Rebalance, add clown corpses.

This commit is contained in:
Expletive
2017-05-31 04:53:26 -07:00
parent e01c0ea2d6
commit 05abf198d3
2 changed files with 36 additions and 11 deletions
@@ -107,6 +107,7 @@
stat_attack = UNCONSCIOUS
robust_searching = 1
var/mob/living/carbon/human/stored_mob
var/fromtendril = FALSE
/mob/living/simple_animal/hostile/asteroid/hivelord/legion/death(gibbed)
visible_message("<span class='warning'>The skulls on [src] wail in anger as they flee from their dying host!</span>")
@@ -115,6 +116,8 @@
if(stored_mob)
stored_mob.forceMove(get_turf(src))
stored_mob = null
else if(fromtendril)
new /obj/effect/mob_spawn/human/corpse/damaged(T)
else
new /obj/effect/mob_spawn/human/corpse/damaged/legioninfested(T)
..(gibbed)
@@ -219,7 +222,7 @@
//Legion infested mobs
/obj/effect/mob_spawn/human/corpse/damaged/legioninfested/Initialize()
var/type = pickweight(list("Miner" = 70, "Ashwalker" = 12, "Golem" = 12, "Shadow" = 2, "YeOlde" = 2, "Operative" = 2))
var/type = pickweight(list("Miner" = 66, "Ashwalker" = 11, "Golem" = 11,"Clown" = 11, pick(list("Shadow", "YeOlde","Operative")) = 1)
switch(type)
if("Miner")
mob_species = pickweight(list(/datum/species/human = 70, /datum/species/lizard = 26, /datum/species/fly = 2, /datum/species/plasmaman = 2))
@@ -235,10 +238,12 @@
mask = /obj/item/clothing/mask/gas/explorer
if(prob(20))
suit = pickweight(list(/obj/item/clothing/suit/hooded/explorer = 18, /obj/item/clothing/suit/hooded/cloak/goliath = 2))
if (belt == -1 && prob(4))
belt = pickweight(list(/obj/item/weapon/storage/belt/mining = 2, /obj/item/weapon/storage/belt/mining = 2))
if(prob(10))
r_pocket = pickweight(list(/obj/item/stack/spacecash/c1000 = 7,/obj/item/weapon/reagent_containers/hypospray/medipen/survival = 2, /obj/item/borg/upgrade/modkit/damage = 1 ))
if (mob_species != /datum/species/plasmaman && prob(4))
belt = pickweight(list(/obj/item/weapon/storage/belt/mining = 2, /obj/item/weapon/storage/belt/mining/alt = 2))
else if (mob_species != /datum/species/plasmaman)
belt = /obj/item/weapon/tank/internals/emergency_oxygen/engi
if(prob(30))
r_pocket = pickweight(list(/obj/item/stack/marker_beacon = 20, /obj/item/stack/spacecash/c1000 = 7,/obj/item/weapon/reagent_containers/hypospray/medipen/survival = 2, /obj/item/borg/upgrade/modkit/damage = 1 ))
if(prob(10))
l_pocket = pickweight(list(/obj/item/stack/spacecash/c1000 = 7,/obj/item/weapon/reagent_containers/hypospray/medipen/survival = 2, /obj/item/borg/upgrade/modkit/cooldown = 1 ))
if("Ashwalker")
@@ -251,26 +256,46 @@
suit = /obj/item/clothing/suit/armor/bone
gloves = /obj/item/clothing/gloves/bracer
if(prob(5))
back = pickweight(list(/datum/crafting_recipe/bonespear = 3,/obj/item/weapon/twohanded/fireaxe/boneaxe = 2))
back = pickweight(list(/obj/item/weapon/twohanded/bonespear = 3,/obj/item/weapon/twohanded/fireaxe/boneaxe = 2))
if(prob(10))
belt = /obj/item/weapon/storage/belt/mining/primitive
if(prob(30))
r_pocket = /obj/item/weapon/kitchen/knife/combat/bone
if(prob(30))
l_pocket = /obj/item/weapon/kitchen/knife/combat/bone
if("Clown")
name = pick(GLOB.clown_names)
outfit = /datum/outfit/job/clown
outfit.backpack_contents = list()
if(prob(40))
outfit.backpack_contents += pick(list(/obj/item/weapon/stamp/clown = 1, /obj/item/weapon/reagent_containers/spray/waterflower = 1,/obj/item/weapon/reagent_containers/food/snacks/grown/banana = 1, /obj/item/device/megaphone/clown = 1,/obj/item/weapon/reagent_containers/food/drinks/soda_cans/canned_laughter = 1,/obj/item/weapon/pneumatic_cannon/pie = 1))
if(prob(30))
outfit.backpack_contents += list(/obj/item/stack/sheet/mineral/bananium = pickweight(list( 1 = 3, 2 = 2, 3 = 1)))
if(prob(10))
l_pocket = /obj/item/weapon/bikehorn/golden
if(prob(10))
r_pocket = /obj/item/weapon/implanter/sad_trombone
if("Golem")
mob_species = /datum/species/golem/random
if(prob(20))
glasses = pickweight(list(/obj/item/clothing/glasses/meson = 5, /obj/item/clothing/glasses/night = 4, /obj/item/clothing/glasses/hud/health/night = 1))
if(prob(20))
belt = pickweight(list(/obj/item/weapon/storage/belt/mining/vendor = 1,/obj/item/weapon/storage/belt/utility/full = 1))
if(prob(10))
glasses = pick(list(/obj/item/clothing/glasses/meson, /obj/item/clothing/glasses/hud/health,/obj/item/clothing/glasses/hud/diagnostic, /obj/item/clothing/glasses/science, /obj/item/clothing/glasses/welding))
if(prob(10))
belt = pick(list(/obj/item/weapon/storage/belt/mining/vendor,/obj/item/weapon/storage/belt/utility/full))
if(prob(50))
r_pocket = /obj/item/weapon/bedsheet/rd/royal_cape
if(prob(10))
l_pocket = pick(list(/obj/item/weapon/crowbar/power, /obj/item/weapon/wrench/power, /obj/item/weapon/weldingtool/experimental))
if("YeOlde")
mob_gender = FEMALE
uniform = /obj/item/clothing/under/maid
gloves = /obj/item/clothing/gloves/color/white
shoes = /obj/item/clothing/shoes/laceup
head = /obj/item/clothing/head/helmet/knight
suit = /obj/item/clothing/suit/armor/riot/knight
back = /obj/item/weapon/shield/riot/buckler
belt = /obj/item/weapon/nullrod/claymore
r_pocket = /obj/item/weapon/tank/internals/emergency_oxygen
mask = /obj/item/clothing/mask/breath
if("Operative")
id_job = "Operative"
id_access_list = list(GLOB.access_syndicate)
@@ -31,7 +31,7 @@
mob_type = /mob/living/simple_animal/hostile/asteroid/goliath/beast
/mob/living/simple_animal/hostile/spawner/lavaland/legion
mob_type = /mob/living/simple_animal/hostile/asteroid/hivelord/legion
mob_type = /mob/living/simple_animal/hostile/asteroid/hivelord/legion{fromtendril = 1}
/mob/living/simple_animal/hostile/spawner/lavaland/Initialize()
. = ..()