Commit Graph

1515 Commits

Author SHA1 Message Date
trubblebass@gmail.com 1ea40a5e48 - Oops, forgot to remove the old file
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2938 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:21:38 +00:00
trubblebass@gmail.com 13d729577d - Changed /trunk/code/game/objects/closets/fireax.dm to fireaxe.dm
- Fixed issue 308
Singularity engine parts are now unanchored by default. However those on the map have been edited to all be anchored.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2937 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 17:20:46 +00:00
polyxenitopalidou@gmail.com 6db3b3239b •Fixed bug with fireax (who corrected it from fireaxe? Thanks :3) closets becoming invisible.
Thanks, LJ.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2936 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-10 13:06:10 +00:00
panurgomatic 3942358580 - Reworked exosuit atmospherics
- Combat exosuits melee won't gib dead mobs
- QM exosuit circuit crates cost lowered to 30 points
- Exosuit plasma converter generates 15 power per tick (was 10)
- Exosuit internal tank connected to atmos port now will update contents

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2934 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 04:04:03 +00:00
quartz235@gmail.com cefb9c8217 - Updated .dme from polymorph's area defines thingy
- Per XSI's request (and Muskets' consent,) toggle OOC color is now a Game Admin level command (as opposed to Game Master.)

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2933 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:59 +00:00
vageyenaman@gmail.com 2f92ba494e Possibly the finishing touches to the telecomms prototype. They will be included in the game soon-ish.
Some work on critters. Added a new critter type: the VISCERATORS. (http://dl.dropbox.com/u/10657252/SS13/Manhacks.PNG) Includes a small new audio file. They'll probably be created with a traitor item or a box-o-hacks in the armory.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2932 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-09 01:48:38 +00:00
kortgstation@gmail.com 08edb890c9 Added the new security locker sprites by Ricotez (well mostly, he forgot to make the emag sparking set, but that was just copypasting anyway)
Commented out Agouris shitty code that caused compile errors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2930 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 21:40:42 +00:00
VivianFoxfoot@gmail.com 145a370111 Adds two new vars to door_control.dm, normaldoorcontrol and range
If normaldoorcontrol is set, checks the id_tag of all airlocks in range against its ID and opens it if they match.  Currently only opens.  
Adds buttons to open medbay foyer and genetics.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2929 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 20:32:29 +00:00
polyxenitopalidou@gmail.com 091936f0b5 •Softcaps, flippable
•Improved bodybags, also changed sprites. Scream at me if you don't like them, I'll change them back. Also sorry for the 114KB new sound.
•Sorry but I really have to defecate while writing this

•You can find the unused newscaster sprite of my new project in terminals.dmi

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2928 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 17:44:32 +00:00
VivianFoxfoot@gmail.com 4ef0251aad Moves the areas procs all into the same file.
Comments out an if statement to supress a warning.
Although not yet located on the map, adds the code for gravity generators.
Actually enables attack logging by default, now.  


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2927 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 08:47:54 +00:00
VivianFoxfoot@gmail.com 1f29357168 Adds logging in the form of an attack log.log (now enabled by default)
You can now drag PDAs onto yourself to open the screen
Disables the fire damage causing husking.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2926 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-08 03:30:25 +00:00
uporotiy 85157b5a68 Steel renamed to plasteel.
Having more than 100 burn damage and being dead now makes you a husk.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2925 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 21:02:56 +00:00
petethegoat@gmail.com c5e0033a77 Updated the changelog.
Changed the message when you try to add a floor tile to damaged plating.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2924 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:49:20 +00:00
petethegoat@gmail.com b934cf35d3 Committing some patches for Donkieyo.
You can now relabel canisters if they're under 1kPa.
You must now repair damaged plating with a welder before placing a floor tile.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2923 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 16:32:08 +00:00
VivianFoxfoot@gmail.com fd2bd8459f Adds the ability for the Communications Console to send emergency messages to Centcomm (or, when emagged, to the Syndicate.) This messages admins in the same fashion as a prayer.
Adds a button to the messages that admins receive from Syndiate/Centcomm messages called 'BSA' and hits the target with bluespace artillery if the message was suitably stupid. 
Because of the IC act of sending the message as opposed to prayer, does not respect see_prayers.  Depending on (ab)use, may be changed

