* Fixes engraved messages
🆑 coiax
fix: Curator soapstones now successfully leave messages for future
shifts.
del: Soapstones can no longer be purchased in cargo.
del: The janitor no longer starts with an empty soapstone.
experiment: Engraved messages can be left anywhere in the world, but be
wary that the terrain of places like lavaland and space can change shift
to shift.
/🆑
- Curators are now the sole owners of soapstones at shift start. This
means that a huge cargo point bounty shift will not overwhelm the
station with messages.
- Curators have an additional thing to curate.
- All the snowflake name bullshit is dumb, they're called soapstones,
they're plasma bluespace chisels, okay
* Fun messages for the log
* Log world
* Good to go
🆑 coiax
add: Syndicate agents can purchase a "codespeak manual", that teaches
them a language that sounds like a series of codewords. You can also hit
other people with the manual to teach them. One use per manual.
add: Nuclear operatives have access to a deluxe manual that is more
expensive but has unlimited uses.
/🆑
- DNM until we have language icons
- Syndicate codespeak only displays the language icon if you KNOW the
language, so you cannot tell the difference between someone just
shouting random codewords on the radio, and someone actually using the
language.
- Modifies generate_code_phrase to optionally return a list of words,
rather than a preformatted string.
- Codespeak manuals turn into random books after being used.
* Adds some recipes that require butter
Adds butter noodles, butter biscuits, buttered toast, and pigs in a
blanket as craftable foods.
* Spelling
Piece of toast.
🆑 coiax
add: Servant golems now follow the "Material Golem (123)" naming scheme.
/🆑
How to tell the difference between a free and a servant golem. The Free
Golem has a cooler name.
- Also some tidying of golem code, no gameplay changes.
* Balances Exports finally
Exports have a basic sense of maximum amount, lowering by 1% in value for every sale, raising in 0.1% every 2 ticks up to it's max
* Update exports.dm
* Adds consistent marginal cost function (with decreasing marginal returns) and its associated antiderivative for total cost
* Tweaks get_cost procs and other properties in accordance with the new cost function
* Removes undefined vars causing errors
* Tweaks crates cost property
* I hate MINERAL_MATERIAL_AMOUNT AKA minor snowflake refactor
* Fixes price elasticity comments
* Changes var kelasticity to k_elasticity for better readablity
* Removes meme math obfuscation
Seeds/Weeds is now referred to as seeds/starthistle, it has undergone description changes, statistical changes (nerfed lifespan, added yield & potency) & also re-enabled use of its broken tray sprites. Finally it has a adopted new system where it will return seeds instead of dispense produce like a replica plant.
🆑 coiax
add: Goats on the station have developed a taste for glowshrooms, and
will eat them if they encounter any.
/🆑
Glowshrooms are hard to get rid of, so let's add some additional plant
destroying abilities to the chef's goat. Hope he didn't butcher it into
meat!
🆑 coiax
add: Free Golems can purchase Royal Capes of the Liberator at their
mining equipment vendor.
/🆑
- Golems can send ambassadors with their own capes to the station.
- Capes are cool.
- 500 seems enough for a completely non-combat item.