Jordan Brown
12e4e32b4e
Merge pull request #41562 from ShizCalev/apc-fix
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Fixes autonaming APCs not supporting areastring
2018-11-18 10:27:46 -05:00
Jordan Brown
969946d3bf
Merge pull request #41563 from ShizCalev/monkey-fix
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Fixes monkeys being invisible in DM
2018-11-18 10:27:09 -05:00
81Denton
0bfe0cc80f
Improves Uplink descriptions + formatting ( #41565 )
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* Improves Uplink descriptions + formatting
* ree
* linebreaks
* misc fixes
2018-11-18 10:26:09 -05:00
MrDoomBringer
cefd802dc8
Fix explosive lances not being explosive ( #41466 )
2018-11-17 11:47:41 -08:00
swindly
88ca87e9d9
Add concealed weapon bay ( #41516 )
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This provides roboticists with an item that broadens their play style by
introducing a stealth element.
The concealed weapon bay is an item that attaches to Ripleys or Odysseuses and
allows them to equip one mecha weapon. A mecha can only have one attached.
Examining the mecha will not reveal the attached weapon (although the raising
message still shows). They cost 3 TC because they don't allow roboticists to
make mechas much more dangerous than the ones they can already make and because
roboticists will still need to have researched the weaponry to attach to the
mechas.
I made the sprite all by myself.
2018-11-17 10:53:12 -08:00
ShizCalev
f0f5e4319f
Fixes monkeys being invisible in DM
2018-11-17 04:04:20 -05:00
ShizCalev
e4a4f95942
Fixes autonaming APCs not supporting areastring
2018-11-17 04:03:09 -05:00
YPOQ
dabf1d972c
Fix animals being stuck resting after being revived ( #41515 )
2018-11-17 00:06:07 -08:00
subject217
89d8c88382
Reduce the sound volume of gorillas and migos ( #41539 )
2018-11-16 20:04:04 -08:00
subject217
12fbbf3b21
can we get 5 likes? ( #41505 )
2018-11-16 23:03:31 -05:00
Jordan Brown
907382ea9d
Merge pull request #41531 from 81Denton/tech
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Makes the illegal tech node harder to unlock
2018-11-16 10:58:01 -05:00
ShizCalev
796d7084c4
Fixes solo changelings getting kill other changeling objectives ( #41486 )
2018-11-16 13:30:31 +01:00
Emmett Gaines
a6971e2673
You can put spaghetti in your pocket ( #41517 )
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* You can put spaghetti in your pocket
* Improved drop text
2018-11-16 13:25:59 +01:00
nicbn
fdc3cdfa8e
Adds NO_BREATH check before calling lungs check_breath ( #41526 )
2018-11-16 07:25:20 -05:00
XDTM
0989fdeddd
Makes mild traumas a bit less trivial to cure ( #41442 )
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* Makes mild traumas less trivial to cure
* No brain damage healing
2018-11-16 07:11:38 -05:00
ShizCalev
54e3254b7a
Cleans up some leftover circuitry stuff ( #41481 )
2018-11-16 06:53:42 -05:00
Tranquill6
61b531d758
Relating to issue #39395 , the ratvarian spear now breaks when it is used as opposed to never breaking. ( #41483 )
2018-11-16 06:52:44 -05:00
ShizCalev
490702aaa0
Fixes some contents of some holodeck things not always getting the HOLOGRAM flag ( #41487 )
2018-11-16 06:39:18 -05:00
ShizCalev
415e54f20c
Updates some bottle knockdown commentary ( #41495 )
2018-11-16 06:36:08 -05:00
Steelpoint
f3bd3d7a8d
Nuke Op Tactical Medkit Reshuffle ( #41444 )
2018-11-16 06:33:45 -05:00
variableundefined
7a9c71b84b
Add cancel button to assault pod destination selector ( #41524 )
2018-11-16 06:31:55 -05:00
ShizCalev
b08987bfd2
Adds a dirty var viewer in TESTING mode ( #41498 )
2018-11-16 06:31:20 -05:00
ShizCalev
008115079d
Fixes droppers not working properly. ( #41511 )
2018-11-16 06:02:13 -05:00
81Denton
71bf2d27bd
Fixes, improves multitool desc ( #41512 )
2018-11-16 06:00:52 -05:00
swindly
94ffacb772
fixes glowstick fuel ( #41520 )
2018-11-16 05:56:17 -05:00
subject217
73c070346c
Adds Diagnostic HUD sunglasses ( #41491 )
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* diag hud sunglasses except it merges
* medical hud sunglasses fix
2018-11-15 12:50:34 -05:00
coiax
b010edabca
Removes /abandoned type for airlocks; adds helper instead ( #41514 )
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Airlocks no longer have a series of /abandoned types, and instead, to
mark an airlock as abandoned, include an abandoned airlock map helper on
the same tile, which has the icon of an exclaimation mark and cobwebs.
