Tad Hardesty
b821006ce1
Fix lavaland turfs looking awkward to AIs ( #31554 )
2017-10-12 17:39:38 +02:00
kevinz000
c43e205959
loc -- > forcemove ( #31176 )
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* manually done
* Update syndicatebomb.dm
* Update robot.dm
* Update atoms_movable.dm
* Update syndicatebomb.dm
* Update devil.dm
* Update bedsheet_bin.dm
* Update vending.dm
* Update bedsheet_bin.dm
* Update atoms_movable.dm
* Update syndicatebomb.dm
* Update vending.dm
* Update bedsheet_bin.dm
* Update devil.dm
* Update door_assembly.dm
2017-10-13 00:12:03 +13:00
Jordan Brown
0193bdd668
Datumizes world/Topic ( #31543 )
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* Datumizes world/Topic
* active_players requires comms_key
2017-10-12 14:46:51 +13:00
Incoming5643
0c8e245c56
when cleanbot cleans a tile, it will now fully cleans the tile ( #31548 )
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As opposed to taking out one stain at a time
2017-10-11 20:40:36 -04:00
Armhulen
15241d90c5
Mega Carp Re-Carpening: Carpatastrophe! ( #31365 )
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* healing, thank you kor!
* why isn't this working
* balance sucks
* fixed, whoops
* cuts-the-fat
* yay
* fixes
* cool beans
2017-10-12 11:07:53 +13:00
duncathan salt
454d16fe32
Minor refactor of how gas IDs are handled ( #31528 )
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* gas IDs -> gas datum paths
* updates parse_gas_string() to handle both paths and IDs
* fixes compile errors
* fixes parse_gas_string() ignoring amounts of gas
* fixes roundstart jetpack runtimes
* fixes filters
* fixes map-edited filters
* fixes empty canister runtimes on initialization
2017-10-11 15:04:12 -04:00
Robustin
00b694b07a
Fixes explosives in bags not exploding ( #31516 )
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* Fixes most bomb in bag issues
* Update explosion.dm
* Added gib argument
* Typeless loops
* No more touching gib code
* Update death.dm
* Update death.dm
* Update death.dm
* fucking whitespace
* Contents are now exploded before gibbing
* severity
2017-10-11 11:00:19 -06:00
kevinz000
55406610fb
Fixes aliens being unable to stun ( #31491 )
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* Update human_defense.dm
* Update human_defense.dm
* Update human_defense.dm
2017-10-11 11:24:14 -04:00
AnturK
e8ff73edef
Datum antag wizard. ( #31449 )
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* Wizard datum
* This can go in this one actually
* Old proc
* Delete equipment
* Academy wizard datum
* didn't notice the spawn before
* otufit
* Some special_role removal
2017-10-11 23:23:26 +13:00
kingofkosmos
905f64866c
Allows the snore-emote while unconscious. ( #31530 )
2017-10-10 23:15:19 -04:00
deathride58
33d59567a6
Adds Slappers ( #31406 )
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* ADDS SLAPPERS
* fixes everything, just need sprites
* nerfs criticism
2017-10-10 20:53:32 -04:00
Jordan Brown
189ed58a42
Merge pull request #31494 from MrStonedOne/tick_contention_tug_of_war
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In which the stoner one gets stoned and tries to address tick contention... again
2017-10-10 14:27:59 -04:00
MoreRobustThanYou
34d22ccde6
Diseases will now cure if species is changed ( #31495 )
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* Diseases will now cure if species is changed
* Update _disease.dm
* Update _disease.dm
* Update species.dm
2017-10-10 13:41:00 -04:00
AnturK
820fb4fb34
Fixes emote runtimes ( #31498 )
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* Emote runtime
* Bleh didn't add all
2017-10-10 09:41:33 -04:00
oranges
d37be59729
Merge pull request #31492 from ShizCalev/sometimes-i-drink-a-glass-of-water-just-to-suprise-my-liver
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Fixes xeno mass confusion
2017-10-10 21:21:02 +13:00
oranges
b5a1746c7e
Merge pull request #31408 from ninjanomnom/shuttle-cameras
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Makes cameras work on shuttles
2017-10-10 21:14:17 +13:00
oranges
ebc430ede1
Merge pull request #31416 from Armhulen/patch-2
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Clockwork Golems will not slip on glass
2017-10-10 21:13:37 +13:00
Tad Hardesty
13f32a938b
Improve extended examination text for many objects ( #31381 )
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Plurality, capitalization, punctuation, and item icons have been
improved. Status displays now show the same text on examination that
they do visually. Inducers only show a success message when they
actually succeed.
