mirror of
https://github.com/roytam1/palemoon27.git
synced 2026-05-26 14:30:27 +00:00
ff0033e97d
- Bug 1231975 - Part 3: Break a reference cycle between PendingResolution and DNSRequestChild. r=drno (ecf45de535) - Bug 1231975 - Part 4: Add some logging and simplification in TestNrSocket. r=drno (fa811f7743) - Bug 1231975 - Part 5: Fix an intermittent failure caused by the NAT simulator erroneously canceling NR_ASYNC_WAIT_READ. r=drno (e436a8cc75) - var-let (d228288673) - Bug 1256022 - dom/network slow GC on mochitest fix r=dragana (e0dffd5033) - Bug 1231130 - added mHadLocalInstance to constructor.r=jaas (c4f6d0c530) - Bug 1121290: Use "%ls" instead of "%s" in _snwprintf_s format string# r=bsmedberg (e0434aca5a) - Bug 1206952 - Rename MagicRequest to ByteRangeRequest. r=sicking (6780309aa2) - Bug 1206952 - Convert PluginStreamListener to use channel->AsyncOpen2(). r=sicking (8f41f3e148) - Bug 1262335 - Part 2. Remove Android GB/HC defines from OMX. r=snorp (e5b7435d92) - Bug 956899 - Add a std::condition_variable work-alike; r=froydnj (98076c707e) - Bug 1254123 - Handle OOM more gracefully in js::ErrorToException. (r=Waldo) (f9a2ef18d1) - Bug 1255128 - Standard argument coercion in new ArrayBuffer(length). r=nbp. Thanks to snowmantw for tests. (06e5cedd80) - Bug 1251919 - Nuke Debugger wrappers on failure. (r=shu) (64bc41b1f1) - Bug 1254190 - Propagate failure of matchAllDebuggeeGlobals() in Debugger. (r=shu) (927bf01ec5) - Bug 1254172 - Make UnboxedLayout::makeNativeGroup robust to unknownProperties on unboxed type. (r=jandem) (398a6b3aa7) - Bug 1268213 - BlobImplFile::GetTypeRunnable can be a WorkerMainThreadRunnable, r=khuey (30e4ff4b75) - Bug 1250523 - Wait for the markup-view to be loaded in browser_markup_load_01.js; r=gl (acf9e9d88b) - Bug 1230325 - markup-view: skip keyboard shortcuts if any modifier;r=pbrosset (ab974dfac7) - Bug 1155465 - part1: layout-view: use content-type CSS_VALUE for editors;r=miker (d21e70b811) - Bug 1155465 - part2: inplace-editor: disable increment on up/down for PLAIN_TEXT;r=miker (5d72e05f63) - Bug 1241126 - ruleview property: open editor for prop. name on click on ":";r=gl (4889010c34) - Bug 1128340 - Allow renaming with non-ASCII characters in WebIDE. r=jryans (f9844e3afb) - Bug 1039482 - Properly position and style the file name edit field in the projecteditor. r=bgrins (4c29b80958) - Bug 1268231 - Get rid of StopSyncLoopRunnable, r=khuey (29b0a0ed4f) - Bug 1267904 - Add telemetry for WorkerMainThreadRunnable, r=khuey (970d39bcce) - Bug 1261317 - part1: inplace-editor: small refactor of keypress event handler;r=pbro (5261bca85a) - Bug 1261317 - part2: prevent autocomplete on arrow keys in multiline editor;r=pbro (859738623a) - Bug 1246677 - 1 - Make waitForSuccess work with async functions; r=miker (3927347635) - Bug 1227810 - split browser_ruleview_authored.js into three tests; r=pbrosset (f6e4760908) - Bug 1246677 - 2 - Stop using CPOWs in simulateColorPickerChange; r=miker (69a31024cf) - Bug 1246677 - 3 - Remove all usages of getNode in ruleview tests; r=tromey (2f25bec099) - Bug 1240813 - Fixed the unhandled promise rejections in browser_rules_colorpicker-* tests; r=ochameau (bd534ec71b) - Bug 1217328 - let filter editor work on invalid values. r=pbrosset (91602cac94) - Bug 1225236 - Removed the 360 value limit for the hue-rotate field in the CSS filter popup. r=pbro (9bceb9947d) - Bug 1223076 - make FilterWidget handle "unset", "initial", and "inherit". r=pbrosset (6542d5cc99) - Bug 1221156 - make FilterWidget try to preserve URL quoting; r=pbrosset (3e1105c3d5) - Bug 1226543 - fix URL quoting in CSSFilterEditorWidget.getValueAt. r=pbrosset (1770cc279a) - Bug 1241527 - 1 - Fix some unhandled rejected