Commit Graph

4258 Commits

Author SHA1 Message Date
Emmett Gaines a6971e2673 You can put spaghetti in your pocket (#41517)
* You can put spaghetti in your pocket

* Improved drop text
2018-11-16 13:25:59 +01:00
XDTM e31d4f5d26 Makes paralysis trauma more modular, allows paralyzing single limbs (#41140)
* Makes paralysis more modular, allows paralyzing single limbs

* it begins

* Update bodyparts.dm

* damn webeditor
2018-11-15 12:38:01 +01:00
oranges 423c7e1055 Merge pull request #41458 from ShizCalev/fixes-swedish
Fixes Swedish mutation language
2018-11-14 22:18:58 +13:00
ShizCalev a64f5cd934 Makes the vending machine shut up (#41456) 2018-11-13 18:07:50 -05:00
ShizCalev e27b6be6f5 Fixes knives not getting embedded (#41457) 2018-11-13 18:06:52 -05:00
81Denton 73f9b629a8 Adds deafness quirk (#41397) 2018-11-13 01:39:19 -05:00
ShizCalev f853ba3559 Fixes Swedish mutation language 2018-11-12 18:54:10 -05:00
ShizCalev 9e8398eab1 Adds logging to admin adding martial combat skills (#41416) 2018-11-12 13:30:10 -08:00
ShizCalev 597bf9b557 [s] Improves AI, turret, and door logging (#41327)
cl ShizCalev
admin: Fixed AI fingersprints not getting logged
admin: Fixed some door interactions not being logged at all.
admin: Turret control interactions are now in mob combat logs
/cl

Fixes #40203

Semi WIP. Good to merge for the most part, but I would like to add logging in a couple more spots.
2018-11-12 20:54:58 +13:00
ShizCalev 157de4243a Allows paper airplanes to be vareditted to always hit someone in the eye (#41328)
cl ShizCalev
tweak: Paper airplanes can now have their hit probability adjusted by badmins.
add: Added syndicate paper airplanes. They are rather robust and are guaranteed to hit someone in the eye.
add: Added The Art of Origami to the syndicate uplink. This allows you to fold weapons grade paper airplanes. It will also allow you to catch paper airplanes when you have the ability enabled.
/cl
2018-11-12 20:49:32 +13:00
kevinz000 2d0cac9d37 Removes stun and item drop from all slips. They will instead knock people down (force crawling) for their duration. (#41068)
image
I originally was going to cut stun/paralyze duration instead but since none of them will now hard stun I think it's fair for them to keep their original duration/power as knockdown.
2018-11-07 21:51:57 +13:00
ShizCalev c167d37121 Fixes admin damage editting not logging the target's real name / key. (#41318)
* Fixes admin damage editting not logging the target's real name / key.

* few more areas
2018-11-06 14:10:20 -05:00
AnturK 2d80976068 Fixes some parlyze nonsense. (#41314) 2018-11-06 08:27:45 -05:00
Mickyan c0ac8d514f Adds new moodlets, psychotropic drugs (#41207)
cl Mickyan
add: Added various new moodlets
add: Most notably, the Laughter chemical and breathing small quantities of N2O can improve mood
add: Psicodine: a new chemical that can restore sanity levels to normal and temporarily suppress phobias
add: Happiness: a homemade drug that supposedly gives a feeling of total bliss and.. emptiness? That can't be healthy... watch out for side effects.
fix: The suffocation moodlet now triggers correctly
fix: The drunk moodlet now clears as soon as the drunkenness wears off
/cl

Fixes #41170

List of new moodlets:
Jittery
Vomiting, vomiting all over yourself (gross)
Painful medicine application (silver sulfazine/styptic powder/syntflesh) - very short duration
Chemical euphoria (breathing N2O)
Laughter/Superlaughter reactions
Happiness drug related reactions

Psicodine: keeps your sanity at least above neutral level and suppresses phobias as long as it's in your system. Also available from pill bottles at the medivend at a premium.

