Commit Graph

1536 Commits

Author SHA1 Message Date
Aranclanos 6c1150dca3 Merge pull request #3143 from Malkevin/saccult
Sacrifice Cult
2014-04-01 02:18:39 -03:00
Cheridan 5fce1835b2 Merge pull request #3144 from Ikarrus/borgdebug
Debugging Cyborgs during Construction
2014-03-31 18:48:50 -05:00
Malkevin 0725ba44a4 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult 2014-03-31 22:17:24 +01:00
fleure cccb3dcf76 Merge pull request #3226 from Giacom/syndicate_fab
Syndicate Suit Fashion
2014-03-31 19:35:45 +01:00
Razharas d1fbcf2457 Merge pull request #3227 from fleure/tankfix
Watertank nozzles no longer delete
2014-03-31 09:48:57 -07:00
Malkevin c3552606f1 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-29 16:59:14 +00:00
Razharas 6cb3ae5183 Revert "Merge pull request #3142 from Alek2ander/master"
This reverts commit 6f9b58abce, reversing
changes made to eda7110a23.

Im so sorry aran, so sorry
2014-03-29 18:02:54 +04:00
Razharas 6f9b58abce Merge pull request #3142 from Alek2ander/master
pAI remote computer control
2014-03-29 06:18:22 -07:00
Giacomand 96912ce8dc Changed the replica suit/helmet to the black/red version.
Changed the description on the uplink datum.
Made all the suit/helmet names lowercase for all the different versions.
Changed the max_w_class to allow the suit to be inserted, won't allow anything else to be inserted due to the can_hold list not being empty.
2014-03-29 12:42:23 +00:00
fleure c55ddd9d70 Watertank nozzles no longer delete 2014-03-29 12:35:58 +00:00
Giacomand 9fb84160c8 Replaced all the red syndicate space suits with the red/black version, including the uplink item. It looks cooler.
You can now put the syndicate suit back into the box it came in.
Gave the DJ Station the orange syndicate suit, looks very nice.
Replaced the syndicate suit in the derelict's singularity engine with the yellow/black engie version.
Replaced the other syndicate suit in the derelict with the red/black version.
Added a red/black space suit to the abandoned mining station, inside the resin corridor, along with a syndicate toolbox.
Moved the xeno suit to the hydro room, on the abandoned mining station. It looked out of place out in the open.
Moved the SWAT helmet on the derelict to the derelict armoury.
2014-03-29 12:00:23 +00:00
Malkevin 3ff519cefc Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-28 10:51:48 +00:00
YotaXP febfa4d1e5 Merge branch 'qdel-with-datums'
Conflicts:
	code/_onclick/hud/screen_objects.dm
	code/controllers/garbage.dm
	code/game/atoms.dm
	code/game/objects/items/weapons/storage/storage.dm
	code/modules/mob/mob.dm
2014-03-27 21:46:53 -04:00
Alek2ander 358ecf7e6a Merge branch 'master' of https://github.com/tgstation/-tg-station into tgstation-master
Conflicts:
	code/game/machinery/computer/computer.dm
	code/game/machinery/computer/telecrystalconsoles.dm
2014-03-27 18:31:11 +04:00
Malkevin cd6c1272ad Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult 2014-03-27 13:18:46 +00:00
ikarrus c41c80591a Some minor fixes 2014-03-26 12:38:30 -06:00
Malkevin 990ed20873 Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/modules/mob/mob.dm
2014-03-26 18:38:07 +00:00
Incoming e5f0165d0d Merge branch 'master' of https://github.com/tgstation/-tg-station into avoiddrama_codemagic
Conflicts:
	code/datums/spells/charge.dm
	code/modules/projectiles/ammunition/special.dm
	code/modules/projectiles/guns/magic/staff.dm
2014-03-26 13:03:12 -04:00
ikarrus fe8481331c -Added option to force sync to a specific AI
-Removed option to force a module to load
-Fixed pulsing a cyborg's AI wire not letting it reselect an AI to sync to.
-Resolved Conflicts
2014-03-25 14:07:01 -06:00
Aranclanos 9e9dc34ecf Merge pull request #3163 from Mloc/tg-eol
proper crlf forcing
2014-03-24 22:47:13 -03:00
Mloc-Hibernia 8af8a43d6f Initial pass to convert LF to CRLF
Signed-off-by: Mloc-Hibernia <colmohici@gmail.com>
2014-03-24 08:53:40 +00:00
YotaXP 3656217c29 Modified qdel() to accept any datum.
The garbage controller no longer bothers nulling out every variable on destroyed objects.
An object can opt to not be collected by returning true from Destroy().  Useful for pools or other edge cases.
Fixed boxes not being collected, along with a couple other things.
Turfs will not be monitored for collection.
generate_ion_law() is no longer a /datum proc, and I am an admin in the repo.  Deal with it.
2014-03-24 00:10:43 -04:00
Alek2ander 223e5f7478 Arcades, overlays and Git being evil
Added the most important damn checks of this entire PR that got eaten by
Git when I synced
Added a visual indication of a pAI being paired with a computer - a tiny
blue light at the bottom
Forbid to pair with computers that have non-standard icons, except the
arcade machine.
When the arcade is emagged, if the pAI loses, it will explode like a
detonated PDA. If it's slotted into a PDA, it will explode with it.
Severs connection if the pAI and the computer are on different z-levels
2014-03-23 12:39:13 +04:00
Ikarrus d21fa447b4 added a span class 2014-03-22 16:43:50 -06:00
ikarrus 47890f4a5d Prevented humans from being able to create a non-malf cyborg during malfunction rounds without a secondary AI to sync to. 2014-03-22 16:39:43 -06:00
ikarrus 6a64071e3f Debugging Cyborgs during Construction
-Using a multitool on a completed cyborg body before inserting the MMI will allow you to set various settings to be transferred to the new cyborg mob
-Removed naming via pens. Naming is now done via debugging.
-Allows roboticists to force a module to load
-Allows roboticists to block ai syncinc and law syncing
-Allows roboticists to toggle the initial lockdown and panel lock state