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2921 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-07 00:05:01 +00:00
quartz235@gmail.com 09c4db8978 Fixed being unable to make regular/reinforced windows
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2920 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 22:18:01 +00:00
quartz235@gmail.com 3769ce0998 - Welding shards while on top of a stack of glass (with less than 50 sheets) now adds the produced glass to the stack.
- Some runtime fixes

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2919 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 21:45:49 +00:00
VivianFoxfoot@gmail.com 1c7d1fbd33 Moves /obj/special/stop into /obj/effect/stop.
Thunks people when gravity changes.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2918 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 17:12:46 +00:00
VivianFoxfoot@gmail.com 8730d375cf Adds a new special object (stop) that can be used when you need someone to stop moving right away, even before the next life(). Used in door crushing to prevent people from inertiaing through. Checks for /obj/special/stop in loc every move. Compared to the number of other checks, I don't expect this to be an undo burden, but can be commented out in case of OH SHIT LAG under heavy load.
Moves /area/entered to its own file.  
Adds a new area var called has_gravity.  Determines if floor tiles count for movement control (planning on adding more, currently can only be badmined)
Adds a new mob var called lastarea that is updated with the area you're in every time /area/entered is called. 

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2917 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-06 06:24:55 +00:00
mport2004@gmail.com 2ea375091e Renamed the prisoner computer's file to prisoner and added a sanity check.
The singularity is now able to eat things like signs and chameleon projectors' projections.
A few other misc runtime fixes.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2916 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-05 05:26:13 +00:00
trubblebass@gmail.com 4d1d38d5f3 - Fixed Issue 293
It now correctly reads 15 Units.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2915 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 20:39:46 +00:00
mport2004@gmail.com 14ed4d5174 Blob ending number of blobs is now a var.
The nuke now properly checks to see if its on the station when it explodes and most of the derp var has been removed from the bomb code.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2913 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 13:34:45 +00:00
VivianFoxfoot@gmail.com 18bbdaf697 Adds alt-click to the changelog, adds a sanity check to alt-pull just in case.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2912 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 05:30:57 +00:00
VivianFoxfoot@gmail.com 74c55d916c Fixes a bug where AIs could examine people.
Adds another proc (alt-click) that functions by default to pull.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2911 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-04 04:15:54 +00:00
mport2004@gmail.com 07c2afaedb Shades now properly ghost people when they die.
Changed a nuke feedback back to what it was.
SMES code slightly cleaned up.
Removed a few of the HIGH VOLTAGE signs that were on grilles.
Added a san check to hydro to remove a runtime.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2910 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 22:11:09 +00:00
mport2004@gmail.com b5944308c7 Moved most of the computer defines into the proper code file.
Moved a few of the computers into their own files.
Security records now shows rank on the browse screen.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2909 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 21:16:48 +00:00
mport2004@gmail.com 2142742aa2 Quick update to nuke endings. The crew has to escape with the disk to win.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2907 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 03:47:40 +00:00
baloh.matevz@gmail.com 415ba0b883 I added a new atom-level proc:
/atom/ShiftClick(mob)

This is called whenever someone clicks on an atom while holding shift. It is not sensitive to distance from object or anything like that. The mob parameter it contains is the mob that clicked the atom.

THIS PROC DEFAULTS TO EXAMINE, so if you shift-click something, you will examine it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2906 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 02:17:18 +00:00
mport2004@gmail.com fa782f2ffb Bit of blob work
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2905 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-03 01:44:58 +00:00
mport2004@gmail.com f12301d51a Fixed some runtimes.
Virus2 has been effectively removed from the code as it was not actually used and was causing some runtimes.
The PA is now properly affected by meteors/blobs/bombs.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2903 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 22:12:36 +00:00
mport2004@gmail.com 3dcdccbd81 Added a limit to the Entered loop.
Doors will only check for the presence of a mob rather than looping though all of them and  will play a sound rather than message when it does find one.
Door damage lowered to 5 with Urist's permission, you have a chance to get someone to help you before you are crushed to death now.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2902 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 20:03:01 +00:00
VivianFoxfoot@gmail.com 25d107d9e2 Decreases door crush damage to 20
Now adds blood on the floor where someone was crushed.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2900 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 09:39:48 +00:00
VivianFoxfoot@gmail.com bf56fc6e99 Doors no longer close if there is a mob in the tile, a door can be hacked/AI overriden to close anyways and injure that mob as well as knock them down so they can be crushed again and again until they stop moving. (Currently: 35 brute and knockdown.)
The server master log now records attacks / emotes / PDA messages, as well as timestamping.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2899 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 08:42:44 +00:00
quartz235@gmail.com e0b19c9ce3 Fixed issue 287, 290, 291
-Cutting/restoring cameras now leaves a print
-building certain overly-abused griff items leaves prints
-grenade launcher no longer shoots your face if you try to backpack it

Chameleon projector movement speed is now based on temperature
Added add_hiddenprint(mob) proc
it's like add_fingerprint but only adds to fingerprintshidden isn't that neat?