2017-10-10 21:06:46 +13:00
XDTM
db0c10ea58
Refactors virus spreading ( #31066 )
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* Refactors virus spreading
* Cyberfixes
* Bump to infect
* proper shoe protection
* Split ContractDisease
* Makes virus severity matter
* oops
* Virus severity changes
* defines
* infective_floor --> infective
* Fixes vomit and pulling infection
2017-10-09 14:08:21 +02:00
MrStonedOne
c8bb13d7c2
In which the stoner one gets stoned and tries to address tick contention... again
...
Tick contention is when the mc, sleep()/spawns(), and byond internal processing fight each other for game tick time. Usually in an unproductive way that wastes cpu cycles and reduces the effective amount of game tick to go around.
Tweaked the anti-tick contention heuristics of the MC a touch.
Fixed an incorrect operator in the mc's anti-tick contention heuristics causing it to apply in times of no lag rather then times of lag.
The mc's anti-tick contention heuristics now plays better with the high pop processing mode.
We no longer reserve the tail end of a tick for the mc to have if the mc doesn't plan to run next tick because of high pop mode or anti-tick contention heuristics.
stoplag() can now be given an initial delay allowing it to act like a smarter sleep (in that it sleeps for longer if the server is overwhelmed.
All short sleeps that only existed for performance reason and had no game play, visual/audio, or balance reasons behind their timing were converted to stoplag().
2017-10-09 01:21:43 -07:00
ShizCalev
befde5eee3
Fixes xeno mass confusion
2017-10-09 02:06:34 -04:00
XDTM
659081e91c
Internals set to 0 pressure will prevent breathing environment air ( #31422 )
2017-10-08 20:08:43 -04:00
Armhulen
e6dc912346
Makes Basilisks gold slime spawnable. ( #31358 )
2017-10-08 19:30:14 -04:00
kevinz000
1b7962ec9b
Update pai.dm ( #31379 )
2017-10-09 09:47:23 +13:00
AnturK
a1cd46c4dd
Dedicated equipment removal proc ( #31411 )
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* Dedicated equipment removal proc
* department of redundancy department
* Whitespace makes me angry
2017-10-08 14:17:35 -04:00
AnturK
cd28a471df
Fixes mob swap on tables. ( #31414 )
2017-10-08 14:15:35 -04:00
Jordan Brown
0603ad4db0
Merge branch 'master' into codejanitoring
2017-10-07 14:53:43 -04:00
Jordan Brown
b6d349e1d4
Remove drop_item, drop_item_v, put_in_hands_or_del ( #31386 )
2017-10-07 13:36:33 -04:00
Armhulen
a2758b84d9
I NEED MY TOKEN FIX
2017-10-07 07:51:29 -07:00
vuonojenmustaturska
664ce32926
More clutter
2017-10-07 15:44:09 +03:00
ninjanomnom
d3b9d8f1d6
cleans up some shuttle camera code and removes a spawn
2017-10-07 02:36:41 -04:00
Jordan Brown
0cf310940b
Makes put_in_hands use drop_location() ( #31347 )
2017-10-06 22:35:48 -04:00
Armhulen
e1dbfa81a4
Lightgeists are gold core spawnable ( #31344 )
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* buff chainsaws 2: electric boogaloo
sned help
* Revert "helps chainsaws out"
This reverts commit 2954df89e9393bb29894a29af83abe3d69f27c78.
