tralezab
8b190dbc27
fixes golems not getting antag and other things when switching shells ( #45941 )
...
fixes golems not getting antag and other things when switching shells
2019-08-17 23:41:33 -07:00
Tad Hardesty
009dbfc7cc
Fix broken suits in medical outfit lockers ( #45695 )
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* Fix broken suits in medical outfit lockers
* More dumb ass fixes
2019-08-05 18:57:35 -07:00
Rob Bailey
6a26744d83
Clothing /under repath ( #45548 )
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About The Pull Request
repaths clothing/under to be more sane
Also fixed a couple of bugs relating to pathing being incorrect, and modified a couple of bad descriptions and names
Also adds a map path updating script, which also helps show the full repath.
Why It's Good For The Game
improves maintainability, makes mapping easier, stages for a clothing dmi split
Changelog
cl
refactor: repathed all under clothing, keep an eye out for errors
/cl
2019-07-30 19:20:21 +12:00
nemvar
572be7ec6a
Bye bye animal hospital. ( #45070 )
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* byebyeanimalsurgeons
* here we go
* config
* removesbeach
* a bit more compact
* updates some vars
* fixes walls getting destroyed by other generation stuff
2019-07-12 09:47:05 -04:00
nemvar
6eaf40adb1
Makes the hermit more based. ( #44564 )
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* welp
* h
* Let's hope I didn't mess map diff up.
* prisoner unbased
2019-06-18 23:24:09 -04:00
nemvar
74c8498c08
[Ready]Gives ashwalkers an antag datum ( #44396 )
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* welp
* Savages, savages, barely even human.
* Savages, savages, barely even human
* You didn't see this
* h
* bee gone
* FFS, I mixed up my... ugh
* savage
* removed test line
* Turns ashwalkers into antags
* fuck
* hjjg
* fixes stupid
* g
* h2
* Damn...
* There we go?
* If it compiles, we can ship it
* Forgot the actually remove the thingy
2019-06-14 19:48:12 +02:00
Unknown
c13420e75a
initial
2019-04-02 00:18:23 -07:00
Qustinnus
e1d360ff05
[ready] Golem DLC pass 2018 (Adds new golem types) ( #41951 )
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* Bronze golem
* adds creation
ad
* removes shit adds shit
* temp
* fff
* bone, leather and cardboard
* fff
* boneyard
* temp
* ahahahha dumb moron
* adds durathread golem sprites
* reee
* ass
* Auto stash before merge of "golemgang" and "origin/golemgang"
* fix
* uuh
* d
doned
* remove dupe
2019-01-16 13:42:20 -05:00
Mokiros
9513eebde2
Adds "mob_name" to servant golem shell ( #41656 )
2018-11-25 18:48:08 -05:00
AnturK
9306d01f6f
Adds old name tracking to player panel, cleans up some name assignments.
2018-10-25 20:39:51 +02:00
Barhandar
5b4d7c4291
Makes anchored=FALSE spawners have move_resist so they ACTUALLY CAN BE MOVED ( #40905 )
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fix your shit kevinz; for now this SHOULD do
2018-10-14 15:09:51 -04:00
ShizCalev
98c5705d77
Fixes free golems having incorrect dna names. ( #40641 )
2018-10-03 13:16:02 +03:00
ShizCalev
97325cb627
Correct hotel security outfit typo ( #40347 )
2018-09-19 17:14:30 -07:00
81Denton
1d48674ba1
Improves Oldstation/Charlie Station ( #39248 )
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* Improves Oldstation/Charlie Station
* Actually adds titanium
* Removes dvars
2018-07-22 11:04:03 -04:00
vuonojenmustaturska
14148f823a
Allow players to un-ignore previously ignored popups for ghostroles, and ignore notifications with no ignore button ( #38990 )
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Added a new ghost verb that lets you change your ignore settings, allowing previously ignored popups to be un-ignored and notifications without an ignore button to be ignored
2018-07-09 15:24:10 -04:00
ShizCalev
ff532a4ca4
Spellchecks TGStation
2018-06-19 18:57:44 -04:00
ShizCalev
3abd2b6d27
Cleans up logging
2018-06-09 15:51:58 -04:00
ShizCalev
ba1030f803
Makes more messages pronoun sensitive ( #37582 )
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* Makes more messages pronoun sensitive
* Some cleanup
* more pronouns
* rever
2018-05-03 18:45:55 -04:00
Fox McCloud
057aa31cda
Kills off /obj/item/device ( #37297 )
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* Kills off /obj/item/device
* whoops
* whoops
* Fix
2018-04-23 15:00:23 +02:00
Armhulen
c45a98e559
podpeople, wishgranter victims, and clones no longer get 0 as one of their affixes (?) ( #36733 )
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* yeeeeeeeeeeap
* i turned myself into a commit morty!
* I'M COMMIT RICKKKKKKKK
* tinydwarfy was an inside job
* *reels in pain* you KNOW I DON'T LIKE PISTACHIOS
* WOO
2018-04-04 11:11:31 +12:00
kevinz000
f300a5c155
Interaction/Attack Hand Refactor ( #36405 )
2018-03-23 11:20:54 +01:00
ShizCalev
2211eb0bc1
Fixes brain damage json runtime
2018-03-15 00:05:17 -04:00
ShizCalev
9dfeb83ebd
others
2018-02-10 15:24:58 -05:00
ShizCalev
ee18d6f8e2
Fixes clockwork sigil candidate runtime, cleans up some jobban checks with defines ( #34907 )
...
* Cleanup
* .