I also rewrote NEO's note on cyborg objectives since he's never going to fix it now. IT'S A FEATURE.
2014-03-22 16:03:43 -06:00
Malkevin 542da7d73b Merge branch 'master' of https://github.com/tgstation/-tg-station into saccult
Conflicts:
	code/game/gamemodes/cult/runes.dm
	code/game/gamemodes/wizard/soulstone.dm
2014-03-22 21:01:09 +00:00
VistaPOWA 5c5f0e5163 Merge remote-tracking branch 'upstream/master' into cyborg_module_in_telecomms 2014-03-22 13:54:57 +01:00
MrPerson ee716586b9 GEE THANKS GIA FOR MORE CONFLICTS (gravitygen changes to c4 vs qdel)
Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel_r

Conflicts:
	code/game/objects/items/weapons/explosives.dm
2014-03-21 19:04:51 -07:00
Razharas 4c4cadb48c Merge pull request #3086 from Giacom/gravity_generator
[MAP] Added a new gravity generator which will produce gravity for the station.
2014-03-21 14:06:40 -07:00
MrPerson 6930283efc Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel_r
Conflicts:
	code/game/gamemodes/changeling/changeling_mutations.dm
	code/game/gamemodes/changeling/changeling_powers.dm
	code/game/gamemodes/malfunction/Malf_Modules.dm
	code/game/objects/items/weapons/tanks/watertank.dm
	code/game/objects/structures/tables_racks.dm
	code/modules/research/server.dm
2014-03-21 03:05:39 -07:00
Malkevin 5665966c94 cult.dm - made the objectives always be declared in ticker.mode
changed the var name from objectives to cult_objectives

cultists hitting mobs (and only mobs) will convert any holy water to unholy water

trying to summon narsie when shes not an objective will dose all the summoners with hell water

chaplain with his bible can purify the unholy water in a container

wrote the sac act for corgis - this will cause !!FUN!! to the sacrificer

Holy water will deconvert cultists now, takes around 2 minutes

Unholy water generally buffs cultists, but causes brain damage. Its very poisonous to non-cultists.

