Commit Graph

1305 Commits

Author SHA1 Message Date
nullbear 98ee507de8 Adds noteleport variable
This is mostly a pre-setup for my greater-bag-of-holding stuff.

You can't use bluespace crystals/jaunters/hand teleporters to access bluespace-proofed areas. at the moment, this only applies to shuttles and centcomm.

Teleport beacons placed in bluespace proofed rooms can't be teleported to, except via teleporter station hub.

A little concerned because now 'hijack' antags cant use teleprods to fling everyone out of the shuttle while in transit. q_q could easily just make the shuttle non-bluespace proof though.

Note for mappers: This means you can create ruins that can't be teleported into using bspace crystals by setting the area "noteleport" to 1. This can be used to force players to travel through the ruin the way they're intended to. Or to prevent them from gaining access to areas they shouldnt normally be able to. (ie. the wishgranter ruin)
2016-06-09 20:33:25 +12:00
oranges a08cff21f0 Merge pull request #18345 from TechnoAlchemisto/glass_bottles_don't_break_on_heads_as_easily_as_in_the_movies_I_would_know
Renames and relores loyalty implants to mindshield implants.
2016-06-09 15:39:53 +12:00
Joan Lung 61c2d6aee0 Merge pull request #18279 from GunHog/Mining_Borgs_Need_Love_Too
Mining Cyborg Hyper-Kenetic Accelerator Upgrade
2016-06-07 17:09:39 -04:00
TechnoAlchemist 8cad24389e Gotcha 2016-06-07 13:44:54 -07:00
TechnoAlchemist 154982500b God is good. 2016-06-07 04:54:06 -07:00
LatD 25827d6ccb [Ready] Tweaks some R&D levels (#18246)
Removes tech levels from some traitor objectives. They had tech levels even before the remake but apparently now that the levels got raised that became a problem. Also some small tweaks to other items to make some early levels easier to get.
2016-06-07 20:18:19 +12:00
oranges 0714a272f0 Merge pull request #18237 from coiax/fix-18236
KA now use the timer subsystem
2016-06-07 10:26:05 +12:00
oranges 744b722a12 Merge pull request #18241 from phil235/BloodRefactor
Blood refactor stuff
2016-06-07 10:09:35 +12:00
GunHog 80065468d4 Hyper KA for mining borgies <3
- Mining Cyborgs may now be upgraded with Hyper-Kenetic Accelerators
- Same cost and reqs as human version.
2016-06-05 11:57:39 -05:00
oranges e1055df57f Merge pull request #18235 from coiax/when-it-happens-we-will-know
[s] Makes winning a pulse rifle little more noticable
2016-06-06 01:33:12 +12:00
oranges cc99a4803c Merge pull request #18233 from kevinz000/gravitygunspleaseworkedition
Remake: Gravity guns
2016-06-06 01:19:08 +12:00
phil235 bd20c313b9 Merge branch 'master' of https://github.com/tgstation/-tg-station into BloodRefactor
Conflicts:
	code/__DEFINES/genetics.dm
	code/modules/mob/living/carbon/human/species_types.dm
2016-06-04 17:41:43 +02:00
phil235 b482764a19 - I made human/handle_blood() less shitty.
- We no longer leave a blood trail if blood_volume is below a certain level which depends on the brute damage received. This way dragging a wounded player does have a bad effect.
- We no longer give humans a second reagents var containing blood, and we don't put exotic blood in the mob's reagents. Now we don't store any blood substance inside the mob, we only have a blood_volume var. When we draw blood with syringe we create the reagent that match the type (blood reagent, or an exotic blood reagent)
- can't draw blood from mob if it's low on blood, so we can't empty a mob of its blood entirely.
- Removed the blood type preference appearing in character setting.
- blood pack automatically show blood type, unless manually labeled.
- removed bloody_hands_mob human var and same name glove var.
- Some animals now have blood (pets, goat, cows)
- hitting and dragging mobs with actual blood in their veins leaves blood on you and a trail on the floor.
- probably other stuff that I'll mention in the PR.
2016-06-04 17:33:16 +02:00
Jack Edge 57e921e4bd KA now use the timer subsystem
🆑 coiax
bugfix: Kinetic Accelerator reloading is less intensive for the server.
/🆑
2016-06-04 13:25:11 +01:00
Jack Edge 1453c4c089 Makes winning a pulse rifle little more noticable
🆑 coiax
rscadd: When someone wins a pulse rifle via arcade games, everyone dead
and admined are notified. Also it comes with a firing pin now.
/🆑
2016-06-04 12:22:37 +01:00
kevinz000 0073ffc45d naming 2016-06-04 02:45:43 -07:00
kevinz000 e8ddb7a4d7 why the fuck 2016-06-04 02:44:25 -07:00
kevinz000 8b79a21698 why 2016-06-04 02:39:38 -07:00
kevinz000 607c4be5f9 hjope this works 2016-06-04 02:38:07 -07:00
kevinz000 4b2077fd6b fortheloveofallthatisholyworkplease 2016-06-04 02:30:38 -07:00
Lzimann dcc7d6d99e Fixes medbeam 2016-06-03 20:52:02 -03:00
Thunder12345 a9a97f5a81 Fixes for Merge Tokens (#18168)
* fixes #15649
fixes #16575

