Commit Graph

28886 Commits

Author SHA1 Message Date
AnturK 79ec19156b Fixes preview gun bad del (#44599) 2019-06-18 23:11:26 -04:00
XDTM 5c41cc6f52 Muscled Veins experimental surgery (#44481)
* A

* Update all_nodes.dm

* Update all_nodes.dm
2019-06-18 19:37:29 -04:00
YPOQ 70e241fc2c Fix de-snailing not removing snail crawl (#44610)
Changed the code to delete the component so the move signal also gets
removed.
2019-06-18 15:53:15 -07:00
oranges 433770087a Merge pull request #44640 from AnturK/holodeckexploit
Fixes holodeck href exploit.
2019-06-19 09:58:17 +12:00
FrankFo 645156ff60 De-linkifies names in deadchat_broadcast(), makes deadsay css class default (#44600)
* De-linkifies names in deadchat_broadcast(), makes deadsay css class default too

* Makes the source argument come after message, since it is optional

* Removes excess </span>
2019-06-18 22:49:02 +02:00
AnturK 1a18086a3b Fixes this properly. 2019-06-18 22:46:16 +02:00
YPOQ 94d1203276 Fix obsessed not respecting player preferences (#44609)
Also fixes a runtime due to a missing early return
2019-06-18 13:29:07 -07:00
AnturK c2bc6164c7 Fixes holodeck href exploit. 2019-06-18 22:21:00 +02:00
Rob Bailey 960167f1b1 shitshitshitshitshit (#44590) 2019-06-18 21:31:12 +02:00
nemvar 5917316550 Fixes lavaland flora. (#44558)
* welp

* h

* fixes lavaland flora
2019-06-18 21:19:52 +02:00
vuonojenmustaturska ef414ee4d7 [READY] Replaces mining points with money, adjusts gulag payout (#44507)
* woop

* adjust miner regular payout

* golem, orm upgrade changes

* liberator

* tgui.js
2019-06-18 10:17:34 -04:00
nemvar 137e2af8e2 Turns art into a component (#44525)
* welp

* h

* artcomponent

* I forgot something

* handsome squidward

* handsome squid

* n

* Ghosts should have fun too, I guess.
2019-06-18 14:23:42 +02:00
Naksu 28b1e366d8 Resolve some duplicate defines 2019-06-18 13:08:53 +03:00
AnturK b5eacbbc87 Fix another version of the asset exploit (#44570) 2019-06-18 00:08:59 -07:00
AnturK 806fbcaf66 Fix examine spans (#44572)
This really should be changed so each category uses it's own class.
2019-06-18 00:08:32 -07:00
AnturK 3c1ade671f Fix emote warning (#44576) 2019-06-18 00:07:19 -07:00
oranges f8c012abf4 Revoke JS error handler's right to exist (#44581)
unused, vulnerable
2019-06-18 00:06:45 -07:00
py01 ace1a0b390 Hivemind ability changes (#44436)
* fixes reclaim on dead hiveminds

* adds exnendo hand min range var

* replaces hive warp with telekinetic hands, no inhand sprites added yet

* changes hive_shock to sensory effects, no sleep

* syntax fix

* adds new curse variant

* sensory overload power modifier, heart attack replaced with necropolis curse variant

* hivedrain removes stam dmg

* does curse subtype in more sane way

* changes circadian sleep to knockdown

* spell path and icon path changes

* shock channel, pin weaker on hives, cooldown changes

* telekinetic hand inhand sprites

* adds message to teople surrounding mind contol victim on cancel

* hivemind icon changes

* nightmare changes

* removes stun on mc end

* hivemind forcewall lasts longer

* prevents negative power values on shock

* chages nightmare duration and effect

* hive shock changes

* userdanger message on mind control end so people see it

* fixes merge

* removes control change

* removes unneeded var

* typo

* fixes me commiting the wrong shit

* syntax fix
2019-06-18 08:56:01 +02:00
YPOQ 6cc41accb0 Fixes revenants getting hit by projectiles 2019-06-17 19:47:37 -06:00
nemvar 0018b4980e 3dorang 2019-06-18 01:56:59 +02:00
oranges 71aa703f5a Merge pull request #44500 from XDTM/TrueMetabolization
Liver removal/failure now also stops passive reagent effects
2019-06-18 11:49:33 +12:00
XDTM 3f28227f6c Makes surgery more stealthy (#44483)
About The Pull Request

