carlarctg
15717dda7a
Gives borg tools unused sprites ( #45939 )
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* where's the get good button
>adds some borgtools
>fills empty tool pixels with 254 transparency pixels
* tool stuff
* fixes icon
* repoked
* cobbdescus part 123/X: cobbtool cobbmove cobbreview
2019-08-17 23:48:26 -07:00
Qustinnus
b33d1c49a3
[READY] Floydmats (Datum materials) & custom toolboxes ( #45118 )
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* Initial work
* more
* ass
* wsedfwedff
* asss
* test
* stuff
* fuck
* sss
a
* kms
* asdadwedwdfwefwef
* start
* test
* dwwdew
* ewefwfef
* Redemption machine (#8 )
* Redemption machine
* Removes debug messages
* changes
* fuckmyshitup
* coin mint works with new material shenanigans (#10 )
* Auto stash before merge of "materials" and "origin/materials"
* woops
* furnace (#11 )
* autolathe manufacturing of toolboxes
* eggs in a basket
* some small changes
* matcolors
* documentation
* more documentation and effects
* done
* Color man bad (#12 )
* fixes designs
* ass
* more fixes
* fuck me
* firestacks adder
* epic fixes
* fixes designs
* DONE DIDDILY DOO
* removes category macro
* ch-ch-ch-changes
* fixes some stuff
* Fixes display of ore values (#9 )
* Redemption machine
* Removes debug messages
* Re-adds value display
* Replaces the fire stacking component with an element instead (#13 )
* fixes examine
* fixes ligma bugs
* double ligma boofus
* fix
* misses some defines
* fixes ORM
* Update code/datums/components/material_container.dm
Co-Authored-By: Emmett Gaines <ninjanomnom@gmail.com >
* fixes
* Makes glass objects weaker (#14 )
* Makes glass objects weaker
* uses correct proc
* fixes shit
* honk honk
* better
* oh shit oh fuck
* fixes
* fuck ORMs
* fixes the biogen
* documentation
* ass (#15 )
* component
* changes
* ass
* ass
* doc
* Auto stash before merge of "materials-plasmacomponent" and "origin/materials-plasmacomponent"
* fixes rounding
* fixed
2019-07-24 11:27:01 -04:00
Qustinnus
e1d360ff05
[ready] Golem DLC pass 2018 (Adds new golem types) ( #41951 )
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* Bronze golem
* adds creation
ad
* removes shit adds shit
* temp
* fff
* bone, leather and cardboard
* fff
* boneyard
* temp
* ahahahha dumb moron
* adds durathread golem sprites
* reee
* ass
* Auto stash before merge of "golemgang" and "origin/golemgang"
* fix
* uuh
* d
doned
* remove dupe
2019-01-16 13:42:20 -05:00
moo
88e17d3ff4
Power Tools ( #41933 )
...
cl Toolby
balance: Power tools now perform construction slower than the toolarm implant (but still incredibly faster than normal tools)
balance: This is to promote trusting a player rather than safely printing off an item via techfab.
/cl
Reasoning: As said in the Advanced Surgery PR, The act of trusting an individual who could possibly be able to kill you should supercede the mineral cost difference (we do not balance those) and techweb cost difference (sorta balanced those) between powertools and toolarm implant. This will also mean that the CE now has a vested interest in Science/Medical efforts since he can get better tools, while still making powertools a considerably better item than normal tools (30% increase and less storage slots).
Also said in the Advanced Surgery PR, if construction is insufferable with both number-wise we can look at beefing down the numbers (with the implant still being preferred option).
2018-12-16 13:06:26 +13:00
Tad Hardesty
c5b6c18c7e
Fix power tools being deleted if adjusted using TK
2018-05-23 16:49:24 -07:00
AnturK
4c5a43eeb8
Prefix for item flag slot defines.
2018-04-27 10:30:48 +02:00
Ian Turk
fbe5f4a062
Replaced body zone magic strings with defines
2018-03-19 15:44:51 -05:00
Jordan Brown
d282c60c7d
Quote the armor lists ( #35668 )
2018-02-16 01:25:42 -05:00
MoreRobustThanYou
9ab6865f87
Greyscale wirecutters ( #34385 )
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* Greyscale Wirecutters!
* WOOPS!
* Hopefully make the colors lighter.
* hexcodes
* Fixy fixy
* Add files via upload
2018-01-15 16:15:58 -05:00
Matt Smith
0c94121737
Cut through handcuffs with power wirecutters ( #33822 )
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* Cut through handcuffs with power wirecutters
* unbuckle is handled on delete of the handcuffs
2017-12-26 01:14:09 -05:00
ShizCalev
3d5c1ea4d1
Fixes deleting handcuffs ( #33821 )
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* Fixes deleting handcuffs
* cleanup
2017-12-26 01:12:40 -05:00
kevinz000
caa1e1f400
Massive research refactor; changes research system to techwebs; Decentralized research
2017-11-18 19:55:40 -08:00
Leo
882603901f
Items no longer need to check for tools in attackby, having the check done with the tool_behaviour variable before pre_attackby is called. ( #32602 )
2017-11-11 21:22:15 +01:00