Commit Graph

8310 Commits

Author SHA1 Message Date
PKPenguin321 08ecbf63ee fixes grilles exploding machines 2016-08-27 13:37:28 -07:00
PKPenguin321 86aeb63205 three months in the making 2016-08-23 18:17:55 -07:00
Cheridan 3b7362af9c Merge pull request #20054 from ChangelingRain/adaptabilityisavirtuethatnobodyappreciatestheailitytomoldyourselftowhatotherpeopleexpectandtheydontnoticebecausewhywouldtheytheyregettingwhattheyexpect
Fixes cult floor overlays
2016-08-23 18:17:48 -05:00
Cheridan 2a3bc4fa0d Merge pull request #20039 from TechnoAlchemisto/fucko!
Adds a seclite to the detective's closet.
2016-08-23 17:55:40 -05:00
Cheridan bf5b5bd380 Merge pull request #20030 from MrStonedOne/erroinchargeoflights
Removes unneeded lighting checks.
2016-08-23 10:35:44 -05:00
Cheridan 33b56f24bd Merge pull request #20029 from yackemflam/patch-16
Fucking hell people, fix these boxes
2016-08-23 10:15:49 -05:00
Joan Lung f3ce0b9be2 robustin you massive shitcoder
wew i need to rename that path
2016-08-22 21:54:47 -04:00
Joan Lung b385a5068d robustin fuck you and your copypasting ways 2016-08-22 21:44:10 -04:00
oranges 4518aa3e0a Merge pull request #19991 from ChangelingRain/liesareatoolbutnotoneieverlikeusingunlesstheonlyotherchoiceistoodangeroustomeorothers
Fixes decoy overlays being clickable
2016-08-23 09:07:30 +12:00
TechnoAlchemist 6cb1bda8e4 Adds a seclite to the detective's closet. 2016-08-22 13:21:31 -07:00
MrStonedOne 83eca75951 Removes unneeded lighting checks. 2016-08-22 08:56:53 -07:00
yackemflam cac121cf46 Update uplink_kits.dm 2016-08-22 18:49:03 +09:00
yackemflam 68b73688ba Update uplink_kits.dm 2016-08-22 18:10:58 +09:00
yackemflam 9f2b59f3f9 Fucking hell people, fix these boxes 2016-08-22 18:08:04 +09:00
Incoming5643 ca934347b3 Fixes my hot fix! 2016-08-21 17:45:49 -04:00
Incoming 06812de30a WHOOPS 2016-08-21 17:40:41 -04:00
Joan Lung 034cc4b08d what is an appearance var? 2016-08-20 19:40:24 -04:00
Incoming5643 f64e2664be Lets lattice spawn in ruins by removing overzealous deletions (#19965) 2016-08-20 17:03:18 -05:00
Joan Lung dc460c518f Merge pull request #19964 from KorPhaeron/config
Replace health config with damage multiplier config
2016-08-20 17:09:01 -04:00
Incoming5643 f70ba63d3e You can smuggle smuggler's satchels to a future shift (#19838)
* Hidden Smuggler Satchels hidden beneath the station now persist between rounds, though there's no assurances of WHEN they'll appear next and only one will ever appear in the round.

NOTE THAT THIS PULL INTRODUCES A CRITICAL BUG, DO NOT MERGE *JUST* THIS PR, AWAIT THE FOLLOWUP

* Finishes up satchel persistence.

Satchels require at least 20 saved bags before any will start spawning.

the var persistence_replacement can be set to a path to replace a very high risk item with a lower risk look alike. This is currently done with the nuke disk, the wizards spellbook, and the uplink implant

* DESIGNATED.
REMIE.
PULL.
2016-08-20 16:27:02 +12:00
KorPhaeron eb39ca8e6e Kinetic Accelerator Mods (#19942)
* KA Mods

* Better examing

* Removes excess returns

* WHY indeed

* Updates projectiles properly

* Removes or replaces old hyper KA stuff

* Nerfs cooldown mod
2016-08-19 21:04:25 +12:00
KorPhaeron 074bc50fb4 Damage Multiplier Config 2016-08-18 20:19:19 -05:00
Joan Lung 605c0e0f2c Merge pull request #19949 from KorPhaeron/chaplain
Fixes chaplain spellblade being invisible
2016-08-18 10:10:34 -04:00
KorPhaeron 7d19b42c03 Fixes spellblade being invisible 2016-08-18 03:36:28 -05:00
oranges 4feb383535 Merge pull request #19904 from ChangelingRain/refusethetrappingsofalifethatwouldseeyoudeadandweaveyourownfromotherpeopleslifegivinglives
Containment fields can no longer contain megafauna
2016-08-18 14:14:45 +12:00
oranges d7e9e74780 Merge pull request #19914 from KorPhaeron/cult2
Fixes being unable to attack cult structures
2016-08-18 14:13:02 +12:00
TechnoAlchemist 9af8023a67 Adds "Jabroni Outfit" to ClothesMate (#19930) 2016-08-17 14:12:04 -05:00
Ergovisavi 8656d3e7eb Adds "Proto-Kinetic Crusher", a melee mining weapon (#19891)
* Mining Hammer

* Adds the mining hammer "Proto-Kinetic Crusher" item
Makes megafauna a little easier to hit in melee
Makes jaunters and Hivelord cores fit in the mining belt

* Fixing a file that should have been untouched
Other miner (geddit) fixes for the mining hammer
2016-08-17 14:29:16 +02:00
TheCarlSaganExpress e4e8f00860 Fixed welders turning off other light sources. (#19907)
* Fixes welding glitch #19883.

