Moving shit around and APC repair bugfix (#20912)
* Moving shit around so turfs aren't defined in code/modules/mining . Fixes APC's integrity not being reset to max when a broken APC is repaired. * derp * More turf and turf procs moved. * fixing merge conflicts again.
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@@ -625,13 +625,6 @@
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turf_type = /turf/open/floor/bluespace
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/turf/open/floor/bluespace
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slowdown = -1
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icon_state = "bluespace"
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desc = "Through a series of micro-teleports these tiles let people move at incredible speeds"
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floor_tile = /obj/item/stack/tile/bluespace
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/obj/item/stack/tile/sepia
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name = "sepia floor tile"
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singular_name = "floor tile"
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@@ -648,13 +641,6 @@
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turf_type = /turf/open/floor/sepia
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/turf/open/floor/sepia
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slowdown = 2
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icon_state = "sepia"
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desc = "Time seems to flow very slowly around these tiles"
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floor_tile = /obj/item/stack/tile/sepia
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/obj/item/areaeditor/blueprints/slime
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name = "cerulean prints"
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desc = "A one use yet of blueprints made of jelly like organic material. Renaming an area to 'Xenobiology Lab' will extend the reach of the management console."
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