Commit Graph

7900 Commits

Author SHA1 Message Date
oranges 2aba5f48ef Merge pull request #18263 from pudl/big-daddy-thicc-dick
Adds bar stools
2016-06-07 12:59:34 +12:00
oranges 05b4e82e02 Merge pull request #18272 from xxalpha/nukemyshitup
Syndicate toolbox now has syndicate screwdriver.
2016-06-07 12:57:44 +12:00
oranges 744b722a12 Merge pull request #18241 from phil235/BloodRefactor
Blood refactor stuff
2016-06-07 10:09:35 +12:00
PKPenguin321 09bb9cbcb9 fixes up some toy sword checks (#18252)
removes broken check.
Fixes https://github.com/tgstation/tgstation/issues/18248
adds a missing return to account for nodrop items.
2016-06-07 10:02:34 +12:00
Cheridan 35c8e92ad7 Merge pull request #18265 from KorPhaeron/sword_fix
Sword Fix
2016-06-06 00:39:09 -05:00
phil235 94a5d5bfad Atom movable that are neither /mob nor /obj should not be picked by the closet insertion proc. (#18244) 2016-06-05 12:48:19 -05:00
phil235 40a371296a Adding lizard blood pack in medbay storage's freezer crate.
Added a var/exotic_bloodtype to species, instead of hardcoding a lizard type.
Fixes proc for objects who should never be bloodied.
2016-06-05 18:12:08 +02:00
oranges 69bd3575e3 Merge pull request #18228 from ChangelingRain/swordofRATVAR
Additional Ratvar conversion effects and related changes
2016-06-06 01:35:26 +12:00
oranges 3e731b117b Merge pull request #18119 from Cruix/wanted_posters
Adds wanted posters, printable from security record computers.
2016-06-06 01:26:35 +12:00
oranges c09046e3f1 Merge pull request #18201 from PKPenguin321/cmo-implanter
Refines autoimplanter code, gives CMO single use autoimplanter for HUD augment
2016-06-06 01:25:52 +12:00
oranges 050c42ff5e Merge pull request #18174 from coiax/holodeck-cold
Adds two new holodeck levels
2016-06-06 01:23:43 +12:00
Nerd Lord e816738280 Merge branch 'master' of https://github.com/tgstation/tgstation into swordofRATVAR 2016-06-05 09:03:22 -04:00
xxalpha d1dbcd3ee0 Syndicate toolbox now has syndicate screwdriver. 2016-06-05 12:29:45 +01:00
KorPhaeron ead7bd090a Sword Fix 2016-06-04 20:08:38 -05:00
pudl a76f6748bd adds stupid shitty bar stools 2016-06-04 19:06:52 -05:00
Joan Lung d81db92008 Merge pull request #18214 from coiax/follow-link-define
Refactors all (F) links into using a define
2016-06-04 14:36:31 -04:00
phil235 bd20c313b9 Merge branch 'master' of https://github.com/tgstation/-tg-station into BloodRefactor
Conflicts:
	code/__DEFINES/genetics.dm
	code/modules/mob/living/carbon/human/species_types.dm
2016-06-04 17:41:43 +02:00
phil235 b482764a19 - I made human/handle_blood() less shitty.
- We no longer leave a blood trail if blood_volume is below a certain level which depends on the brute damage received. This way dragging a wounded player does have a bad effect.
- We no longer give humans a second reagents var containing blood, and we don't put exotic blood in the mob's reagents. Now we don't store any blood substance inside the mob, we only have a blood_volume var. When we draw blood with syringe we create the reagent that match the type (blood reagent, or an exotic blood reagent)
- can't draw blood from mob if it's low on blood, so we can't empty a mob of its blood entirely.
- Removed the blood type preference appearing in character setting.
- blood pack automatically show blood type, unless manually labeled.
- removed bloody_hands_mob human var and same name glove var.
- Some animals now have blood (pets, goat, cows)
- hitting and dragging mobs with actual blood in their veins leaves blood on you and a trail on the floor.
- probably other stuff that I'll mention in the PR.
2016-06-04 17:33:16 +02:00
Nerd Lord c51b1503ac clockwork windoors 2016-06-04 10:27:27 -04:00
Nerd Lord 671521c857 layer 2016-06-04 07:37:34 -04:00
Nerd Lord f8bd263eec Merge branch 'master' of https://github.com/tgstation/tgstation into swordofRATVAR
Conflicts:
	icons/effects/effects.dmi
2016-06-04 07:34:13 -04:00
TechnoAlchemist 65ba2d2800 Makes cloth not have force anymore. (#18204) 2016-06-04 01:23:29 -05:00
Nerd Lord 3793e6187a Addition Ratvar conversion effects and related changes 2016-06-03 23:19:13 -04:00
Joan Lung 6fd1424619 Merge pull request #18085 from Xhuis/earsplitting_string
Clockwork Patch III
2016-06-03 19:55:04 -04:00
MMMiracles 7c8603a0a8 important features (#18195) 2016-06-03 14:48:12 -05:00
coiax 4abcc87af4 Minor EfficiencyStation changes (#18157)
- Adds syringes and beakers to Xenobiology
- Replaces map edited grille-or-trash spawner with coded one
- Adds restroom to virology
2016-06-03 14:47:03 -05:00
Thunder12345 a9a97f5a81 Fixes for Merge Tokens (#18168)
* fixes #15649
fixes #16575