promises in colorpicker, cubicbezier and cssfilter ruleview tests; r=gl (059df355be) - Bug 1241527 - 2 - Use ruleview-changed event to avoid pending requests when browser_rules_search-filter* tests end; r=gl (407d5866b0) - Bug 1241527 - 3 - Fix typo in hideTooltipAndWaitForRuleviewChanged; r=gl (964270c8c3) - Bug 1241527 - 4 - Use ruleview-changed event to avoid pending requests in browser_rules_multiple* tests; r=gl (2947abf296) - Bug 1241527 - 5 - Use ruleview-changed event to fix remaining pending requests in tests; r=gl (5391857e12) - Bug 1246677 - 4 - Stop using content.getComputedStyle in ruleview tests; r=miker (f61cd8d5aa) - Bug 1237885 - fix add-rules_01 intermittent by splitting in two tests;r=gl (45e4de6012) - Bug 1166956 - add valid unit when incrementing CSS value "0";r=tromey (40ca31b909) - Bug 1241155 - correctly use indexOf in browser_rules_user-agent-styles.js; r=bgrins (0966d23f7e) - Bug 1229911 - recognize DevToolsUtils.defineLazyGetter and defineLazyModuleGetter. r=miker (876e4b9f3b) - Bug 1230093 - Make the import-headjs-globals rule store variables correctly; r=Mossop (be3ddcb7fb) - Bug 1229224: Support more forms of defining globals and make anywhere we import scripts use them too. r=miker (c9a243fcae) - Bug 1231963 - handle top-level "this.mumble" assignments in eslint; r=mikeratcliffe (be07835449) - Bug 1224289 - add eslint rule to reject Cu.importGlobalProperties; r=mikeratcliffe (eac54ddcce) - Bug 1241544 - add documentation for this-top-level-scope eslint rule; r=mikeratcliffe (9d832af29d) - Bug 1239426 - handle arrow functions in getASTSource; r=mikeratcliffe (889b5ff89c) - Bug 1242584 - Remove dead code in import-headjs-globals. r=tromey (e7b07c59b3) - Bug 1229224: Support more forms of defining globals and make anywhere we import scripts use them too. r=miker (cf4a3d4d48) - Bug 1242584 - import-globals-from should carry over to tests. r=tromey (f1f7d7269a) - Bug 1224735 - only emit one error per possible CPOW use; r=miker,Ms2ger (621dba76e1) - Bug 1245916: Unify eslint global discovery rules. r=pbrosset (e80d38e097) - Bug 1246677 - 7 - Clean remaining ruleview and tests eslint warnings; r=jdescottes (9415147b5b) - Bug 1246677 - 5 - Get rid of 'content' in ruleview test files; r=jdescottes (d868fde632) - Bug 1209295 - Ensure browser_rules_add-property-cancel_02.js waits for the correct change notification. r=pbrosset (4099437554) - Bug 1240778 - Fixed the unhandled promise rejection in browser_rules_add-property_01.js; r=ochameau (838bd1f99c) - Bug 1246677 - 8 - Use addProperty and remove code duplication; r=gl (2c33059028) - Bug 1246677 - 9 - Get rid of all remaining _applyingModifications usage in tests; r=ochameau (a9bc3b2495) - Bug 1143742 - part1: multiline inplace editor: cleanup existing tests;r=gl (2bc96e58d3) - Bug 1243695 - ensure caret is visible in ruleview prop editor;r=miker (3353a5a77c) - Bug 1143742 - part2: multiline inplace-editor should support a maxWidth option;r=gl (98809c04cb) - Bug 1178462 - Cancel inplace editor autocomplete on window blur;r=gl (c4af4c03d2) - Bug 1261827 - inplace-editor: copyTextStyles should not copy line-height property;r=pbro (1fc8d7d432) - Bug 1069829 - 1 - Remove a usage of domUtils.cssPropertyIsValid in inplace-editor; r=tromey (7898eed84b) - Bug 1143742 - part3: multiline inplace-editor autocomplete behavior;r=gl (53b369dccb) - Bug 1143742 - part4: add textarea to valid targets when copying;r=gl (84af495716) - Bug 1143742 - part5: fix eslint error in inspector ruleview test;r=bustage (d7a53a6217) - Bug 1249888 - try/catch SourceMapConsumer to avoid empty rule-view when source map is invalid; r=gl (c78a7a6ac7) - Bug 1255787 - Do not assume sourceMap appears only in