Commit Graph

9 Commits

Author SHA1 Message Date
Garen Crownguard f0251e4faa Fix quickdraw hotkeys working while incapacitated (#44953)
The check for incapacitated is normally done in the click proc since
that way it's checked on all of attack_hand, attackby, etc.. The
keybinding uses attack_hand instead of the click proc because it would
go through as a shift click and examine the item instead of grabbing
it if the click proc was used.
2019-07-04 12:48:10 -07:00
kingofkosmos 6bbb64e2cf * more warnings 2019-06-25 21:46:21 +03:00
Garen Crownguard dda81b7764 shift E & B keybinding stuff (#41386) 2018-11-11 11:53:02 -05:00
ninjanomnom d483ff3ef0 Regexes
`([^_\.])SendSignal\((.+?)\)` -> `\1SEND_SIGNAL(src, \2)`
`([\.\w]+?)\.SendSignal\((.+?)\)` -> `SEND_SIGNAL(\1, \2)`
2018-06-13 19:19:23 -04:00
AnturK 52a99c09d6 Uppercase slot defines 2018-04-27 10:38:32 +02:00
kevinz000 ab993a117a Component Storage, Experimental attack_hand and [ui_]interact() refactors (#36696) 2018-04-12 14:46:14 +03:00
RandomMarine f83dd8a7dd moves quick equip hotkey up to /mob 2018-03-31 13:17:20 -07:00
Emmett Gaines 278d25fdfd Quick access hotkeys for backpack and belt (#33501)
* quick access hotkeys for backpack and belt

* fix for mousetrap bombs

* adds help text
2017-12-16 23:17:39 -05:00
ninjanomnom 7b7b67edd8 In-code key handling system 2017-11-30 07:40:27 -05:00