Happiness: loosely inspired by Joy from LISA, very addictive, does minor brain damage, withdrawal makes you slowly go insane and overdose makes your mood jump all over the place. Also suppresses phobias. Good if you need a very quick and powerful boost but not very practical for keeping your mood up for long periods.
2018-11-04 15:01:05 +13:00
oranges ce60096218 Merge pull request #41261 from ninjanomnom/floating-movetype
Makes floating a movetype instead of a movable var
2018-11-04 14:54:30 +13:00
ShizCalev 54641a029e Covering your mouth when you cough/sneeze now stops the spread of germs. (#41230)
cl ShizCalev
fix: Covering your mouth when you cough/sneeze can now help stop the spread of germs.
/cl
2018-11-04 14:51:26 +13:00
TheDreamweaver d464fd04d7 [SUPER DUPER EXTRA READY] Hilbert's Hotel (#41029)
* Initial stage

* final changes?

* Tweaks

* removed bad variables

* Fixed more bad vars

* is this map merged?

* spelling fix

* spelling fix

Co-Authored-By: TheDreamweaver <austin.j.rickli@gmail.com>

* Map fix?

* now this is map merger

* Fixed summoning edge cases

* Fixed spelling mistakes, Added better handling of sphere removal, Added sphere to the cargo shuttle blacklist, Made the "mystery" more dynamic

* Added better handling of stored mob summoning

* Removed redundant code.

* Made the jukebox actually accessible

* Tweaked it so that no maps would need to be loaded on Init

* comment commit

* No src

* Fixed spelling and getting trapped in rocks

* Fixed spawned-in hotel checks

* Blacklisted hotel are from blueprints and migrated storage handling from door to area.

* Prevents observing mobs (ghosts, camera entities) from getting stored.

* Condensed an if statement

* The hotel can now be used on another mob to invite them to the hotel. All living mob types can now exit out the hotel door.

* Fixed wrong user getting prompted when hotel was used on someone else.

* Added peepholes to hotel doors that can be used via AltClick.

* For the grammar lovers.
2018-11-01 15:40:31 -04:00
moo c07f2a65da Streamlines beacon types (#41192)
* Streamlines beacons

* Adds a comment on how to use this.

* When the item spawns in the angels now sing

* haha it's a webedit guys!

* Let Centcomm know!

Co-Authored-By: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* musicly fans rejoice

Co-Authored-By: ExcessiveUseOfCobblestone <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2018-11-01 07:52:43 -04:00
Shdorsh 9343d9e70a [READY]Removal of circuits (#41108)
* Delete integrated_circuit.dm

* Delete integrated_electronics.dm

* Delete pins.dm

* Delete wirer.dm

* Delete helpers.dm

* Delete printer.dm

* Delete analyzer.dm

* Delete debugger.dm

* Delete detailer.dm

* Delete assemblies.dm

* Delete saved_circuits.dm

* Delete boolean_pin.dm

* Delete char_pin.dm

* Delete color_pin.dm

* Delete dir_pin.dm

* Delete index_pin.dm

* Delete list_pin.dm

* Delete number_pin.dm

* Delete ref_pin.dm

* Delete selfref_pin.dm

* Delete string_pin.dm

* Delete passive.dm

* Delete power.dm

* Delete access.dm

* Delete arithmetic.dm

* Delete converters.dm

* Delete data_transfer.dm

* Delete input.dm

* Delete lists.dm

* Delete logic.dm

* Delete manipulation.dm

* Delete memory.dm

* Delete output.dm

* Delete power.dm

* Delete reagents.dm

* Delete smart.dm

* Delete text.dm

* Delete time.dm

* Delete trig.dm

* Update tgstation.dme

* Update multitool.dm

* Delete circuit.dm

* Update tgstation.dme

* Update netdata.dm

* Update ntnet_interface.dm

* stuff

* Update packs.dm

* Update electronics_designs.dm

* Update electronics_designs.dm

* Update multitool.dm

* Update cavity_implant.dm

* Update cards_ids.dm

* Update walls.dm

* Update hostile.dm

* Update all_nodes.dm

* removes circuits from maps

* Revert "removes circuits from maps"

This reverts commit 14daf7770220a8a1d7a8fa497c92d9c866939160.