external stylesheets; r=gl (7c69e1e559) - Bug 1029459 - remove output-parser iteration limit. r=pbrosset (f2438a8642) - Bug 1250835 - Display swatch for angles in the rules panel. r=miker (87721e80f2) - Bug 1259777 - Remove unnecessary DOMUtils lazy load in css-angle.js . r=pbro (e199a014d5) - Bug 1259559 - Units cycling with shift+click persists value in Style editor. r=miker (b7074813e9) - Bug 1245996 - inspector: fix xul scrollbars stealing focus;r=pbro (bcb19ffa83) - Bug 1180349 - Increase the timeout for browser_markupview_links_01.js (b67cd0d2be) - Bug 1253935 - Remove all CPOW usages in styleeditor tests and use ContentTask instead of custom frame-script; r=ochameau (485308e7b1) - Bug 1257246: Update devtools for eslint 2. r=pbro (c04f7f3046) - Bug 1264968 part 2 - Allow persisting attributes of xul:window if its owner document is not root. r=enndeakin (ca8182b534) - Bug 1244948 - silence the 'loaded script twice' warning. r=bz (fa571b837c)
387 lines
13 KiB
JavaScript
387 lines
13 KiB
JavaScript
/* -*- indent-tabs-mode: nil; js-indent-level: 2 -*- */
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/* vim: set ft=javascript ts=2 et sw=2 tw=80: */
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/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
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/* animation-panel.js is loaded in the same scope but we don't use
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import-globals-from to avoid infinite loops since animation-panel.js already
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imports globals from animation-controller.js */
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/* globals AnimationsPanel */
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/* eslint no-unused-vars: [2, {"vars": "local", "args": "none"}] */
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"use strict";
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var { classes: Cc, interfaces: Ci, utils: Cu, results: Cr } = Components;
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Cu.import("resource://gre/modules/Task.jsm");
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var { loader, require } = Cu.import("resource://devtools/shared/Loader.jsm");
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Cu.import("resource://gre/modules/Console.jsm");
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Cu.import("resource://devtools/client/shared/widgets/ViewHelpers.jsm");
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loader.lazyRequireGetter(this, "promise");
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loader.lazyRequireGetter(this, "EventEmitter", "devtools/shared/event-emitter");
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loader.lazyRequireGetter(this, "AnimationsFront", "devtools/server/actors/animation", true);
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const { LocalizationHelper } = require("devtools/client/shared/l10n");
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const STRINGS_URI = "chrome://devtools/locale/animationinspector.properties";
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const L10N = new LocalizationHelper(STRINGS_URI);
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// Global toolbox/inspector, set when startup is called.
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var gToolbox, gInspector;
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/**
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* Startup the animationinspector controller and view, called by the sidebar
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* widget when loading/unloading the iframe into the tab.
