7703 lines
259 KiB
HTML
7703 lines
259 KiB
HTML
<h1 id="modifiers">Modifiers</h1>
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<p>Modifiers listed here are recognied by the game, but not necessarily used
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in any context.</p>
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<p>The listed decimal places is for display only. All numbers support up to
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3 decimal places.</p>
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<h2 id="table-of-content">Table of Content</h2>
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<ul>
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<li><a href="#modifiers-for-scope-aggressive">aggressive</a></li>
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<li><a href="#modifiers-for-scope-ai">ai</a></li>
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<li><a href="#modifiers-for-scope-air">air</a></li>
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<li><a href="#modifiers-for-scope-army">army</a></li>
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<li><a href="#modifiers-for-scope-autonomy">autonomy</a></li>
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<li><a href="#modifiers-for-scope-country">country</a></li>
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<li><a href="#modifiers-for-scope-defensive">defensive</a></li>
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<li><a href="#modifiers-for-scope-government_in_exile">government_in_exile</a></li>
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<li><a href="#modifiers-for-scope-intelligence_agency">intelligence_agency</a></li>
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<li><a href="#modifiers-for-scope-military_advancements">military_advancements</a></li>
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<li><a href="#modifiers-for-scope-naval">naval</a></li>
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<li><a href="#modifiers-for-scope-peace">peace</a></li>
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<li><a href="#modifiers-for-scope-politics">politics</a></li>
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<li><a href="#modifiers-for-scope-state">state</a></li>
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<li><a href="#modifiers-for-scope-unit_leader">unit_leader</a></li>
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<li><a href="#modifiers-for-scope-war_production">war_production</a></li>
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</ul>
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<h2 id="modifiers-for-scope-aggressive">Modifiers for scope aggressive</h2>
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<ul>
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<li><a href="#annex_cost_factor">annex_cost_factor</a></li>
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<li><a href="#army_armor_attack_factor">army_armor_attack_factor</a></li>
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<li><a href="#army_armor_speed_factor">army_armor_speed_factor</a></li>
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<li><a href="#army_artillery_attack_factor">army_artillery_attack_factor</a></li>
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<li><a href="#army_attack_factor">army_attack_factor</a></li>
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<li><a href="#army_core_attack_factor">army_core_attack_factor</a></li>
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<li><a href="#army_infantry_attack_factor">army_infantry_attack_factor</a></li>
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<li><a href="#army_morale">army_morale</a></li>
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<li><a href="#army_morale_factor">army_morale_factor</a></li>
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<li><a href="#army_org">army_org</a></li>
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<li><a href="#army_org_factor">army_org_factor</a></li>
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<li><a href="#attrition">attrition</a></li>
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<li><a href="#attrition_for_controller">attrition_for_controller</a></li>
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<li><a href="#breakthrough_factor">breakthrough_factor</a></li>
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<li><a href="#carrier_capacity_penalty_reduction">carrier_capacity_penalty_reduction</a></li>
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<li><a href="#carrier_traffic">carrier_traffic</a></li>
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<li><a href="#cavalry_attack_factor">cavalry_attack_factor</a></li>
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<li><a href="#combat_width_factor">combat_width_factor</a></li>
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<li><a href="#convoy_raiding_efficiency_factor">convoy_raiding_efficiency_factor</a></li>
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<li><a href="#decryption">decryption</a></li>
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<li><a href="#decryption_factor">decryption_factor</a></li>
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<li><a href="#enemy_declare_war_tension">enemy_declare_war_tension</a></li>
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<li><a href="#enemy_justify_war_goal_time">enemy_justify_war_goal_time</a></li>
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<li><a href="#fighter_sortie_efficiency">fighter_sortie_efficiency</a></li>
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<li><a href="#ground_attack">ground_attack</a></li>
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<li><a href="#ground_attack_factor">ground_attack_factor</a></li>
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<li><a href="#heat_attrition">heat_attrition</a></li>
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<li><a href="#heat_attrition_factor">heat_attrition_factor</a></li>
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<li><a href="#justify_war_goal_time">justify_war_goal_time</a></li>
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<li><a href="#justify_war_goal_when_in_major_war_time">justify_war_goal_when_in_major_war_time</a></li>
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<li><a href="#land_night_attack">land_night_attack</a></li>
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<li><a href="#max_planning">max_planning</a></li>
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<li><a href="#max_planning_factor">max_planning_factor</a></li>
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<li><a href="#max_training">max_training</a></li>
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<li><a href="#mechanized_attack_factor">mechanized_attack_factor</a></li>
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<li><a href="#motorized_attack_factor">motorized_attack_factor</a></li>
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<li><a href="#naval_critical_score_chance_factor">naval_critical_score_chance_factor</a></li>
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<li><a href="#naval_damage_factor">naval_damage_factor</a></li>
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<li><a href="#naval_enemy_fleet_size_ratio_penalty_factor">naval_enemy_fleet_size_ratio_penalty_factor</a></li>
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<li><a href="#naval_has_potf_in_combat_attack">naval_has_potf_in_combat_attack</a></li>
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<li><a href="#naval_has_potf_in_combat_defense">naval_has_potf_in_combat_defense</a></li>
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<li><a href="#naval_hit_chance">naval_hit_chance</a></li>
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<li><a href="#naval_strike">naval_strike</a></li>
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<li><a href="#naval_torpedo_cooldown_factor">naval_torpedo_cooldown_factor</a></li>
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<li><a href="#naval_torpedo_hit_chance_factor">naval_torpedo_hit_chance_factor</a></li>
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<li><a href="#naval_torpedo_screen_penetration_factor">naval_torpedo_screen_penetration_factor</a></li>
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<li><a href="#navy_capital_ship_attack_factor">navy_capital_ship_attack_factor</a></li>
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<li><a href="#navy_carrier_air_agility_factor">navy_carrier_air_agility_factor</a></li>
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<li><a href="#navy_carrier_air_attack_factor">navy_carrier_air_attack_factor</a></li>
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<li><a href="#navy_carrier_air_targetting_factor">navy_carrier_air_targetting_factor</a></li>
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<li><a href="#navy_screen_attack_factor">navy_screen_attack_factor</a></li>
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<li><a href="#navy_submarine_attack_factor">navy_submarine_attack_factor</a></li>
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<li><a href="#no_supply_grace">no_supply_grace</a></li>
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<li><a href="#offence">offence</a></li>
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<li><a href="#org_loss_when_moving">org_loss_when_moving</a></li>
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<li><a href="#out_of_supply_factor">out_of_supply_factor</a></li>
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<li><a href="#planning_speed">planning_speed</a></li>
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<li><a href="#pocket_penalty">pocket_penalty</a></li>
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<li><a href="#port_strike">port_strike</a></li>
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<li><a href="#rocket_attack_factor">rocket_attack_factor</a></li>
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<li><a href="#sortie_efficiency">sortie_efficiency</a></li>
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<li><a href="#special_forces_attack_factor">special_forces_attack_factor</a></li>
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<li><a href="#special_forces_no_supply_grace">special_forces_no_supply_grace</a></li>
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<li><a href="#special_forces_out_of_supply_factor">special_forces_out_of_supply_factor</a></li>
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<li><a href="#strike_force_movement_org_loss">strike_force_movement_org_loss</a></li>
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<li><a href="#submarine_attack">submarine_attack</a></li>
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<li><a href="#supply_consumption_factor">supply_consumption_factor</a></li>
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<li><a href="#training_time_factor">training_time_factor</a></li>
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<li><a href="#winter_attrition">winter_attrition</a></li>
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<li><a href="#winter_attrition_factor">winter_attrition_factor</a></li>
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</ul>
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<h2 id="modifiers-for-scope-ai">Modifiers for scope ai</h2>
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<ul>
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<li><a href="#ai_badass_factor">ai_badass_factor</a></li>
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<li><a href="#ai_call_ally_desire_factor">ai_call_ally_desire_factor</a></li>
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<li><a href="#ai_desired_divisions_factor">ai_desired_divisions_factor</a></li>
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<li><a href="#ai_focus_aggressive_factor">ai_focus_aggressive_factor</a></li>
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<li><a href="#ai_focus_aviation_factor">ai_focus_aviation_factor</a></li>
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<li><a href="#ai_focus_defense_factor">ai_focus_defense_factor</a></li>
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<li><a href="#ai_focus_military_advancements_factor">ai_focus_military_advancements_factor</a></li>
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<li><a href="#ai_focus_military_equipment_factor">ai_focus_military_equipment_factor</a></li>
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<li><a href="#ai_focus_naval_air_factor">ai_focus_naval_air_factor</a></li>
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<li><a href="#ai_focus_naval_factor">ai_focus_naval_factor</a></li>
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<li><a href="#ai_focus_peaceful_factor">ai_focus_peaceful_factor</a></li>
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<li><a href="#ai_focus_war_production_factor">ai_focus_war_production_factor</a></li>
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<li><a href="#ai_get_ally_desire_factor">ai_get_ally_desire_factor</a></li>
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<li><a href="#ai_join_ally_desire_factor">ai_join_ally_desire_factor</a></li>
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<li><a href="#ai_license_acceptance">ai_license_acceptance</a></li>
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</ul>
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<h2 id="modifiers-for-scope-air">Modifiers for scope air</h2>
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<ul>
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<li><a href="#air_accidents">air_accidents</a></li>
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<li><a href="#air_accidents_factor">air_accidents_factor</a></li>
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<li><a href="#air_ace_generation_chance_factor">air_ace_generation_chance_factor</a></li>
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<li><a href="#air_agility_factor">air_agility_factor</a></li>
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<li><a href="#air_air_superiority_agility_factor">air_air_superiority_agility_factor</a></li>
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<li><a href="#air_air_superiority_attack_factor">air_air_superiority_attack_factor</a></li>
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<li><a href="#air_air_superiority_defence_factor">air_air_superiority_defence_factor</a></li>
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<li><a href="#air_attack_factor">air_attack_factor</a></li>
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<li><a href="#air_bombing_targetting">air_bombing_targetting</a></li>
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<li><a href="#air_cas_efficiency">air_cas_efficiency</a></li>
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<li><a href="#air_cas_present_factor">air_cas_present_factor</a></li>
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<li><a href="#air_close_air_support_agility_factor">air_close_air_support_agility_factor</a></li>
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<li><a href="#air_close_air_support_attack_factor">air_close_air_support_attack_factor</a></li>
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<li><a href="#air_close_air_support_defence_factor">air_close_air_support_defence_factor</a></li>
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<li><a href="#air_defence_factor">air_defence_factor</a></li>
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<li><a href="#air_detection">air_detection</a></li>
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<li><a href="#air_escort_efficiency">air_escort_efficiency</a></li>
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<li><a href="#air_fuel_consumption_factor">air_fuel_consumption_factor</a></li>
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<li><a href="#air_intercept_efficiency">air_intercept_efficiency</a></li>
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<li><a href="#air_interception_agility_factor">air_interception_agility_factor</a></li>
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<li><a href="#air_interception_attack_factor">air_interception_attack_factor</a></li>
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<li><a href="#air_interception_defence_factor">air_interception_defence_factor</a></li>
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<li><a href="#air_interception_detect_factor">air_interception_detect_factor</a></li>
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<li><a href="#air_maximum_speed_factor">air_maximum_speed_factor</a></li>
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<li><a href="#air_mission_efficiency">air_mission_efficiency</a></li>
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<li><a href="#air_mission_xp_gain_factor">air_mission_xp_gain_factor</a></li>
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<li><a href="#air_nav_efficiency">air_nav_efficiency</a></li>
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<li><a href="#air_night_penalty">air_night_penalty</a></li>
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<li><a href="#air_paradrop_agility_factor">air_paradrop_agility_factor</a></li>
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<li><a href="#air_paradrop_attack_factor">air_paradrop_attack_factor</a></li>
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<li><a href="#air_paradrop_defence_factor">air_paradrop_defence_factor</a></li>
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<li><a href="#air_range_factor">air_range_factor</a></li>
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<li><a href="#air_strategic_bomber_agility_factor">air_strategic_bomber_agility_factor</a></li>
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<li><a href="#air_strategic_bomber_attack_factor">air_strategic_bomber_attack_factor</a></li>
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<li><a href="#air_strategic_bomber_bombing_factor">air_strategic_bomber_bombing_factor</a></li>
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<li><a href="#air_strategic_bomber_defence_factor">air_strategic_bomber_defence_factor</a></li>
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<li><a href="#air_strategic_bomber_night_penalty">air_strategic_bomber_night_penalty</a></li>
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<li><a href="#air_superiority_detect_factor">air_superiority_detect_factor</a></li>
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<li><a href="#air_superiority_efficiency">air_superiority_efficiency</a></li>
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<li><a href="#air_training_xp_gain_factor">air_training_xp_gain_factor</a></li>
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<li><a href="#air_weather_penalty">air_weather_penalty</a></li>
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<li><a href="#air_wing_xp_loss_when_killed_factor">air_wing_xp_loss_when_killed_factor</a></li>
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<li><a href="#army_bonus_air_superiority_factor">army_bonus_air_superiority_factor</a></li>
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<li><a href="#enemy_army_bonus_air_superiority_factor">enemy_army_bonus_air_superiority_factor</a></li>
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<li><a href="#experience_gain_air">experience_gain_air</a></li>
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<li><a href="#experience_gain_air_factor">experience_gain_air_factor</a></li>
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<li><a href="#ground_attack">ground_attack</a></li>
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<li><a href="#ground_attack_factor">ground_attack_factor</a></li>
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<li><a href="#mines_planting_by_air_factor">mines_planting_by_air_factor</a></li>
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<li><a href="#mines_sweeping_by_air_factor">mines_sweeping_by_air_factor</a></li>
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<li><a href="#modifier_enemy_port_superiority_limit">modifier_enemy_port_superiority_limit</a></li>
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<li><a href="#naval_strike_agility_factor">naval_strike_agility_factor</a></li>
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<li><a href="#naval_strike_attack_factor">naval_strike_attack_factor</a></li>
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<li><a href="#naval_strike_targetting_factor">naval_strike_targetting_factor</a></li>
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<li><a href="#strategic_bomb_visibility">strategic_bomb_visibility</a></li>
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</ul>
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<h2 id="modifiers-for-scope-army">Modifiers for scope army</h2>
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<ul>
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<li><a href="#acclimatization_cold_climate_gain_factor">acclimatization_cold_climate_gain_factor</a></li>
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<li><a href="#acclimatization_hot_climate_gain_factor">acclimatization_hot_climate_gain_factor</a></li>
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<li><a href="#air_superiority_bonus_in_combat">air_superiority_bonus_in_combat</a></li>
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<li><a href="#armor_factor">armor_factor</a></li>
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<li><a href="#army_armor_attack_factor">army_armor_attack_factor</a></li>
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<li><a href="#army_armor_defence_factor">army_armor_defence_factor</a></li>
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<li><a href="#army_armor_speed_factor">army_armor_speed_factor</a></li>
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<li><a href="#army_artillery_attack_factor">army_artillery_attack_factor</a></li>
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<li><a href="#army_artillery_defence_factor">army_artillery_defence_factor</a></li>
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<li><a href="#army_attack_factor">army_attack_factor</a></li>
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<li><a href="#army_core_attack_factor">army_core_attack_factor</a></li>
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<li><a href="#army_core_defence_factor">army_core_defence_factor</a></li>
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<li><a href="#army_defence_factor">army_defence_factor</a></li>
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<li><a href="#army_fuel_capacity_factor">army_fuel_capacity_factor</a></li>
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<li><a href="#army_fuel_consumption_factor">army_fuel_consumption_factor</a></li>
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<li><a href="#army_infantry_attack_factor">army_infantry_attack_factor</a></li>
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<li><a href="#army_infantry_defence_factor">army_infantry_defence_factor</a></li>
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<li><a href="#army_morale">army_morale</a></li>
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<li><a href="#army_morale_factor">army_morale_factor</a></li>
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<li><a href="#army_org">army_org</a></li>
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<li><a href="#army_org_factor">army_org_factor</a></li>
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<li><a href="#army_org_regain">army_org_regain</a></li>
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<li><a href="#army_speed_factor">army_speed_factor</a></li>
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<li><a href="#army_speed_factor_for_controller">army_speed_factor_for_controller</a></li>
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<li><a href="#attack_bonus_against">attack_bonus_against</a></li>
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<li><a href="#attack_bonus_against_cores">attack_bonus_against_cores</a></li>
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<li><a href="#attrition">attrition</a></li>
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<li><a href="#attrition_for_controller">attrition_for_controller</a></li>
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<li><a href="#breakthrough_bonus_against">breakthrough_bonus_against</a></li>
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<li><a href="#breakthrough_factor">breakthrough_factor</a></li>
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<li><a href="#cas_damage_reduction">cas_damage_reduction</a></li>
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<li><a href="#cavalry_attack_factor">cavalry_attack_factor</a></li>
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<li><a href="#cavalry_defence_factor">cavalry_defence_factor</a></li>
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<li><a href="#combat_width_factor">combat_width_factor</a></li>
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<li><a href="#defence">defence</a></li>
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<li><a href="#defense_bonus_against">defense_bonus_against</a></li>
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<li><a href="#dig_in_speed">dig_in_speed</a></li>
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<li><a href="#dig_in_speed_factor">dig_in_speed_factor</a></li>
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<li><a href="#disable_strategic_redeployment">disable_strategic_redeployment</a></li>
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<li><a href="#disable_strategic_redeployment_for_controller">disable_strategic_redeployment_for_controller</a></li>
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<li><a href="#dont_lose_dig_in_on_attack">dont_lose_dig_in_on_attack</a></li>
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<li><a href="#experience_gain_army">experience_gain_army</a></li>
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<li><a href="#experience_gain_army_factor">experience_gain_army_factor</a></li>
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<li><a href="#experience_gain_army_unit">experience_gain_army_unit</a></li>
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<li><a href="#experience_gain_army_unit_factor">experience_gain_army_unit_factor</a></li>
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<li><a href="#extra_marine_supply_grace">extra_marine_supply_grace</a></li>
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<li><a href="#extra_paratrooper_supply_grace">extra_paratrooper_supply_grace</a></li>
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<li><a href="#female_random_army_leader_chance">female_random_army_leader_chance</a></li>
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<li><a href="#heat_attrition">heat_attrition</a></li>
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<li><a href="#heat_attrition_factor">heat_attrition_factor</a></li>
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<li><a href="#land_night_attack">land_night_attack</a></li>
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<li><a href="#local_org_regain">local_org_regain</a></li>
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<li><a href="#max_commander_army_size">max_commander_army_size</a></li>
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<li><a href="#max_dig_in">max_dig_in</a></li>
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<li><a href="#max_dig_in_factor">max_dig_in_factor</a></li>
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<li><a href="#max_planning">max_planning</a></li>
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<li><a href="#max_planning_factor">max_planning_factor</a></li>