* Removes circuits lab from all maps

* removes circuits lab from lavaland syndicate base

* fixes space tiles under windows on meta

* Deltastation fixes

* Update multitool.dm

* Update flavor_misc.dm

* Replaces Box circuits with nanites
2018-10-31 15:17:04 -04:00
ninjanomnom 4a1c6e7e8f Makes floating a movetype instead of a movable var 2018-10-31 12:19:18 -04:00
ShizCalev b9132a200a Fixes admin antag'ing feedback / logging (#41233) 2018-10-31 12:09:39 -04:00
Militaires 0a0b58b5bb fixes 2 minor blindness quirk bugs (thank u cyberboss) (#41198)
* fixes 2 minor blindness quirk bugs (fuck u cyberboss)

* commit 2 fix

* doneeroni

Here u go

* let's do it

Co-Authored-By: Militaires <ahmedosama2001@gmail.com>
2018-10-29 09:01:03 -04:00
Jordan Brown cf738bb39f Merge pull request #41187 2018-10-28 14:09:57 -04:00
Jordan Brown 6ae4f4ee3e Merge pull request #41073 2018-10-28 14:09:50 -04:00
Mickyan 2fed211e6d i can't even get one line of text right 2018-10-27 21:28:33 +02:00
Mickyan 3efb328687 heavy sleeper text 2018-10-27 21:26:18 +02:00
Militaires 970964ccab [READY] THE LONG AWAITED BLINDNESS QUIRK PR (#41130)
* THE LONG AWAITED BLINDNESS QUIRK PR

* quirk blacklist system

* done

* im dumb

* im rarted

rarted
2018-10-27 15:13:49 -04:00
oranges b1fee7f2b4 Merge pull request #41104 from Robustin/heartattackfix
Fixed heart attack disease
2018-10-27 13:22:57 +13:00
Qustinnus c7f18988db Adds icon for sanity (#41141)
cl Floyd / Qustinnus (sprites by Mickyan)
fix: sanity can now reach its highest level
imageadd: Adds HUD icons for sanity
/cl
2018-10-27 13:19:33 +13:00
nero1024 e0bbbca40f Footsteps sounds for bare feet and other mobs (#40981)
Bare feet and other mobs will now make the correct footstep sounds and added new samples to go with them. Added some helpers to is_helpers.dm, mostly for (future) footstep support but maybe someone else can make use of them.

cl Nero1024
soundadd: Bare feet will now make the correct footstep sounds.
soundadd: Other mobs will make the correct footstep sounds.
/cl

As others indicated in the very first footsteps PR other users wanted footstep sounds for barefeet. I also noticed that do_footstep is in a bunch of other mobs, but Ian and Xenomorphs don't wear shoes so I fixed that too.
2018-10-27 13:12:50 +13:00
ShizCalev 17d894fcba Adds examine messages to disembodied & robot heads (#40999)
cl ShizCalev
tweak: Added some examine messages to disembodied heads indicating if it's missing eyes, or if it's brain is nonfunctional.
tweak: Added some examine messages to cyborg parts to indicate their current construction status.
tweak: You can now remove the power cell and cut the wiring out of a cyborg chest during construction.
/cl

Small indicator to help alleviate some minor wastes of time (such as folks bringing suicider's heads to the roboticist instead of the chef.)