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*/
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var startup = Task.async(function* (inspector) {
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gInspector = inspector;
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gToolbox = inspector.toolbox;
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// Don't assume that AnimationsPanel is defined here, it's in another file.
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if (!typeof AnimationsPanel === "undefined") {
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throw new Error("AnimationsPanel was not loaded in the " +
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"animationinspector window");
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}
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// Startup first initalizes the controller and then the panel, in sequence.
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// If you want to know when everything's ready, do:
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// AnimationsPanel.once(AnimationsPanel.PANEL_INITIALIZED)
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yield AnimationsController.initialize();
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yield AnimationsPanel.initialize();
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});
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/**
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* Shutdown the animationinspector controller and view, called by the sidebar
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* widget when loading/unloading the iframe into the tab.
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*/
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var shutdown = Task.async(function* () {
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yield AnimationsController.destroy();
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// Don't assume that AnimationsPanel is defined here, it's in another file.
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if (typeof AnimationsPanel !== "undefined") {
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yield AnimationsPanel.destroy();
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}
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gToolbox = gInspector = null;
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});
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// This is what makes the sidebar widget able to load/unload the panel.
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function setPanel(panel) {
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return startup(panel).catch(e => console.error(e));
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}
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function destroy() {
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return shutdown().catch(e => console.error(e));
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}
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/**
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* Get all the server-side capabilities (traits) so the UI knows whether or not
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* features should be enabled/disabled.
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* @param {Target} target The current toolbox target.
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* @return {Object} An object with boolean properties.
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*/
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var getServerTraits = Task.async(function* (target) {
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let config = [
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{ name: "hasToggleAll", actor: "animations",
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method: "toggleAll" },
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{ name: "hasToggleSeveral", actor: "animations",
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method: "toggleSeveral" },
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{ name: "hasSetCurrentTime", actor: "animationplayer",
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method: "setCurrentTime" },
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{ name: "hasMutationEvents", actor: "animations",
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method: "stopAnimationPlayerUpdates" },
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{ name: "hasSetPlaybackRate", actor: "animationplayer",
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method: "setPlaybackRate" },
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{ name: "hasSetPlaybackRates", actor: "animations",
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method: "setPlaybackRates" },
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{ name: "hasTargetNode", actor: "domwalker",
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method: "getNodeFromActor" },
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{ name: "hasSetCurrentTimes", actor: "animations",
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method: "setCurrentTimes" },
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{ name: "hasGetFrames", actor: "animationplayer",
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method: "getFrames" },
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{ name: "hasGetProperties", actor: "animationplayer",
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method: "getProperties" },
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{ name: "hasSetWalkerActor", actor: "animations",
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method: "setWalkerActor" },
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];
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let traits = {};
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for (let {name, actor, method} of config) {
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traits[name] = yield target.actorHasMethod(actor, method);
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}
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return traits;
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});
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/**
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* The animationinspector controller's job is to retrieve AnimationPlayerFronts
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* from the server. It is also responsible for keeping the list of players up to
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* date when the node selection changes in the inspector, as well as making sure
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* no updates are done when the animationinspector sidebar panel is not visible.
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*
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* AnimationPlayerFronts are available in AnimationsController.animationPlayers.
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*
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* Usage example:
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*
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* AnimationsController.on(AnimationsController.PLAYERS_UPDATED_EVENT,
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* onPlayers);
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* function onPlayers() {
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* for (let player of AnimationsController.animationPlayers) {
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* // do something with player
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* }
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* }
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*/
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var AnimationsController = {
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PLAYERS_UPDATED_EVENT: "players-updated",
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ALL_ANIMATIONS_TOGGLED_EVENT: "all-animations-toggled",
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initialize: Task.async(function* () {
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if (this.initialized) {
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yield this.initialized.promise;
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return;
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}
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this.initialized = promise.defer();
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this.onPanelVisibilityChange = this.onPanelVisibilityChange.bind(this);
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this.onNewNodeFront = this.onNewNodeFront.bind(this);
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this.onAnimationMutations = this.onAnimationMutations.bind(this);
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let target = gToolbox.target;
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this.animationsFront = new AnimationsFront(target.client, target.form);
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// Expose actor capabilities.