* helps chainsaws out
i'm sorry we hurt you chainsaws
* i'm not stupid i'm misguided!
but i actually totally agree with this so !go kor!
* AH, BINGO.
* ez
* honk
2017-10-06 22:30:13 -04:00
Armhulen
e13c9d44d9
Makes Wumborian Fugu gold core spawnable ( #31359 )
2017-10-06 22:27:39 -04:00
oranges
1a9c302ee1
Fix spelling of conscious
2017-10-06 01:33:32 -05:00
Tad Hardesty
5a0bb2f599
Grammar fixes to atom descriptions ( #31293 )
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* Grammar fixes to atom descriptions
- Capitalization and punctuation on most descriptions
- CentCom instead of centcom where appropriate
- Earth instead of earth where appropriate
* Remove spaces before newlines and oneline some strings
2017-10-05 16:33:35 -04:00
Robustin
9837897b2c
Emotes now shatter 80% less immersions ( #31240 )
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* Emote Checks by Default
* Removes emote argument
* More emote fixes
* Overhauled emote check
* Closed Spans
2017-10-05 16:10:47 -04:00
Jordan Brown
d3dcc118ec
Merge pull request #31340 from Firecage/codeshitnotshit
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Does some code standardization/consistency.
2017-10-05 15:53:11 -04:00
XDTM
35d8a55926
Adds H.E.C.K. suits, spraycan_paintable component, and reworks item's attackby() ( #30525 )
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* Adds hostile environiment suits
* NOBODY SAW THIS
* the CURSE
* c
* No more stun removal
* fix
* a
* in the chest
* back
* Fixes
* duh
* fucking helmets fucking secbots fucking past coders
* yeah
* REEEEE
* revert to here
* this better work
* cyberboss
* Update effects.dm
* check for charges
* B U L K
* spraycans
* READY
* the if, man
* why the fuck did it convert to spaces
* Fix it
2017-10-05 11:52:47 -04:00
Jordan Brown
3aeb8b363a
Merge pull request #31310 from ShizCalev/lobby-timer-fix
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Fixes lobby timer showing as delayed when it's just waiting for more players
2017-10-05 10:21:14 -04:00
Firecage
ee3e8d2846
merge conflict fix
2017-10-05 11:22:57 +02:00
Firecage
2ae0380fef
Does some code standardization/consistency
2017-10-05 11:13:47 +02:00
oranges
f700cb6331
Merge pull request #31302 from ninjanomnom/shuttle-rotation
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Move shuttleRotate into the shuttle module
2017-10-05 21:05:16 +13:00
oranges
5ccbcd28d7
Merge pull request #31296 from ShizCalev/landmark-cleanup
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Cleans up and fixes old landmarks
2017-10-05 21:04:20 +13:00
RandomMarine
9dff229cd9
Experimental fix for bloom issue ( #31299 )
2017-10-05 00:24:01 -04:00
Leo
85d717350d
Merge pull request #31286 from KorPhaeron/ismachinery
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ismachinery define
2017-10-04 21:25:31 -03:00
ShizCalev
cddcbe3e4f
Fixes shaking people up while buckled into a bed/resin nest ( #31283 )
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* Fixes shaking people up when buckled into bed
* CB
2017-10-05 11:00:27 +13:00
ShizCalev
61854f7825
Sets KEEP_TOGETHER appearance_flag for humans, energy draining text updated to DisplayPower ( #31150 )
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* Hides ninja socks, draining updated to DisplayPower
* CB
* KEEP_TOGETHER
2017-10-05 10:29:19 +13:00
kevinz000
aeadbceb27
why plus a minus value and not just minus the value... ( #31279 )
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* Update bullets.dm
* Update visuals_icons.dm
* Update asteroid.dm
2017-10-04 14:02:44 -05:00
Jordan Brown
32050bed01
Moves laughter to the emote ( #31276 )
2017-10-04 13:19:18 -04:00