Why? Better visibility in map editors, less magic types.
2018-11-15 12:03:41 -05:00
Denton
ea4bfdebee
Makes illegal tech node harder to unlock
2018-11-15 16:36:24 +01:00
XDTM
e31d4f5d26
Makes paralysis trauma more modular, allows paralyzing single limbs ( #41140 )
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* Makes paralysis more modular, allows paralyzing single limbs
* it begins
* Update bodyparts.dm
* damn webeditor
2018-11-15 12:38:01 +01:00
Mickyan
dedc71225b
damp rag fix ( #41451 )
2018-11-15 10:43:54 +01:00
4dplanner
c84a92f4ce
Passes thrownthing to hitby ( #41411 )
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* Passes thrownthing to hitby
* Items now also pass thrownthing
* No longer uses default arguments
Also fixes bananium shield
* Adds more arguments to hitby calls
* Standardises throw_impact
* Clears up some loose ends
* Adds back wacky comment
* Reinstates can_push=FALSE on bananium shield
2018-11-15 10:25:04 +01:00
MrDoomBringer
2229b552f0
Fixes my shit a bit ( #41518 )
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Fixes #41506
@kriskog fixes this
cl MrDoomBringer
fix: Ghost Announcements work a little bit better now. Space dust won't be announced, and general wording has been improved.
/cl
2018-11-15 21:46:21 +13:00
moo
852dfb9a38
HOTFIX: Makes Sentient Disease actually playable (150 hours certified) ( #41490 )
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* rip
* where did I pull those parenthesis from...
2018-11-14 14:37:27 -05:00
Jordan Brown
499fa2ff37
Merge pull request #41482 from ShizCalev/def-cleanup
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Removes undefined macro
2018-11-14 10:42:47 -05:00
k-k-karma
35054db279
Fix colorooc checking for R_ADMIN and byond ( #41463 )
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* Update ooc.dm
* Update ooc.dm
2018-11-14 05:44:03 -05:00
MrDoomBringer
8c156a99fe
Makes events ghost-announce their spawned atom much more consistently ( #41278 )
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Fixes #41217
cl MrDoomBringer
fix: Events now announce follow-able atoms to ghosts much more reliably
/cl
Implements @ShizCalev's suggestion to just have the event ghost-announce normally, then call a separate ghost announcement for the "atom of interest" as it is created.
2018-11-14 22:27:35 +13:00
oranges
1fb02fb338
Merge pull request #41366 from ninjanomnom/jetpack-mods
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Converts jetpack speed modifications to the new system
2018-11-14 22:23:08 +13:00
oranges
423c7e1055
Merge pull request #41458 from ShizCalev/fixes-swedish
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Fixes Swedish mutation language
2018-11-14 22:18:58 +13:00
oranges
6e040e51b4
Merge pull request #41459 from ShizCalev/error-data-corruption
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Fixes a bunch of missing symbols
2018-11-14 22:16:51 +13:00
ninjanomnom
f5bad18e93
Converts jetpack speed modifications to the new system
2018-11-14 04:04:56 -05:00
Mickyan
f1536c1fcc
webbing price ( #41450 )
2018-11-13 18:16:24 -05:00
Dennok
781dde6239
areas_in_z after start population fix ( #41452 )
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Fixes areas_in_z after start population. Now it get areas spawned by templates and blueprints.
2018-11-13 18:15:14 -05:00
ShizCalev
a6a4958dba
Malf camera network upgrade fixes ( #41455 )
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* Malf camera network upgrade fixes
* cleanup
2018-11-13 18:10:17 -05:00
ShizCalev
a64f5cd934
Makes the vending machine shut up ( #41456 )
2018-11-13 18:07:50 -05:00
ShizCalev
e27b6be6f5
Fixes knives not getting embedded ( #41457 )
2018-11-13 18:06:52 -05:00
ShizCalev
3899f7e55b
Removes undefined macro
2018-11-13 14:59:52 -05:00
ShizCalev
2088a9ce90
Cyborg modules now automatically turn off when deactivated ( #41326 )
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* Cyborg modules turn off when deactivated
* gives mining borgs built in mining scanners
2018-11-13 01:53:14 -05:00
ShizCalev
841314f580
[s] Fixes hotel door typo & missing stat / adjacency check ( #41357 )
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* Fixes hotel door typo
* Fixed TK / stat checks
2018-11-13 01:49:50 -05:00
81Denton
73f9b629a8
Adds deafness quirk ( #41397 )
2018-11-13 01:39:19 -05:00
ShizCalev
ceae7b3d5f
Restores supermatter shard stun ( #41417 )
2018-11-13 01:34:51 -05:00