Commit Graph

200 Commits

Author SHA1 Message Date
TechnoAlchemist 65ba2d2800 Makes cloth not have force anymore. (#18204) 2016-06-04 01:23:29 -05:00
LatD d89eb178c6 Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-30 18:33:55 +03:00
Lularian 8aa135f470 fixes some of the crap maybe 2016-05-28 11:08:46 -05:00
LatD 65a0027979 Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-28 01:37:55 +03:00
Joan Lung 2cfb2d8eed Layers are now defines (#17949)
* Layers are now defines

* this looks better

* GAS_phil_LAYER

* no message

* remove the three unneeded defines

* no message
2016-05-27 22:16:21 +02:00
LatD 907fc36e5c Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-24 22:17:44 +03:00
bgobandit b2ea93323d Runed metal no longer deletes girders when used on them. 2016-05-19 16:46:57 -04:00
LatD fe76e64641 Origin tech changes and some fixes 2016-05-17 20:57:01 +03:00
Lularian d8af0ac003 pixel projectiles dream 2016-05-16 21:26:20 -05:00
bawhoppen b7a7f7c470 2 small changes (#17543)
Survival Knife sprite and sandbag layer fix
2016-05-12 21:53:59 -05:00
paprika a45ea3293f Merge branch 'master' of https://github.com/tgstation/-tg-station into PixelProjectiles 2016-05-11 19:18:50 -07:00
Core0verload a66c2f4418 Machine/computer boards and frames refactor (#17300)
* Map Changes

* Machine/console boards and frames refactor

* More board changes
2016-05-08 12:11:18 +02:00
Robustin 7e5d0d69e3 The Cult Rises... Part II (#17228)
* Update cult_items.dm

* Update cult_structures.dm

* Update access.dm

* Update sheet_types.dm

* Update girders.dm

* Update walls_misc.dm

* Update cult_structures.dm

* New Items

* Structure improvements

* Unholy Update 2

* Spooky door

* Runed Metal creation

* Item fixes

* ABSOLUTE MADMAN

* ABSOLUTE MADMAN

* Final Tweaks

* Final Tweaks

* Final Tweaks

* Health adjustment

* Update cult_structures.dm

* clamp gone

* Dotting the i's and crossing the t's

* Grammar

* Capitalization, etc.

* time2mergebeg

* Added files via upload

* Added files via upload

* Self-reviewed PR, we're good to go now fam

* Self-reviewed PR, we're good to go now fam

* Self-reviewed PR, we're good to go now fam

* Self-reviewed PR, we're good to go now fam

* Self-reviewed PR, we're good to go now fam

* MERGE CONFLICT MAYMAYS

* Structures tweak

* Curse Improvements

* Icon update

* Phil Changes

* Phil Changes

* Phil Changes

* Phil Changes

* Phil Changes

* Phil change

* New York Phil-harmonic

* I-I like the original better anyway

* Spacesuits aren't THAT magical

* Can't have cultists getting TOO tricky eh
2016-05-07 23:07:10 -05:00
paprika 28a8387b17 initial commit 2016-05-07 14:39:17 -07:00
phil235 524a55a757 Merge branch 'master' of https://github.com/tgstation/-tg-station into Dismemberment
Conflicts:
	code/datums/martial.dm
	code/game/gamemodes/changeling/powers/fleshmend.dm
	code/modules/mob/living/carbon/carbon.dm
2016-05-05 21:57:10 +02:00
phil235 68da092009 Dismemberment port from Hippie code, based on RemieRichard's work. Big thanks to RemieRichards and crystalwarrior. 2016-05-05 18:17:51 +02:00
TechnoAlchemist 528ce49e57 Adds dragon hide cloaks (#17322)
* dragon scales and cloak stuff

* Finishes shit with the ash drakes and the cloak

* woopsie
2016-05-04 00:43:31 -05:00
c0 a7088757ed Wall-mounted extinguisher cabinets are now constructable/deconstructable 2016-04-29 15:31:23 +03:00
TechnoAlchemist e2a6dac71f Merge branch 'master' of https://github.com/tgstation/-tg-station into realkinkystuff
fixes conflicts probably