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2898 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 07:57:37 +00:00
mport2004@gmail.com c4b181ad98 The blob can now break canisters
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2897 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-02 00:56:37 +00:00
mport2004@gmail.com c6d42b77be Hmm somehow flipped the close/open icon.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2896 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:55:05 +00:00
mport2004@gmail.com 8c1c914259 Added Invisty's Emitter sprites.
Cleaned up part of the door code and moved some defines to their proper files.
Firelocks can now be welded open and now shows the welded overlay properly.
Borgs can now properly mess with door wiring.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2895 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 23:43:56 +00:00
baloh.matevz 5830f0f32a Added a L2 radiation suit closet to match the biosuit and eod suit closet types.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2890 316c924e-a436-60f5-8080-3fe189b3f50e
2012-01-01 01:28:21 +00:00
VivianFoxfoot@gmail.com 22719c3258 Mecha no longer crush their occupants if you switch to internal pressure. (Normally.)
Bugfix:  Not all suits now protect from air pressure.  

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2887 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 23:24:14 +00:00
vageyenaman@gmail.com cfba741fa2 Added two new variables, "canstun" and "canweaken". They can be modified in runtime to prevent mobs from ever being weakened and stunned by tasers/batons/electrified doors.
Xenos are immune to stunning and weakening. This basically means you cannot run up to a xeno and shoot them with a taser and game over. This makes them a lot more dangerous. To compensate, I've added in a xeno-exclusive variable controlling movement delay addition. When a xeno is stunned, its movement speed goes down. The speed is recovered in the life() proc.


Modifications to critter.dmi (manhacks). Added a new lighting icon, floor lights. Possible implementation later.



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2886 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 22:50:38 +00:00
panurgomatic 3c3a2e6cfd - Nerfed Exosuit Syringe Gun construction cost.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2883 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 16:06:03 +00:00
petethegoat@gmail.com 1a64dcb09f Added AruAnorr's mech cable layer sprite.
Cleaned up some stray transparent pixels around the disposal pipe sprites.
Slightly modified the janitor's mop bucket sprite. Maybe it'll look a little less shit.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2882 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-31 03:40:13 +00:00
mport2004@gmail.com ab6a7a541a PDAs now give a message when you add your ID.
Engineering has a new layout, might need a slight amount of work but seems to function.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2880 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 21:14:22 +00:00
rockdtben 5b691f8727 brainloss is now only referenced via procs.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2874 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 17:47:35 +00:00
mport2004@gmail.com ec0cd3b973 Moved a batch of unchecked and a few unused files into the unused folder.
Remember if your scrolling though the list and something is unchecked it should almost certainly be checked.
Simple animals moved over to the actual mob code area and out of the defines.


git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2868 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 16:43:41 +00:00
mport2004@gmail.com 4ad793af53 Emitters can be emag'd.
You need to swipe and ID to lock an emitter,
PDAs will no longer have a popup when you attempt to put an ID into them.
PDAs have an Update Info button just below the ID slot when an ID is in it.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2867 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 15:42:17 +00:00
VivianFoxfoot@gmail.com 3d952af665 Adds a pressure indicator to the HUD. Decreases the pressure required for damage to occur to 750, added stepping damage.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2861 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 07:51:42 +00:00
quartz235@gmail.com 46280aa5f0 I am making the grammar of this game better one file at a time.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2860 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-30 06:31:13 +00:00
heisen51@gmail.com 53ffa4f39b Reverted pokeballs ;_;
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2857 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-29 13:06:33 +00:00
heisen51@gmail.com e6f6b5b821 Changed the pokeball summoning message a teensy bit.
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2856 316c924e-a436-60f5-8080-3fe189b3f50e
2011-12-29 09:21:07 +00:00