* De-linkifies names in deadchat_broadcast(), makes deadsay css class default too
* Makes the source argument come after message, since it is optional
* Removes excess </span>
Fixes#41506
@kriskog fixes this
cl MrDoomBringer
fix: Ghost Announcements work a little bit better now. Space dust won't be announced, and general wording has been improved.
/cl
Fixes#41217
cl MrDoomBringer
fix: Events now announce follow-able atoms to ghosts much more reliably
/cl
Implements @ShizCalev's suggestion to just have the event ghost-announce normally, then call a separate ghost announcement for the "atom of interest" as it is created.
Also improves the code for anomalies a bit
cl MrDoomBringer
tweak: Random Events now have a follow link for ghosts!
/cl
Untested, and anomalies are broken right now but that takes like 2 seconds to fix
* Revert "all this wrapping and it's not even christmas (#33035)"
This reverts commit faaf151580.
* Revert "fuck me for forgetting to graph this one"
This reverts commit 45d7acea2f.
* Revert "defines math"
This reverts commit 2817a1737b.
* wip
* wip2
* makes code actually compile on 511 + fixes
* versioning
* s
* adds python conversion script, schema change and removes 'force ' from item_used_for_combat
* fix to compile
* forgot to actually commit this
* Events take pre-game lobby time into account
* Friends don't let friends code without coffee.
It would appear that I have no friends
* i blame cyberboss
* Configuration datum refactor
* More WIP
* New easier on the eyes format
* More WIP
* Finished config.txt
* Fucktons more WIP
* The end of conversion draws near...
* Add all this shit
* Done converting entries finally
* Hunting down compile errors
* More WIP
* MORE CONVERSIONS
* More WIP
* More WIP
* Oh shit only 90 errors this time!
* IT COMPILES!!!
* Fixes world start runtimes
* [WIP] Ninja refactor and quality of life changes
- [ ] Fix ninja mask being hidden by hood
- [ ] Action buttons
- [ ] Ninjas can be spawned with custom objectives easily
* Adding the /datum/event/ghost_role subevent type
* I hate events retrying with insufficient pop
* OH GOD WHY
* Let's just get rid of retries, it's silly
* Morph now uses the ghost_role event
* Operative does as well
Possibility of being bugged due to inability to run age checks on the
testing server, please be cautious.
* Ninjas, spawning, that sort of thing
Wizard diplomats now use the new ghost question system.
* Code review
* Don't ask ghosts if we have enough selected
* Removes map notation from alien spawn
* Removed comment