# Conflicts:
#	icons/obj/items.dmi
2016-04-28 12:03:31 -07:00
Joan Lung cc59925d2e Merge pull request #17108 from Bawhoppen/sandbagsz
Some sandbag changes
2016-04-27 20:23:21 -04:00
TechnoAlchemist 926e351fee adds sinew restraints, changes sinew droprate. 2016-04-26 14:10:42 -07:00
phil235 6eb4ffa825 Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
Conflicts:
	code/game/objects/items/devices/lightreplacer.dm
	code/game/objects/structures/crates_lockers/closets.dm
2016-04-26 21:49:51 +02:00
duncathan salt 0f0aa25976 fixes watcher sinew origin tech 2016-04-25 23:44:06 -06:00
phil235 bb1f60e769 Fixes typos and errors I made.
Fixes unscrewing a broken computer only dropping one glass shard instead of two.
Fixes AI holopad, recharger, keycard authentication device, reagent_dispensers reagentgrinder, and APC  not being attackable.
Fixes APC cover knockdown being random, it now uses the take_damage() proc, which also allows animals and xenos to knock down the cover of a broken apc.
2016-04-25 22:29:17 +02:00
Lularian 322fc535ad sandbags rah rah rah 2016-04-25 05:04:11 -05:00
TechnoAlchemist 556f611278 makes the path /animalhide 2016-04-24 22:07:51 -07:00
TechnoAlchemist 581a13975b makes goliath plates stackable. 2016-04-24 21:27:48 -07:00
phil235 fcf544283d Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyDestruction
Conflicts:
	code/game/objects/structures/crates_lockers/closets.dm
2016-04-24 21:22:37 +02:00
phil235 0caa59b21a First commit of this big PR
These are the files with just tiny tweaks. Mostly modify an object's attackby so it does "return ..()" instead of "..()".
If there are other things in this commit, the PR's description will explain them.
2016-04-24 20:26:24 +02:00
TechnoAlchemist 7b79508b17 bone ore and path REFACTOR. 2016-04-21 15:36:27 -07:00
TechnoAlchemist e61fba82ea Adds Bones and sinew to butchering results. Adds bone armor. 2016-04-21 12:58:15 -07:00
Cheridan d671bf573c Merge pull request #16858 from nullbear/Chemical-Explosives
Adds Chemical Explosives
2016-04-18 02:35:56 -05:00
RandomMarine 76212a5fb9 Implements cloth stacks 2016-04-16 12:56:37 -07:00
RandomMarine 82e39d6a85 Implements cloth stacks 2016-04-16 11:11:16 -07:00
nullbear df32979866 Adds Chemical Explosives
see changelog for details
2016-04-13 13:09:41 -07:00
erwgd dbae4b78e0 2 planks are needed to craft rolling pin 2016-04-11 22:41:03 +01:00
erwgd 249a81dd15 Update sheet_types.dm
changed planks required from 10 to 1 to make rolling pin
2016-04-11 22:37:46 +01:00
erwgd b2eea7769f Added rolling pin recipe datum to wooden plank 2016-04-11 21:40:44 +01:00
Jack Edge 870208e7e4 Made ore boxes cost 4 wood instead of 20 2016-04-09 15:53:38 +01:00
Jack Edge 07aafedcac Added making ore boxes out of 20 wood planks
Did you know ore boxes were made of wood? It's in the description
for them and everything.
2016-04-08 15:45:03 +01:00
duncathan 497a4efc70 makes atmos_spawn_air() use the new gas string parser 2016-04-04 01:49:09 -06:00
duncathan a2a554c48a Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
Conflicts:
	code/game/objects/explosion.dm
	code/game/objects/items/stacks/sheets/mineral.dm
	code/game/objects/structures/girders.dm
	code/game/objects/structures/grille.dm
	code/game/turfs/turf.dm
	code/modules/events/spacevine.dm
	code/modules/events/wormholes.dm
	code/modules/mining/mine_items.dm
	code/modules/mob/living/silicon/robot/robot.dm
2016-04-03 18:22:20 -06:00
bawhoppen af51a66e37 Adds sandbags
* sandbgs an stuff

* mmmm

* fucking sandbags

* okokok

* aaaaaaaaaaaaaaaaaaaaaah
2016-04-02 23:52:12 -04:00
Joan Lung c3f4f4f9f8 Nar-Sie will now convert girders to cult girders and metal sheets to runed metal sheets
* Nar-Sie will now convert girders to cult girders and metal sheets to runed metal sheets

