Medbots now know they should be healing other damage types instead of brute (#51606)
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@@ -255,6 +255,8 @@
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S.firstaid = firstaid
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S.robot_arm = robot_arm
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S.healthanalyzer = healthanalyzer
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var/obj/item/storage/firstaid/FA = firstaid
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S.damagetype_healer = initial(FA.damagetype_healed)
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qdel(src)
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@@ -115,9 +115,6 @@
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linked_techweb = SSresearch.science_tech
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if(damagetype_healer == "all")
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return
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var/obj/item/storage/firstaid/FA = firstaid
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if(initial(FA.damagetype_healed))
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damagetype_healer = initial(FA.damagetype_healed)
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/mob/living/simple_animal/bot/medbot/update_mobility()
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. = ..()
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