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<li><a href="#max_training">max_training</a></li>
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<li><a href="#mechanized_attack_factor">mechanized_attack_factor</a></li>
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<li><a href="#mechanized_defence_factor">mechanized_defence_factor</a></li>
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<li><a href="#motorized_attack_factor">motorized_attack_factor</a></li>
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<li><a href="#motorized_defence_factor">motorized_defence_factor</a></li>
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<li><a href="#no_supply_grace">no_supply_grace</a></li>
|
|
<li><a href="#offence">offence</a></li>
|
|
<li><a href="#org_loss_when_moving">org_loss_when_moving</a></li>
|
|
<li><a href="#out_of_supply_factor">out_of_supply_factor</a></li>
|
|
<li><a href="#planning_speed">planning_speed</a></li>
|
|
<li><a href="#pocket_penalty">pocket_penalty</a></li>
|
|
<li><a href="#recon_factor">recon_factor</a></li>
|
|
<li><a href="#recon_factor_while_entrenched">recon_factor_while_entrenched</a></li>
|
|
<li><a href="#rocket_attack_factor">rocket_attack_factor</a></li>
|
|
<li><a href="#shore_bombardment_bonus">shore_bombardment_bonus</a></li>
|
|
<li><a href="#special_forces_attack_factor">special_forces_attack_factor</a></li>
|
|
<li><a href="#special_forces_cap">special_forces_cap</a></li>
|
|
<li><a href="#special_forces_defence_factor">special_forces_defence_factor</a></li>
|
|
<li><a href="#special_forces_min">special_forces_min</a></li>
|
|
<li><a href="#special_forces_no_supply_grace">special_forces_no_supply_grace</a></li>
|
|
<li><a href="#special_forces_out_of_supply_factor">special_forces_out_of_supply_factor</a></li>
|
|
<li><a href="#special_forces_training_time_factor">special_forces_training_time_factor</a></li>
|
|
<li><a href="#supply_consumption_factor">supply_consumption_factor</a></li>
|
|
<li><a href="#terrain_penalty_reduction">terrain_penalty_reduction</a></li>
|
|
<li><a href="#training_time_army">training_time_army</a></li>
|
|
<li><a href="#training_time_army_factor">training_time_army_factor</a></li>
|
|
<li><a href="#training_time_factor">training_time_factor</a></li>
|
|
<li><a href="#unit_upkeep_attrition_factor">unit_upkeep_attrition_factor</a></li>
|
|
<li><a href="#winter_attrition">winter_attrition</a></li>
|
|
<li><a href="#winter_attrition_factor">winter_attrition_factor</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-autonomy">Modifiers for scope autonomy</h2>
|
|
|
|
<ul>
|
|
<li><a href="#autonomy_gain">autonomy_gain</a></li>
|
|
<li><a href="#autonomy_gain_global_factor">autonomy_gain_global_factor</a></li>
|
|
<li><a href="#autonomy_gain_ll_to_overlord">autonomy_gain_ll_to_overlord</a></li>
|
|
<li><a href="#autonomy_gain_ll_to_overlord_factor">autonomy_gain_ll_to_overlord_factor</a></li>
|
|
<li><a href="#autonomy_gain_ll_to_subject">autonomy_gain_ll_to_subject</a></li>
|
|
<li><a href="#autonomy_gain_ll_to_subject_factor">autonomy_gain_ll_to_subject_factor</a></li>
|
|
<li><a href="#autonomy_gain_trade">autonomy_gain_trade</a></li>
|
|
<li><a href="#autonomy_gain_trade_factor">autonomy_gain_trade_factor</a></li>
|
|
<li><a href="#autonomy_gain_warscore">autonomy_gain_warscore</a></li>
|
|
<li><a href="#autonomy_gain_warscore_factor">autonomy_gain_warscore_factor</a></li>
|
|
<li><a href="#autonomy_manpower_share">autonomy_manpower_share</a></li>
|
|
<li><a href="#can_master_build_for_us">can_master_build_for_us</a></li>
|
|
<li><a href="#cic_to_overlord_factor">cic_to_overlord_factor</a></li>
|
|
<li><a href="#extra_trade_to_overlord_factor">extra_trade_to_overlord_factor</a></li>
|
|
<li><a href="#license_subject_master_purchase_cost">license_subject_master_purchase_cost</a></li>
|
|
<li><a href="#master_build_autonomy_factor">master_build_autonomy_factor</a></li>
|
|
<li><a href="#mic_to_overlord_factor">mic_to_overlord_factor</a></li>
|
|
<li><a href="#overlord_trade_cost_factor">overlord_trade_cost_factor</a></li>
|
|
<li><a href="#subjects_autonomy_gain">subjects_autonomy_gain</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-country">Modifiers for scope country</h2>
|
|
|
|
<ul>
|
|
<li><a href="#agency_upgrade_time">agency_upgrade_time</a></li>
|
|
<li><a href="#air_chief_cost_factor">air_chief_cost_factor</a></li>
|
|
<li><a href="#air_equipment_upgrade_xp_cost">air_equipment_upgrade_xp_cost</a></li>
|
|
<li><a href="#air_volunteer_cap">air_volunteer_cap</a></li>
|
|
<li><a href="#aircraft_manufacturer_cost_factor">aircraft_manufacturer_cost_factor</a></li>
|
|
<li><a href="#airforce_intel_to_others">airforce_intel_to_others</a></li>
|
|
<li><a href="#army_chief_cost_factor">army_chief_cost_factor</a></li>
|
|
<li><a href="#army_intel_to_others">army_intel_to_others</a></li>
|
|
<li><a href="#base_fuel_gain">base_fuel_gain</a></li>
|
|
<li><a href="#base_fuel_gain_factor">base_fuel_gain_factor</a></li>
|
|
<li><a href="#cic_to_target_factor">cic_to_target_factor</a></li>
|
|
<li><a href="#civil_war_involvement_tension">civil_war_involvement_tension</a></li>
|
|
<li><a href="#civilian_factory_use">civilian_factory_use</a></li>
|
|
<li><a href="#civilian_intel_to_others">civilian_intel_to_others</a></li>
|
|
<li><a href="#command_power_gain">command_power_gain</a></li>
|
|
<li><a href="#command_power_gain_mult">command_power_gain_mult</a></li>
|
|
<li><a href="#compliance_gain">compliance_gain</a></li>
|
|
<li><a href="#compliance_growth">compliance_growth</a></li>
|
|
<li><a href="#compliance_growth_on_our_occupied_states">compliance_growth_on_our_occupied_states</a></li>
|
|
<li><a href="#conscription">conscription</a></li>
|
|
<li><a href="#conscription_factor">conscription_factor</a></li>
|
|
<li><a href="#consumer_goods_factor">consumer_goods_factor</a></li>
|
|
<li><a href="#conversion_cost_civ_to_mil_factor">conversion_cost_civ_to_mil_factor</a></li>
|
|
<li><a href="#conversion_cost_mil_to_civ_factor">conversion_cost_mil_to_civ_factor</a></li>
|
|
<li><a href="#country_cost_factor">country_cost_factor</a></li>
|
|
<li><a href="#critical_receive_chance">critical_receive_chance</a></li>
|
|
<li><a href="#decryption">decryption</a></li>
|
|
<li><a href="#decryption_factor">decryption_factor</a></li>
|
|
<li><a href="#defensive_war_stability_factor">defensive_war_stability_factor</a></li>
|
|
<li><a href="#disabled_ideas">disabled_ideas</a></li>
|
|
<li><a href="#economy_cost_factor">economy_cost_factor</a></li>
|
|
<li><a href="#encryption">encryption</a></li>
|
|
<li><a href="#encryption_factor">encryption_factor</a></li>
|
|
<li><a href="#enemy_declare_war_tension">enemy_declare_war_tension</a></li>
|
|
<li><a href="#enemy_justify_war_goal_time">enemy_justify_war_goal_time</a></li>
|
|
<li><a href="#enemy_operative_capture_chance_factor">enemy_operative_capture_chance_factor</a></li>
|
|
<li><a href="#enemy_operative_detection_chance">enemy_operative_detection_chance</a></li>
|
|
<li><a href="#enemy_operative_detection_chance_factor">enemy_operative_detection_chance_factor</a></li>
|
|
<li><a href="#enemy_operative_detection_chance_factor_over_occupied_tag">enemy_operative_detection_chance_factor_over_occupied_tag</a></li>
|
|
<li><a href="#enemy_operative_detection_chance_over_occupied_tag">enemy_operative_detection_chance_over_occupied_tag</a></li>
|
|
<li><a href="#enemy_operative_forced_into_hiding_time_factor">enemy_operative_forced_into_hiding_time_factor</a></li>
|
|
<li><a href="#enemy_operative_harmed_time_factor">enemy_operative_harmed_time_factor</a></li>
|
|
<li><a href="#enemy_operative_intel_extraction_rate">enemy_operative_intel_extraction_rate</a></li>
|
|
<li><a href="#enemy_spy_negative_status_factor">enemy_spy_negative_status_factor</a></li>
|
|
<li><a href="#equipment_capture">equipment_capture</a></li>
|
|
<li><a href="#equipment_capture_factor">equipment_capture_factor</a></li>
|
|
<li><a href="#equipment_conversion_speed">equipment_conversion_speed</a></li>
|
|
<li><a href="#equipment_upgrade_xp_cost">equipment_upgrade_xp_cost</a></li>
|
|
<li><a href="#experience_gain_amphibious_armor_combat_factor">experience_gain_amphibious_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_amphibious_armor_training_factor">experience_gain_amphibious_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_amphibious_mechanized_combat_factor">experience_gain_amphibious_mechanized_combat_factor</a></li>
|
|
<li><a href="#experience_gain_amphibious_mechanized_training_factor">experience_gain_amphibious_mechanized_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_brigade_combat_factor">experience_gain_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_brigade_training_factor">experience_gain_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_combat_factor">experience_gain_anti_air_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_training_factor">experience_gain_anti_air_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_brigade_combat_factor">experience_gain_anti_tank_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_brigade_training_factor">experience_gain_anti_tank_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_combat_factor">experience_gain_anti_tank_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_training_factor">experience_gain_anti_tank_training_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_combat_factor">experience_gain_armored_car_combat_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_recon_combat_factor">experience_gain_armored_car_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_recon_training_factor">experience_gain_armored_car_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_training_factor">experience_gain_armored_car_training_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_brigade_combat_factor">experience_gain_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_brigade_training_factor">experience_gain_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_combat_factor">experience_gain_artillery_combat_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_training_factor">experience_gain_artillery_training_factor</a></li>
|
|
<li><a href="#experience_gain_battle_cruiser_combat_factor">experience_gain_battle_cruiser_combat_factor</a></li>
|
|
<li><a href="#experience_gain_battle_cruiser_training_factor">experience_gain_battle_cruiser_training_factor</a></li>
|
|
<li><a href="#experience_gain_battleship_combat_factor">experience_gain_battleship_combat_factor</a></li>
|
|
<li><a href="#experience_gain_battleship_training_factor">experience_gain_battleship_training_factor</a></li>
|
|
<li><a href="#experience_gain_bicycle_battalion_combat_factor">experience_gain_bicycle_battalion_combat_factor</a></li>
|
|
<li><a href="#experience_gain_bicycle_battalion_training_factor">experience_gain_bicycle_battalion_training_factor</a></li>
|
|
<li><a href="#experience_gain_carrier_combat_factor">experience_gain_carrier_combat_factor</a></li>
|
|
<li><a href="#experience_gain_carrier_training_factor">experience_gain_carrier_training_factor</a></li>
|
|
<li><a href="#experience_gain_cas_combat_factor">experience_gain_cas_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cas_training_factor">experience_gain_cas_training_factor</a></li>
|
|
<li><a href="#experience_gain_cavalry_combat_factor">experience_gain_cavalry_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cavalry_training_factor">experience_gain_cavalry_training_factor</a></li>
|
|
<li><a href="#experience_gain_cv_cas_combat_factor">experience_gain_cv_cas_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cv_cas_training_factor">experience_gain_cv_cas_training_factor</a></li>
|
|
<li><a href="#experience_gain_cv_fighter_combat_factor">experience_gain_cv_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cv_fighter_training_factor">experience_gain_cv_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_cv_nav_bomber_combat_factor">experience_gain_cv_nav_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cv_nav_bomber_training_factor">experience_gain_cv_nav_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_destroyer_combat_factor">experience_gain_destroyer_combat_factor</a></li>
|
|
<li><a href="#experience_gain_destroyer_training_factor">experience_gain_destroyer_training_factor</a></li>
|
|
<li><a href="#experience_gain_engineer_combat_factor">experience_gain_engineer_combat_factor</a></li>
|
|
<li><a href="#experience_gain_engineer_training_factor">experience_gain_engineer_training_factor</a></li>
|
|
<li><a href="#experience_gain_fake_intel_unit_combat_factor">experience_gain_fake_intel_unit_combat_factor</a></li>
|
|
<li><a href="#experience_gain_fake_intel_unit_training_factor">experience_gain_fake_intel_unit_training_factor</a></li>
|
|
<li><a href="#experience_gain_field_hospital_combat_factor">experience_gain_field_hospital_combat_factor</a></li>
|
|
<li><a href="#experience_gain_field_hospital_training_factor">experience_gain_field_hospital_training_factor</a></li>
|
|
<li><a href="#experience_gain_fighter_combat_factor">experience_gain_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_fighter_training_factor">experience_gain_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_guided_missile_combat_factor">experience_gain_guided_missile_combat_factor</a></li>
|
|
<li><a href="#experience_gain_guided_missile_training_factor">experience_gain_guided_missile_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_armor_combat_factor">experience_gain_heavy_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_armor_training_factor">experience_gain_heavy_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_cruiser_combat_factor">experience_gain_heavy_cruiser_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_cruiser_training_factor">experience_gain_heavy_cruiser_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_fighter_combat_factor">experience_gain_heavy_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_fighter_training_factor">experience_gain_heavy_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_anti_air_brigade_combat_factor">experience_gain_heavy_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_anti_air_brigade_training_factor">experience_gain_heavy_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_artillery_brigade_combat_factor">experience_gain_heavy_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_artillery_brigade_training_factor">experience_gain_heavy_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_tank_destroyer_brigade_combat_factor">experience_gain_heavy_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_tank_destroyer_brigade_training_factor">experience_gain_heavy_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_infantry_combat_factor">experience_gain_infantry_combat_factor</a></li>
|
|
<li><a href="#experience_gain_infantry_training_factor">experience_gain_infantry_training_factor</a></li>
|
|
<li><a href="#experience_gain_jet_fighter_combat_factor">experience_gain_jet_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_jet_fighter_training_factor">experience_gain_jet_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_jet_strat_bomber_combat_factor">experience_gain_jet_strat_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_jet_strat_bomber_training_factor">experience_gain_jet_strat_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_jet_tac_bomber_combat_factor">experience_gain_jet_tac_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_jet_tac_bomber_training_factor">experience_gain_jet_tac_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_armor_combat_factor">experience_gain_light_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_armor_training_factor">experience_gain_light_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_cruiser_combat_factor">experience_gain_light_cruiser_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_cruiser_training_factor">experience_gain_light_cruiser_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_anti_air_brigade_combat_factor">experience_gain_light_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_anti_air_brigade_training_factor">experience_gain_light_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_artillery_brigade_combat_factor">experience_gain_light_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_artillery_brigade_training_factor">experience_gain_light_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_destroyer_brigade_combat_factor">experience_gain_light_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_destroyer_brigade_training_factor">experience_gain_light_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_recon_combat_factor">experience_gain_light_tank_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_recon_training_factor">experience_gain_light_tank_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_logistics_company_combat_factor">experience_gain_logistics_company_combat_factor</a></li>
|
|
<li><a href="#experience_gain_logistics_company_training_factor">experience_gain_logistics_company_training_factor</a></li>
|
|
<li><a href="#experience_gain_maintenance_company_combat_factor">experience_gain_maintenance_company_combat_factor</a></li>
|
|
<li><a href="#experience_gain_maintenance_company_training_factor">experience_gain_maintenance_company_training_factor</a></li>
|
|
<li><a href="#experience_gain_marine_combat_factor">experience_gain_marine_combat_factor</a></li>
|
|
<li><a href="#experience_gain_marine_training_factor">experience_gain_marine_training_factor</a></li>
|
|
<li><a href="#experience_gain_mechanized_combat_factor">experience_gain_mechanized_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mechanized_training_factor">experience_gain_mechanized_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_armor_combat_factor">experience_gain_medium_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_armor_training_factor">experience_gain_medium_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_anti_air_brigade_combat_factor">experience_gain_medium_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_anti_air_brigade_training_factor">experience_gain_medium_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_artillery_brigade_combat_factor">experience_gain_medium_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_artillery_brigade_training_factor">experience_gain_medium_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_tank_destroyer_brigade_combat_factor">experience_gain_medium_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_tank_destroyer_brigade_training_factor">experience_gain_medium_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_military_police_combat_factor">experience_gain_military_police_combat_factor</a></li>
|
|
<li><a href="#experience_gain_military_police_training_factor">experience_gain_military_police_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_armor_combat_factor">experience_gain_modern_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_armor_training_factor">experience_gain_modern_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_anti_air_brigade_combat_factor">experience_gain_modern_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_anti_air_brigade_training_factor">experience_gain_modern_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_artillery_brigade_combat_factor">experience_gain_modern_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_artillery_brigade_training_factor">experience_gain_modern_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_tank_destroyer_brigade_combat_factor">experience_gain_modern_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_tank_destroyer_brigade_training_factor">experience_gain_modern_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_air_brigade_combat_factor">experience_gain_mot_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_air_brigade_training_factor">experience_gain_mot_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_tank_brigade_combat_factor">experience_gain_mot_anti_tank_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_tank_brigade_training_factor">experience_gain_mot_anti_tank_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_artillery_brigade_combat_factor">experience_gain_mot_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_artillery_brigade_training_factor">experience_gain_mot_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_recon_combat_factor">experience_gain_mot_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_recon_training_factor">experience_gain_mot_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_rocket_artillery_brigade_combat_factor">experience_gain_mot_rocket_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_rocket_artillery_brigade_training_factor">experience_gain_mot_rocket_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_combat_factor">experience_gain_motorized_combat_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_rocket_brigade_combat_factor">experience_gain_motorized_rocket_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_rocket_brigade_training_factor">experience_gain_motorized_rocket_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_training_factor">experience_gain_motorized_training_factor</a></li>
|
|
<li><a href="#experience_gain_mountaineers_combat_factor">experience_gain_mountaineers_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mountaineers_training_factor">experience_gain_mountaineers_training_factor</a></li>
|
|
<li><a href="#experience_gain_nav_bomber_combat_factor">experience_gain_nav_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_nav_bomber_training_factor">experience_gain_nav_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_paratrooper_combat_factor">experience_gain_paratrooper_combat_factor</a></li>
|
|
<li><a href="#experience_gain_paratrooper_training_factor">experience_gain_paratrooper_training_factor</a></li>
|
|
<li><a href="#experience_gain_recon_combat_factor">experience_gain_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_recon_training_factor">experience_gain_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_brigade_combat_factor">experience_gain_rocket_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_brigade_training_factor">experience_gain_rocket_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_combat_factor">experience_gain_rocket_artillery_combat_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_training_factor">experience_gain_rocket_artillery_training_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_interceptor_combat_factor">experience_gain_rocket_interceptor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_interceptor_training_factor">experience_gain_rocket_interceptor_training_factor</a></li>
|
|
<li><a href="#experience_gain_scout_plane_combat_factor">experience_gain_scout_plane_combat_factor</a></li>
|
|
<li><a href="#experience_gain_scout_plane_training_factor">experience_gain_scout_plane_training_factor</a></li>
|
|
<li><a href="#experience_gain_signal_company_combat_factor">experience_gain_signal_company_combat_factor</a></li>
|
|
<li><a href="#experience_gain_signal_company_training_factor">experience_gain_signal_company_training_factor</a></li>
|
|
<li><a href="#experience_gain_strat_bomber_combat_factor">experience_gain_strat_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_strat_bomber_training_factor">experience_gain_strat_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_submarine_combat_factor">experience_gain_submarine_combat_factor</a></li>
|
|
<li><a href="#experience_gain_submarine_training_factor">experience_gain_submarine_training_factor</a></li>
|
|
<li><a href="#experience_gain_suicide_craft_combat_factor">experience_gain_suicide_craft_combat_factor</a></li>
|
|
<li><a href="#experience_gain_suicide_craft_training_factor">experience_gain_suicide_craft_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_armor_combat_factor">experience_gain_super_heavy_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_armor_training_factor">experience_gain_super_heavy_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_anti_air_brigade_combat_factor">experience_gain_super_heavy_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_anti_air_brigade_training_factor">experience_gain_super_heavy_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_artillery_brigade_combat_factor">experience_gain_super_heavy_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_artillery_brigade_training_factor">experience_gain_super_heavy_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_tank_destroyer_brigade_combat_factor">experience_gain_super_heavy_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_tank_destroyer_brigade_training_factor">experience_gain_super_heavy_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_tac_bomber_combat_factor">experience_gain_tac_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_tac_bomber_training_factor">experience_gain_tac_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_transport_plane_combat_factor">experience_gain_transport_plane_combat_factor</a></li>
|
|
<li><a href="#experience_gain_transport_plane_training_factor">experience_gain_transport_plane_training_factor</a></li>
|
|
<li><a href="#experience_loss_factor">experience_loss_factor</a></li>
|
|
<li><a href="#extra_trade_to_target_factor">extra_trade_to_target_factor</a></li>
|
|
<li><a href="#faction_trade_opinion_factor">faction_trade_opinion_factor</a></li>
|
|
<li><a href="#female_random_admiral_chance">female_random_admiral_chance</a></li>
|
|
<li><a href="#female_random_army_leader_chance">female_random_army_leader_chance</a></li>
|
|
<li><a href="#female_random_country_leader_chance">female_random_country_leader_chance</a></li>
|
|
<li><a href="#female_random_operative_chance">female_random_operative_chance</a></li>
|
|
<li><a href="#forced_surrender_limit">forced_surrender_limit</a></li>
|
|
<li><a href="#foreign_subversive_activites">foreign_subversive_activites</a></li>
|
|
<li><a href="#fuel_cost">fuel_cost</a></li>
|
|
<li><a href="#fuel_gain">fuel_gain</a></li>
|
|
<li><a href="#fuel_gain_factor">fuel_gain_factor</a></li>
|
|
<li><a href="#fuel_gain_factor_from_states">fuel_gain_factor_from_states</a></li>
|
|
<li><a href="#fuel_gain_from_states">fuel_gain_from_states</a></li>
|
|
<li><a href="#generate_wargoal_tension">generate_wargoal_tension</a></li>
|
|
<li><a href="#generate_wargoal_tension_against">generate_wargoal_tension_against</a></li>
|
|
<li><a href="#global_building_slots">global_building_slots</a></li>
|
|
<li><a href="#global_building_slots_factor">global_building_slots_factor</a></li>
|
|
<li><a href="#guarantee_cost">guarantee_cost</a></li>
|
|
<li><a href="#guarantee_tension">guarantee_tension</a></li>
|
|
<li><a href="#hidden_ideas_cost_factor">hidden_ideas_cost_factor</a></li>
|
|
<li><a href="#high_command_cost_factor">high_command_cost_factor</a></li>
|
|
<li><a href="#improve_relations_maintain_cost_factor">improve_relations_maintain_cost_factor</a></li>
|
|
<li><a href="#industrial_capacity_dockyard">industrial_capacity_dockyard</a></li>
|
|
<li><a href="#industrial_capacity_factory">industrial_capacity_factory</a></li>
|
|
<li><a href="#industrial_concern_cost_factor">industrial_concern_cost_factor</a></li>
|
|
<li><a href="#industry_air_damage_factor">industry_air_damage_factor</a></li>
|
|
<li><a href="#industry_free_repair_factor">industry_free_repair_factor</a></li>
|
|
<li><a href="#industry_repair_factor">industry_repair_factor</a></li>
|
|
<li><a href="#intel_network_gain">intel_network_gain</a></li>
|
|
<li><a href="#intel_network_gain_factor">intel_network_gain_factor</a></li>
|
|
<li><a href="#join_faction_tension">join_faction_tension</a></li>
|
|
<li><a href="#justify_war_goal_time">justify_war_goal_time</a></li>
|
|
<li><a href="#justify_war_goal_when_in_major_war_time">justify_war_goal_when_in_major_war_time</a></li>
|
|
<li><a href="#land_equipment_upgrade_xp_cost">land_equipment_upgrade_xp_cost</a></li>
|
|
<li><a href="#land_reinforce_rate">land_reinforce_rate</a></li>
|
|
<li><a href="#lend_lease_tension">lend_lease_tension</a></li>