* Synced special_role & factions with role defines
* Revert
* more cleanup
* fix
2018-02-04 03:03:34 -06:00
nicbn
6dc388a102
Pirates are now skeletons
2018-01-12 21:13:23 -02:00
ShizCalev
d79d92e1ae
Standardizes deconversion message ( #33547 )
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* Standardizes deconversion message
* More cleanup
* Reverted tooltips
* Standardized all flavour_texts
* Cleaned up redundant classes
2017-12-17 12:49:42 +13:00
ACCount
88187f86d5
Moves some machine sprites into /machines/ folder ( #33124 )
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* Moves biogenerator.dmi
* Separates cryogenic2.dmi into 3 sprite files
* Updates a map
* moves suit storage sprite
* Gives cameras their own file
2017-12-04 14:45:35 +01:00
AnturK
cd1c4f9df9
Pirate Event
2017-11-04 17:33:45 +01:00
AnturK
b28dd5276d
Fixes golem shells breaking spawners menu ( #32342 )
2017-11-03 20:37:05 -02:00
Mercenaryblue
7a2839b7fb
Hotel Security spellchecked ( #32313 )
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* spellcheck
interests
* spellcheck
2017-11-02 14:29:07 -04:00
Tad Hardesty
5a0bb2f599
Grammar fixes to atom descriptions ( #31293 )
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* Grammar fixes to atom descriptions
- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate
* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
vuonojenmustaturska
f14c7191a5
Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart ( #30980 )
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* Small initialize fix batch
/mob/living/simple_animal/parrot/Poly/ghost
/obj/effect/spawner/bundle
/obj/item/device/radio/headset/headset_sec/alt/department
/obj/effect/mob_spawn/human/golem
/obj/item/device/radio/headset/abductor
/obj/item/nullrod/tribal_knife
/obj/effect/spawner/xeno_egg_delivery
/turf/open/chasm/straight_down
* Requested changes
2017-09-25 11:41:48 +13:00
shizcalev
81e5154a70
Various grammar fixes
2017-09-17 01:46:41 -04:00
ShizCalev
d71efa0859
Cleans up showcase & plaque varedits, updated loyalty implant references ( #30698 )
...
* Cleans up showcase varedits
* drop_location for oldpods
* Plaques + more loyalty implant references
2017-09-14 12:14:52 -04:00
Xhuis
345548d71c
a little odd, but sure
2017-09-11 13:50:39 -04:00
Xhuis
33fd9144e4
Slightly remaps the animal hospital ruin
2017-09-07 20:30:31 -04:00
Jordan Brown
af4d9a85c9
Repaths /obj/item/weapon to /obj/item ( #29929 )
2017-08-16 10:38:51 -03:00
shizcalev
f31cbb3ac5
Nanotrasen
2017-07-23 04:08:57 -04:00
Joan Lung
ca06bc22e6
Energy swords and other transforming energy weapons are now subtypes of transforming weapons ( #29232 )
2017-07-17 12:25:01 -03:00
Leo
ca59ca6c23
Changes all access const to be a define ( #29260 )
2017-07-16 18:44:23 +02:00
ShizCalev
59ef81245b
Changes some 1s and 0s to TRUE and FALSE ( #29144 )
2017-07-10 10:31:34 -04:00
Shadowlight213
91c92c788c
Gives ghost roles their own assigned_roles ( #29044 )
...
* Gives ghost roles their own assigned_role in mind.
* vars
* skeleton
2017-07-05 20:45:48 -04:00
Steelpoint
c3b00bce43
[Ancient Station] First Round Of Changes/Additions ( #28843 )
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* InitialCommit
* BannersAndFixes
* NewChanges
* FinalChanges
* InitializeFix
* Typo
* MinorFixes
* MoreFixes
2017-07-05 00:22:16 -04:00
Steelpoint
f8ee37afc0
Ancient Space Station [Space Spawn Ruin] ( #28584 )
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* FirstCommit
* HardsuitAncientSounds
* FurtherWorkSave
* HivebotSpriteMinorMapChange
* FinalFixesPrePR
* MinorFixes
* FixesPart1
* TGMMap
* Wording
* VoidSuitPlusSpelling
* TGMConv
* MoreSpelling
* RadioStorm
* SomehowGotThisToWork
2017-06-25 12:02:31 -04:00
WJohn
f6063b936f
Adds some more syndicate equipment. ( #28046 )
2017-06-05 15:50:11 -03:00
InsaneHyena
5713a44048
Removes donut steelpoint ( #28041 )
2017-06-05 00:12:26 -03:00
WJohn
5c3b433489
New syndicate cosmetics, turfs, and spawners. ( #27760 )
...
* Loads of syndicate battlecruiser related content. Clothing, turfs, areas, and a few mob spawners.
* Moves new plaque turfs and all other ones to a new plaques dmi.
* does what joan asked
* whoops forgot to add some dmis and delete one
* Adds syndicate energy turrets.
* PROBABLY STILL OKAY
* Unticks file dir?
* Forgot to remove extra sprites in shuttles.dmi since they're now in proper dmis of their own in full size.
2017-05-28 18:02:33 +01:00
Steelpoint
03b31490dd
[Lavaland Ruin] Crashed Marine Transport ( #27660 )
...
* InitialCommit
* MergeConflict
* Mistakesweremade
* MissingText
* MoreFixesAndBlackList
* Tweaks
* FixedIssues
* FinalFixHopefully
* NewWalls
* IDCardAndNoNTReferences
* LorePassOver
* ArmourNerf
* MergeConflicts
* MergeConflict
* MergeConflict
* SlightRework
* Terran
* IronHawk
2017-05-28 10:30:17 -04:00
Cruix
e95a2ac36b
Replaced mob spawner vars with outfits ( #27534 )
2017-05-23 09:57:17 -03:00
kevinz000
40a5b1faac
fixes being able to transfer into golem shells after they're already taken and sending people into nullspace as a result. ( #27497 )
2017-05-22 09:26:43 -03:00