Hell water - this is a punishment reagent, amongst other bad affects chiefy it (re)sets people on fire

Misc: Fixed hyperzine being double consumed.
2014-03-21 00:03:42 +00:00
Cheridan d2021e1bcd Merge pull request #3107 from Jordie0608/dancefloorisbetterthantheprancefloor
Fixes wirecutters and multitools lacking attack sounds
2014-03-20 11:19:14 -05:00
fleure 61a4ed7a4d Merge pull request #3114 from Ikarrus/borgname
Allows roundstart cyborgs to select their own name
2014-03-20 11:17:39 +00:00
Jordie f32f81d5b5 Hitsound for rods 2014-03-20 15:43:39 +11:00
VistaPOWA 2173f8d403 Adds the Cyborg module into the messages received by the AI
It just puts the prefix of the borg into the $job var that is handled
internally by NTSL.
Also adds a var for the designation of the borg, it's kind of a
read-only variable that makes it fun & easy to get a cyborg's current
module without istyping.

Refactors the cyborg naming code a bit.

Removes additional fun (changes not shown in PR overview, 4317483141
counts of fun removed)
2014-03-19 22:56:06 +01:00
ikarrus d97e7d84aa Allows roundstart cyborgs to select their own name
But only if the option is enabled in the server config.

Credit to Neerti for originally coding this.
2014-03-18 21:22:51 -06:00
Jordie0608 a5a9c2fd68 Changed mousetrapbox desc to span 2014-03-18 15:08:49 +11:00
Jordie 33e6f3f3c8 Screw off crowbar_red leave me alone 2014-03-18 11:29:46 +11:00
Jordie 3268033ba6 Hitsound for multitool 2014-03-18 11:28:47 +11:00
Jordie 36f6571b56 Hitsound for wirecutters 2014-03-18 11:24:06 +11:00
Giacomand cc4dd68bdf Added a new gravity generator which will produce gravity for the station.
Sprites by Ausop, which he posted in his sprite thread.

The gravity generator is very sturdy, as it is almost indestructible, but explosions can break it and it will need repairs.
Changed C4 to stop del()'ing and instead will only use ex_act().
Added an interact_offline variable for machines that will allow you to interact with them even if they are depowered. The gravity generator only uses this at the moment.

Removed the stun that people get when gravity changes.
Shuttles have gravity still.

Added a gravity generator room to the west of Engineering. It is very secure, with a foyer and requiring CE or Captain access. There are instructions on the table for repairing and enabling/disabling the machine.
2014-03-15 16:59:48 +00:00
Cheridan 4e5d757726 Merge pull request #3064 from Rockdtben/removeTLEComments
Removing TLE comment stamps and other useless comments
2014-03-14 15:40:27 -05:00
Cheridan 16994a1ae2 Merge pull request #3057 from Rockdtben/removeComments
Removed some of my useless comments from years ago.
2014-03-13 11:14:42 -05:00
Rockdtben a034e41f25 Removing TLE comment stamps and useless comments 2014-03-13 08:25:28 -05:00
Razharas 13454a78b2 Merge pull request #3054 from Limeliz/patch-2
Fixing JMP-link in asay for C4 planting
2014-03-12 22:35:01 -07:00
Razharas eca26b70da Merge pull request #3049 from RandomMarine/dnainjectorupgrades
Reduces DNA injector radiation based on its origin's upgraded parts.
2014-03-12 22:34:01 -07:00
Rockdtben 6eeeb1e5fe Removed some useless comments from years ago. 2014-03-12 07:59:34 -05:00
Emil 59e5e4294f Fixing JMP-href in asay for C4 planting
The JMP-link in the message_admins() when planting C4 on walls/doors etc always teleported admins to 0,0,0. It has been fixed now.
2014-03-12 05:24:12 +01:00
Cheridan f7337f1aa9 Merge pull request #3014 from fleure/tanks
Added atmos and jani watertanks, changed nozzle types [MAP]
2014-03-11 21:24:27 -05:00