|
|
<li><a href="#license_air_purchase_cost">license_air_purchase_cost</a></li>
|
|
<li><a href="#license_anti_tank_eq_cost_factor">license_anti_tank_eq_cost_factor</a></li>
|
|
<li><a href="#license_anti_tank_eq_production_speed_factor">license_anti_tank_eq_production_speed_factor</a></li>
|
|
<li><a href="#license_anti_tank_eq_tech_difference_speed_factor">license_anti_tank_eq_tech_difference_speed_factor</a></li>
|
|
<li><a href="#license_armor_purchase_cost">license_armor_purchase_cost</a></li>
|
|
<li><a href="#license_artillery_eq_cost_factor">license_artillery_eq_cost_factor</a></li>
|
|
<li><a href="#license_artillery_eq_production_speed_factor">license_artillery_eq_production_speed_factor</a></li>
|
|
<li><a href="#license_artillery_eq_tech_difference_speed_factor">license_artillery_eq_tech_difference_speed_factor</a></li>
|
|
<li><a href="#license_infantry_eq_cost_factor">license_infantry_eq_cost_factor</a></li>
|
|
<li><a href="#license_infantry_eq_production_speed_factor">license_infantry_eq_production_speed_factor</a></li>
|
|
<li><a href="#license_infantry_eq_tech_difference_speed_factor">license_infantry_eq_tech_difference_speed_factor</a></li>
|
|
<li><a href="#license_infantry_purchase_cost">license_infantry_purchase_cost</a></li>
|
|
<li><a href="#license_light_tank_eq_cost_factor">license_light_tank_eq_cost_factor</a></li>
|
|
<li><a href="#license_light_tank_eq_production_speed_factor">license_light_tank_eq_production_speed_factor</a></li>
|
|
<li><a href="#license_light_tank_eq_tech_difference_speed_factor">license_light_tank_eq_tech_difference_speed_factor</a></li>
|
|
<li><a href="#license_naval_purchase_cost">license_naval_purchase_cost</a></li>
|
|
<li><a href="#license_production_speed">license_production_speed</a></li>
|
|
<li><a href="#license_purchase_cost">license_purchase_cost</a></li>
|
|
<li><a href="#license_tech_difference_speed">license_tech_difference_speed</a></li>
|
|
<li><a href="#line_change_production_efficiency_factor">line_change_production_efficiency_factor</a></li>
|
|
<li><a href="#materiel_manufacturer_cost_factor">materiel_manufacturer_cost_factor</a></li>
|
|
<li><a href="#max_command_power">max_command_power</a></li>
|
|
<li><a href="#max_command_power_mult">max_command_power_mult</a></li>
|
|
<li><a href="#max_fuel">max_fuel</a></li>
|
|
<li><a href="#max_fuel_building">max_fuel_building</a></li>
|
|
<li><a href="#max_fuel_factor">max_fuel_factor</a></li>
|
|
<li><a href="#max_surrender_limit_offset">max_surrender_limit_offset</a></li>
|
|
<li><a href="#mic_to_target_factor">mic_to_target_factor</a></li>
|
|
<li><a href="#min_export">min_export</a></li>
|
|
<li><a href="#minimum_training_level">minimum_training_level</a></li>
|
|
<li><a href="#mobilization_laws_cost_factor">mobilization_laws_cost_factor</a></li>
|
|
<li><a href="#modifier_enemy_port_superiority_limit">modifier_enemy_port_superiority_limit</a></li>
|
|
<li><a href="#monthly_population">monthly_population</a></li>
|
|
<li><a href="#naval_equipment_upgrade_xp_cost">naval_equipment_upgrade_xp_cost</a></li>
|
|
<li><a href="#naval_manufacturer_cost_factor">naval_manufacturer_cost_factor</a></li>
|
|
<li><a href="#navy_chief_cost_factor">navy_chief_cost_factor</a></li>
|
|
<li><a href="#navy_intel_to_others">navy_intel_to_others</a></li>
|
|
<li><a href="#navy_refit_ic_cost">navy_refit_ic_cost</a></li>
|
|
<li><a href="#navy_refit_speed">navy_refit_speed</a></li>
|
|
<li><a href="#no_compliance_gain">no_compliance_gain</a></li>
|
|
<li><a href="#nuclear_production">nuclear_production</a></li>
|
|
<li><a href="#nuclear_production_factor">nuclear_production_factor</a></li>
|
|
<li><a href="#occupation_cost">occupation_cost</a></li>
|
|
<li><a href="#offensive_war_stability_factor">offensive_war_stability_factor</a></li>
|
|
<li><a href="#opinion_gain_monthly">opinion_gain_monthly</a></li>
|
|
<li><a href="#opinion_gain_monthly_factor">opinion_gain_monthly_factor</a></li>
|
|
<li><a href="#opinion_gain_monthly_same_ideology">opinion_gain_monthly_same_ideology</a></li>
|
|
<li><a href="#opinion_gain_monthly_same_ideology_factor">opinion_gain_monthly_same_ideology_factor</a></li>
|
|
<li><a href="#own_operative_capture_chance_factor">own_operative_capture_chance_factor</a></li>
|
|
<li><a href="#own_operative_detection_chance">own_operative_detection_chance</a></li>
|
|
<li><a href="#own_operative_detection_chance_factor">own_operative_detection_chance_factor</a></li>
|
|
<li><a href="#own_operative_forced_into_hiding_time_factor">own_operative_forced_into_hiding_time_factor</a></li>
|
|
<li><a href="#own_operative_harmed_time_factor">own_operative_harmed_time_factor</a></li>
|
|
<li><a href="#own_operative_intel_extraction_rate">own_operative_intel_extraction_rate</a></li>
|
|
<li><a href="#party_popularity_stability_factor">party_popularity_stability_factor</a></li>
|
|
<li><a href="#political_advisor_cost_factor">political_advisor_cost_factor</a></li>
|
|
<li><a href="#political_power_cost">political_power_cost</a></li>
|
|
<li><a href="#political_power_factor">political_power_factor</a></li>
|
|
<li><a href="#political_power_gain">political_power_gain</a></li>
|
|
<li><a href="#production_factory_efficiency_gain_factor">production_factory_efficiency_gain_factor</a></li>
|
|
<li><a href="#production_factory_max_efficiency_factor">production_factory_max_efficiency_factor</a></li>
|
|
<li><a href="#production_factory_start_efficiency_factor">production_factory_start_efficiency_factor</a></li>
|
|
<li><a href="#production_lack_of_resource_penalty_factor">production_lack_of_resource_penalty_factor</a></li>
|
|
<li><a href="#production_oil_factor">production_oil_factor</a></li>
|
|
<li><a href="#production_speed_air_base_factor">production_speed_air_base_factor</a></li>
|
|
<li><a href="#production_speed_anti_air_building_factor">production_speed_anti_air_building_factor</a></li>
|
|
<li><a href="#production_speed_arms_factory_factor">production_speed_arms_factory_factor</a></li>
|
|
<li><a href="#production_speed_buildings_factor">production_speed_buildings_factor</a></li>
|
|
<li><a href="#production_speed_bunker_factor">production_speed_bunker_factor</a></li>
|
|
<li><a href="#production_speed_coastal_bunker_factor">production_speed_coastal_bunker_factor</a></li>
|
|
<li><a href="#production_speed_dockyard_factor">production_speed_dockyard_factor</a></li>
|
|
<li><a href="#production_speed_fuel_silo_factor">production_speed_fuel_silo_factor</a></li>
|
|
<li><a href="#production_speed_industrial_complex_factor">production_speed_industrial_complex_factor</a></li>
|
|
<li><a href="#production_speed_infrastructure_factor">production_speed_infrastructure_factor</a></li>
|
|
<li><a href="#production_speed_naval_base_factor">production_speed_naval_base_factor</a></li>
|
|
<li><a href="#production_speed_nuclear_reactor_factor">production_speed_nuclear_reactor_factor</a></li>
|
|
<li><a href="#production_speed_radar_station_factor">production_speed_radar_station_factor</a></li>
|
|
<li><a href="#production_speed_rocket_site_factor">production_speed_rocket_site_factor</a></li>
|
|
<li><a href="#production_speed_synthetic_refinery_factor">production_speed_synthetic_refinery_factor</a></li>
|
|
<li><a href="#refit_ic_cost">refit_ic_cost</a></li>
|
|
<li><a href="#refit_speed">refit_speed</a></li>
|
|
<li><a href="#repair_speed_air_base_factor">repair_speed_air_base_factor</a></li>
|
|
<li><a href="#repair_speed_anti_air_building_factor">repair_speed_anti_air_building_factor</a></li>
|
|
<li><a href="#repair_speed_arms_factory_factor">repair_speed_arms_factory_factor</a></li>
|
|
<li><a href="#repair_speed_bunker_factor">repair_speed_bunker_factor</a></li>
|
|
<li><a href="#repair_speed_coastal_bunker_factor">repair_speed_coastal_bunker_factor</a></li>
|
|
<li><a href="#repair_speed_dockyard_factor">repair_speed_dockyard_factor</a></li>
|
|
<li><a href="#repair_speed_factor">repair_speed_factor</a></li>
|
|
<li><a href="#repair_speed_fuel_silo_factor">repair_speed_fuel_silo_factor</a></li>
|
|
<li><a href="#repair_speed_industrial_complex_factor">repair_speed_industrial_complex_factor</a></li>
|
|
<li><a href="#repair_speed_infrastructure_factor">repair_speed_infrastructure_factor</a></li>
|
|
<li><a href="#repair_speed_naval_base_factor">repair_speed_naval_base_factor</a></li>
|
|
<li><a href="#repair_speed_nuclear_reactor_factor">repair_speed_nuclear_reactor_factor</a></li>
|
|
<li><a href="#repair_speed_radar_station_factor">repair_speed_radar_station_factor</a></li>
|
|
<li><a href="#repair_speed_rocket_site_factor">repair_speed_rocket_site_factor</a></li>
|
|
<li><a href="#repair_speed_synthetic_refinery_factor">repair_speed_synthetic_refinery_factor</a></li>
|
|
<li><a href="#request_lease_tension">request_lease_tension</a></li>
|
|
<li><a href="#required_garrison_factor">required_garrison_factor</a></li>
|
|
<li><a href="#research_sharing_per_country_bonus">research_sharing_per_country_bonus</a></li>
|
|
<li><a href="#research_sharing_per_country_bonus_factor">research_sharing_per_country_bonus_factor</a></li>
|
|
<li><a href="#research_speed_factor">research_speed_factor</a></li>
|
|
<li><a href="#resistance_activity">resistance_activity</a></li>
|
|
<li><a href="#resistance_damage_to_garrison">resistance_damage_to_garrison</a></li>
|
|
<li><a href="#resistance_damage_to_garrison_on_our_occupied_states">resistance_damage_to_garrison_on_our_occupied_states</a></li>
|
|
<li><a href="#resistance_decay">resistance_decay</a></li>
|
|
<li><a href="#resistance_decay_on_our_occupied_states">resistance_decay_on_our_occupied_states</a></li>
|
|
<li><a href="#resistance_garrison_penetration_chance">resistance_garrison_penetration_chance</a></li>
|
|
<li><a href="#resistance_growth">resistance_growth</a></li>
|
|
<li><a href="#resistance_growth_on_our_occupied_states">resistance_growth_on_our_occupied_states</a></li>
|
|
<li><a href="#resistance_target">resistance_target</a></li>
|
|
<li><a href="#resistance_target_on_our_occupied_states">resistance_target_on_our_occupied_states</a></li>
|
|
<li><a href="#send_volunteer_divisions_required">send_volunteer_divisions_required</a></li>
|
|
<li><a href="#send_volunteer_factor">send_volunteer_factor</a></li>
|
|
<li><a href="#send_volunteer_size">send_volunteer_size</a></li>
|
|
<li><a href="#send_volunteers_tension">send_volunteers_tension</a></li>
|
|
<li><a href="#stability_factor">stability_factor</a></li>
|
|
<li><a href="#stability_weekly">stability_weekly</a></li>
|
|
<li><a href="#stability_weekly_factor">stability_weekly_factor</a></li>
|
|
<li><a href="#starting_compliance">starting_compliance</a></li>
|
|
<li><a href="#subversive_activites_upkeep">subversive_activites_upkeep</a></li>
|
|
<li><a href="#surrender_limit">surrender_limit</a></li>
|
|
<li><a href="#tank_manufacturer_cost_factor">tank_manufacturer_cost_factor</a></li>
|
|
<li><a href="#tech_air_damage_factor">tech_air_damage_factor</a></li>
|
|
<li><a href="#theorist_cost_factor">theorist_cost_factor</a></li>
|
|
<li><a href="#trade_cost_for_target_factor">trade_cost_for_target_factor</a></li>
|
|
<li><a href="#trade_laws_cost_factor">trade_laws_cost_factor</a></li>
|
|
<li><a href="#trade_opinion_factor">trade_opinion_factor</a></li>
|
|
<li><a href="#war_stability_factor">war_stability_factor</a></li>
|
|
<li><a href="#war_support_factor">war_support_factor</a></li>
|
|
<li><a href="#war_support_weekly">war_support_weekly</a></li>
|
|
<li><a href="#war_support_weekly_factor">war_support_weekly_factor</a></li>
|
|
<li><a href="#weekly_manpower">weekly_manpower</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-defensive">Modifiers for scope defensive</h2>
|
|
|
|
<ul>
|
|
<li><a href="#armor_factor">armor_factor</a></li>
|
|
<li><a href="#army_armor_defence_factor">army_armor_defence_factor</a></li>
|
|
<li><a href="#army_artillery_defence_factor">army_artillery_defence_factor</a></li>
|
|
<li><a href="#army_core_defence_factor">army_core_defence_factor</a></li>
|
|
<li><a href="#army_defence_factor">army_defence_factor</a></li>
|
|
<li><a href="#army_infantry_defence_factor">army_infantry_defence_factor</a></li>
|
|
<li><a href="#army_morale">army_morale</a></li>
|
|
<li><a href="#army_morale_factor">army_morale_factor</a></li>
|
|
<li><a href="#army_org">army_org</a></li>
|
|
<li><a href="#army_org_factor">army_org_factor</a></li>
|
|
<li><a href="#attrition">attrition</a></li>
|
|
<li><a href="#attrition_for_controller">attrition_for_controller</a></li>
|
|
<li><a href="#cavalry_defence_factor">cavalry_defence_factor</a></li>
|
|
<li><a href="#convoy_escort_efficiency">convoy_escort_efficiency</a></li>
|
|
<li><a href="#convoy_retreat_speed">convoy_retreat_speed</a></li>
|
|
<li><a href="#defence">defence</a></li>
|
|
<li><a href="#dig_in_speed">dig_in_speed</a></li>
|
|
<li><a href="#dig_in_speed_factor">dig_in_speed_factor</a></li>
|
|
<li><a href="#dont_lose_dig_in_on_attack">dont_lose_dig_in_on_attack</a></li>
|
|
<li><a href="#encryption">encryption</a></li>
|
|
<li><a href="#encryption_factor">encryption_factor</a></li>
|
|
<li><a href="#guarantee_tension">guarantee_tension</a></li>
|
|
<li><a href="#local_intel_to_enemies">local_intel_to_enemies</a></li>
|
|
<li><a href="#max_dig_in">max_dig_in</a></li>
|
|
<li><a href="#max_dig_in_factor">max_dig_in_factor</a></li>
|
|
<li><a href="#mechanized_defence_factor">mechanized_defence_factor</a></li>
|
|
<li><a href="#motorized_defence_factor">motorized_defence_factor</a></li>
|
|
<li><a href="#naval_retreat_chance">naval_retreat_chance</a></li>
|
|
<li><a href="#naval_retreat_speed">naval_retreat_speed</a></li>
|
|
<li><a href="#navy_capital_ship_defence_factor">navy_capital_ship_defence_factor</a></li>
|
|
<li><a href="#navy_screen_defence_factor">navy_screen_defence_factor</a></li>
|
|
<li><a href="#navy_submarine_defence_factor">navy_submarine_defence_factor</a></li>
|
|
<li><a href="#navy_submarine_detection_factor">navy_submarine_detection_factor</a></li>
|
|
<li><a href="#puppet_cost_factor">puppet_cost_factor</a></li>
|
|
<li><a href="#recon_factor">recon_factor</a></li>
|
|
<li><a href="#recon_factor_while_entrenched">recon_factor_while_entrenched</a></li>
|
|
<li><a href="#send_volunteers_tension">send_volunteers_tension</a></li>
|
|
<li><a href="#special_forces_defence_factor">special_forces_defence_factor</a></li>
|
|
<li><a href="#static_anti_air_damage_factor">static_anti_air_damage_factor</a></li>
|
|
<li><a href="#static_anti_air_hit_chance_factor">static_anti_air_hit_chance_factor</a></li>
|
|
<li><a href="#sub_retreat_speed">sub_retreat_speed</a></li>
|
|
<li><a href="#supply_consumption_factor">supply_consumption_factor</a></li>
|
|
<li><a href="#terrain_penalty_reduction">terrain_penalty_reduction</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-government_in_exile">Modifiers for scope government_in_exile</h2>
|
|
|
|
<ul>
|
|
<li><a href="#dockyard_donations">dockyard_donations</a></li>
|
|
<li><a href="#exile_manpower_factor">exile_manpower_factor</a></li>
|
|
<li><a href="#industrial_factory_donations">industrial_factory_donations</a></li>
|
|
<li><a href="#legitimacy_daily">legitimacy_daily</a></li>
|
|
<li><a href="#legitimacy_gain_factor">legitimacy_gain_factor</a></li>
|
|
<li><a href="#military_factory_donations">military_factory_donations</a></li>
|
|
<li><a href="#targeted_legitimacy_daily">targeted_legitimacy_daily</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-intelligence_agency">Modifiers for scope intelligence_agency</h2>
|
|
|
|
<ul>
|
|
<li><a href="#fra_coup_in_central_africa_cost">FRA_coup_in_central_africa_cost</a></li>
|
|
<li><a href="#fra_coup_in_central_africa_outcome">FRA_coup_in_central_africa_outcome</a></li>
|
|
<li><a href="#fra_coup_in_central_africa_risk">FRA_coup_in_central_africa_risk</a></li>
|
|
<li><a href="#fra_coup_in_indochina_cost">FRA_coup_in_indochina_cost</a></li>
|
|
<li><a href="#fra_coup_in_indochina_outcome">FRA_coup_in_indochina_outcome</a></li>
|
|
<li><a href="#fra_coup_in_indochina_risk">FRA_coup_in_indochina_risk</a></li>
|
|
<li><a href="#fra_coup_in_madagascar_cost">FRA_coup_in_madagascar_cost</a></li>
|
|
<li><a href="#fra_coup_in_madagascar_outcome">FRA_coup_in_madagascar_outcome</a></li>
|
|
<li><a href="#fra_coup_in_madagascar_risk">FRA_coup_in_madagascar_risk</a></li>
|
|
<li><a href="#fra_coup_in_north_africa_cost">FRA_coup_in_north_africa_cost</a></li>
|
|
<li><a href="#fra_coup_in_north_africa_outcome">FRA_coup_in_north_africa_outcome</a></li>
|
|
<li><a href="#fra_coup_in_north_africa_risk">FRA_coup_in_north_africa_risk</a></li>
|
|
<li><a href="#fra_coup_in_syria_cost">FRA_coup_in_syria_cost</a></li>
|
|
<li><a href="#fra_coup_in_syria_outcome">FRA_coup_in_syria_outcome</a></li>
|
|
<li><a href="#fra_coup_in_syria_risk">FRA_coup_in_syria_risk</a></li>
|
|
<li><a href="#fra_coup_in_west_africa_cost">FRA_coup_in_west_africa_cost</a></li>
|
|
<li><a href="#fra_coup_in_west_africa_outcome">FRA_coup_in_west_africa_outcome</a></li>
|
|
<li><a href="#fra_coup_in_west_africa_risk">FRA_coup_in_west_africa_risk</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_britain_cost">FRA_instigate_workers_revolution_britain_cost</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_britain_outcome">FRA_instigate_workers_revolution_britain_outcome</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_britain_risk">FRA_instigate_workers_revolution_britain_risk</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_germany_cost">FRA_instigate_workers_revolution_germany_cost</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_germany_outcome">FRA_instigate_workers_revolution_germany_outcome</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_germany_risk">FRA_instigate_workers_revolution_germany_risk</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_italy_cost">FRA_instigate_workers_revolution_italy_cost</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_italy_outcome">FRA_instigate_workers_revolution_italy_outcome</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_italy_risk">FRA_instigate_workers_revolution_italy_risk</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_spain_cost">FRA_instigate_workers_revolution_spain_cost</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_spain_outcome">FRA_instigate_workers_revolution_spain_outcome</a></li>
|
|
<li><a href="#fra_instigate_workers_revolution_spain_risk">FRA_instigate_workers_revolution_spain_risk</a></li>
|
|
<li><a href="#airforce_intel_decryption_bonus">airforce_intel_decryption_bonus</a></li>
|
|
<li><a href="#airforce_intel_factor">airforce_intel_factor</a></li>
|
|
<li><a href="#army_intel_decryption_bonus">army_intel_decryption_bonus</a></li>
|
|
<li><a href="#army_intel_factor">army_intel_factor</a></li>
|
|
<li><a href="#boost_ideology_mission_factor">boost_ideology_mission_factor</a></li>
|
|
<li><a href="#boost_resistance_factor">boost_resistance_factor</a></li>
|
|
<li><a href="#bruneval_raid_cost">bruneval_raid_cost</a></li>
|
|
<li><a href="#bruneval_raid_outcome">bruneval_raid_outcome</a></li>
|
|
<li><a href="#bruneval_raid_risk">bruneval_raid_risk</a></li>
|
|
<li><a href="#capture_tito_cost">capture_tito_cost</a></li>
|
|
<li><a href="#capture_tito_outcome">capture_tito_outcome</a></li>
|
|
<li><a href="#capture_tito_risk">capture_tito_risk</a></li>
|
|
<li><a href="#civilian_intel_decryption_bonus">civilian_intel_decryption_bonus</a></li>
|
|
<li><a href="#civilian_intel_factor">civilian_intel_factor</a></li>
|
|
<li><a href="#commando_trait_chance_factor">commando_trait_chance_factor</a></li>
|
|
<li><a href="#control_trade_mission_factor">control_trade_mission_factor</a></li>
|
|
<li><a href="#crypto_department_enabled">crypto_department_enabled</a></li>
|
|
<li><a href="#crypto_strength">crypto_strength</a></li>
|
|
<li><a href="#decryption_power">decryption_power</a></li>
|
|
<li><a href="#decryption_power_factor">decryption_power_factor</a></li>
|
|
<li><a href="#defense_impact_on_blueprint_stealing">defense_impact_on_blueprint_stealing</a></li>
|
|
<li><a href="#diplomatic_pressure_mission_factor">diplomatic_pressure_mission_factor</a></li>
|
|
<li><a href="#enemy_operative_recruitment_chance">enemy_operative_recruitment_chance</a></li>
|
|
<li><a href="#female_random_operative_chance">female_random_operative_chance</a></li>
|
|
<li><a href="#heavy_water_raid_cost">heavy_water_raid_cost</a></li>
|
|
<li><a href="#heavy_water_raid_outcome">heavy_water_raid_outcome</a></li>
|
|
<li><a href="#heavy_water_raid_risk">heavy_water_raid_risk</a></li>
|
|
<li><a href="#intel_from_operatives_factor">intel_from_operatives_factor</a></li>
|
|
<li><a href="#intel_network_gain">intel_network_gain</a></li>
|
|
<li><a href="#intel_network_gain_factor">intel_network_gain_factor</a></li>
|
|
<li><a href="#intelligence_agency_defense">intelligence_agency_defense</a></li>
|
|
<li><a href="#navy_intel_decryption_bonus">navy_intel_decryption_bonus</a></li>
|
|
<li><a href="#navy_intel_factor">navy_intel_factor</a></li>
|
|
<li><a href="#new_operative_slot_bonus">new_operative_slot_bonus</a></li>
|
|
<li><a href="#occupied_operative_recruitment_chance">occupied_operative_recruitment_chance</a></li>
|
|
<li><a href="#operation_boost_resistance_cost">operation_boost_resistance_cost</a></li>
|
|
<li><a href="#operation_boost_resistance_outcome">operation_boost_resistance_outcome</a></li>
|
|
<li><a href="#operation_boost_resistance_risk">operation_boost_resistance_risk</a></li>
|
|
<li><a href="#operation_capture_cipher_cost">operation_capture_cipher_cost</a></li>
|
|
<li><a href="#operation_capture_cipher_outcome">operation_capture_cipher_outcome</a></li>
|
|
<li><a href="#operation_capture_cipher_risk">operation_capture_cipher_risk</a></li>
|
|
<li><a href="#operation_collaboration_government_cost">operation_collaboration_government_cost</a></li>
|
|
<li><a href="#operation_collaboration_government_outcome">operation_collaboration_government_outcome</a></li>
|
|
<li><a href="#operation_collaboration_government_risk">operation_collaboration_government_risk</a></li>
|
|
<li><a href="#operation_coordinated_strike_cost">operation_coordinated_strike_cost</a></li>
|
|
<li><a href="#operation_coordinated_strike_outcome">operation_coordinated_strike_outcome</a></li>
|
|
<li><a href="#operation_coordinated_strike_risk">operation_coordinated_strike_risk</a></li>
|
|
<li><a href="#operation_cost">operation_cost</a></li>
|
|
<li><a href="#operation_coup_cost">operation_coup_cost</a></li>
|
|
<li><a href="#operation_coup_government_cost">operation_coup_government_cost</a></li>
|
|
<li><a href="#operation_coup_government_outcome">operation_coup_government_outcome</a></li>
|
|
<li><a href="#operation_coup_government_risk">operation_coup_government_risk</a></li>
|
|
<li><a href="#operation_fake_intel_cost">operation_fake_intel_cost</a></li>
|
|
<li><a href="#operation_fake_intel_outcome">operation_fake_intel_outcome</a></li>
|
|
<li><a href="#operation_fake_intel_risk">operation_fake_intel_risk</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_airforce_cost">operation_infiltrate_armed_forces_airforce_cost</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_airforce_outcome">operation_infiltrate_armed_forces_airforce_outcome</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_airforce_risk">operation_infiltrate_armed_forces_airforce_risk</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_army_cost">operation_infiltrate_armed_forces_army_cost</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_army_outcome">operation_infiltrate_armed_forces_army_outcome</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_army_risk">operation_infiltrate_armed_forces_army_risk</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_navy_cost">operation_infiltrate_armed_forces_navy_cost</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_navy_outcome">operation_infiltrate_armed_forces_navy_outcome</a></li>
|
|
<li><a href="#operation_infiltrate_armed_forces_navy_risk">operation_infiltrate_armed_forces_navy_risk</a></li>
|
|
<li><a href="#operation_infiltrate_civilian_cost">operation_infiltrate_civilian_cost</a></li>
|
|
<li><a href="#operation_infiltrate_civilian_outcome">operation_infiltrate_civilian_outcome</a></li>
|
|
<li><a href="#operation_infiltrate_civilian_risk">operation_infiltrate_civilian_risk</a></li>
|
|
<li><a href="#operation_infiltrate_cost">operation_infiltrate_cost</a></li>
|
|
<li><a href="#operation_infiltrate_outcome">operation_infiltrate_outcome</a></li>
|
|
<li><a href="#operation_infiltrate_risk">operation_infiltrate_risk</a></li>
|
|
<li><a href="#operation_make_resistance_contacts_cost">operation_make_resistance_contacts_cost</a></li>
|
|
<li><a href="#operation_make_resistance_contacts_outcome">operation_make_resistance_contacts_outcome</a></li>
|
|
<li><a href="#operation_make_resistance_contacts_risk">operation_make_resistance_contacts_risk</a></li>
|
|
<li><a href="#operation_outcome">operation_outcome</a></li>
|
|
<li><a href="#operation_rescue_operative_cost">operation_rescue_operative_cost</a></li>
|
|
<li><a href="#operation_rescue_operative_outcome">operation_rescue_operative_outcome</a></li>
|
|
<li><a href="#operation_rescue_operative_risk">operation_rescue_operative_risk</a></li>
|
|
<li><a href="#operation_risk">operation_risk</a></li>
|
|
<li><a href="#operation_steal_tech_airforce_cost">operation_steal_tech_airforce_cost</a></li>
|
|
<li><a href="#operation_steal_tech_airforce_outcome">operation_steal_tech_airforce_outcome</a></li>
|
|
<li><a href="#operation_steal_tech_airforce_risk">operation_steal_tech_airforce_risk</a></li>
|
|
<li><a href="#operation_steal_tech_army_cost">operation_steal_tech_army_cost</a></li>
|
|
<li><a href="#operation_steal_tech_army_outcome">operation_steal_tech_army_outcome</a></li>
|
|
<li><a href="#operation_steal_tech_army_risk">operation_steal_tech_army_risk</a></li>
|
|
<li><a href="#operation_steal_tech_civilian_cost">operation_steal_tech_civilian_cost</a></li>
|
|
<li><a href="#operation_steal_tech_civilian_outcome">operation_steal_tech_civilian_outcome</a></li>
|
|
<li><a href="#operation_steal_tech_civilian_risk">operation_steal_tech_civilian_risk</a></li>
|
|
<li><a href="#operation_steal_tech_navy_cost">operation_steal_tech_navy_cost</a></li>
|
|
<li><a href="#operation_steal_tech_navy_outcome">operation_steal_tech_navy_outcome</a></li>
|
|
<li><a href="#operation_steal_tech_navy_risk">operation_steal_tech_navy_risk</a></li>
|
|
<li><a href="#operation_steal_tech_outcome">operation_steal_tech_outcome</a></li>
|
|
<li><a href="#operation_steal_tech_risk">operation_steal_tech_risk</a></li>
|
|
<li><a href="#operation_targeted_sabotage_industry_cost">operation_targeted_sabotage_industry_cost</a></li>
|
|
<li><a href="#operation_targeted_sabotage_industry_outcome">operation_targeted_sabotage_industry_outcome</a></li>
|
|
<li><a href="#operation_targeted_sabotage_industry_risk">operation_targeted_sabotage_industry_risk</a></li>
|
|
<li><a href="#operation_targeted_sabotage_infrastructure_cost">operation_targeted_sabotage_infrastructure_cost</a></li>
|
|
<li><a href="#operation_targeted_sabotage_infrastructure_outcome">operation_targeted_sabotage_infrastructure_outcome</a></li>
|
|
<li><a href="#operation_targeted_sabotage_infrastructure_risk">operation_targeted_sabotage_infrastructure_risk</a></li>
|
|
<li><a href="#operation_targeted_sabotage_resources_cost">operation_targeted_sabotage_resources_cost</a></li>
|
|
<li><a href="#operation_targeted_sabotage_resources_outcome">operation_targeted_sabotage_resources_outcome</a></li>
|
|
<li><a href="#operation_targeted_sabotage_resources_risk">operation_targeted_sabotage_resources_risk</a></li>
|
|
<li><a href="#operative_death_on_capture_chance">operative_death_on_capture_chance</a></li>
|
|
<li><a href="#operative_slot">operative_slot</a></li>
|
|
<li><a href="#propaganda_mission_factor">propaganda_mission_factor</a></li>
|
|
<li><a href="#rescue_mussolini_cost">rescue_mussolini_cost</a></li>
|
|
<li><a href="#rescue_mussolini_outcome">rescue_mussolini_outcome</a></li>
|
|
<li><a href="#rescue_mussolini_risk">rescue_mussolini_risk</a></li>
|
|
