8f58de405)
- Bug 1225923 - part 1 - convert all needs-to-copy instances of AppendElement(nsDependentString(...)); r=erahm (e061f9cb53)
- Bug 1225923 - part 2 - fix AppendElement(nsDependentString(...)) call in HTMLInputElement.cpp; r=baku (69d4b4c288)
- Bug 1179089 - Let TelephonyRequestParent hold the callback objects. r=hsinyi (05a6d68415)
- Bug 1225923 - part 3 - fix AppendElement(nsDependentString(...)) calls in dom/telephony/; r=btseng (31cb1e8cb0)
- Bug 1225923 - part 4 - fix AppendElement(nsDependentCString(...)) call in nsClipboardProxy.cpp; r=roc (978e7bfe19)
- Bug 1225923 - part 5 - fix AppendElement(nsDependentAtomString(...)) calls; r=bz (82c93922bb)
- fix (761e252105)
- Bug 1187114 (part 1) - Replace nsBaseHashtable::EnumerateRead() calls in dom/xul/ with iterators. r=mccr8. (12b2947f5b)
- Bug 1187114 (part 2) - Replace nsBaseHashtable::EnumerateRead() calls in dom/xul/ with iterators. r=mccr8. (db1ad0cd0f)
- Bug 1187114 (part 3) - Replace nsBaseHashtable::EnumerateRead() calls in dom/xul/ with iterators. r=mccr8. (0b46fdbb38)
- Bug 1137009 - Do not persist xul window attributes when in fullscreen. r=enndeakin (6bef2373dc)
- Bug 1206958 - Use channel->asyncOpen2() in dom/xul/XULDocument.cpp (r=sicking) (21b1a90678)
- Bug 1216945 - Uninitialised value use in nsXULWindow::SizeShellTo. r=bzbarsky. (989ce9ff88)
- Bug 1189132 - Skip unmap during window destruction on GTK, working around talos hang with GL layers. r=karlt (34f29cb72b)
- Bug 1206964 - Use channel->AsyncOpen2() in netwerk/base/nsNetUtil.cpp (r=sicking) (fbb5158a68)
- Bug 1225682 - Don't use nsAuto{,C}String as class member variables in xpfe/. r=neil (bd453fc5f5)
- Bug 1221992 - Prevent ServiceWorkerClients.OpenWindow from opening tabs in private mode windows. r=smaug (f7da0cf34c)
- Bug 1034922 - Make nsSiteWindow's destructor private, and expose it to nsContentTreeOwner via friend class. r=Enn (87d8dfa052)
- Bug 1214174 - Windowless WebBrowserChrome2Stub should implement nsIEmbeddingSiteWindow GetDimensions. r=billm (4f4b44532d)
- Bug 1214174 - Add windowless browser test case. r=billm (2ece018afd)
- Bug 1160770 - Unnecessary return in tabScrolling property in XPFE autocomplete.xml NPOTB r=Neil DONTBUILD (7fe5f13994)
- Bug 1192943 - Use channel->asycnOpen2 in xpfe/components/directory/nsDirectoryViewer.cpp (r=sicking) (79c2f93134)
- Bug 1186790 - Replace nsBaseHashtable::EnumerateRead() calls in xpfe/with iterators. r=neil. (ee73ea015d)
- Bug 1232450 - use UniquePtr<T[]> instead of nsAutoArrayPtr<T> in xulrunner/; r=Yoric (ffa7a84864)
- Bug 1174011, fix xulrunner-stub compile, r=gladium DONTBUILD (bb9381a707)
- Bug 1216723 - Add a new -forbid- Safe Browsing list type. r=gcp,r=smaug (9f164a56d8)
- cleanup, do not run PP (0d7c0cd4c0)
- Bug 1204338 Followup to Bug 403800 Refactor netError.dtd/netErrorApp.dtd to simplify per-application overrides r=Pike (5e1bbcb45c)
- Bug 1154347 - Don't set -fomit-frame-pointer on all of skia. r=glandium, r=gw280 (af8db2b7b9)
- Bug 1136958 - Remove duplicate SkDiscardableMemory_none.cpp from gfx/skia/moz.build. r=gps (9bbebeecc4)
- bits of  Bug 1188462 - Rename gfx/skia/trun (d839e73b23)
- Bug 1215899 - Suppress clang and gcc warnings in gfx/skia. r=gw280 (e7859525d0)
- Bug 1222166 - use gcc/clang warning flags for clang-cl in moz.build files; r=glandium (b885ca1dff)
- Bug 1082598 - Part 1: Update Skia to master revision 53c5d5fb795fe04bec050c0583223027c25b839b. r=jrmuizel (4baf696313)
- Bug 1082598 - Part 2: Fix Moz2D Skia usage for Skia update. r=jrmuizel (d6192e1b0d)
- Bug 1082598 - Part 3: Fix thebes gfxPlatform shutdown for Skia. r=jrmuizel (ecaf498adf)
- Bug 1082598 - Part 6: Fix layers for Skia update. r=jrmuizel (e80b4e204c)
- Bug 1082598 - Part 7: Update moz.build for Skia update. r=jrmuizel (121c4c6e21)
- Bug 1082598 - Part 8: Fix OpenGL interface glue for Skia update. r=jrmuizel (327cebb260)
- Bug 1082598 - Part 9: Fix test failures for Skia update. r=jrmuizel (1d0a6a6a9a)
- missing bit of Bug 1082598 - Part 1: Update Skia (559cb5a38a)
- cleanup strange misspatch (5d759aadaf)
2023-06-14 15:12:12 +08:00
..
2018-07-25 10:37:14 +08:00

#ANGLE The goal of ANGLE is to allow users of multiple operating systems to seamlessly run WebGL and other OpenGL ES content by translating OpenGL ES API calls to one of the hardware-supported APIs available for that platform. ANGLE currently provides translation from OpenGL ES 2.0 to desktop OpenGL, Direct3D 9, and Direct3D 11. Support for translation from OpenGL ES 3.0 to all of these APIs is nearing completion, and future plans include enabling validated ES-to-ES support.

Direct3D 9 Direct3D 11 Desktop GL GL ES
OpenGL ES 2.0 complete complete complete planned
OpenGL ES 3.0 nearing completion nearing completion planned
[Level of OpenGL ES support via backing renderers]
Direct3D 9 Direct3D 11 Desktop GL
Windows * * *
Linux *
Mac OS X in progress
[Platform support via backing renderers]

ANGLE v1.0.772 was certified compliant by passing the ES 2.0.3 conformance tests in October 2011. ANGLE also provides an implementation of the EGL 1.4 specification.

ANGLE is used as the default WebGL backend for both Google Chrome and Mozilla Firefox on Windows platforms. Chrome uses ANGLE for all graphics rendering on Windows, including the accelerated Canvas2D implementation and the Native Client sandbox environment.

Portions of the ANGLE shader compiler are used as a shader validator and translator by WebGL implementations across multiple platforms. It is used on Mac OS X, Linux, and in mobile variants of the browsers. Having one shader validator helps to ensure that a consistent set of GLSL ES shaders are accepted across browsers and platforms. The shader translator can be used to translate shaders to other shading languages, and to optionally apply shader modifications to work around bugs or quirks in the native graphics drivers. The translator targets Desktop GLSL, Direct3D HLSL, and even ESSL for native GLES2 platforms.

##Building View the Dev setup instructions.

##Contributing