Merge pull request #5448 from paprka/hossystuff
Adds HoS drill hat, and violently guts jensen cosplay from HoS
This commit is contained in:
@@ -70,8 +70,10 @@
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..()
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sleep(2)
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new /obj/item/clothing/suit/armor/vest(src)
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new /obj/item/clothing/suit/armor/hos/jensen(src)
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new /obj/item/clothing/head/HoS/dermal(src)
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new /obj/item/clothing/under/hosformalfem(src)
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new /obj/item/clothing/under/hosformalmale(src)
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new /obj/item/clothing/suit/armor/hos/trenchcoat(src)
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new /obj/item/clothing/head/HoS/drill(src)
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new /obj/item/weapon/cartridge/hos(src)
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new /obj/item/device/radio/headset/heads/hos/alt(src)
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new /obj/item/clothing/glasses/hud/security/eyepatch(src)
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@@ -38,17 +38,6 @@
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new /obj/item/clothing/head/beret/sec(src)
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return
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/obj/structure/closet/wardrobe/hos
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name = "\proper head of security's wardrobe"
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icon_state = "red"
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icon_closed = "red"
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/obj/structure/closet/wardrobe/hos/New()
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new /obj/item/clothing/under/hosformalfem(src)
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new /obj/item/clothing/under/hosformalmale(src)
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new /obj/item/clothing/under/rank/head_of_security/jensen(src)
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return
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/obj/structure/closet/wardrobe/pink
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name = "pink wardrobe"
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icon_state = "pink"
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@@ -63,23 +63,21 @@
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//Security
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/obj/item/clothing/head/HoS
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name = "head of security hat"
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desc = "The robust hat of the Head of Security. For showing the officers who's in charge."
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name = "head of security cap"
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desc = "The robust standard-issue cap of the Head of Security. For showing the officers who's in charge."
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icon_state = "hoscap"
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armor = list(melee = 80, bullet = 60, laser = 50, energy = 10, bomb = 25, bio = 10, rad = 0)
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flags = 0
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flags_inv = HIDEEARS
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strip_delay = 80
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/obj/item/clothing/head/HoS/dermal
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name = "Dermal Armor Patch"
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desc = "An armored implant that automatically integrates just below the scalp for robust protection without sacrificing style."
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icon_state = "dermal"
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item_state = "dermal"
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flags_inv = 0
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/obj/item/clothing/head/HoS/drill
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name = "head of security drill hat"
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desc = "A robust drill hat for the Head of Security. For keeping the officers in line."
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icon_state = "hosdrill"
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/obj/item/clothing/head/warden
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name = "warden's hat"
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name = "warden's police hat"
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desc = "It's a special armored hat issued to the Warden of a security force. Protects the head from impacts."
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icon_state = "policehelm"
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armor = list(melee = 60, bullet = 5, laser = 25, energy = 10, bomb = 25, bio = 0, rad = 0)
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@@ -17,8 +17,8 @@
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armor = list(melee = 50, bullet = 15, laser = 50, energy = 10, bomb = 25, bio = 0, rad = 0)
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/obj/item/clothing/suit/armor/hos
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name = "armored coat"
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desc = "A greatcoat enchanced with a special alloy for some protection and style."
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name = "armored greatcoat"
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desc = "A greatcoat enchanced with a special alloy for some protection and style for those with a commanding presence."
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icon_state = "hos"
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item_state = "hos"
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body_parts_covered = CHEST|GROIN|ARMS|LEGS
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@@ -29,6 +29,15 @@
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strip_delay = 80
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put_on_delay = 40
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/obj/item/clothing/suit/armor/hos/trenchcoat
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name = "armored trenchoat"
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desc = "A trenchcoat enchanced with a special lightweight kevlar. The epitome of tactical plainclothes."
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icon_state = "jensencoat"
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item_state = "jensencoat"
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flags_inv = 0
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strip_delay = 80
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put_on_delay = 40
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/obj/item/clothing/suit/armor/vest/warden
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name = "warden's jacket"
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desc = "An armored jacket with silver rank pips and livery."
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@@ -59,26 +59,6 @@
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armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0)
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strip_delay = 60
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/*
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* Jensen cosplay gear
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*/
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/obj/item/clothing/under/rank/head_of_security/jensen
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desc = "You never asked for anything that stylish."
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name = "head of security's jumpsuit"
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icon_state = "jensen"
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item_state = "jensen"
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item_color = "jensen"
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can_adjust = 0
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/obj/item/clothing/suit/armor/hos/jensen
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name = "armored trenchoat"
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desc = "A trenchoat augmented with a special alloy for some protection and style"
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icon_state = "jensencoat"
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item_state = "jensencoat"
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flags_inv = 0
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strip_delay = 80
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put_on_delay = 40
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/*
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* Navy uniforms
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