<li><a href="#root_out_resistance_effectiveness_factor">root_out_resistance_effectiveness_factor</a></li>
|
|
<li><a href="#target_sabotage_cost">target_sabotage_cost</a></li>
|
|
<li><a href="#target_sabotage_factor">target_sabotage_factor</a></li>
|
|
<li><a href="#target_sabotage_risk">target_sabotage_risk</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-military_advancements">Modifiers for scope military_advancements</h2>
|
|
|
|
<ul>
|
|
<li><a href="#experience_gain_army">experience_gain_army</a></li>
|
|
<li><a href="#experience_gain_army_factor">experience_gain_army_factor</a></li>
|
|
<li><a href="#experience_gain_army_unit">experience_gain_army_unit</a></li>
|
|
<li><a href="#experience_gain_army_unit_factor">experience_gain_army_unit_factor</a></li>
|
|
<li><a href="#experience_gain_factor">experience_gain_factor</a></li>
|
|
<li><a href="#experience_gain_navy">experience_gain_navy</a></li>
|
|
<li><a href="#experience_gain_navy_factor">experience_gain_navy_factor</a></li>
|
|
<li><a href="#experience_gain_navy_unit">experience_gain_navy_unit</a></li>
|
|
<li><a href="#experience_gain_navy_unit_factor">experience_gain_navy_unit_factor</a></li>
|
|
<li><a href="#research_speed_factor">research_speed_factor</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-naval">Modifiers for scope naval</h2>
|
|
|
|
<ul>
|
|
<li><a href="#amphibious_invasion">amphibious_invasion</a></li>
|
|
<li><a href="#amphibious_invasion_defence">amphibious_invasion_defence</a></li>
|
|
<li><a href="#carrier_capacity_penalty_reduction">carrier_capacity_penalty_reduction</a></li>
|
|
<li><a href="#carrier_traffic">carrier_traffic</a></li>
|
|
<li><a href="#convoy_escort_efficiency">convoy_escort_efficiency</a></li>
|
|
<li><a href="#convoy_raiding_efficiency_factor">convoy_raiding_efficiency_factor</a></li>
|
|
<li><a href="#convoy_retreat_speed">convoy_retreat_speed</a></li>
|
|
<li><a href="#critical_receive_chance">critical_receive_chance</a></li>
|
|
<li><a href="#experience_gain_amphibious_armor_combat_factor">experience_gain_amphibious_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_amphibious_armor_training_factor">experience_gain_amphibious_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_amphibious_mechanized_combat_factor">experience_gain_amphibious_mechanized_combat_factor</a></li>
|
|
<li><a href="#experience_gain_amphibious_mechanized_training_factor">experience_gain_amphibious_mechanized_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_brigade_combat_factor">experience_gain_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_brigade_training_factor">experience_gain_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_combat_factor">experience_gain_anti_air_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_air_training_factor">experience_gain_anti_air_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_brigade_combat_factor">experience_gain_anti_tank_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_brigade_training_factor">experience_gain_anti_tank_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_combat_factor">experience_gain_anti_tank_combat_factor</a></li>
|
|
<li><a href="#experience_gain_anti_tank_training_factor">experience_gain_anti_tank_training_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_combat_factor">experience_gain_armored_car_combat_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_recon_combat_factor">experience_gain_armored_car_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_recon_training_factor">experience_gain_armored_car_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_armored_car_training_factor">experience_gain_armored_car_training_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_brigade_combat_factor">experience_gain_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_brigade_training_factor">experience_gain_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_combat_factor">experience_gain_artillery_combat_factor</a></li>
|
|
<li><a href="#experience_gain_artillery_training_factor">experience_gain_artillery_training_factor</a></li>
|
|
<li><a href="#experience_gain_battle_cruiser_combat_factor">experience_gain_battle_cruiser_combat_factor</a></li>
|
|
<li><a href="#experience_gain_battle_cruiser_training_factor">experience_gain_battle_cruiser_training_factor</a></li>
|
|
<li><a href="#experience_gain_battleship_combat_factor">experience_gain_battleship_combat_factor</a></li>
|
|
<li><a href="#experience_gain_battleship_training_factor">experience_gain_battleship_training_factor</a></li>
|
|
<li><a href="#experience_gain_bicycle_battalion_combat_factor">experience_gain_bicycle_battalion_combat_factor</a></li>
|
|
<li><a href="#experience_gain_bicycle_battalion_training_factor">experience_gain_bicycle_battalion_training_factor</a></li>
|
|
<li><a href="#experience_gain_carrier_combat_factor">experience_gain_carrier_combat_factor</a></li>
|
|
<li><a href="#experience_gain_carrier_training_factor">experience_gain_carrier_training_factor</a></li>
|
|
<li><a href="#experience_gain_cas_combat_factor">experience_gain_cas_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cas_training_factor">experience_gain_cas_training_factor</a></li>
|
|
<li><a href="#experience_gain_cavalry_combat_factor">experience_gain_cavalry_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cavalry_training_factor">experience_gain_cavalry_training_factor</a></li>
|
|
<li><a href="#experience_gain_cv_cas_combat_factor">experience_gain_cv_cas_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cv_cas_training_factor">experience_gain_cv_cas_training_factor</a></li>
|
|
<li><a href="#experience_gain_cv_fighter_combat_factor">experience_gain_cv_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cv_fighter_training_factor">experience_gain_cv_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_cv_nav_bomber_combat_factor">experience_gain_cv_nav_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_cv_nav_bomber_training_factor">experience_gain_cv_nav_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_destroyer_combat_factor">experience_gain_destroyer_combat_factor</a></li>
|
|
<li><a href="#experience_gain_destroyer_training_factor">experience_gain_destroyer_training_factor</a></li>
|
|
<li><a href="#experience_gain_engineer_combat_factor">experience_gain_engineer_combat_factor</a></li>
|
|
<li><a href="#experience_gain_engineer_training_factor">experience_gain_engineer_training_factor</a></li>
|
|
<li><a href="#experience_gain_fake_intel_unit_combat_factor">experience_gain_fake_intel_unit_combat_factor</a></li>
|
|
<li><a href="#experience_gain_fake_intel_unit_training_factor">experience_gain_fake_intel_unit_training_factor</a></li>
|
|
<li><a href="#experience_gain_field_hospital_combat_factor">experience_gain_field_hospital_combat_factor</a></li>
|
|
<li><a href="#experience_gain_field_hospital_training_factor">experience_gain_field_hospital_training_factor</a></li>
|
|
<li><a href="#experience_gain_fighter_combat_factor">experience_gain_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_fighter_training_factor">experience_gain_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_guided_missile_combat_factor">experience_gain_guided_missile_combat_factor</a></li>
|
|
<li><a href="#experience_gain_guided_missile_training_factor">experience_gain_guided_missile_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_armor_combat_factor">experience_gain_heavy_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_armor_training_factor">experience_gain_heavy_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_cruiser_combat_factor">experience_gain_heavy_cruiser_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_cruiser_training_factor">experience_gain_heavy_cruiser_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_fighter_combat_factor">experience_gain_heavy_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_fighter_training_factor">experience_gain_heavy_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_anti_air_brigade_combat_factor">experience_gain_heavy_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_anti_air_brigade_training_factor">experience_gain_heavy_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_artillery_brigade_combat_factor">experience_gain_heavy_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_sp_artillery_brigade_training_factor">experience_gain_heavy_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_tank_destroyer_brigade_combat_factor">experience_gain_heavy_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_heavy_tank_destroyer_brigade_training_factor">experience_gain_heavy_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_infantry_combat_factor">experience_gain_infantry_combat_factor</a></li>
|
|
<li><a href="#experience_gain_infantry_training_factor">experience_gain_infantry_training_factor</a></li>
|
|
<li><a href="#experience_gain_jet_fighter_combat_factor">experience_gain_jet_fighter_combat_factor</a></li>
|
|
<li><a href="#experience_gain_jet_fighter_training_factor">experience_gain_jet_fighter_training_factor</a></li>
|
|
<li><a href="#experience_gain_jet_strat_bomber_combat_factor">experience_gain_jet_strat_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_jet_strat_bomber_training_factor">experience_gain_jet_strat_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_jet_tac_bomber_combat_factor">experience_gain_jet_tac_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_jet_tac_bomber_training_factor">experience_gain_jet_tac_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_armor_combat_factor">experience_gain_light_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_armor_training_factor">experience_gain_light_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_cruiser_combat_factor">experience_gain_light_cruiser_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_cruiser_training_factor">experience_gain_light_cruiser_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_anti_air_brigade_combat_factor">experience_gain_light_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_anti_air_brigade_training_factor">experience_gain_light_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_artillery_brigade_combat_factor">experience_gain_light_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_sp_artillery_brigade_training_factor">experience_gain_light_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_destroyer_brigade_combat_factor">experience_gain_light_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_destroyer_brigade_training_factor">experience_gain_light_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_recon_combat_factor">experience_gain_light_tank_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_light_tank_recon_training_factor">experience_gain_light_tank_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_logistics_company_combat_factor">experience_gain_logistics_company_combat_factor</a></li>
|
|
<li><a href="#experience_gain_logistics_company_training_factor">experience_gain_logistics_company_training_factor</a></li>
|
|
<li><a href="#experience_gain_maintenance_company_combat_factor">experience_gain_maintenance_company_combat_factor</a></li>
|
|
<li><a href="#experience_gain_maintenance_company_training_factor">experience_gain_maintenance_company_training_factor</a></li>
|
|
<li><a href="#experience_gain_marine_combat_factor">experience_gain_marine_combat_factor</a></li>
|
|
<li><a href="#experience_gain_marine_training_factor">experience_gain_marine_training_factor</a></li>
|
|
<li><a href="#experience_gain_mechanized_combat_factor">experience_gain_mechanized_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mechanized_training_factor">experience_gain_mechanized_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_armor_combat_factor">experience_gain_medium_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_armor_training_factor">experience_gain_medium_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_anti_air_brigade_combat_factor">experience_gain_medium_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_anti_air_brigade_training_factor">experience_gain_medium_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_artillery_brigade_combat_factor">experience_gain_medium_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_sp_artillery_brigade_training_factor">experience_gain_medium_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_medium_tank_destroyer_brigade_combat_factor">experience_gain_medium_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_medium_tank_destroyer_brigade_training_factor">experience_gain_medium_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_military_police_combat_factor">experience_gain_military_police_combat_factor</a></li>
|
|
<li><a href="#experience_gain_military_police_training_factor">experience_gain_military_police_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_armor_combat_factor">experience_gain_modern_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_armor_training_factor">experience_gain_modern_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_anti_air_brigade_combat_factor">experience_gain_modern_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_anti_air_brigade_training_factor">experience_gain_modern_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_artillery_brigade_combat_factor">experience_gain_modern_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_sp_artillery_brigade_training_factor">experience_gain_modern_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_modern_tank_destroyer_brigade_combat_factor">experience_gain_modern_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_modern_tank_destroyer_brigade_training_factor">experience_gain_modern_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_air_brigade_combat_factor">experience_gain_mot_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_air_brigade_training_factor">experience_gain_mot_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_tank_brigade_combat_factor">experience_gain_mot_anti_tank_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_anti_tank_brigade_training_factor">experience_gain_mot_anti_tank_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_artillery_brigade_combat_factor">experience_gain_mot_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_artillery_brigade_training_factor">experience_gain_mot_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_recon_combat_factor">experience_gain_mot_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_recon_training_factor">experience_gain_mot_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_mot_rocket_artillery_brigade_combat_factor">experience_gain_mot_rocket_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mot_rocket_artillery_brigade_training_factor">experience_gain_mot_rocket_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_combat_factor">experience_gain_motorized_combat_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_rocket_brigade_combat_factor">experience_gain_motorized_rocket_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_rocket_brigade_training_factor">experience_gain_motorized_rocket_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_motorized_training_factor">experience_gain_motorized_training_factor</a></li>
|
|
<li><a href="#experience_gain_mountaineers_combat_factor">experience_gain_mountaineers_combat_factor</a></li>
|
|
<li><a href="#experience_gain_mountaineers_training_factor">experience_gain_mountaineers_training_factor</a></li>
|
|
<li><a href="#experience_gain_nav_bomber_combat_factor">experience_gain_nav_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_nav_bomber_training_factor">experience_gain_nav_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_navy">experience_gain_navy</a></li>
|
|
<li><a href="#experience_gain_navy_factor">experience_gain_navy_factor</a></li>
|
|
<li><a href="#experience_gain_navy_unit">experience_gain_navy_unit</a></li>
|
|
<li><a href="#experience_gain_navy_unit_factor">experience_gain_navy_unit_factor</a></li>
|
|
<li><a href="#experience_gain_paratrooper_combat_factor">experience_gain_paratrooper_combat_factor</a></li>
|
|
<li><a href="#experience_gain_paratrooper_training_factor">experience_gain_paratrooper_training_factor</a></li>
|
|
<li><a href="#experience_gain_recon_combat_factor">experience_gain_recon_combat_factor</a></li>
|
|
<li><a href="#experience_gain_recon_training_factor">experience_gain_recon_training_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_brigade_combat_factor">experience_gain_rocket_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_brigade_training_factor">experience_gain_rocket_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_combat_factor">experience_gain_rocket_artillery_combat_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_artillery_training_factor">experience_gain_rocket_artillery_training_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_interceptor_combat_factor">experience_gain_rocket_interceptor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_rocket_interceptor_training_factor">experience_gain_rocket_interceptor_training_factor</a></li>
|
|
<li><a href="#experience_gain_scout_plane_combat_factor">experience_gain_scout_plane_combat_factor</a></li>
|
|
<li><a href="#experience_gain_scout_plane_training_factor">experience_gain_scout_plane_training_factor</a></li>
|
|
<li><a href="#experience_gain_signal_company_combat_factor">experience_gain_signal_company_combat_factor</a></li>
|
|
<li><a href="#experience_gain_signal_company_training_factor">experience_gain_signal_company_training_factor</a></li>
|
|
<li><a href="#experience_gain_strat_bomber_combat_factor">experience_gain_strat_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_strat_bomber_training_factor">experience_gain_strat_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_submarine_combat_factor">experience_gain_submarine_combat_factor</a></li>
|
|
<li><a href="#experience_gain_submarine_training_factor">experience_gain_submarine_training_factor</a></li>
|
|
<li><a href="#experience_gain_suicide_craft_combat_factor">experience_gain_suicide_craft_combat_factor</a></li>
|
|
<li><a href="#experience_gain_suicide_craft_training_factor">experience_gain_suicide_craft_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_armor_combat_factor">experience_gain_super_heavy_armor_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_armor_training_factor">experience_gain_super_heavy_armor_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_anti_air_brigade_combat_factor">experience_gain_super_heavy_sp_anti_air_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_anti_air_brigade_training_factor">experience_gain_super_heavy_sp_anti_air_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_artillery_brigade_combat_factor">experience_gain_super_heavy_sp_artillery_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_sp_artillery_brigade_training_factor">experience_gain_super_heavy_sp_artillery_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_tank_destroyer_brigade_combat_factor">experience_gain_super_heavy_tank_destroyer_brigade_combat_factor</a></li>
|
|
<li><a href="#experience_gain_super_heavy_tank_destroyer_brigade_training_factor">experience_gain_super_heavy_tank_destroyer_brigade_training_factor</a></li>
|
|
<li><a href="#experience_gain_tac_bomber_combat_factor">experience_gain_tac_bomber_combat_factor</a></li>
|
|
<li><a href="#experience_gain_tac_bomber_training_factor">experience_gain_tac_bomber_training_factor</a></li>
|
|
<li><a href="#experience_gain_transport_plane_combat_factor">experience_gain_transport_plane_combat_factor</a></li>
|
|
<li><a href="#experience_gain_transport_plane_training_factor">experience_gain_transport_plane_training_factor</a></li>
|
|
<li><a href="#female_random_admiral_chance">female_random_admiral_chance</a></li>
|
|
<li><a href="#fighter_sortie_efficiency">fighter_sortie_efficiency</a></li>
|
|
<li><a href="#invasion_preparation">invasion_preparation</a></li>
|
|
<li><a href="#mines_planting_by_fleets_factor">mines_planting_by_fleets_factor</a></li>
|
|
<li><a href="#mines_sweeping_by_fleets_factor">mines_sweeping_by_fleets_factor</a></li>
|
|
<li><a href="#naval_accidents_chance">naval_accidents_chance</a></li>
|
|
<li><a href="#naval_attrition">naval_attrition</a></li>
|
|
<li><a href="#naval_coordination">naval_coordination</a></li>
|
|
<li><a href="#naval_critical_effect_factor">naval_critical_effect_factor</a></li>
|
|
<li><a href="#naval_critical_score_chance_factor">naval_critical_score_chance_factor</a></li>
|
|
<li><a href="#naval_damage_factor">naval_damage_factor</a></li>
|
|
<li><a href="#naval_defense_factor">naval_defense_factor</a></li>
|
|
<li><a href="#naval_detection">naval_detection</a></li>
|
|
<li><a href="#naval_enemy_fleet_size_ratio_penalty_factor">naval_enemy_fleet_size_ratio_penalty_factor</a></li>
|
|
<li><a href="#naval_enemy_retreat_chance">naval_enemy_retreat_chance</a></li>
|
|
<li><a href="#naval_has_potf_in_combat_attack">naval_has_potf_in_combat_attack</a></li>
|
|
<li><a href="#naval_has_potf_in_combat_defense">naval_has_potf_in_combat_defense</a></li>
|
|
<li><a href="#naval_hit_chance">naval_hit_chance</a></li>
|
|
<li><a href="#naval_invasion_capacity">naval_invasion_capacity</a></li>
|
|
<li><a href="#naval_invasion_penalty">naval_invasion_penalty</a></li>
|
|
<li><a href="#naval_mine_hit_chance">naval_mine_hit_chance</a></li>
|
|
<li><a href="#naval_mines_damage_factor">naval_mines_damage_factor</a></li>
|
|
<li><a href="#naval_mines_effect_reduction">naval_mines_effect_reduction</a></li>
|
|
<li><a href="#naval_morale">naval_morale</a></li>
|
|
<li><a href="#naval_morale_factor">naval_morale_factor</a></li>
|
|
<li><a href="#naval_retreat_chance">naval_retreat_chance</a></li>
|
|
<li><a href="#naval_retreat_speed">naval_retreat_speed</a></li>
|
|
<li><a href="#naval_speed_factor">naval_speed_factor</a></li>
|
|
<li><a href="#naval_strike">naval_strike</a></li>
|
|
<li><a href="#naval_torpedo_cooldown_factor">naval_torpedo_cooldown_factor</a></li>
|
|
<li><a href="#naval_torpedo_hit_chance_factor">naval_torpedo_hit_chance_factor</a></li>
|
|
<li><a href="#naval_torpedo_reveal_chance_factor">naval_torpedo_reveal_chance_factor</a></li>
|
|
<li><a href="#naval_torpedo_screen_penetration_factor">naval_torpedo_screen_penetration_factor</a></li>
|
|
<li><a href="#navy_anti_air_attack">navy_anti_air_attack</a></li>
|
|
<li><a href="#navy_anti_air_attack_factor">navy_anti_air_attack_factor</a></li>
|
|
<li><a href="#navy_capital_ship_attack_factor">navy_capital_ship_attack_factor</a></li>
|
|
<li><a href="#navy_capital_ship_defence_factor">navy_capital_ship_defence_factor</a></li>
|
|
<li><a href="#navy_carrier_air_agility_factor">navy_carrier_air_agility_factor</a></li>
|
|
<li><a href="#navy_carrier_air_attack_factor">navy_carrier_air_attack_factor</a></li>
|
|
<li><a href="#navy_carrier_air_targetting_factor">navy_carrier_air_targetting_factor</a></li>
|
|
<li><a href="#navy_casualty_on_hit">navy_casualty_on_hit</a></li>
|
|
<li><a href="#navy_casualty_on_sink">navy_casualty_on_sink</a></li>
|
|
<li><a href="#navy_fuel_consumption_factor">navy_fuel_consumption_factor</a></li>
|
|
<li><a href="#navy_max_range">navy_max_range</a></li>
|
|
<li><a href="#navy_max_range_factor">navy_max_range_factor</a></li>
|
|
<li><a href="#navy_org">navy_org</a></li>
|
|
<li><a href="#navy_org_factor">navy_org_factor</a></li>
|
|
<li><a href="#navy_screen_attack_factor">navy_screen_attack_factor</a></li>
|
|
<li><a href="#navy_screen_defence_factor">navy_screen_defence_factor</a></li>
|
|
<li><a href="#navy_submarine_attack_factor">navy_submarine_attack_factor</a></li>
|
|
<li><a href="#navy_submarine_defence_factor">navy_submarine_defence_factor</a></li>
|
|
<li><a href="#navy_submarine_detection_factor">navy_submarine_detection_factor</a></li>
|
|
<li><a href="#navy_visibility">navy_visibility</a></li>
|
|
<li><a href="#port_strike">port_strike</a></li>
|
|
<li><a href="#positioning">positioning</a></li>
|
|
<li><a href="#production_cost_max_convoy">production_cost_max_convoy</a></li>
|
|
<li><a href="#production_cost_max_ship_hull_carrier">production_cost_max_ship_hull_carrier</a></li>
|
|
<li><a href="#production_cost_max_ship_hull_cruiser">production_cost_max_ship_hull_cruiser</a></li>
|
|
<li><a href="#production_cost_max_ship_hull_heavy">production_cost_max_ship_hull_heavy</a></li>
|
|
<li><a href="#production_cost_max_ship_hull_light">production_cost_max_ship_hull_light</a></li>
|
|
<li><a href="#production_cost_max_ship_hull_submarine">production_cost_max_ship_hull_submarine</a></li>
|
|
<li><a href="#repair_speed_factor">repair_speed_factor</a></li>
|
|
<li><a href="#screening_efficiency">screening_efficiency</a></li>
|
|
<li><a href="#ships_at_battle_start">ships_at_battle_start</a></li>
|
|
<li><a href="#sortie_efficiency">sortie_efficiency</a></li>
|
|
<li><a href="#spotting_chance">spotting_chance</a></li>
|
|
<li><a href="#strike_force_movement_org_loss">strike_force_movement_org_loss</a></li>
|
|
<li><a href="#sub_retreat_speed">sub_retreat_speed</a></li>
|
|
<li><a href="#submarine_attack">submarine_attack</a></li>
|
|
<li><a href="#transport_capacity">transport_capacity</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-peace">Modifiers for scope peace</h2>
|
|
|
|
<ul>
|
|
<li><a href="#annex_cost_factor">annex_cost_factor</a></li>
|
|
<li><a href="#puppet_cost_factor">puppet_cost_factor</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-politics">Modifiers for scope politics</h2>
|
|
|
|
<ul>
|
|
<li><a href="#communism_acceptance">communism_acceptance</a></li>
|
|
<li><a href="#communism_drift">communism_drift</a></li>
|
|
<li><a href="#democratic_acceptance">democratic_acceptance</a></li>
|
|
<li><a href="#democratic_drift">democratic_drift</a></li>
|
|
<li><a href="#drift_defence_factor">drift_defence_factor</a></li>
|
|
<li><a href="#fascism_acceptance">fascism_acceptance</a></li>
|
|
<li><a href="#fascism_drift">fascism_drift</a></li>
|
|
<li><a href="#guarantee_cost">guarantee_cost</a></li>
|
|
<li><a href="#master_ideology_drift">master_ideology_drift</a></li>
|
|
<li><a href="#neutrality_acceptance">neutrality_acceptance</a></li>
|
|
<li><a href="#neutrality_drift">neutrality_drift</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-state">Modifiers for scope state</h2>
|
|
|
|
<ul>
|
|
<li><a href="#army_speed_factor_for_controller">army_speed_factor_for_controller</a></li>
|
|
<li><a href="#compliance_gain">compliance_gain</a></li>
|
|
<li><a href="#compliance_growth">compliance_growth</a></li>
|
|
<li><a href="#compliance_growth_on_our_occupied_states">compliance_growth_on_our_occupied_states</a></li>
|
|
<li><a href="#country_resource_aluminium">country_resource_aluminium</a></li>
|
|
<li><a href="#country_resource_chromium">country_resource_chromium</a></li>
|
|
<li><a href="#country_resource_cost_aluminium">country_resource_cost_aluminium</a></li>
|
|
<li><a href="#country_resource_cost_chromium">country_resource_cost_chromium</a></li>
|
|
<li><a href="#country_resource_cost_oil">country_resource_cost_oil</a></li>
|
|
<li><a href="#country_resource_cost_rubber">country_resource_cost_rubber</a></li>
|
|
<li><a href="#country_resource_cost_steel">country_resource_cost_steel</a></li>
|
|
<li><a href="#country_resource_cost_tungsten">country_resource_cost_tungsten</a></li>
|
|
<li><a href="#country_resource_oil">country_resource_oil</a></li>
|
|
<li><a href="#country_resource_rubber">country_resource_rubber</a></li>
|
|
<li><a href="#country_resource_steel">country_resource_steel</a></li>
|
|
<li><a href="#country_resource_tungsten">country_resource_tungsten</a></li>
|
|
<li><a href="#disable_strategic_redeployment">disable_strategic_redeployment</a></li>
|
|
<li><a href="#disable_strategic_redeployment_for_controller">disable_strategic_redeployment_for_controller</a></li>
|
|
<li><a href="#enemy_intel_network_gain_factor_over_occupied_tag">enemy_intel_network_gain_factor_over_occupied_tag</a></li>
|
|
<li><a href="#enemy_spy_negative_status_factor">enemy_spy_negative_status_factor</a></li>
|
|
<li><a href="#intel_network_gain">intel_network_gain</a></li>
|
|