* oops forgot those lines
2016-06-03 14:46:42 -05:00
oranges 50c625a238 Merge pull request #18143 from lordpidey/Non_mobs_can_go_to_hell
Bolt of resurrection no longer runtimes on hitting non-mobs.
2016-06-03 09:10:27 +12:00
oranges 24056f9df3 Merge pull request #18146 from pudl/angela
Fixes smg magazines icon
2016-06-03 09:10:04 +12:00
Razharas 9fdae2fe4e Merge pull request #17576 from LatD/Research
[Ready for test/merge] R&D level remake
2016-06-02 18:41:43 +03:00
Cheridan 835c35e79e Merge pull request #18111 from optimumtact/restinpeacekeeper
Removes peacekeeper borgs bolas
2016-06-02 02:25:33 -05:00
pudl 74a5ff30ad Another one bites the dust 2016-06-01 20:04:46 -05:00
Mike Long 2a464a3e42 Neatens code 2016-06-01 19:48:14 -04:00
Mike Long 5c6a2490af Bolt of resurrection no longer runtimes on hitting non-mobs. 2016-06-01 19:11:37 -04:00
TechnoAlchemist 6878e9fddb Adds luminosity to lasers and sparks. (#18090) 2016-05-31 21:18:09 -05:00
oranges 5cbce38a55 Removes peacekeeper bola snare 2016-05-31 23:21:18 +00:00
LatD d89eb178c6 Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-30 18:33:55 +03:00
oranges d3bcd231f8 Merge pull request #17998 from phil235/ShotgunSawoffFix
Fixes sawn off shotguns not showing the right sprite.
2016-05-30 10:55:42 +12:00
bawhoppen 1615e67e39 fixel projectiles (#18032) 2016-05-29 14:18:16 +02:00
Lularian 8aa135f470 fixes some of the crap maybe 2016-05-28 11:08:46 -05:00
phil235 111259dae4 Fixes sawn off shotguns not showing the right sprite.
Moves some code around.
2016-05-28 17:45:42 +02:00
Cheridan a43394278f Merge pull request #17963 from PKPenguin321/patch-5
removes duplicate definition
2016-05-27 20:51:33 -05:00
LatD 65a0027979 Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-28 01:37:55 +03:00
Joan Lung 2cfb2d8eed Layers are now defines (#17949)
* Layers are now defines

* this looks better

* GAS_phil_LAYER

* no message

* remove the three unneeded defines

* no message
2016-05-27 22:16:21 +02:00
PKPenguin321 238971e1a8 removes duplicate definition
Fixes https://github.com/tgstation/tgstation/issues/17961
2016-05-26 17:34:40 -07:00
LatD 67190cb762 Fixes things found in testing 2016-05-26 23:30:42 +03:00
LatD a6680b9f06 Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-26 19:02:46 +03:00
Jack Edge bc113b6aa2 Refactors NOREACT flag; minor cig refactor
The reagents datum now has its own flags, which currently includes
REAGENT_NOREACT, which functions in the same way. Shouldn't be touched
directly, use set_reacting(bool) to modify it, as modification also adds
or removes the reagents datum from the SSobj.processing list.

Also refactors cigs a little, adds a Destroy(), uses the open_flame()
proc for the hotspot exposure.
2016-05-26 10:12:59 +01:00
LatD f36237a67d Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-25 18:45:31 +03:00
LatD 907fc36e5c Merge remote-tracking branch 'refs/remotes/tgstation/master' into Research 2016-05-24 22:17:44 +03:00
Jack Edge d29af3a94b Independent blobbernauts 2016-05-24 17:28:34 +01:00
Jack Edge afd9720abc Polymorph bugs, time since death, groundwork laid
🆑 coiax
fix: Fixes bug where bolt of change to the host would kill an attached
guardian.
fix: Fixes bug where bolt of change to laughter demon would not release
its friends.
fix: Fixes bug where bolt of change to morphling would not release its
contents.
fix: Fixes bug where bolt of change transforming someone into a drone
would not give them hacked laws and vision.
rscadd: Medical scanners now inform the user if the dead subject is
within the (currently) 120 second defib window.
/🆑

- Also laid the groundwork for force pushing ghosts back into bodies
when defibbing, along with standardising the ghost back into body
process.
- Defib limit and defib brain loss times are now #defines.
2016-05-24 17:28:34 +01:00
AnturK 895406cd36 Merge pull request #17428 from Dahka/New_Syringes
Adds three new syringes
2016-05-24 17:37:40 +02:00
oranges ed80a9d1fd Merge pull request #17816 from Core0verload/fix_pack
Humble Fix Bundle
2016-05-24 09:26:03 +12:00
oranges 4dd328a9fa Merge pull request #17355 from kevinz000/KeepersOfThePeace
Peacekeeper Borgs
2016-05-23 12:32:06 +12:00