Part of #44440

Surgery now gives detailed description to the surgeon and anyone within one tile of distance, and more vague or ambiguous descriptions to the patient and anyone further away. This can lead to a surgeon being able to perform a brainwashing in place of a brain surgery with nobody being the wiser, or implanting a different organ than the one agreed on, and so on.
Changelog

cl
add: Surgery steps are now shown in detail only to the surgeon and anyone standing adjacent to them; the patient and people watching from further away get a more vague/ambiguous description.
/cl
2019-06-18 11:44:58 +12:00
YPOQ 61da2eae82 Fixes silicon items being destroyed by explosion epicenters 2019-06-17 17:39:38 -06:00
ATH1909 ee20671b2d Update special.dm 2019-06-17 17:31:27 -05:00
Akrilla 041680be63 [READY] Syndicate Contracts (#44420)
* Emag bounty computer to show contract connection

* Corrupted text helper

* WIP on corrupted text

* Randomly corrupt text when looking at connect screen

* Barebones accessible Syndicate bounties screen

* Contract barebones and Synd UI work

* Further text changes, antag checks

* Further UI changes, full contract generation with areas/target

* dropoff point checks, and move to uplink item for requesting bounties

* WIP contract uplink item

* Contract uplink and continued contract improvements

* Completed contract uplink, and continued contract work

* Droppod WIP

* Further droppod work

* Mob WIP

* Further mob WIP

* No mob

* Callback for putting in mob

* Further WIP with pod checks

* Better location picking and signal fix

* Further pod changes, WIP of payouts

* Overall finished payment/contract system

* Code cleanup


Revert changes to bounty console


Remove debug messages

* Small refactor

* Add kit with set and randomised items.

* Fix box

* Very minor flavor text for inserting into pod, plus roundend text

* Pod return sound

* Contract uplink slight styling changes

* We don't keep giving telecrystals until they literally can't hold anymore

* Ship them off to ninja base instead

* Nerf bring them dead, but give a nice boost for bring them alive

Overall this is a nerf, so we also throw in an agent card to the bundle

* Ship them back

* Minor text changes and slight TC change

* Always give the black and red variant space suit

* Error sounds

* Dropoff area locator

There's sometimes duplicates, i.e. security office - but only one of them will work. This shows you where to go.

* Small fixes

* Bugfix, further changing of TC

* Ransom wip

* Ransom system

* Few changes

* Properly pay for ransoms and appropriate logic for dropoffs

* Terminal sounds

* Talk on command channel when ransom is given, or if they were too late

* Change to announce system

* Announcements/auto pay ransom

* Proper wait

* Name pods properly

* Don't send blacklisted items

* fix

* Improvements

* Announcements are less huge...

* Not a file...

* Improvement

* Drop them not in a wall

* Halves eye blur and styles payment vend

* No memes allowed
2019-06-17 20:32:46 +02:00
nemvar bd4b46d839 Fix mop (#44557)
The mop can now be printed at the autolathe.
2019-06-17 01:24:52 -07:00
Nalzul c4571cde25 ClownSlipMeBanHe 2019-06-16 20:59:34 -05:00
AnturK e4ad4661b8 Fixes secret sauce reagent choosing (#44521)
I had these on previous fix branch but seems i forgot to push whoops.
Fixes #44520

cl
add: Recipe for fabled secret sauce can now be found in the deepest reaches of space.
/cl

Changelog because i forgot one when i actually added the feature.
2019-06-17 13:57:15 +12:00
Rowelll cdc8aa1c84 Removes black stockings (#44374)
About The Pull Request

my second fetish content PR about socks, this one removes black stockings from Affected's PR (#44274)
Why It's Good For The Game

Black stockings are literally "Striped Thigh-highs" and thus they take up space. (it's not like it's just 3 lines of code and some meaningless bytes)
Changelog

cl Rowell
del: Removed black stockings
/cl
2019-06-17 13:36:53 +12:00
4dplanner 0e2d198a0e Stamcrit variable [READY] (#44361)
About The Pull Request

Splits stamcrit into its own variable checked by isparalyzed().
Why It's Good For The Game

Fixes a few bugs + inconsistencies, stamina damage now behaves more like real damage instead of stunning you for 10 seconds at a time.
Max stamina damage to the chest is changed to 120 so you can lock someone with small amounts of stam healing chems in stamcrit without counterintuitively shooting multiple limbs.
Changelog

cl
balance: max stamina damage to the chest is now 120.
fix: stamcrit and stuns now stack properly (stamcrit cleanse no longer cleanses other stuns)
fix: stam paralysis now ends instantly on healing stamina damage to below 100
fix: stamina damage will no longer spam exhaustion messages if you are stunimmune
tweak: stamcrit will still respect stun immunity, but not stun reduction (as it has no well-defined duration).
/cl
2019-06-17 13:35:44 +12:00
nemvar d9761d448d Adds primal farming implements. (#44388)
About The Pull Request

Adds a rake (reskinned cultivator) and a wooden hatchet to the ashwalker base. Replaces their bucket with a wooden bucket.