* oops forgot those lines
2016-06-03 14:46:42 -05:00
Xhuis 2b18993b04 Conflicts II 2016-06-03 15:42:19 -04:00
Xhuis 70795389df More stuff, no conflict fix yet 2016-06-03 15:07:49 -04:00
Jack Edge e13725b179 Refactors all (F) links into using a define
🆑
bugfix: Clicking the (F) link when an AI talks in binary chat will
follow its camera eye, the same as when (F) is clicked for its radio
chat.
/🆑

FOLLOW_LINK is a define that creates the clickable (F) link, so it
doesn't have to be typed painstakingly out every time we want to give
that link to an observer.
2016-06-03 15:29:28 +01:00
Jordie 4c8f8ae53e Merge pull request #18154 from PKPenguin321/plant-analyzer-repath
Repaths plant analyzers
2016-06-03 16:41:02 +10:00
PKPenguin321 01281044a1 refines autoimplanter code, replaces CMO eye HUD augment in locker with single use eye HUD augment autoimplanter 2016-06-02 23:23:52 -07:00
Xhuis 685d938481 Some more work or something, idk 2016-06-02 20:53:51 -04:00
oranges 5c3c84dad8 Merge pull request #18137 from ChangelingRain/airblocked
False walls now block air
2016-06-03 09:29:08 +12:00
Xhuis 7e93e762f5 Follow-up commit 2016-06-02 14:55:48 -04:00
Razharas 9fdae2fe4e Merge pull request #17576 from LatD/Research
[Ready for test/merge] R&D level remake
2016-06-02 18:41:43 +03:00
Jack Edge 546bb633cd Adds two new holodeck levels
- Winter Wonderland
Apparently no one paid for christmas decorations, and it's
incredibly cold and low pressure. But it's a good counter
to a burn mix.

- Anthophila
"A simulation of a bee colony? Why is this in the restricted
section?" - Victim of the holodeck bee massacre
2016-06-02 16:34:41 +01:00
PKPenguin321 cf71a5833f repaths plant analyzers
so they are no longer children of regular analyzers
2016-06-01 22:44:03 -07:00
unknown 709fbc0263 Removed some old paranoid checks and useless photo creates. 2016-06-01 22:40:35 -04:00
Nerd Lord 5d91f7c0ea fix! 2016-06-01 20:17:48 -04:00
oranges c27a9a21bb Merge pull request #18070 from PKPenguin321/clothing-by-nienhaus
Adds letterman jackets
2016-06-02 09:01:29 +12:00
Nerd Lord 3068603350 False walls now block air 2016-06-01 16:29:38 -04:00
Cheridan 9b8c68e704 Merge pull request #18065 from coiax/blood-box
Adds "blood freezer" to map; replaces freezer of blood packs
2016-06-01 00:51:52 -05:00
unknown 896cfc3321 Adds wanted posters, printable from security record computers. 2016-05-31 22:27:30 -04:00
TechnoAlchemist 6878e9fddb Adds luminosity to lasers and sparks. (#18090) 2016-05-31 21:18:09 -05:00
Joan Lung 7259a6370c Merge pull request #18086 from KorPhaeron/Igotpaid30dollarstodothis
New Chaplain Weapons + Mass Driver buff
2016-05-31 19:54:54 -04:00
Joan Lung fa4ca9877c New clockwork wall/floor sprites (#18079)
* New clockwork wall/floor sprites

* 360 conflict dodging

* improved sprites

* new sprites

* smoother despawn

* clang
2016-05-31 18:49:34 -05:00
KorPhaeron d5dddf5bae Kills the sword ghost properly 2016-05-31 17:13:59 -05:00
KorPhaeron 8d65a58e2c Fixes sword naming 2016-05-31 16:13:25 -05:00
KorPhaeron 9042c84087 The sword names itself now 2016-05-31 13:28:36 -05:00