Added some missing destroy handling, fixed vars not being set and unset properly, cleaned up some duplicate code in human/examine handling for departed souls.
2018-10-27 13:10:55 +13:00
ShizCalev d87ee8d293 Changeling messages now use the proper style (#41148) 2018-10-26 17:01:28 -04:00
MrDoomBringer 3d24bc0f08 Prevents blob overminds, sentient diseases, etc. from dumping out boxes (#40823)
* nerf boxes

* uuh i think i see what you mean. hows this

* shuffles it over to mob.dm

* asdf

* hows this

* ooga

* i should probably rebase

* t

* cheaper and stronger unlike me

* aaaaa

* does the thing with the words
2018-10-26 22:03:09 +02:00
Robustin fb553379b9 "Floor is lava" no longer affects flying mobs, like say... artificers from a summon event wizard (#41101)
* Floor is lava doesnt affect flying mobs

* Update floor_is_lava.dm
2018-10-25 17:14:08 -04:00
Robustin 6580ad9391 Fixed heart attack disease 2018-10-23 18:27:59 -04:00
XDTM 89fe484b6d Phobia trigger words are highlighted in pulsing red/black (#40885)
* Phobia trigger words are highlighted in pulsing red/black

* .

* !

* >:(

* fixes

* fixes 2
2018-10-23 14:49:05 +02:00
QualityVan 18f59b804d Fixes robotic cell death (#40815)
* wounds never ever

* diseases exist at living oops

* Replace only_robotic and only_organic args with required_status
2018-10-23 14:44:30 +02:00
Buggy123 720730b541 Added Overlord lawset
Added Overlord lawset based on the shitty suggestions thread and a really shitty movie.
2018-10-22 04:31:32 -04:00
MrDoomBringer 703a365aec Various code improvements (#40932)
* adsf

* asdf

* take these

* Further cleanup to windoor code
2018-10-21 03:01:02 -04:00
Jordan Brown 4a199fe8cd Merge pull request #40987 from ninjanomnom/howcanclienttimeberealifmytimerisntreal
Makes looping sounds use client time
2018-10-21 02:54:30 -04:00
MrDoomBringer e4db7a8477 Fix explosions damaging rod form wizards and supply pod contents (#40758)
The issue was that when casting rod form, the wizard is forceMoved() into the
rod. When an epicenter explosion happens, explosion.dm forcibly goes through
the contents of EVERYTHING, and calls ex_act().

This caused the wizard in the contents of the rod to get damaged by epicenter
explosions (ie if they hit a fuel tank in rod form)
2018-10-19 22:20:59 -07:00
ninjanomnom 2a25ba5c63 Makes looping sounds use client time and cleans up some code 2018-10-17 12:49:58 -04:00
oranges 202845c94d Merge pull request #40929 from ninjanomnom/wisp-savior
Prevents wisps from being deleted by teleports
2018-10-17 23:57:06 +13:00
Qustinnus 3b12a40fcc Legion core / aheal now only removes temp moodies. also bad moodie for using it (#40657)
cl Floyd / Qustinnus
fix: Legion core / aheal now only removes temp moodies
add: Legion cores now give you a bad moodlet
/cl

#40110

fixes
2018-10-17 23:18:59 +13:00
Emmett Gaines 5d8419541b Adds movetype based speed modifiers and makes the mood speed mod use it (#40581)
This allows us to more easily keep track of speed modifiers which only affect certain move modes. Also cleans up a small bit of movespeed and mood code while I'm at it.
2018-10-17 23:17:07 +13:00
Jordan Brown 67948ed3d0 Merge pull request #40842 from ninjanomnom/orbit-runtime
Fixes an orbit runtime from orbiters deleting at inopportune times
2018-10-15 16:13:06 -04:00
Emmett Gaines 5f08aa7cca Removes the redirect component usage from a few things (#40847) 2018-10-15 22:48:55 +03:00
ninjanomnom 304c64f2af Prevents wisps from being deleted by teleports 2018-10-14 21:09:48 -04:00
Emmett Gaines f1d19d5787 Turn a runtime component sanity check into a unit test (#40851) 2018-10-12 15:41:55 -07:00
ninjanomnom f039c02b20 Only check if we moved when a checktick sleep happens 2018-10-12 17:20:19 -04:00