<li><a href="#intel_network_gain_factor">intel_network_gain_factor</a></li>
|
|
<li><a href="#local_building_slots">local_building_slots</a></li>
|
|
<li><a href="#local_building_slots_factor">local_building_slots_factor</a></li>
|
|
<li><a href="#local_factories">local_factories</a></li>
|
|
<li><a href="#local_factory_sabotage">local_factory_sabotage</a></li>
|
|
<li><a href="#local_intel_to_enemies">local_intel_to_enemies</a></li>
|
|
<li><a href="#local_manpower">local_manpower</a></li>
|
|
<li><a href="#local_non_core_manpower">local_non_core_manpower</a></li>
|
|
<li><a href="#local_resources">local_resources</a></li>
|
|
<li><a href="#local_resources_factor">local_resources_factor</a></li>
|
|
<li><a href="#local_supplies">local_supplies</a></li>
|
|
<li><a href="#local_supplies_for_controller">local_supplies_for_controller</a></li>
|
|
<li><a href="#mobilization_speed">mobilization_speed</a></li>
|
|
<li><a href="#no_compliance_gain">no_compliance_gain</a></li>
|
|
<li><a href="#non_core_manpower">non_core_manpower</a></li>
|
|
<li><a href="#recruitable_population">recruitable_population</a></li>
|
|
<li><a href="#recruitable_population_factor">recruitable_population_factor</a></li>
|
|
<li><a href="#required_garrison_factor">required_garrison_factor</a></li>
|
|
<li><a href="#resistance_activity">resistance_activity</a></li>
|
|
<li><a href="#resistance_damage_to_garrison">resistance_damage_to_garrison</a></li>
|
|
<li><a href="#resistance_damage_to_garrison_on_our_occupied_states">resistance_damage_to_garrison_on_our_occupied_states</a></li>
|
|
<li><a href="#resistance_decay">resistance_decay</a></li>
|
|
<li><a href="#resistance_decay_on_our_occupied_states">resistance_decay_on_our_occupied_states</a></li>
|
|
<li><a href="#resistance_garrison_penetration_chance">resistance_garrison_penetration_chance</a></li>
|
|
<li><a href="#resistance_growth">resistance_growth</a></li>
|
|
<li><a href="#resistance_growth_on_our_occupied_states">resistance_growth_on_our_occupied_states</a></li>
|
|
<li><a href="#resistance_target">resistance_target</a></li>
|
|
<li><a href="#resistance_target_on_our_occupied_states">resistance_target_on_our_occupied_states</a></li>
|
|
<li><a href="#starting_compliance">starting_compliance</a></li>
|
|
<li><a href="#state_production_speed_air_base_factor">state_production_speed_air_base_factor</a></li>
|
|
<li><a href="#state_production_speed_anti_air_building_factor">state_production_speed_anti_air_building_factor</a></li>
|
|
<li><a href="#state_production_speed_arms_factory_factor">state_production_speed_arms_factory_factor</a></li>
|
|
<li><a href="#state_production_speed_buildings_factor">state_production_speed_buildings_factor</a></li>
|
|
<li><a href="#state_production_speed_bunker_factor">state_production_speed_bunker_factor</a></li>
|
|
<li><a href="#state_production_speed_coastal_bunker_factor">state_production_speed_coastal_bunker_factor</a></li>
|
|
<li><a href="#state_production_speed_dockyard_factor">state_production_speed_dockyard_factor</a></li>
|
|
<li><a href="#state_production_speed_fuel_silo_factor">state_production_speed_fuel_silo_factor</a></li>
|
|
<li><a href="#state_production_speed_industrial_complex_factor">state_production_speed_industrial_complex_factor</a></li>
|
|
<li><a href="#state_production_speed_infrastructure_factor">state_production_speed_infrastructure_factor</a></li>
|
|
<li><a href="#state_production_speed_naval_base_factor">state_production_speed_naval_base_factor</a></li>
|
|
<li><a href="#state_production_speed_nuclear_reactor_factor">state_production_speed_nuclear_reactor_factor</a></li>
|
|
<li><a href="#state_production_speed_radar_station_factor">state_production_speed_radar_station_factor</a></li>
|
|
<li><a href="#state_production_speed_rocket_site_factor">state_production_speed_rocket_site_factor</a></li>
|
|
<li><a href="#state_production_speed_synthetic_refinery_factor">state_production_speed_synthetic_refinery_factor</a></li>
|
|
<li><a href="#state_repair_speed_air_base_factor">state_repair_speed_air_base_factor</a></li>
|
|
<li><a href="#state_repair_speed_anti_air_building_factor">state_repair_speed_anti_air_building_factor</a></li>
|
|
<li><a href="#state_repair_speed_arms_factory_factor">state_repair_speed_arms_factory_factor</a></li>
|
|
<li><a href="#state_repair_speed_bunker_factor">state_repair_speed_bunker_factor</a></li>
|
|
<li><a href="#state_repair_speed_coastal_bunker_factor">state_repair_speed_coastal_bunker_factor</a></li>
|
|
<li><a href="#state_repair_speed_dockyard_factor">state_repair_speed_dockyard_factor</a></li>
|
|
<li><a href="#state_repair_speed_fuel_silo_factor">state_repair_speed_fuel_silo_factor</a></li>
|
|
<li><a href="#state_repair_speed_industrial_complex_factor">state_repair_speed_industrial_complex_factor</a></li>
|
|
<li><a href="#state_repair_speed_infrastructure_factor">state_repair_speed_infrastructure_factor</a></li>
|
|
<li><a href="#state_repair_speed_naval_base_factor">state_repair_speed_naval_base_factor</a></li>
|
|
<li><a href="#state_repair_speed_nuclear_reactor_factor">state_repair_speed_nuclear_reactor_factor</a></li>
|
|
<li><a href="#state_repair_speed_radar_station_factor">state_repair_speed_radar_station_factor</a></li>
|
|
<li><a href="#state_repair_speed_rocket_site_factor">state_repair_speed_rocket_site_factor</a></li>
|
|
<li><a href="#state_repair_speed_synthetic_refinery_factor">state_repair_speed_synthetic_refinery_factor</a></li>
|
|
<li><a href="#state_resource_aluminium">state_resource_aluminium</a></li>
|
|
<li><a href="#state_resource_chromium">state_resource_chromium</a></li>
|
|
<li><a href="#state_resource_cost_aluminium">state_resource_cost_aluminium</a></li>
|
|
<li><a href="#state_resource_cost_chromium">state_resource_cost_chromium</a></li>
|
|
<li><a href="#state_resource_cost_oil">state_resource_cost_oil</a></li>
|
|
<li><a href="#state_resource_cost_rubber">state_resource_cost_rubber</a></li>
|
|
<li><a href="#state_resource_cost_steel">state_resource_cost_steel</a></li>
|
|
<li><a href="#state_resource_cost_tungsten">state_resource_cost_tungsten</a></li>
|
|
<li><a href="#state_resource_oil">state_resource_oil</a></li>
|
|
<li><a href="#state_resource_rubber">state_resource_rubber</a></li>
|
|
<li><a href="#state_resource_steel">state_resource_steel</a></li>
|
|
<li><a href="#state_resource_tungsten">state_resource_tungsten</a></li>
|
|
<li><a href="#state_resources_factor">state_resources_factor</a></li>
|
|
<li><a href="#temporary_state_resource_aluminium">temporary_state_resource_aluminium</a></li>
|
|
<li><a href="#temporary_state_resource_chromium">temporary_state_resource_chromium</a></li>
|
|
<li><a href="#temporary_state_resource_oil">temporary_state_resource_oil</a></li>
|
|
<li><a href="#temporary_state_resource_rubber">temporary_state_resource_rubber</a></li>
|
|
<li><a href="#temporary_state_resource_steel">temporary_state_resource_steel</a></li>
|
|
<li><a href="#temporary_state_resource_tungsten">temporary_state_resource_tungsten</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-unit_leader">Modifiers for scope unit_leader</h2>
|
|
|
|
<ul>
|
|
<li><a href="#amphibious_invasion">amphibious_invasion</a></li>
|
|
<li><a href="#amphibious_invasion_defence">amphibious_invasion_defence</a></li>
|
|
<li><a href="#army_leader_cost_factor">army_leader_cost_factor</a></li>
|
|
<li><a href="#army_leader_start_attack_level">army_leader_start_attack_level</a></li>
|
|
<li><a href="#army_leader_start_defense_level">army_leader_start_defense_level</a></li>
|
|
<li><a href="#army_leader_start_level">army_leader_start_level</a></li>
|
|
<li><a href="#army_leader_start_logistics_level">army_leader_start_logistics_level</a></li>
|
|
<li><a href="#army_leader_start_planning_level">army_leader_start_planning_level</a></li>
|
|
<li><a href="#cannot_use_abilities">cannot_use_abilities</a></li>
|
|
<li><a href="#carrier_capacity_penalty_reduction">carrier_capacity_penalty_reduction</a></li>
|
|
<li><a href="#carrier_traffic">carrier_traffic</a></li>
|
|
<li><a href="#convoy_escort_efficiency">convoy_escort_efficiency</a></li>
|
|
<li><a href="#convoy_raiding_efficiency_factor">convoy_raiding_efficiency_factor</a></li>
|
|
<li><a href="#convoy_retreat_speed">convoy_retreat_speed</a></li>
|
|
<li><a href="#critical_receive_chance">critical_receive_chance</a></li>
|
|
<li><a href="#enemy_operative_capture_chance_factor">enemy_operative_capture_chance_factor</a></li>
|
|
<li><a href="#enemy_operative_detection_chance">enemy_operative_detection_chance</a></li>
|
|
<li><a href="#enemy_operative_detection_chance_factor">enemy_operative_detection_chance_factor</a></li>
|
|
<li><a href="#enemy_operative_detection_chance_factor_over_occupied_tag">enemy_operative_detection_chance_factor_over_occupied_tag</a></li>
|
|
<li><a href="#enemy_operative_detection_chance_over_occupied_tag">enemy_operative_detection_chance_over_occupied_tag</a></li>
|
|
<li><a href="#enemy_operative_forced_into_hiding_time_factor">enemy_operative_forced_into_hiding_time_factor</a></li>
|
|
<li><a href="#enemy_operative_harmed_time_factor">enemy_operative_harmed_time_factor</a></li>
|
|
<li><a href="#enemy_operative_intel_extraction_rate">enemy_operative_intel_extraction_rate</a></li>
|
|
<li><a href="#exiled_divisions_attack_factor">exiled_divisions_attack_factor</a></li>
|
|
<li><a href="#exiled_divisions_defense_factor">exiled_divisions_defense_factor</a></li>
|
|
<li><a href="#experience_gain_factor">experience_gain_factor</a></li>
|
|
<li><a href="#experience_gain_navy">experience_gain_navy</a></li>
|
|
<li><a href="#experience_gain_navy_factor">experience_gain_navy_factor</a></li>
|
|
<li><a href="#experience_gain_navy_unit">experience_gain_navy_unit</a></li>
|
|
<li><a href="#experience_gain_navy_unit_factor">experience_gain_navy_unit_factor</a></li>
|
|
<li><a href="#fighter_sortie_efficiency">fighter_sortie_efficiency</a></li>
|
|
<li><a href="#fortification_collateral_chance">fortification_collateral_chance</a></li>
|
|
<li><a href="#fortification_damage">fortification_damage</a></li>
|
|
<li><a href="#intel_network_gain">intel_network_gain</a></li>
|
|
<li><a href="#intel_network_gain_factor">intel_network_gain_factor</a></li>
|
|
<li><a href="#invasion_preparation">invasion_preparation</a></li>
|
|
<li><a href="#max_army_group_size">max_army_group_size</a></li>
|
|
<li><a href="#military_leader_cost_factor">military_leader_cost_factor</a></li>
|
|
<li><a href="#naval_coordination">naval_coordination</a></li>
|
|
<li><a href="#naval_critical_effect_factor">naval_critical_effect_factor</a></li>
|
|
<li><a href="#naval_critical_score_chance_factor">naval_critical_score_chance_factor</a></li>
|
|
<li><a href="#naval_damage_factor">naval_damage_factor</a></li>
|
|
<li><a href="#naval_defense_factor">naval_defense_factor</a></li>
|
|
<li><a href="#naval_detection">naval_detection</a></li>
|
|
<li><a href="#naval_enemy_fleet_size_ratio_penalty_factor">naval_enemy_fleet_size_ratio_penalty_factor</a></li>
|
|
<li><a href="#naval_enemy_retreat_chance">naval_enemy_retreat_chance</a></li>
|
|
<li><a href="#naval_has_potf_in_combat_attack">naval_has_potf_in_combat_attack</a></li>
|
|
<li><a href="#naval_has_potf_in_combat_defense">naval_has_potf_in_combat_defense</a></li>
|
|
<li><a href="#naval_hit_chance">naval_hit_chance</a></li>
|
|
<li><a href="#naval_invasion_penalty">naval_invasion_penalty</a></li>
|
|
<li><a href="#naval_invasion_prep_speed">naval_invasion_prep_speed</a></li>
|
|
<li><a href="#naval_morale">naval_morale</a></li>
|
|
<li><a href="#naval_morale_factor">naval_morale_factor</a></li>
|
|
<li><a href="#naval_retreat_chance">naval_retreat_chance</a></li>
|
|
<li><a href="#naval_retreat_speed">naval_retreat_speed</a></li>
|
|
<li><a href="#naval_speed_factor">naval_speed_factor</a></li>
|
|
<li><a href="#naval_strike">naval_strike</a></li>
|
|
<li><a href="#naval_torpedo_cooldown_factor">naval_torpedo_cooldown_factor</a></li>
|
|
<li><a href="#naval_torpedo_hit_chance_factor">naval_torpedo_hit_chance_factor</a></li>
|
|
<li><a href="#naval_torpedo_reveal_chance_factor">naval_torpedo_reveal_chance_factor</a></li>
|
|
<li><a href="#naval_torpedo_screen_penetration_factor">naval_torpedo_screen_penetration_factor</a></li>
|
|
<li><a href="#navy_anti_air_attack">navy_anti_air_attack</a></li>
|
|
<li><a href="#navy_anti_air_attack_factor">navy_anti_air_attack_factor</a></li>
|
|
<li><a href="#navy_capital_ship_attack_factor">navy_capital_ship_attack_factor</a></li>
|
|
<li><a href="#navy_capital_ship_defence_factor">navy_capital_ship_defence_factor</a></li>
|
|
<li><a href="#navy_carrier_air_agility_factor">navy_carrier_air_agility_factor</a></li>
|
|
<li><a href="#navy_carrier_air_attack_factor">navy_carrier_air_attack_factor</a></li>
|
|
<li><a href="#navy_carrier_air_targetting_factor">navy_carrier_air_targetting_factor</a></li>
|
|
<li><a href="#navy_leader_cost_factor">navy_leader_cost_factor</a></li>
|
|
<li><a href="#navy_leader_start_attack_level">navy_leader_start_attack_level</a></li>
|
|
<li><a href="#navy_leader_start_coordination_level">navy_leader_start_coordination_level</a></li>
|
|
<li><a href="#navy_leader_start_defense_level">navy_leader_start_defense_level</a></li>
|
|
<li><a href="#navy_leader_start_level">navy_leader_start_level</a></li>
|
|
<li><a href="#navy_leader_start_maneuvering_level">navy_leader_start_maneuvering_level</a></li>
|
|
<li><a href="#navy_max_range">navy_max_range</a></li>
|
|
<li><a href="#navy_max_range_factor">navy_max_range_factor</a></li>
|
|
<li><a href="#navy_org">navy_org</a></li>
|
|
<li><a href="#navy_org_factor">navy_org_factor</a></li>
|
|
<li><a href="#navy_screen_attack_factor">navy_screen_attack_factor</a></li>
|
|
<li><a href="#navy_screen_defence_factor">navy_screen_defence_factor</a></li>
|
|
<li><a href="#navy_submarine_attack_factor">navy_submarine_attack_factor</a></li>
|
|
<li><a href="#navy_submarine_defence_factor">navy_submarine_defence_factor</a></li>
|
|
<li><a href="#navy_submarine_detection_factor">navy_submarine_detection_factor</a></li>
|
|
<li><a href="#own_exiled_divisions_attack_factor">own_exiled_divisions_attack_factor</a></li>
|
|
<li><a href="#own_exiled_divisions_defense_factor">own_exiled_divisions_defense_factor</a></li>
|
|
<li><a href="#own_operative_capture_chance_factor">own_operative_capture_chance_factor</a></li>
|
|
<li><a href="#own_operative_detection_chance">own_operative_detection_chance</a></li>
|
|
<li><a href="#own_operative_detection_chance_factor">own_operative_detection_chance_factor</a></li>
|
|
<li><a href="#own_operative_forced_into_hiding_time_factor">own_operative_forced_into_hiding_time_factor</a></li>
|
|
<li><a href="#own_operative_harmed_time_factor">own_operative_harmed_time_factor</a></li>
|
|
<li><a href="#own_operative_intel_extraction_rate">own_operative_intel_extraction_rate</a></li>
|
|
<li><a href="#paradrop_organization_factor">paradrop_organization_factor</a></li>
|
|
<li><a href="#paratrooper_aa_defense">paratrooper_aa_defense</a></li>
|
|
<li><a href="#paratrooper_count_per_plane">paratrooper_count_per_plane</a></li>
|
|
<li><a href="#port_strike">port_strike</a></li>
|
|
<li><a href="#positioning">positioning</a></li>
|
|
<li><a href="#promote_cost_factor">promote_cost_factor</a></li>
|
|
<li><a href="#reassignment_duration_factor">reassignment_duration_factor</a></li>
|
|
<li><a href="#river_crossing_factor">river_crossing_factor</a></li>
|
|
<li><a href="#screening_efficiency">screening_efficiency</a></li>
|
|
<li><a href="#ships_at_battle_start">ships_at_battle_start</a></li>
|
|
<li><a href="#sickness_chance">sickness_chance</a></li>
|
|
<li><a href="#skill_bonus_factor">skill_bonus_factor</a></li>
|
|
<li><a href="#sortie_efficiency">sortie_efficiency</a></li>
|
|
<li><a href="#spotting_chance">spotting_chance</a></li>
|
|
<li><a href="#strike_force_movement_org_loss">strike_force_movement_org_loss</a></li>
|
|
<li><a href="#sub_retreat_speed">sub_retreat_speed</a></li>
|
|
<li><a href="#submarine_attack">submarine_attack</a></li>
|
|
<li><a href="#wounded_chance_factor">wounded_chance_factor</a></li>
|
|
</ul>
|
|
|
|
<h2 id="modifiers-for-scope-war_production">Modifiers for scope war_production</h2>
|
|
|
|
<ul>
|
|
<li><a href="#civilian_factory_use">civilian_factory_use</a></li>
|
|
<li><a href="#conscription">conscription</a></li>
|
|
<li><a href="#conscription_factor">conscription_factor</a></li>
|
|
<li><a href="#consumer_goods_factor">consumer_goods_factor</a></li>
|
|
<li><a href="#conversion_cost_civ_to_mil_factor">conversion_cost_civ_to_mil_factor</a></li>
|
|
<li><a href="#conversion_cost_mil_to_civ_factor">conversion_cost_mil_to_civ_factor</a></li>
|
|
<li><a href="#equipment_conversion_speed">equipment_conversion_speed</a></li>
|
|
<li><a href="#faction_trade_opinion_factor">faction_trade_opinion_factor</a></li>
|
|
<li><a href="#global_building_slots">global_building_slots</a></li>
|
|
<li><a href="#global_building_slots_factor">global_building_slots_factor</a></li>
|
|
<li><a href="#industrial_capacity_dockyard">industrial_capacity_dockyard</a></li>
|
|
<li><a href="#industrial_capacity_factory">industrial_capacity_factory</a></li>
|
|
<li><a href="#industry_air_damage_factor">industry_air_damage_factor</a></li>
|
|
<li><a href="#industry_free_repair_factor">industry_free_repair_factor</a></li>
|
|
<li><a href="#industry_repair_factor">industry_repair_factor</a></li>
|
|
<li><a href="#land_reinforce_rate">land_reinforce_rate</a></li>
|
|
<li><a href="#line_change_production_efficiency_factor">line_change_production_efficiency_factor</a></li>
|
|
<li><a href="#local_building_slots">local_building_slots</a></li>
|
|
<li><a href="#local_building_slots_factor">local_building_slots_factor</a></li>
|
|
<li><a href="#local_factories">local_factories</a></li>
|
|
<li><a href="#local_manpower">local_manpower</a></li>
|
|
<li><a href="#local_non_core_manpower">local_non_core_manpower</a></li>
|
|
<li><a href="#local_resources">local_resources</a></li>
|
|
<li><a href="#local_resources_factor">local_resources_factor</a></li>
|
|
<li><a href="#local_supplies">local_supplies</a></li>
|
|
<li><a href="#local_supplies_for_controller">local_supplies_for_controller</a></li>
|
|
<li><a href="#min_export">min_export</a></li>
|
|
<li><a href="#minimum_training_level">minimum_training_level</a></li>
|
|
<li><a href="#mobilization_speed">mobilization_speed</a></li>
|
|
<li><a href="#monthly_population">monthly_population</a></li>
|
|
<li><a href="#non_core_manpower">non_core_manpower</a></li>
|
|
<li><a href="#production_factory_efficiency_gain_factor">production_factory_efficiency_gain_factor</a></li>
|
|
<li><a href="#production_factory_max_efficiency_factor">production_factory_max_efficiency_factor</a></li>
|
|
<li><a href="#production_factory_start_efficiency_factor">production_factory_start_efficiency_factor</a></li>
|
|
<li><a href="#production_lack_of_resource_penalty_factor">production_lack_of_resource_penalty_factor</a></li>
|
|
<li><a href="#production_oil_factor">production_oil_factor</a></li>
|
|
<li><a href="#production_speed_buildings_factor">production_speed_buildings_factor</a></li>
|
|
<li><a href="#special_forces_training_time_factor">special_forces_training_time_factor</a></li>
|
|
<li><a href="#state_production_speed_buildings_factor">state_production_speed_buildings_factor</a></li>
|
|
<li><a href="#state_resources_factor">state_resources_factor</a></li>
|
|
<li><a href="#tech_air_damage_factor">tech_air_damage_factor</a></li>
|
|
<li><a href="#trade_opinion_factor">trade_opinion_factor</a></li>
|
|
<li><a href="#training_time_army">training_time_army</a></li>
|
|
<li><a href="#training_time_army_factor">training_time_army_factor</a></li>
|
|
<li><a href="#weekly_manpower">weekly_manpower</a></li>
|
|
</ul>
|
|
|
|
<h2 id="all-modifiers">All Modifiers</h2>
|
|
|
|
<h3 id="fra_coup_in_central_africa_cost">FRA_coup_in_central_africa_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_central_africa_outcome">FRA_coup_in_central_africa_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_central_africa_risk">FRA_coup_in_central_africa_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_indochina_cost">FRA_coup_in_indochina_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_indochina_outcome">FRA_coup_in_indochina_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_indochina_risk">FRA_coup_in_indochina_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_madagascar_cost">FRA_coup_in_madagascar_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_madagascar_outcome">FRA_coup_in_madagascar_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_madagascar_risk">FRA_coup_in_madagascar_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_north_africa_cost">FRA_coup_in_north_africa_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_north_africa_outcome">FRA_coup_in_north_africa_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_north_africa_risk">FRA_coup_in_north_africa_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_syria_cost">FRA_coup_in_syria_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_syria_outcome">FRA_coup_in_syria_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_syria_risk">FRA_coup_in_syria_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_west_africa_cost">FRA_coup_in_west_africa_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_west_africa_outcome">FRA_coup_in_west_africa_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_coup_in_west_africa_risk">FRA_coup_in_west_africa_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_britain_cost">FRA_instigate_workers_revolution_britain_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_britain_outcome">FRA_instigate_workers_revolution_britain_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_britain_risk">FRA_instigate_workers_revolution_britain_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_germany_cost">FRA_instigate_workers_revolution_germany_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_germany_outcome">FRA_instigate_workers_revolution_germany_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_germany_risk">FRA_instigate_workers_revolution_germany_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_italy_cost">FRA_instigate_workers_revolution_italy_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_italy_outcome">FRA_instigate_workers_revolution_italy_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_italy_risk">FRA_instigate_workers_revolution_italy_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_spain_cost">FRA_instigate_workers_revolution_spain_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_spain_outcome">FRA_instigate_workers_revolution_spain_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fra_instigate_workers_revolution_spain_risk">FRA_instigate_workers_revolution_spain_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="acclimatization_cold_climate_gain_factor">acclimatization_cold_climate_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="acclimatization_hot_climate_gain_factor">acclimatization_hot_climate_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="agency_upgrade_time">agency_upgrade_time</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_badass_factor">ai_badass_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_call_ally_desire_factor">ai_call_ally_desire_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_desired_divisions_factor">ai_desired_divisions_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_aggressive_factor">ai_focus_aggressive_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_aviation_factor">ai_focus_aviation_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_defense_factor">ai_focus_defense_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_military_advancements_factor">ai_focus_military_advancements_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_military_equipment_factor">ai_focus_military_equipment_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_naval_air_factor">ai_focus_naval_air_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_naval_factor">ai_focus_naval_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_peaceful_factor">ai_focus_peaceful_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_focus_war_production_factor">ai_focus_war_production_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_get_ally_desire_factor">ai_get_ally_desire_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_join_ally_desire_factor">ai_join_ally_desire_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="ai_license_acceptance">ai_license_acceptance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:ai</li>
|
|
</ul>
|
|
|
|