* Fixes welding glitch #19883.

* Minor adjustments.
2016-08-17 21:20:00 +12:00
Joan Lung cbf733dbc4 Does something, likely to be important, to blob (#19831)
🆑 Joan
rscadd: Once the blob alert message is sent in the blob game mode, all mobs get to see how many tiles the blob has until it wins, via the Status tab.
rscdel: Removed/merged a bunch of blob chems, you probably don't care about the specifics.
tweak: The remaining blob chems should, overall, be more powerful.
tweak: Shield blobs soak brute damage less well.
tweak: Flashbangs do higher damage to blobs up close, but their damage falls off faster.
experiment: Shield blobs now cost 15 resources to make instead of 10. Node blobs now cost 50 resources to make instead of 60.
experiment: Expanding/attacking now costs 4 resources instead of 5, and blobs can now ATTACK DIAGONALLY. Diagonal attacks are weaker than normal attacks, especially against cyborgs(which may be entirely immune, depending), and they remain unable to expand diagonally.
rscadd: Shield blobs no longer block atmos while under half health. Shield blobs are still immune to fire, even if they can't block atmos.
tweak: Blobs should block explosions less well.
rscadd: Blob cores and nodes are no longer immune to fire and no longer block atmos.
rscadd: Blobs can only auto-expand one tile at a time per expanding thing, and should be easier to beat back in general.
tweak: Blobbernauts now attack faster.
tweak: Blob Overminds attack mobs slower but can attack non-mobs much faster.
rscadd: Blob Overminds start with some amount of resources; in the gamemode, it's 80 divided by the number of overminds, in the event, it's 20 plus the number of active players, and otherwise, it's 60.
bugfix: You can no longer move blob cores into space, onto the mining shuttle, white ship, gulag shuttle, or solars.
bugfix: Blob rounds might be less laggy, if they were laggy?
tweak: Blobs don't heal as fast, excluding the core.
experiment: Blobs are marginally less destructive to their environment.
/🆑

Objective:
maybe possibly make blob something you can fight instead of wishing the blob didn't exist?
but also make the blob lethal enough that it can still deal with the crew if it knows what it's doing(and still lose if the crew is good instead of snowballing forever)
2016-08-17 15:48:28 +12:00
oranges 5fa249f97e Merge pull request #19729 from Shadowlight213/bayputers
[Review Ready] Ports baystation's modular computers
2016-08-17 13:23:51 +12:00
oranges 43acb89274 Merge pull request #19908 from ma44/master
Makes plant bags hold a lot more seeds and plants
2016-08-17 12:59:05 +12:00
PKPenguin321 f020a89845 ports high priority critical fix from vg 2016-08-16 16:40:40 -07:00
Cheridan 926b37a91d Merge pull request #19870 from KorPhaeron/ka_overhaul
Kinetic Accelerator Overhaul [WIP]
2016-08-16 12:26:10 -05:00
KorPhaeron 59c821544f Cult Structures 2016-08-16 00:47:45 -05:00
ma44 3b0158986f Update bags.dm 2016-08-15 20:19:03 -05:00
ma44 5bf631034b Update bags.dm 2016-08-15 20:03:49 -05:00
Joan Lung c5b41ce045 certainly creative, if inefficient. 2016-08-15 18:56:12 -04:00
oranges 5e5c84d47b Merge pull request #19879 from Bawhoppen/poop
Changes miner breath mask to gas mask
2016-08-16 10:26:30 +12:00
Joan Lung 79b226feb8 The Ark of the Clockwork Justicar can now be constructed even if Ratvar's rise is not an objective (#19864)
* The Ark of the Clockwork Justicar can now be constructed even if Ratvar's rise is not an objective

* you're so fucked

* behold

* clang
2016-08-16 10:24:36 +12:00
Joan Lung 0ad2a3c4df Containment fields can no longer contain megafauna 2016-08-15 18:02:22 -04:00
Shadowlight213 f61bfc814b Merge branch 'master' of https://github.com/tgstation/tgstation into bayputers 2016-08-14 17:26:52 -07:00
Lularian c717fb88da what is it good for 2016-08-14 07:04:33 -05:00
oranges bbf8889d9c Merge pull request #19810 from KorPhaeron/blueprint_fix
Refactors area creation
2016-08-15 00:01:00 +12:00
KorPhaeron 100275b85f Kinetic Accelerator Overhaul 2016-08-13 18:06:28 -05:00
KorPhaeron 7d3908bece Fixes var names, adds feedback 2016-08-12 18:17:40 -05:00
AnturK 524e9a0c9f Merge pull request #19806 from KorPhaeron/ocd
Fixes secbelt icon at roundstart
2016-08-12 23:40:32 +02:00
Joan Lung 81329edda6 Clockcult fixes and tweaks (#19795)
* Clockcult fixes and tweaks

* die but don't stay dead

* stay dead but never die

* instinct

* unreadable dark magic

* idiocy knows no bounds

* danger close

* like four fucking times faster

* superdynamics
2016-08-12 09:06:21 +12:00
Jordie 6f4693d0f9 fixes invisible sabre and renames icons from rapier (#19817) 2016-08-11 10:00:57 -05:00
KorPhaeron 43a16713f1 Blueprints for everyone 2016-08-11 04:04:16 -05:00