Leo
dba5272caa
Merge pull request #26551 from Shadowlight213/headtweak
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Changes ID card program to only require head of staff access to download
2017-04-27 08:36:17 -03:00
Jack Edge
509a028164
Say_mod proc, language icons working
2017-04-27 09:51:59 +01:00
oranges
36ae39e4db
Merge pull request #26368 from Sligneris/R&D-Console
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Changes all instances of "RD Console" to "R&D Console"
2017-04-27 19:59:50 +12:00
oranges
0c4d50105f
Merge pull request #26601 from bgobandit/cmobane
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When jumpsuits take severe damage, their suit sensors break.
2017-04-27 19:32:23 +12:00
c0
ee049b38de
Changes some << to to_chat
2017-04-27 04:20:26 +03:00
4DPlanner
cabdc9ae9b
Using unnecessary breaks is ugly
2017-04-27 01:55:57 +01:00
4DPlanner
406652afd4
Adds death checks to two hallucinations
2017-04-27 01:51:41 +01:00
Leo
98e34250f1
Merge pull request #26582 from Cyberboss/patch-61
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Keeps SSnpc from sleeping
2017-04-26 21:32:27 -03:00
Leo
a7b0fd1363
Merge pull request #26589 from coiax/crystal-tweaks
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Anomalous crystal examine and code cleanup
2017-04-26 21:29:29 -03:00
Robustin
3ffaead7cf
Cult Master
2017-04-26 20:14:42 -04:00
oranges
21fcc465c2
Merge pull request #26471 from tgstation/lzimann-patch-1
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Fixes chameleon guns projectile
2017-04-27 10:15:36 +12:00
oranges
d95e859e5d
Merge pull request #26386 from ChangelingRain/initialnew
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New() goes in the trash, we've gotta Initialize()
2017-04-27 10:15:10 +12:00
oranges
a30bbbd173
Merge pull request #26524 from Cyberboss/SDQLRevert
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Admin proc calls are now serialized per admin
2017-04-27 10:14:11 +12:00
Cyberboss
6c6fc719ec
Refactors roundstart checks slightly ( #26131 )
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* Refactors roundstart checks slightly
* Fix
2017-04-27 10:05:40 +12:00
Cyberboss
729010bbb2
Unorphans the blackbox ( #26129 )
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Moved sql_poll_population from server_maint to this new SS. Moved few remaining server_maint tasks to SSping and deleted it.
2017-04-27 10:04:57 +12:00
BeeSting12
b3a93254ac
unironically spelling unironically wrong
2017-04-26 17:09:42 -04:00
Cyberboss
5ace376e4a
Initialize Refactor ( #25981 )
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Shouldn't break anything, stops warning spam, logs errors qdel style at the end of the game.
Initialize now expects a hint to be returned, one of:
INITIALIZE_HINT_NORMAL - Does nothing, returned by the root proc
INITIALIZE_HINT_LATELOAD - Call atom/proc/LateInitialize
INITIALIZE_HINT_QDEL - Calls qdel on the atom
LateInitialize currently defaults to the old re-calling behavior so there should be no issues with that.
Things that didn't return a hint or fucked up somehow will be logged less loudly than they were before
No more world start warnings!
2017-04-27 09:02:29 +12:00
MrStonedOne
a788823f6d
Server hop can now be used in lobby
2017-04-26 13:45:53 -07:00
MrStonedOne
ca9bbaa333
Fixes changelog assets
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It now uses the asset cache, so opening the changelog more then once does not re-send the assets.
Added the scales.png asset
2017-04-26 13:35:36 -07:00
bgobandit
4009b94df7
fixes banana honk recipe
2017-04-26 12:36:09 -04:00
KorPhaeron
ebf61b01cd
Librarians can speak any language
2017-04-26 11:26:17 -05:00
Joan Lung
3da3063e82
Even admin-called shuttles will be affected by alert level
2017-04-26 11:58:17 -04:00
ma44
28ff6252cb
Removes a unused chem ( #26559 )
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* Update medicine_reagents.dm
* Update watertank.dm
2017-04-26 09:59:30 -05:00
Cyberboss
02ff34b14f
Fixes SDQL global procs
2017-04-26 09:52:04 -04:00
Core0verload
0fd0c991a8
Gas injectors are now buildable ( #26474 )
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* Injectors are now constructable and deconstructable
* Gives injectors TG UI, fixes a bug with MAX button not working for volumetric pumps
2017-04-26 03:35:27 -06:00
Lularian
36f0916b44
SWAT teams use LMGs right?
2017-04-26 02:43:57 -05:00
bgobandit
4f4405819f
When jumpsuits take damage, their suit sensors break. Can be fixed with cable coil. Changes all suit sensor var references to defines.