<h3 id="air_accidents">air_accidents</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_accidents_factor">air_accidents_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_ace_generation_chance_factor">air_ace_generation_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_agility_factor">air_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_air_superiority_agility_factor">air_air_superiority_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_air_superiority_attack_factor">air_air_superiority_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_air_superiority_defence_factor">air_air_superiority_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_attack_factor">air_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_bombing_targetting">air_bombing_targetting</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_cas_efficiency">air_cas_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_cas_present_factor">air_cas_present_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_chief_cost_factor">air_chief_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="air_close_air_support_agility_factor">air_close_air_support_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_close_air_support_attack_factor">air_close_air_support_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_close_air_support_defence_factor">air_close_air_support_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_defence_factor">air_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_detection">air_detection</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_equipment_upgrade_xp_cost">air_equipment_upgrade_xp_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="air_escort_efficiency">air_escort_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_fuel_consumption_factor">air_fuel_consumption_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_intercept_efficiency">air_intercept_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_interception_agility_factor">air_interception_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_interception_attack_factor">air_interception_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_interception_defence_factor">air_interception_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_interception_detect_factor">air_interception_detect_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_maximum_speed_factor">air_maximum_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_mission_efficiency">air_mission_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_mission_xp_gain_factor">air_mission_xp_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_nav_efficiency">air_nav_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_night_penalty">air_night_penalty</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_paradrop_agility_factor">air_paradrop_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_paradrop_attack_factor">air_paradrop_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_paradrop_defence_factor">air_paradrop_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_range_factor">air_range_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_strategic_bomber_agility_factor">air_strategic_bomber_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_strategic_bomber_attack_factor">air_strategic_bomber_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_strategic_bomber_bombing_factor">air_strategic_bomber_bombing_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_strategic_bomber_defence_factor">air_strategic_bomber_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_strategic_bomber_night_penalty">air_strategic_bomber_night_penalty</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_superiority_bonus_in_combat">air_superiority_bonus_in_combat</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="air_superiority_detect_factor">air_superiority_detect_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_superiority_efficiency">air_superiority_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_training_xp_gain_factor">air_training_xp_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_volunteer_cap">air_volunteer_cap</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="air_weather_penalty">air_weather_penalty</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="air_wing_xp_loss_when_killed_factor">air_wing_xp_loss_when_killed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="aircraft_manufacturer_cost_factor">aircraft_manufacturer_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="airforce_intel_decryption_bonus">airforce_intel_decryption_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="airforce_intel_factor">airforce_intel_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="airforce_intel_to_others">airforce_intel_to_others</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="amphibious_invasion">amphibious_invasion</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="amphibious_invasion_defence">amphibious_invasion_defence</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="annex_cost_factor">annex_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:peace, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="armor_factor">armor_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_armor_attack_factor">army_armor_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_armor_defence_factor">army_armor_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_armor_speed_factor">army_armor_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_artillery_attack_factor">army_artillery_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_artillery_defence_factor">army_artillery_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_attack_factor">army_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_bonus_air_superiority_factor">army_bonus_air_superiority_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="army_chief_cost_factor">army_chief_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="army_core_attack_factor">army_core_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_core_defence_factor">army_core_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_defence_factor">army_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_fuel_capacity_factor">army_fuel_capacity_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="army_fuel_consumption_factor">army_fuel_consumption_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="army_infantry_attack_factor">army_infantry_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_infantry_defence_factor">army_infantry_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_intel_decryption_bonus">army_intel_decryption_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="army_intel_factor">army_intel_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="army_intel_to_others">army_intel_to_others</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="army_leader_cost_factor">army_leader_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="army_leader_start_attack_level">army_leader_start_attack_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="army_leader_start_defense_level">army_leader_start_defense_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="army_leader_start_level">army_leader_start_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="army_leader_start_logistics_level">army_leader_start_logistics_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="army_leader_start_planning_level">army_leader_start_planning_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="army_morale">army_morale</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_morale_factor">army_morale_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_org">army_org</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_org_factor">army_org_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="army_org_regain">army_org_regain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="army_speed_factor">army_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="army_speed_factor_for_controller">army_speed_factor_for_controller</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state, army</li>
|
|
</ul>
|
|
|
|
<h3 id="attack_bonus_against">attack_bonus_against</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="attack_bonus_against_cores">attack_bonus_against_cores</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="attrition">attrition</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="attrition_for_controller">attrition_for_controller</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain">autonomy_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_global_factor">autonomy_gain_global_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_ll_to_overlord">autonomy_gain_ll_to_overlord</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_ll_to_overlord_factor">autonomy_gain_ll_to_overlord_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_ll_to_subject">autonomy_gain_ll_to_subject</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_ll_to_subject_factor">autonomy_gain_ll_to_subject_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_trade">autonomy_gain_trade</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_trade_factor">autonomy_gain_trade_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_warscore">autonomy_gain_warscore</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_gain_warscore_factor">autonomy_gain_warscore_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="autonomy_manpower_share">autonomy_manpower_share</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="base_fuel_gain">base_fuel_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="base_fuel_gain_factor">base_fuel_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="boost_ideology_mission_factor">boost_ideology_mission_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="boost_resistance_factor">boost_resistance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="breakthrough_bonus_against">breakthrough_bonus_against</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="breakthrough_factor">breakthrough_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="bruneval_raid_cost">bruneval_raid_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="bruneval_raid_outcome">bruneval_raid_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="bruneval_raid_risk">bruneval_raid_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="can_master_build_for_us">can_master_build_for_us</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="cannot_use_abilities">cannot_use_abilities</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="capture_tito_cost">capture_tito_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="capture_tito_outcome">capture_tito_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="capture_tito_risk">capture_tito_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="carrier_capacity_penalty_reduction">carrier_capacity_penalty_reduction</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="carrier_traffic">carrier_traffic</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="cas_damage_reduction">cas_damage_reduction</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="cavalry_attack_factor">cavalry_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="cavalry_defence_factor">cavalry_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="cic_to_overlord_factor">cic_to_overlord_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="cic_to_target_factor">cic_to_target_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="civil_war_involvement_tension">civil_war_involvement_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="civilian_factory_use">civilian_factory_use</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="civilian_intel_decryption_bonus">civilian_intel_decryption_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="civilian_intel_factor">civilian_intel_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="civilian_intel_to_others">civilian_intel_to_others</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="combat_width_factor">combat_width_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="command_power_gain">command_power_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="command_power_gain_mult">command_power_gain_mult</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="commando_trait_chance_factor">commando_trait_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="communism_acceptance">communism_acceptance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="communism_drift">communism_drift</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="compliance_gain">compliance_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 3 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="compliance_growth">compliance_growth</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="compliance_growth_on_our_occupied_states">compliance_growth_on_our_occupied_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="conscription">conscription</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="conscription_factor">conscription_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="consumer_goods_factor">consumer_goods_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="control_trade_mission_factor">control_trade_mission_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="conversion_cost_civ_to_mil_factor">conversion_cost_civ_to_mil_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="conversion_cost_mil_to_civ_factor">conversion_cost_mil_to_civ_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="convoy_escort_efficiency">convoy_escort_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="convoy_raiding_efficiency_factor">convoy_raiding_efficiency_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="convoy_retreat_speed">convoy_retreat_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="country_cost_factor">country_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_aluminium">country_resource_aluminium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_chromium">country_resource_chromium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_cost_aluminium">country_resource_cost_aluminium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_cost_chromium">country_resource_cost_chromium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_cost_oil">country_resource_cost_oil</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_cost_rubber">country_resource_cost_rubber</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_cost_steel">country_resource_cost_steel</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_cost_tungsten">country_resource_cost_tungsten</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_oil">country_resource_oil</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_rubber">country_resource_rubber</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_steel">country_resource_steel</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="country_resource_tungsten">country_resource_tungsten</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="critical_receive_chance">critical_receive_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="crypto_department_enabled">crypto_department_enabled</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="crypto_strength">crypto_strength</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="decryption">decryption</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="decryption_factor">decryption_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="decryption_power">decryption_power</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="decryption_power_factor">decryption_power_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="defence">defence</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="defense_bonus_against">defense_bonus_against</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="defense_impact_on_blueprint_stealing">defense_impact_on_blueprint_stealing</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="defensive_war_stability_factor">defensive_war_stability_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="democratic_acceptance">democratic_acceptance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="democratic_drift">democratic_drift</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="dig_in_speed">dig_in_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="dig_in_speed_factor">dig_in_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="diplomatic_pressure_mission_factor">diplomatic_pressure_mission_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="disable_strategic_redeployment">disable_strategic_redeployment</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:state, army</li>
|
|
</ul>
|
|
|
|
<h3 id="disable_strategic_redeployment_for_controller">disable_strategic_redeployment_for_controller</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:state, army</li>
|
|
</ul>
|
|
|
|
<h3 id="disabled_ideas">disabled_ideas</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="dockyard_donations">dockyard_donations</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="dont_lose_dig_in_on_attack">dont_lose_dig_in_on_attack</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="drift_defence_factor">drift_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="economy_cost_factor">economy_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="encryption">encryption</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="encryption_factor">encryption_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_army_bonus_air_superiority_factor">enemy_army_bonus_air_superiority_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_declare_war_tension">enemy_declare_war_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_intel_network_gain_factor_over_occupied_tag">enemy_intel_network_gain_factor_over_occupied_tag</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_justify_war_goal_time">enemy_justify_war_goal_time</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_capture_chance_factor">enemy_operative_capture_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_detection_chance">enemy_operative_detection_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_detection_chance_factor">enemy_operative_detection_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_detection_chance_factor_over_occupied_tag">enemy_operative_detection_chance_factor_over_occupied_tag</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_detection_chance_over_occupied_tag">enemy_operative_detection_chance_over_occupied_tag</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_forced_into_hiding_time_factor">enemy_operative_forced_into_hiding_time_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_harmed_time_factor">enemy_operative_harmed_time_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_intel_extraction_rate">enemy_operative_intel_extraction_rate</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_operative_recruitment_chance">enemy_operative_recruitment_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="enemy_spy_negative_status_factor">enemy_spy_negative_status_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="equipment_capture">equipment_capture</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="equipment_capture_factor">equipment_capture_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="equipment_conversion_speed">equipment_conversion_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="equipment_upgrade_xp_cost">equipment_upgrade_xp_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="exile_manpower_factor">exile_manpower_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="exiled_divisions_attack_factor">exiled_divisions_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="exiled_divisions_defense_factor">exiled_divisions_defense_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_air">experience_gain_air</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_air_factor">experience_gain_air_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_amphibious_armor_combat_factor">experience_gain_amphibious_armor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_amphibious_armor_training_factor">experience_gain_amphibious_armor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_amphibious_mechanized_combat_factor">experience_gain_amphibious_mechanized_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_amphibious_mechanized_training_factor">experience_gain_amphibious_mechanized_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_air_brigade_combat_factor">experience_gain_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_air_brigade_training_factor">experience_gain_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_air_combat_factor">experience_gain_anti_air_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_air_training_factor">experience_gain_anti_air_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_tank_brigade_combat_factor">experience_gain_anti_tank_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_tank_brigade_training_factor">experience_gain_anti_tank_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_tank_combat_factor">experience_gain_anti_tank_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_anti_tank_training_factor">experience_gain_anti_tank_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_armored_car_combat_factor">experience_gain_armored_car_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_armored_car_recon_combat_factor">experience_gain_armored_car_recon_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_armored_car_recon_training_factor">experience_gain_armored_car_recon_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_armored_car_training_factor">experience_gain_armored_car_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_army">experience_gain_army</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_army_factor">experience_gain_army_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_army_unit">experience_gain_army_unit</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_army_unit_factor">experience_gain_army_unit_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_artillery_brigade_combat_factor">experience_gain_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_artillery_brigade_training_factor">experience_gain_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_artillery_combat_factor">experience_gain_artillery_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_artillery_training_factor">experience_gain_artillery_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_battle_cruiser_combat_factor">experience_gain_battle_cruiser_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_battle_cruiser_training_factor">experience_gain_battle_cruiser_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_battleship_combat_factor">experience_gain_battleship_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_battleship_training_factor">experience_gain_battleship_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_bicycle_battalion_combat_factor">experience_gain_bicycle_battalion_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_bicycle_battalion_training_factor">experience_gain_bicycle_battalion_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_carrier_combat_factor">experience_gain_carrier_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_carrier_training_factor">experience_gain_carrier_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cas_combat_factor">experience_gain_cas_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cas_training_factor">experience_gain_cas_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cavalry_combat_factor">experience_gain_cavalry_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cavalry_training_factor">experience_gain_cavalry_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cv_cas_combat_factor">experience_gain_cv_cas_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cv_cas_training_factor">experience_gain_cv_cas_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cv_fighter_combat_factor">experience_gain_cv_fighter_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cv_fighter_training_factor">experience_gain_cv_fighter_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cv_nav_bomber_combat_factor">experience_gain_cv_nav_bomber_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_cv_nav_bomber_training_factor">experience_gain_cv_nav_bomber_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_destroyer_combat_factor">experience_gain_destroyer_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_destroyer_training_factor">experience_gain_destroyer_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_engineer_combat_factor">experience_gain_engineer_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_engineer_training_factor">experience_gain_engineer_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_factor">experience_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_fake_intel_unit_combat_factor">experience_gain_fake_intel_unit_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_fake_intel_unit_training_factor">experience_gain_fake_intel_unit_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_field_hospital_combat_factor">experience_gain_field_hospital_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_field_hospital_training_factor">experience_gain_field_hospital_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_fighter_combat_factor">experience_gain_fighter_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_fighter_training_factor">experience_gain_fighter_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_guided_missile_combat_factor">experience_gain_guided_missile_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_guided_missile_training_factor">experience_gain_guided_missile_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_armor_combat_factor">experience_gain_heavy_armor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_armor_training_factor">experience_gain_heavy_armor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_cruiser_combat_factor">experience_gain_heavy_cruiser_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_cruiser_training_factor">experience_gain_heavy_cruiser_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_fighter_combat_factor">experience_gain_heavy_fighter_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_fighter_training_factor">experience_gain_heavy_fighter_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_sp_anti_air_brigade_combat_factor">experience_gain_heavy_sp_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_sp_anti_air_brigade_training_factor">experience_gain_heavy_sp_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_sp_artillery_brigade_combat_factor">experience_gain_heavy_sp_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_sp_artillery_brigade_training_factor">experience_gain_heavy_sp_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_tank_destroyer_brigade_combat_factor">experience_gain_heavy_tank_destroyer_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_heavy_tank_destroyer_brigade_training_factor">experience_gain_heavy_tank_destroyer_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_infantry_combat_factor">experience_gain_infantry_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_infantry_training_factor">experience_gain_infantry_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_jet_fighter_combat_factor">experience_gain_jet_fighter_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_jet_fighter_training_factor">experience_gain_jet_fighter_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_jet_strat_bomber_combat_factor">experience_gain_jet_strat_bomber_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_jet_strat_bomber_training_factor">experience_gain_jet_strat_bomber_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_jet_tac_bomber_combat_factor">experience_gain_jet_tac_bomber_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_jet_tac_bomber_training_factor">experience_gain_jet_tac_bomber_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_armor_combat_factor">experience_gain_light_armor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_armor_training_factor">experience_gain_light_armor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_cruiser_combat_factor">experience_gain_light_cruiser_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_cruiser_training_factor">experience_gain_light_cruiser_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_sp_anti_air_brigade_combat_factor">experience_gain_light_sp_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_sp_anti_air_brigade_training_factor">experience_gain_light_sp_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_sp_artillery_brigade_combat_factor">experience_gain_light_sp_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_sp_artillery_brigade_training_factor">experience_gain_light_sp_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_tank_destroyer_brigade_combat_factor">experience_gain_light_tank_destroyer_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_tank_destroyer_brigade_training_factor">experience_gain_light_tank_destroyer_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_tank_recon_combat_factor">experience_gain_light_tank_recon_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_light_tank_recon_training_factor">experience_gain_light_tank_recon_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_logistics_company_combat_factor">experience_gain_logistics_company_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_logistics_company_training_factor">experience_gain_logistics_company_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_maintenance_company_combat_factor">experience_gain_maintenance_company_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_maintenance_company_training_factor">experience_gain_maintenance_company_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_marine_combat_factor">experience_gain_marine_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_marine_training_factor">experience_gain_marine_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mechanized_combat_factor">experience_gain_mechanized_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mechanized_training_factor">experience_gain_mechanized_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_armor_combat_factor">experience_gain_medium_armor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_armor_training_factor">experience_gain_medium_armor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_sp_anti_air_brigade_combat_factor">experience_gain_medium_sp_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_sp_anti_air_brigade_training_factor">experience_gain_medium_sp_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_sp_artillery_brigade_combat_factor">experience_gain_medium_sp_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_sp_artillery_brigade_training_factor">experience_gain_medium_sp_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_tank_destroyer_brigade_combat_factor">experience_gain_medium_tank_destroyer_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_medium_tank_destroyer_brigade_training_factor">experience_gain_medium_tank_destroyer_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_military_police_combat_factor">experience_gain_military_police_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_military_police_training_factor">experience_gain_military_police_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