* qdel(qdel())
2016-04-03 13:41:45 +10:00
duncathan e86cf0f280 praise the good lord, for the game finally compiles 2016-03-29 19:04:37 -06:00
duncathan 3f1375ba39 Merge branch 'master' of https://github.com/tgstation/-tg-station into turfs
Conflicts:
	_maps/RandomZLevels/Cabin.dmm
	_maps/RandomZLevels/beach2.dmm
	_maps/RandomZLevels/caves.dmm
	_maps/RandomZLevels/research.dmm
	_maps/RandomZLevels/snowdin.dmm
	_maps/RandomZLevels/undergroundoutpost45.dmm
	_maps/map_files/DreamStation/dreamstation04.dmm
	_maps/map_files/EfficiencyStation/EfficiencyStation.dmm
	_maps/map_files/MetaStation/MetaStation.v41I.dmm
	_maps/map_files/MiniStation/MiniStation.dmm
	_maps/map_files/TgStation/tgstation.2.1.3.dmm
	_maps/map_files/generic/z4.dmm
	_maps/templates/lavaland_surface_automated_trade_outpost.dmm
	_maps/templates/lavaland_surface_biodome_winter.dmm
	_maps/templates/lavaland_surface_prisoner_crash.dmm
	_maps/templates/lavaland_surface_seed_vault.dmm
	code/controllers/subsystem/air.dm
	code/game/asteroid.dm
	code/game/atoms.dm
	code/game/gamemodes/nuclear/nuclearbomb.dm
	code/game/machinery/computer/arcade.dm
	code/game/objects/effects/aliens.dm
	code/game/objects/effects/overlays.dm
	code/game/objects/items/apc_frame.dm
	code/game/objects/structures/false_walls.dm
	code/game/objects/structures/girders.dm
	code/game/turfs/simulated.dm
	code/game/turfs/simulated/floor/fancy_floor.dm
	code/game/turfs/simulated/floor/mineral_floor.dm
	code/game/turfs/simulated/floor/plating.dm
	code/game/turfs/simulated/river.dm
	code/game/turfs/simulated/walls_misc.dm
	code/game/turfs/simulated/walls_reinforced.dm
	code/modules/admin/verbs/buildmode.dm
	code/modules/atmospherics/environmental/LINDA_turf_tile.dm
	code/modules/events/spacevine.dm
	code/modules/flufftext/Hallucination.dm
	code/modules/holodeck/turfs.dm
	code/modules/mining/mine_items.dm
	code/modules/mining/mine_turfs.dm
	code/modules/mob/interactive.dm
	code/modules/mob/living/carbon/human/life.dm
	code/modules/mob/living/living.dm
	code/modules/mob/living/simple_animal/bot/floorbot.dm
	code/modules/mob/living/simple_animal/guardian/guardian.dm
	code/modules/mob/living/simple_animal/hostile/hostile.dm
	code/modules/mob/mob_movement.dm
	code/modules/power/singularity/narsie.dm
	code/modules/reagents/chemistry/reagents/pyrotechnic_reagents.dm
	code/modules/research/server.dm
2016-03-29 14:46:06 -06:00
Remie Richards 17defb66d4 Bee fixes and updates!
* Added the ability to make Apiaries and Honey frames with wood
* Added the ability to make Royal Bee Jelly from 10 Mutagen and 40 Honey
* Added the ability to make more Queen Bees from Royal Bee Jelly by using it on an existing Queen, to split her into two Queens
* Made homeless bees more obvious
* Fixed a typo that made almost all bees homeless, severely reducing the odds of getting honeycomb
* Made bee progress reports (50% towards new honeycomb, etc.) always show, even if it's 0%
* Made some feedback text more obvious
* Fixed being able to duplicate the bee holder object, this was not exploity, just weird
* Fixed being able to put two (or more) queens in the same apiary
* Fixed some runtimes from hydro code assuming a plant gene exists
* Fixed runtime when you use a honeycomb in your hand
* It now takes and uses 5u of a reagent to give a bee that reagent
* Removed unused icon file
2016-03-27 21:07:53 +01:00
Xhuis cc62b89baf Fix bundle 2016-03-26 15:15:31 -04:00
KorPhaeron ab263f6d90 Abandoned Crates 2016-03-18 20:54:20 -05:00
c0 8dfef3b793 fix 2016-03-12 15:07:33 +03:00