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this.traits = yield getServerTraits(target);
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if (this.destroyed) {
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console.warn("Could not fully initialize the AnimationsController");
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return;
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}
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// Let the AnimationsActor know what WalkerActor we're using. This will
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// come in handy later to return references to DOM Nodes.
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if (this.traits.hasSetWalkerActor) {
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yield this.animationsFront.setWalkerActor(gInspector.walker);
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}
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this.startListeners();
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yield this.onNewNodeFront();
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this.initialized.resolve();
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}),
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destroy: Task.async(function* () {
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if (!this.initialized) {
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return;
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}
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if (this.destroyed) {
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yield this.destroyed.promise;
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return;
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}
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this.destroyed = promise.defer();
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this.stopListeners();
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this.destroyAnimationPlayers();
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this.nodeFront = null;
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if (this.animationsFront) {
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this.animationsFront.destroy();
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this.animationsFront = null;
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}
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this.destroyed.resolve();
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}),
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startListeners: function() {
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// Re-create the list of players when a new node is selected, except if the
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// sidebar isn't visible.
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gInspector.selection.on("new-node-front", this.onNewNodeFront);
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gInspector.sidebar.on("select", this.onPanelVisibilityChange);
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gToolbox.on("select", this.onPanelVisibilityChange);
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},
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stopListeners: function() {
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gInspector.selection.off("new-node-front", this.onNewNodeFront);
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gInspector.sidebar.off("select", this.onPanelVisibilityChange);
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gToolbox.off("select", this.onPanelVisibilityChange);
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if (this.isListeningToMutations) {
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this.animationsFront.off("mutations", this.onAnimationMutations);
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}
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},
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isPanelVisible: function() {
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return gToolbox.currentToolId === "inspector" &&
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gInspector.sidebar &&
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gInspector.sidebar.getCurrentTabID() == "animationinspector";
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},
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onPanelVisibilityChange: Task.async(function* () {
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if (this.isPanelVisible()) {
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this.onNewNodeFront();
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}
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}),
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onNewNodeFront: Task.async(function* () {
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// Ignore if the panel isn't visible or the node selection hasn't changed.
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if (!this.isPanelVisible() ||
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this.nodeFront === gInspector.selection.nodeFront) {
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return;
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}
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this.nodeFront = gInspector.selection.nodeFront;
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let done = gInspector.updating("animationscontroller");
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if (!gInspector.selection.isConnected() ||
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!gInspector.selection.isElementNode()) {
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this.destroyAnimationPlayers();
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this.emit(this.PLAYERS_UPDATED_EVENT);
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done();
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return;
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}
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yield this.refreshAnimationPlayers(this.nodeFront);
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this.emit(this.PLAYERS_UPDATED_EVENT, this.animationPlayers);
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done();
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}),
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/**
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* Toggle (pause/play) all animations in the current target.
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*/
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toggleAll: function() {
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if (!this.traits.hasToggleAll) {
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return promise.resolve();
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}
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return this.animationsFront.toggleAll()
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.then(() => this.emit(this.ALL_ANIMATIONS_TOGGLED_EVENT, this))
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.catch(e => console.error(e));
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},
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/**
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* Similar to toggleAll except that it only plays/pauses the currently known
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* animations (those listed in this.animationPlayers).
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* @param {Boolean} shouldPause True if the animations should be paused, false
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* if they should be played.
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* @return {Promise} Resolves when the playState has been changed.
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*/
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toggleCurrentAnimations: Task.async(function* (shouldPause) {
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if (this.traits.hasToggleSeveral) {
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yield this.animationsFront.toggleSeveral(this.animationPlayers,
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shouldPause);
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} else {
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// Fall back to pausing/playing the players one by one, which is bound to
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// introduce some de-synchronization.