_armor_combat_factor">experience_gain_modern_armor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_armor_training_factor">experience_gain_modern_armor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_sp_anti_air_brigade_combat_factor">experience_gain_modern_sp_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_sp_anti_air_brigade_training_factor">experience_gain_modern_sp_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_sp_artillery_brigade_combat_factor">experience_gain_modern_sp_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_sp_artillery_brigade_training_factor">experience_gain_modern_sp_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_tank_destroyer_brigade_combat_factor">experience_gain_modern_tank_destroyer_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_modern_tank_destroyer_brigade_training_factor">experience_gain_modern_tank_destroyer_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_anti_air_brigade_combat_factor">experience_gain_mot_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_anti_air_brigade_training_factor">experience_gain_mot_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_anti_tank_brigade_combat_factor">experience_gain_mot_anti_tank_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_anti_tank_brigade_training_factor">experience_gain_mot_anti_tank_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_artillery_brigade_combat_factor">experience_gain_mot_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_artillery_brigade_training_factor">experience_gain_mot_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_recon_combat_factor">experience_gain_mot_recon_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_recon_training_factor">experience_gain_mot_recon_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_rocket_artillery_brigade_combat_factor">experience_gain_mot_rocket_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mot_rocket_artillery_brigade_training_factor">experience_gain_mot_rocket_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_motorized_combat_factor">experience_gain_motorized_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_motorized_rocket_brigade_combat_factor">experience_gain_motorized_rocket_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_motorized_rocket_brigade_training_factor">experience_gain_motorized_rocket_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_motorized_training_factor">experience_gain_motorized_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mountaineers_combat_factor">experience_gain_mountaineers_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_mountaineers_training_factor">experience_gain_mountaineers_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_nav_bomber_combat_factor">experience_gain_nav_bomber_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_nav_bomber_training_factor">experience_gain_nav_bomber_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_navy">experience_gain_navy</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_navy_factor">experience_gain_navy_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_navy_unit">experience_gain_navy_unit</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_navy_unit_factor">experience_gain_navy_unit_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_paratrooper_combat_factor">experience_gain_paratrooper_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_paratrooper_training_factor">experience_gain_paratrooper_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_recon_combat_factor">experience_gain_recon_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_recon_training_factor">experience_gain_recon_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_rocket_artillery_brigade_combat_factor">experience_gain_rocket_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_rocket_artillery_brigade_training_factor">experience_gain_rocket_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_rocket_artillery_combat_factor">experience_gain_rocket_artillery_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_rocket_artillery_training_factor">experience_gain_rocket_artillery_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_rocket_interceptor_combat_factor">experience_gain_rocket_interceptor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_rocket_interceptor_training_factor">experience_gain_rocket_interceptor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_scout_plane_combat_factor">experience_gain_scout_plane_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_scout_plane_training_factor">experience_gain_scout_plane_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_signal_company_combat_factor">experience_gain_signal_company_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_signal_company_training_factor">experience_gain_signal_company_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_strat_bomber_combat_factor">experience_gain_strat_bomber_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_strat_bomber_training_factor">experience_gain_strat_bomber_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_submarine_combat_factor">experience_gain_submarine_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_submarine_training_factor">experience_gain_submarine_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_suicide_craft_combat_factor">experience_gain_suicide_craft_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_suicide_craft_training_factor">experience_gain_suicide_craft_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_armor_combat_factor">experience_gain_super_heavy_armor_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_armor_training_factor">experience_gain_super_heavy_armor_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_sp_anti_air_brigade_combat_factor">experience_gain_super_heavy_sp_anti_air_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_sp_anti_air_brigade_training_factor">experience_gain_super_heavy_sp_anti_air_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_sp_artillery_brigade_combat_factor">experience_gain_super_heavy_sp_artillery_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_sp_artillery_brigade_training_factor">experience_gain_super_heavy_sp_artillery_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_tank_destroyer_brigade_combat_factor">experience_gain_super_heavy_tank_destroyer_brigade_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_super_heavy_tank_destroyer_brigade_training_factor">experience_gain_super_heavy_tank_destroyer_brigade_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_tac_bomber_combat_factor">experience_gain_tac_bomber_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_tac_bomber_training_factor">experience_gain_tac_bomber_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_transport_plane_combat_factor">experience_gain_transport_plane_combat_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_gain_transport_plane_training_factor">experience_gain_transport_plane_training_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="experience_loss_factor">experience_loss_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="extra_marine_supply_grace">extra_marine_supply_grace</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="extra_paratrooper_supply_grace">extra_paratrooper_supply_grace</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="extra_trade_to_overlord_factor">extra_trade_to_overlord_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="extra_trade_to_target_factor">extra_trade_to_target_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="faction_trade_opinion_factor">faction_trade_opinion_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="fascism_acceptance">fascism_acceptance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="fascism_drift">fascism_drift</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="female_random_admiral_chance">female_random_admiral_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="female_random_army_leader_chance">female_random_army_leader_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, army</li>
|
|
</ul>
|
|
|
|
<h3 id="female_random_country_leader_chance">female_random_country_leader_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="female_random_operative_chance">female_random_operative_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="fighter_sortie_efficiency">fighter_sortie_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="forced_surrender_limit">forced_surrender_limit</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="foreign_subversive_activites">foreign_subversive_activites</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="fortification_collateral_chance">fortification_collateral_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="fortification_damage">fortification_damage</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="fuel_cost">fuel_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="fuel_gain">fuel_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="fuel_gain_factor">fuel_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="fuel_gain_factor_from_states">fuel_gain_factor_from_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="fuel_gain_from_states">fuel_gain_from_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="generate_wargoal_tension">generate_wargoal_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="generate_wargoal_tension_against">generate_wargoal_tension_against</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="global_building_slots">global_building_slots</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="global_building_slots_factor">global_building_slots_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="ground_attack">ground_attack</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="ground_attack_factor">ground_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:air, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="guarantee_cost">guarantee_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, politics</li>
|
|
</ul>
|
|
|
|
<h3 id="guarantee_tension">guarantee_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="heat_attrition">heat_attrition</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="heat_attrition_factor">heat_attrition_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="heavy_water_raid_cost">heavy_water_raid_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="heavy_water_raid_outcome">heavy_water_raid_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="heavy_water_raid_risk">heavy_water_raid_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="hidden_ideas_cost_factor">hidden_ideas_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="high_command_cost_factor">high_command_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="improve_relations_maintain_cost_factor">improve_relations_maintain_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="industrial_capacity_dockyard">industrial_capacity_dockyard</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="industrial_capacity_factory">industrial_capacity_factory</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="industrial_concern_cost_factor">industrial_concern_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="industrial_factory_donations">industrial_factory_donations</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="industry_air_damage_factor">industry_air_damage_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="industry_free_repair_factor">industry_free_repair_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="industry_repair_factor">industry_repair_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="intel_from_operatives_factor">intel_from_operatives_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="intel_network_gain">intel_network_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader, country, state, intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="intel_network_gain_factor">intel_network_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country, state, intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="intelligence_agency_defense">intelligence_agency_defense</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="invasion_preparation">invasion_preparation</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="join_faction_tension">join_faction_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="justify_war_goal_time">justify_war_goal_time</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="justify_war_goal_when_in_major_war_time">justify_war_goal_when_in_major_war_time</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="land_equipment_upgrade_xp_cost">land_equipment_upgrade_xp_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="land_night_attack">land_night_attack</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="land_reinforce_rate">land_reinforce_rate</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="legitimacy_daily">legitimacy_daily</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="legitimacy_gain_factor">legitimacy_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="lend_lease_tension">lend_lease_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_air_purchase_cost">license_air_purchase_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_anti_tank_eq_cost_factor">license_anti_tank_eq_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_anti_tank_eq_production_speed_factor">license_anti_tank_eq_production_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_anti_tank_eq_tech_difference_speed_factor">license_anti_tank_eq_tech_difference_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_armor_purchase_cost">license_armor_purchase_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_artillery_eq_cost_factor">license_artillery_eq_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_artillery_eq_production_speed_factor">license_artillery_eq_production_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_artillery_eq_tech_difference_speed_factor">license_artillery_eq_tech_difference_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_infantry_eq_cost_factor">license_infantry_eq_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_infantry_eq_production_speed_factor">license_infantry_eq_production_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_infantry_eq_tech_difference_speed_factor">license_infantry_eq_tech_difference_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_infantry_purchase_cost">license_infantry_purchase_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_light_tank_eq_cost_factor">license_light_tank_eq_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_light_tank_eq_production_speed_factor">license_light_tank_eq_production_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_light_tank_eq_tech_difference_speed_factor">license_light_tank_eq_tech_difference_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_naval_purchase_cost">license_naval_purchase_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_production_speed">license_production_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_purchase_cost">license_purchase_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="license_subject_master_purchase_cost">license_subject_master_purchase_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="license_tech_difference_speed">license_tech_difference_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="line_change_production_efficiency_factor">line_change_production_efficiency_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_building_slots">local_building_slots</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_building_slots_factor">local_building_slots_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_factories">local_factories</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_factory_sabotage">local_factory_sabotage</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="local_intel_to_enemies">local_intel_to_enemies</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="local_manpower">local_manpower</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_non_core_manpower">local_non_core_manpower</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_org_regain">local_org_regain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="local_resources">local_resources</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_resources_factor">local_resources_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_supplies">local_supplies</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="local_supplies_for_controller">local_supplies_for_controller</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="master_build_autonomy_factor">master_build_autonomy_factor</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="master_ideology_drift">master_ideology_drift</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="materiel_manufacturer_cost_factor">materiel_manufacturer_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_army_group_size">max_army_group_size</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="max_command_power">max_command_power</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_command_power_mult">max_command_power_mult</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_commander_army_size">max_commander_army_size</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="max_dig_in">max_dig_in</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="max_dig_in_factor">max_dig_in_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="max_fuel">max_fuel</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_fuel_building">max_fuel_building</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_fuel_factor">max_fuel_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_planning">max_planning</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="max_planning_factor">max_planning_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="max_surrender_limit_offset">max_surrender_limit_offset</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="max_training">max_training</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="mechanized_attack_factor">mechanized_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="mechanized_defence_factor">mechanized_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="mic_to_overlord_factor">mic_to_overlord_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="mic_to_target_factor">mic_to_target_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="military_factory_donations">military_factory_donations</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="military_leader_cost_factor">military_leader_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="min_export">min_export</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="mines_planting_by_air_factor">mines_planting_by_air_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="mines_planting_by_fleets_factor">mines_planting_by_fleets_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="mines_sweeping_by_air_factor">mines_sweeping_by_air_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="mines_sweeping_by_fleets_factor">mines_sweeping_by_fleets_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="minimum_training_level">minimum_training_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="mobilization_laws_cost_factor">mobilization_laws_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="mobilization_speed">mobilization_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="modifier_enemy_port_superiority_limit">modifier_enemy_port_superiority_limit</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air, country</li>
|
|
</ul>
|
|
|
|
<h3 id="monthly_population">monthly_population</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="motorized_attack_factor">motorized_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="motorized_defence_factor">motorized_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_accidents_chance">naval_accidents_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_attrition">naval_attrition</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_coordination">naval_coordination</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_critical_effect_factor">naval_critical_effect_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_critical_score_chance_factor">naval_critical_score_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_damage_factor">naval_damage_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_defense_factor">naval_defense_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_detection">naval_detection</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_enemy_fleet_size_ratio_penalty_factor">naval_enemy_fleet_size_ratio_penalty_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_enemy_retreat_chance">naval_enemy_retreat_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_equipment_upgrade_xp_cost">naval_equipment_upgrade_xp_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_has_potf_in_combat_attack">naval_has_potf_in_combat_attack</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_has_potf_in_combat_defense">naval_has_potf_in_combat_defense</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_hit_chance">naval_hit_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_invasion_capacity">naval_invasion_capacity</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_invasion_penalty">naval_invasion_penalty</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_invasion_prep_speed">naval_invasion_prep_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_manufacturer_cost_factor">naval_manufacturer_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_mine_hit_chance">naval_mine_hit_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_mines_damage_factor">naval_mines_damage_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_mines_effect_reduction">naval_mines_effect_reduction</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_morale">naval_morale</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_morale_factor">naval_morale_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_retreat_chance">naval_retreat_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_retreat_speed">naval_retreat_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_speed_factor">naval_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_strike">naval_strike</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_strike_agility_factor">naval_strike_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_strike_attack_factor">naval_strike_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_strike_targetting_factor">naval_strike_targetting_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_torpedo_cooldown_factor">naval_torpedo_cooldown_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_torpedo_hit_chance_factor">naval_torpedo_hit_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_torpedo_reveal_chance_factor">naval_torpedo_reveal_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="naval_torpedo_screen_penetration_factor">naval_torpedo_screen_penetration_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_anti_air_attack">navy_anti_air_attack</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_anti_air_attack_factor">navy_anti_air_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_capital_ship_attack_factor">navy_capital_ship_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_capital_ship_defence_factor">navy_capital_ship_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_carrier_air_agility_factor">navy_carrier_air_agility_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_carrier_air_attack_factor">navy_carrier_air_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_carrier_air_targetting_factor">navy_carrier_air_targetting_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_casualty_on_hit">navy_casualty_on_hit</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_casualty_on_sink">navy_casualty_on_sink</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_chief_cost_factor">navy_chief_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_fuel_consumption_factor">navy_fuel_consumption_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_intel_decryption_bonus">navy_intel_decryption_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_intel_factor">navy_intel_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_intel_to_others">navy_intel_to_others</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_leader_cost_factor">navy_leader_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_leader_start_attack_level">navy_leader_start_attack_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_leader_start_coordination_level">navy_leader_start_coordination_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_leader_start_defense_level">navy_leader_start_defense_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_leader_start_level">navy_leader_start_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_leader_start_maneuvering_level">navy_leader_start_maneuvering_level</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_max_range">navy_max_range</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_max_range_factor">navy_max_range_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_org">navy_org</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_org_factor">navy_org_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_refit_ic_cost">navy_refit_ic_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_refit_speed">navy_refit_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_screen_attack_factor">navy_screen_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_screen_defence_factor">navy_screen_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_submarine_attack_factor">navy_submarine_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_submarine_defence_factor">navy_submarine_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_submarine_detection_factor">navy_submarine_detection_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="navy_visibility">navy_visibility</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="neutrality_acceptance">neutrality_acceptance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="neutrality_drift">neutrality_drift</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:politics</li>
|
|
</ul>
|
|
|
|
<h3 id="new_operative_slot_bonus">new_operative_slot_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="no_compliance_gain">no_compliance_gain</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="no_supply_grace">no_supply_grace</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="non_core_manpower">non_core_manpower</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="nuclear_production">nuclear_production</h3>
|
|
|
|
<ul>
|
|
