Makes it clear whether (in)complete golem shells are free or servant (#27025)

* Artifical golem shells now have "artificial" in the name

So it's clear whether you're becoming a free or an enslaved golem.
This commit is contained in:
coiax
2017-05-08 19:56:47 +01:00
committed by Leo
parent 72581ca2c1
commit 15cd682eef
3 changed files with 14 additions and 9 deletions
+5 -5
View File
@@ -40,7 +40,7 @@
category = list("Imported")
/obj/item/golem_shell
name = "incomplete golem shell"
name = "incomplete free golem shell"
icon = 'icons/obj/wizard.dmi'
icon_state = "construct"
desc = "The incomplete body of a golem. Add ten sheets of any mineral to finish."
@@ -113,7 +113,7 @@
if(species)
if(O.use(10))
to_chat(user, "You finish up the golem shell with ten sheets of [O].")
new shell_type(get_turf(src), species, has_owner, user)
new shell_type(get_turf(src), species, user)
qdel(src)
else
to_chat(user, "You need at least ten sheets to finish a golem.")
@@ -121,9 +121,9 @@
to_chat(user, "You can't build a golem out of this kind of material.")
//made with xenobiology, the golem obeys its creator
/obj/item/golem_shell/artificial
name = "incomplete artificial golem shell"
has_owner = TRUE
/obj/item/golem_shell/servant
name = "incomplete servant golem shell"
shell_type = /obj/effect/mob_spawn/human/golem/servant
///Syndicate Listening Post
/obj/effect/mob_spawn/human/lavaland_syndicate