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for (let player of this.animationPlayers) {
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if (shouldPause) {
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yield player.pause();
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} else {
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yield player.play();
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}
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}
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}
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}),
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/**
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* Set all known animations' currentTimes to the provided time.
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* @param {Number} time.
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* @param {Boolean} shouldPause Should the animations be paused too.
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* @return {Promise} Resolves when the current time has been set.
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*/
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setCurrentTimeAll: Task.async(function* (time, shouldPause) {
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if (this.traits.hasSetCurrentTimes) {
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yield this.animationsFront.setCurrentTimes(this.animationPlayers, time,
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shouldPause);
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} else {
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// Fall back to pausing and setting the current time on each player, one
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// by one, which is bound to introduce some de-synchronization.
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for (let animation of this.animationPlayers) {
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if (shouldPause) {
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yield animation.pause();
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}
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yield animation.setCurrentTime(time);
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}
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}
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}),
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/**
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* Set all known animations' playback rates to the provided rate.
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* @param {Number} rate.
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* @return {Promise} Resolves when the rate has been set.
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*/
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setPlaybackRateAll: Task.async(function* (rate) {
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if (this.traits.hasSetPlaybackRates) {
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// If the backend can set all playback rates at the same time, use that.
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yield this.animationsFront.setPlaybackRates(this.animationPlayers, rate);
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} else if (this.traits.hasSetPlaybackRate) {
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// Otherwise, fall back to setting each rate individually.
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for (let animation of this.animationPlayers) {
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yield animation.setPlaybackRate(rate);
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}
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}
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}),
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// AnimationPlayerFront objects are managed by this controller. They are
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// retrieved when refreshAnimationPlayers is called, stored in the
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// animationPlayers array, and destroyed when refreshAnimationPlayers is
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// called again.
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animationPlayers: [],
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refreshAnimationPlayers: Task.async(function* (nodeFront) {
|
|
this.destroyAnimationPlayers();
|
|
|
|
this.animationPlayers = yield this.animationsFront
|
|
.getAnimationPlayersForNode(nodeFront);
|
|
|
|
// Start listening for animation mutations only after the first method call
|
|
// otherwise events won't be sent.
|
|
if (!this.isListeningToMutations && this.traits.hasMutationEvents) {
|
|
this.animationsFront.on("mutations", this.onAnimationMutations);
|
|
this.isListeningToMutations = true;
|
|
}
|
|
}),
|
|
|
|
onAnimationMutations: function(changes) {
|
|
// Insert new players into this.animationPlayers when new animations are
|
|
// added.
|
|
for (let {type, player} of changes) {
|
|
if (type === "added") {
|
|
this.animationPlayers.push(player);
|
|
}
|
|
|
|
if (type === "removed") {
|
|
let index = this.animationPlayers.indexOf(player);
|
|
this.animationPlayers.splice(index, 1);
|
|
}
|
|
}
|
|
|
|
// Let the UI know the list has been updated.
|
|
this.emit(this.PLAYERS_UPDATED_EVENT, this.animationPlayers);
|
|
},
|
|
|
|
/**
|
|
* Get the latest known current time of document.timeline.
|
|
* This value is sent along with all AnimationPlayerActors' states, but it
|
|
* isn't updated after that, so this function loops over all know animations
|
|
* to find the highest value.
|
|
* @return {Number|Boolean} False is returned if this server version doesn't
|
|
* provide document's current time.
|
|
*/
|
|
get documentCurrentTime() {
|
|
let time = 0;
|
|
for (let {state} of this.animationPlayers) {
|
|
if (!state.documentCurrentTime) {
|
|
return false;
|
|
}
|
|
time = Math.max(time, state.documentCurrentTime);
|
|
}
|
|
return time;
|
|
},
|
|
|
|
destroyAnimationPlayers: function() {
|
|
this.animationPlayers = [];
|
|
}
|
|
};
|
|
|
|
EventEmitter.decorate(AnimationsController);
|