2017-04-26 01:21:17 -04:00
Joan Lung
6a31978b5e
Drake swooping is smoother and more dangerous ( #26543 )
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* Drake swooping is smoother and more dangerous
* tweaky tweak.
* don't behave like it
* slow it down
* swoop at it
2017-04-25 23:28:14 -05:00
Robustin
abf1473246
The blood loss change everyone's been raving about ( #26539 )
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* Sanity to Bleeding
* Bigger blood loss margin
2017-04-25 23:12:48 -05:00
swindly
fe56063011
icon fix
2017-04-25 21:05:48 -04:00
Ian Turk
990176d504
Fixed nulls in the active_alternate_appearances list
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Added checks for nulls in the active_alternate_appearances list
2017-04-25 18:25:10 -06:00
Jack Edge
03f5b58854
Anomalous crystal examine and code cleanup
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🆑 coiax
add: Anomalous crystals can be examined by ghosts to determine their
function and activation method.
del: Lightbringers can understand Slime and Galactic Common, and can
only speak Slime, as before.
add: The helper anomalous crystal is in the orbit list after it has been
activated.
/🆑
- Makes anomalous crystal use Initialize
- Replaces the "random" type with a lootdrop spawner.
- The language change to Lightbringers was an accidental change, they
originally only spoke Slime, but I figure they can understand Common
too, as well, why not.
2017-04-25 23:47:11 +01:00
Jack Edge
3148ffa3a8
Removes language colours
2017-04-25 22:01:54 +01:00
coiax
b7768c3b95
Fixes monkey transformation instantly killing a person ( #26584 )
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🆑 coiax
fix: You no longer die when turning into a monkey.
/🆑
2017-04-25 22:44:52 +02:00
AnturK
1c0403e586
Fixes for Teleport verb
2017-04-25 22:23:05 +02:00
Cyberboss
29b26c798f
Keeps SSnpc from sleeping
2017-04-25 16:18:08 -04:00
Jack Edge
2cc290e31c
Uses WJohnston's new fantastic icons
2017-04-25 21:07:41 +01:00
Joan Lung
ee763a5aa4
Removes a few spawns ( #26507 )
2017-04-25 16:36:07 -03:00
XDTM
691cc01833
Refactors T-Ray Scanners ( #25093 )
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* Refactors T-Ray Scanners
2017-04-25 16:29:51 -03:00
Jack Edge
e858379cce
Language icons
2017-04-25 20:09:27 +01:00
Leo
cbe73c71ee
Merge pull request #26480 from kevinz000/patch-128
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Piggybacking on humans now takes a 1.5 second delay before you actually grab on
2017-04-25 15:46:27 -03:00
swindly
1288176b6d
Merge branch 'master' of https://github.com/tgstation/-tg-station into organ_storage
2017-04-25 13:30:27 -04:00
Mark9013100
3d1f7ce848
Renames generic armor and athletic shorts
2017-04-25 10:56:30 -04:00
Leo
dfdedd8e40
Merge pull request #26522 from AnturK/xenospit
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Fixes alien spit visual not disappearing
2017-04-25 11:35:45 -03:00
Lzimann
79d9178adf
Fix conflicts
2017-04-25 10:51:49 -03:00
QualityVan
0c8cd780b7
Minor IV/bloodbag grammar fixes
2017-04-25 08:39:22 -04:00
Joan Lung
228df13447
Merge branch 'master' of https://github.com/tgstation/tgstation into initialnew
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Conflicts:
code/modules/mob/living/simple_animal/hostile/megafauna/dragon.dm
code/modules/station_goals/bsa.dm
code/modules/vehicles/atv.dm
2017-04-25 07:32:06 -04:00
MrPerson
ff3f84ab81
Replaces /image with /mutable_appearance, where appropriate ( #26518 )
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In cases where you're creating an image to use as an overlay, it makes more sense to use a mutable_appearance if you can. The image will create a static appearance for not just the image but also each intermediate step if you change vars along the way. The mutable appearance avoids this unnecessary and expensive process. The only situation that requires an image instead of a mutable_appearance is if the overlay is supposed to be directional. MA's ignore direction while images don't. I dunno why, probably another BYOND-ism.
I added a convenience function, mutable_appearance(), designed to emulate image(). Also went ahead and set the default plane of /mutable_appearance to FLOAT_PLANE because it's fucking 0 by default.
Several overlays that were image() calls were changed to just text strings when I could. overlays += "string" has the same result as overlays += image(icon, "string") and saves a proc call.
2017-04-25 12:15:16 +02:00
Core0verload
572696292a
Small abductors refactor ( #26501 )
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* Small abductors refactor
* Abductors no longer get hungry
2017-04-25 10:58:19 +02:00
Joan Lung
dc0e007a23
A bunch of Initialize()s now have return values ( #26464 )
2017-04-25 10:51:40 +02:00