Added crafting recipes for the rake and wooden bucket.
Why It's Good For The Game

It looks more flavourful (inb4 where did they get the wood from) and adds a bit of functionality to unused content (i.e. ashwalker farming).
Changelog

cl
add: Added wooden farming implements to the ashwalker base.
add: Makes rakes and wooden buckets craftable.
/cl
2019-06-17 13:34:15 +12:00
vuonojenmustaturska f9472145c3 Fix missing descriptions from the electromagnetic web blob strain (#44553) 2019-06-16 19:04:36 -04:00
vuonojenmustaturska 339eccc453 Fix a lag-dependent ability to get multiple virus culture bottles per serving (#44544)
Technically this is a case of trusting the client too much, but this
can't be used to crash the server due to the topic limit, assuming it
works.
2019-06-16 11:46:58 -07:00
XDTM 30c9c46de5 Fix limb disabling not updating the limb (#44524)
Fixes items not dropping when limbs are brokes as well as the lack of
screaming, warning messages, and lack of no-hand icon on the disabled
limb.
2019-06-16 11:45:43 -07:00
Arkatos1 41fbcfb7c8 Jump to Node Blob ability now shows areas where each blob node is located (#44547)
Previously the ability was showing a chemical of each Blob node,
which I consider quite unnecessary and redundant.

QoL change for Blobs, as they might lose track of which node was
located where, especially if they managed to considerably expand
across the station.
2019-06-16 11:42:43 -07:00
wesoda25 850be477d9 Update preferences.dm 2019-06-15 19:05:16 -04:00
wesoda25 aab808ef41 buwgow! 2019-06-15 18:59:32 -04:00
oranges 2d30317a49 Merge pull request #44510 from ninjanomnom/revert-datum-output
Reverts datum outputs
2019-06-16 08:31:38 +12:00
AffectedArc07 d39a8b14a3 New midround join screen (#44193)
About The Pull Request

This pull request adds in a new join menu, ported from Oracle F. It categorises jobs into departments and enlarges the buttons.
2019-06-16 08:23:51 +12:00
AnturK 53adafe60d Fixes asset topic sanity. (#44550) 2019-06-15 14:57:44 -04:00
Shapsy 453a4dd185 Updates gender prefs 2019-06-14 21:48:37 -04:00
Citinited f88265d13d Fix an exploit allowing you to move enabled emitters (#44484)
It makes no sense that an unanchored emitter can be powered, and a portable
free emitter is OP
2019-06-14 14:26:01 -07:00
RandolfTheMeh d26de58ff5 Exclude the Narsie rune from scribe time reduction (#44495)
Simple check that's thrown when scribing runes. If you're on runed tiles,
and not scribing the Nar'Sie rune, its scribe time is cut in half.
Nar'Sie rune is therefore exempt. First PR, I've tested the code to
ensure that the Nar'Sie rune takes the full 50 seconds regardless of
tile, and that other runes are left untouched.

Given the movement speed reductions, a 25 second timer on the Nar'Sie
rune scribing means that on larger stations you will only just have
reached the summon location by the time it's done. To make the end game
for cult more balanced across stations, and with the recent movement
speed reductions, the Nar'Sie rune is locked at its intended scribe time,
with no means of reduction.
2019-06-14 12:26:43 -07:00
Emmett Gaines 9083e31410 Make setting stationary dock area_type no longer required (#44511)
Like it says on the tin, mappers no longer need to set the stationary
dock area type as it will use the area type of whatever it starts on.
This is how they all worked anyway, but you can still set it yourself if
you find some very strange usecase for having a different area type.
2019-06-14 12:22:42 -07:00
81Denton 598cc90e8e Adds reagent OD/addiction logging (#44460) 2019-06-14 14:11:06 -04:00
Tlaltecuhtli b8aa07a51e grenades quickfixs (#44485)
* fbghgfsd

* sdasd
2019-06-14 13:57:56 -04:00
nemvar 74c8498c08 [Ready]Gives ashwalkers an antag datum (#44396)
* welp

* Savages, savages, barely even human.

* Savages, savages, barely even human

* You didn't see this

* h

* bee gone

* FFS, I mixed up my... ugh

* savage

* removed test line

* Turns ashwalkers into antags

* fuck

* hjjg

* fixes stupid

* g

* h2

* Damn...

* There we go?

* If it compiles, we can ship it

* Forgot the actually remove the thingy
2019-06-14 19:48:12 +02:00
Fel 99c915f6e4 Fixes every issue in the slimes milestone. (#44450)
* Fixes every open issue in the slimes milestone.

* Fixes The Fixes

* Fixes even more fixes.
2019-06-14 09:46:19 -04:00
XDTM 6a2dfee42e Minor surgery fixes (#44498) 2019-06-14 09:39:47 -04:00
AnturK 5fd4549805 Fixes talking through holpad for AI's (#44499) 2019-06-14 09:36:29 -04:00