<li>Boolean</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="nuclear_production_factor">nuclear_production_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="occupation_cost">occupation_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="occupied_operative_recruitment_chance">occupied_operative_recruitment_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="offence">offence</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="offensive_war_stability_factor">offensive_war_stability_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_boost_resistance_cost">operation_boost_resistance_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_boost_resistance_outcome">operation_boost_resistance_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_boost_resistance_risk">operation_boost_resistance_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_capture_cipher_cost">operation_capture_cipher_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_capture_cipher_outcome">operation_capture_cipher_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_capture_cipher_risk">operation_capture_cipher_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_collaboration_government_cost">operation_collaboration_government_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_collaboration_government_outcome">operation_collaboration_government_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_collaboration_government_risk">operation_collaboration_government_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coordinated_strike_cost">operation_coordinated_strike_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coordinated_strike_outcome">operation_coordinated_strike_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coordinated_strike_risk">operation_coordinated_strike_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_cost">operation_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coup_cost">operation_coup_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coup_government_cost">operation_coup_government_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coup_government_outcome">operation_coup_government_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_coup_government_risk">operation_coup_government_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_fake_intel_cost">operation_fake_intel_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_fake_intel_outcome">operation_fake_intel_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_fake_intel_risk">operation_fake_intel_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_airforce_cost">operation_infiltrate_armed_forces_airforce_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_airforce_outcome">operation_infiltrate_armed_forces_airforce_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_airforce_risk">operation_infiltrate_armed_forces_airforce_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_army_cost">operation_infiltrate_armed_forces_army_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_army_outcome">operation_infiltrate_armed_forces_army_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_army_risk">operation_infiltrate_armed_forces_army_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_navy_cost">operation_infiltrate_armed_forces_navy_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_navy_outcome">operation_infiltrate_armed_forces_navy_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_armed_forces_navy_risk">operation_infiltrate_armed_forces_navy_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_civilian_cost">operation_infiltrate_civilian_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_civilian_outcome">operation_infiltrate_civilian_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_civilian_risk">operation_infiltrate_civilian_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_cost">operation_infiltrate_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_outcome">operation_infiltrate_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_infiltrate_risk">operation_infiltrate_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_make_resistance_contacts_cost">operation_make_resistance_contacts_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_make_resistance_contacts_outcome">operation_make_resistance_contacts_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_make_resistance_contacts_risk">operation_make_resistance_contacts_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_outcome">operation_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_rescue_operative_cost">operation_rescue_operative_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_rescue_operative_outcome">operation_rescue_operative_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_rescue_operative_risk">operation_rescue_operative_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_risk">operation_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_airforce_cost">operation_steal_tech_airforce_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_airforce_outcome">operation_steal_tech_airforce_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_airforce_risk">operation_steal_tech_airforce_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_army_cost">operation_steal_tech_army_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_army_outcome">operation_steal_tech_army_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_army_risk">operation_steal_tech_army_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_civilian_cost">operation_steal_tech_civilian_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_civilian_outcome">operation_steal_tech_civilian_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_civilian_risk">operation_steal_tech_civilian_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_navy_cost">operation_steal_tech_navy_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_navy_outcome">operation_steal_tech_navy_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_navy_risk">operation_steal_tech_navy_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_outcome">operation_steal_tech_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_steal_tech_risk">operation_steal_tech_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_industry_cost">operation_targeted_sabotage_industry_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_industry_outcome">operation_targeted_sabotage_industry_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_industry_risk">operation_targeted_sabotage_industry_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_infrastructure_cost">operation_targeted_sabotage_infrastructure_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_infrastructure_outcome">operation_targeted_sabotage_infrastructure_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_infrastructure_risk">operation_targeted_sabotage_infrastructure_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_resources_cost">operation_targeted_sabotage_resources_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_resources_outcome">operation_targeted_sabotage_resources_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operation_targeted_sabotage_resources_risk">operation_targeted_sabotage_resources_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operative_death_on_capture_chance">operative_death_on_capture_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="operative_slot">operative_slot</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="opinion_gain_monthly">opinion_gain_monthly</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="opinion_gain_monthly_factor">opinion_gain_monthly_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="opinion_gain_monthly_same_ideology">opinion_gain_monthly_same_ideology</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="opinion_gain_monthly_same_ideology_factor">opinion_gain_monthly_same_ideology_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="org_loss_when_moving">org_loss_when_moving</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="out_of_supply_factor">out_of_supply_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="overlord_trade_cost_factor">overlord_trade_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="own_exiled_divisions_attack_factor">own_exiled_divisions_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="own_exiled_divisions_defense_factor">own_exiled_divisions_defense_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="own_operative_capture_chance_factor">own_operative_capture_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="own_operative_detection_chance">own_operative_detection_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="own_operative_detection_chance_factor">own_operative_detection_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="own_operative_forced_into_hiding_time_factor">own_operative_forced_into_hiding_time_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="own_operative_harmed_time_factor">own_operative_harmed_time_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="own_operative_intel_extraction_rate">own_operative_intel_extraction_rate</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:unit_leader, country</li>
|
|
</ul>
|
|
|
|
<h3 id="paradrop_organization_factor">paradrop_organization_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="paratrooper_aa_defense">paratrooper_aa_defense</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="paratrooper_count_per_plane">paratrooper_count_per_plane</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="party_popularity_stability_factor">party_popularity_stability_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="planning_speed">planning_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="pocket_penalty">pocket_penalty</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="political_advisor_cost_factor">political_advisor_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="political_power_cost">political_power_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="political_power_factor">political_power_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="political_power_gain">political_power_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="port_strike">port_strike</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="positioning">positioning</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="production_cost_max_convoy">production_cost_max_convoy</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="production_cost_max_ship_hull_carrier">production_cost_max_ship_hull_carrier</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="production_cost_max_ship_hull_cruiser">production_cost_max_ship_hull_cruiser</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="production_cost_max_ship_hull_heavy">production_cost_max_ship_hull_heavy</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="production_cost_max_ship_hull_light">production_cost_max_ship_hull_light</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="production_cost_max_ship_hull_submarine">production_cost_max_ship_hull_submarine</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="production_factory_efficiency_gain_factor">production_factory_efficiency_gain_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="production_factory_max_efficiency_factor">production_factory_max_efficiency_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="production_factory_start_efficiency_factor">production_factory_start_efficiency_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="production_lack_of_resource_penalty_factor">production_lack_of_resource_penalty_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="production_oil_factor">production_oil_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_air_base_factor">production_speed_air_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_anti_air_building_factor">production_speed_anti_air_building_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_arms_factory_factor">production_speed_arms_factory_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_buildings_factor">production_speed_buildings_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_bunker_factor">production_speed_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_coastal_bunker_factor">production_speed_coastal_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_dockyard_factor">production_speed_dockyard_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_fuel_silo_factor">production_speed_fuel_silo_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_industrial_complex_factor">production_speed_industrial_complex_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_infrastructure_factor">production_speed_infrastructure_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_naval_base_factor">production_speed_naval_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_nuclear_reactor_factor">production_speed_nuclear_reactor_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_radar_station_factor">production_speed_radar_station_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_rocket_site_factor">production_speed_rocket_site_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="production_speed_synthetic_refinery_factor">production_speed_synthetic_refinery_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="promote_cost_factor">promote_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="propaganda_mission_factor">propaganda_mission_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="puppet_cost_factor">puppet_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:peace, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="reassignment_duration_factor">reassignment_duration_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="recon_factor">recon_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="recon_factor_while_entrenched">recon_factor_while_entrenched</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="recruitable_population">recruitable_population</h3>
|
|
|
|
<ul>
|
|
<li>Number with 3 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="recruitable_population_factor">recruitable_population_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="refit_ic_cost">refit_ic_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="refit_speed">refit_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_air_base_factor">repair_speed_air_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_anti_air_building_factor">repair_speed_anti_air_building_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_arms_factory_factor">repair_speed_arms_factory_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_bunker_factor">repair_speed_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_coastal_bunker_factor">repair_speed_coastal_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_dockyard_factor">repair_speed_dockyard_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_factor">repair_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_fuel_silo_factor">repair_speed_fuel_silo_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_industrial_complex_factor">repair_speed_industrial_complex_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_infrastructure_factor">repair_speed_infrastructure_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_naval_base_factor">repair_speed_naval_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_nuclear_reactor_factor">repair_speed_nuclear_reactor_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_radar_station_factor">repair_speed_radar_station_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_rocket_site_factor">repair_speed_rocket_site_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="repair_speed_synthetic_refinery_factor">repair_speed_synthetic_refinery_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="request_lease_tension">request_lease_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="required_garrison_factor">required_garrison_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="rescue_mussolini_cost">rescue_mussolini_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="rescue_mussolini_outcome">rescue_mussolini_outcome</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="rescue_mussolini_risk">rescue_mussolini_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="research_sharing_per_country_bonus">research_sharing_per_country_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="research_sharing_per_country_bonus_factor">research_sharing_per_country_bonus_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="research_speed_factor">research_speed_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, military_advancements</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_activity">resistance_activity</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_damage_to_garrison">resistance_damage_to_garrison</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_damage_to_garrison_on_our_occupied_states">resistance_damage_to_garrison_on_our_occupied_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_decay">resistance_decay</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_decay_on_our_occupied_states">resistance_decay_on_our_occupied_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_garrison_penetration_chance">resistance_garrison_penetration_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_growth">resistance_growth</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_growth_on_our_occupied_states">resistance_growth_on_our_occupied_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_target">resistance_target</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="resistance_target_on_our_occupied_states">resistance_target_on_our_occupied_states</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="river_crossing_factor">river_crossing_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="rocket_attack_factor">rocket_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="root_out_resistance_effectiveness_factor">root_out_resistance_effectiveness_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="screening_efficiency">screening_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="send_volunteer_divisions_required">send_volunteer_divisions_required</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="send_volunteer_factor">send_volunteer_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="send_volunteer_size">send_volunteer_size</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="send_volunteers_tension">send_volunteers_tension</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:country, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="ships_at_battle_start">ships_at_battle_start</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="shore_bombardment_bonus">shore_bombardment_bonus</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="sickness_chance">sickness_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="skill_bonus_factor">skill_bonus_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="sortie_efficiency">sortie_efficiency</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_attack_factor">special_forces_attack_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_cap">special_forces_cap</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_defence_factor">special_forces_defence_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_min">special_forces_min</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_no_supply_grace">special_forces_no_supply_grace</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_out_of_supply_factor">special_forces_out_of_supply_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="special_forces_training_time_factor">special_forces_training_time_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="spotting_chance">spotting_chance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader</li>
|
|
</ul>
|
|
|
|
<h3 id="stability_factor">stability_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="stability_weekly">stability_weekly</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="stability_weekly_factor">stability_weekly_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="starting_compliance">starting_compliance</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_air_base_factor">state_production_speed_air_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_anti_air_building_factor">state_production_speed_anti_air_building_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_arms_factory_factor">state_production_speed_arms_factory_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_buildings_factor">state_production_speed_buildings_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_bunker_factor">state_production_speed_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_coastal_bunker_factor">state_production_speed_coastal_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_dockyard_factor">state_production_speed_dockyard_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_fuel_silo_factor">state_production_speed_fuel_silo_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_industrial_complex_factor">state_production_speed_industrial_complex_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_infrastructure_factor">state_production_speed_infrastructure_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_naval_base_factor">state_production_speed_naval_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_nuclear_reactor_factor">state_production_speed_nuclear_reactor_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_radar_station_factor">state_production_speed_radar_station_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_rocket_site_factor">state_production_speed_rocket_site_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_production_speed_synthetic_refinery_factor">state_production_speed_synthetic_refinery_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_air_base_factor">state_repair_speed_air_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_anti_air_building_factor">state_repair_speed_anti_air_building_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_arms_factory_factor">state_repair_speed_arms_factory_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_bunker_factor">state_repair_speed_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_coastal_bunker_factor">state_repair_speed_coastal_bunker_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_dockyard_factor">state_repair_speed_dockyard_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_fuel_silo_factor">state_repair_speed_fuel_silo_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_industrial_complex_factor">state_repair_speed_industrial_complex_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_infrastructure_factor">state_repair_speed_infrastructure_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_naval_base_factor">state_repair_speed_naval_base_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_nuclear_reactor_factor">state_repair_speed_nuclear_reactor_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_radar_station_factor">state_repair_speed_radar_station_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_rocket_site_factor">state_repair_speed_rocket_site_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_repair_speed_synthetic_refinery_factor">state_repair_speed_synthetic_refinery_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_aluminium">state_resource_aluminium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_chromium">state_resource_chromium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_cost_aluminium">state_resource_cost_aluminium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_cost_chromium">state_resource_cost_chromium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_cost_oil">state_resource_cost_oil</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_cost_rubber">state_resource_cost_rubber</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_cost_steel">state_resource_cost_steel</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_cost_tungsten">state_resource_cost_tungsten</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_oil">state_resource_oil</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_rubber">state_resource_rubber</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_steel">state_resource_steel</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resource_tungsten">state_resource_tungsten</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="state_resources_factor">state_resources_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="static_anti_air_damage_factor">static_anti_air_damage_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="static_anti_air_hit_chance_factor">static_anti_air_hit_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="strategic_bomb_visibility">strategic_bomb_visibility</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:air</li>
|
|
</ul>
|
|
|
|
<h3 id="strike_force_movement_org_loss">strike_force_movement_org_loss</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="sub_retreat_speed">sub_retreat_speed</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval, unit_leader, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="subjects_autonomy_gain">subjects_autonomy_gain</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:autonomy</li>
|
|
</ul>
|
|
|
|
<h3 id="submarine_attack">submarine_attack</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:naval, unit_leader, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="subversive_activites_upkeep">subversive_activites_upkeep</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="supply_consumption_factor">supply_consumption_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="surrender_limit">surrender_limit</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="tank_manufacturer_cost_factor">tank_manufacturer_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="target_sabotage_cost">target_sabotage_cost</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="target_sabotage_factor">target_sabotage_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="target_sabotage_risk">target_sabotage_risk</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:intelligence_agency</li>
|
|
</ul>
|
|
|
|
<h3 id="targeted_legitimacy_daily">targeted_legitimacy_daily</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:government_in_exile</li>
|
|
</ul>
|
|
|
|
<h3 id="tech_air_damage_factor">tech_air_damage_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="temporary_state_resource_aluminium">temporary_state_resource_aluminium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="temporary_state_resource_chromium">temporary_state_resource_chromium</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="temporary_state_resource_oil">temporary_state_resource_oil</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="temporary_state_resource_rubber">temporary_state_resource_rubber</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="temporary_state_resource_steel">temporary_state_resource_steel</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="temporary_state_resource_tungsten">temporary_state_resource_tungsten</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:state</li>
|
|
</ul>
|
|
|
|
<h3 id="terrain_penalty_reduction">terrain_penalty_reduction</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, defensive</li>
|
|
</ul>
|
|
|
|
<h3 id="theorist_cost_factor">theorist_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="trade_cost_for_target_factor">trade_cost_for_target_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="trade_laws_cost_factor">trade_laws_cost_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="trade_opinion_factor">trade_opinion_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="training_time_army">training_time_army</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="training_time_army_factor">training_time_army_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="training_time_factor">training_time_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="transport_capacity">transport_capacity</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:naval</li>
|
|
</ul>
|
|
|
|
<h3 id="unit_upkeep_attrition_factor">unit_upkeep_attrition_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:army</li>
|
|
</ul>
|
|
|
|
<h3 id="war_stability_factor">war_stability_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="war_support_factor">war_support_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="war_support_weekly">war_support_weekly</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="war_support_weekly_factor">war_support_weekly_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 2 decimal places</li>
|
|
<li>Categories:country</li>
|
|
</ul>
|
|
|
|
<h3 id="weekly_manpower">weekly_manpower</h3>
|
|
|
|
<ul>
|
|
<li>Number with 0 decimal places</li>
|
|
<li>Categories:country, war_production</li>
|
|
</ul>
|
|
|
|
<h3 id="winter_attrition">winter_attrition</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="winter_attrition_factor">winter_attrition_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:army, aggressive</li>
|
|
</ul>
|
|
|
|
<h3 id="wounded_chance_factor">wounded_chance_factor</h3>
|
|
|
|
<ul>
|
|
<li>Number with 1 decimal places</li>
|
|
<li>Categories:unit_leader</li>
|
|
</ul>
|