Commit Graph

604 Commits

Author SHA1 Message Date
Joan Lung 9323f7e9de Merge pull request #19207 from coiax/set-at-own-risk
Added (SETCODE) button for nuclear code request
2016-07-09 08:37:59 -04:00
coiax 4c5e478ed6 Observers can auto-orbit meteors; space dust event (#19142)
* Observers can auto-orbit meteors; space dust event

During a meteor shower, observers can automatically orbit
threatening meteors and watch them hit the station.

Added Major Space Dust event, which is a meteor shower
containing only space dust.

Reduced chance of RNG meteor event.

Fixes bug where meteors wouldn't move when spawned.
2016-07-09 18:16:11 +12:00
Jack Edge 4fbc1475fe Added (SETCODE) button for nuclear code request
🆑
add: When a player uses a communication console to ask for the codes to
the self destruct, for better or for worse, the admins can set them with
a single click. Whether the admins a) click the button b) actually give
the random person the codes, is another thing entirely.
/🆑

- Also tidied up prayer code to use some new admin defines
- Adds the random_nukecode() proc, which returns a random numeric string
between "00000" and "99999". No more requiring it to be at least 10000,
we have the power of ZERO PADDING.
2016-07-08 09:10:33 +01:00
coiax add934e0aa "vines", "plants" faction gives immunity to kuzdu (#18540)
* "vines", "plants" faction gives immunity to kuzdu

Adding "vines" and "plants" to podpeople's factions only makes them
immune to the snare of the venus human trap. Now added some checks to
spacevine.dm which checks for vine immunity, and a check in
mob/living.dm (apparently).

Podpeople (and venus human traps) are now no longer damaged,
poisoned or obstructed by space vines. Explosive vines still damage
them, because there's an actual explosion.

* Some grammar fixes for venus human traps

* Fixes compile error

* Pod people are now vine immune, completely
2016-07-08 12:48:29 +12:00
kevinz000 a49d6c063e Spacevine Tweaks (#19098)
* health

* fix

* whatdidibreak

* fixed

* worksproperly

* fixes
2016-07-05 16:27:01 -04:00
Joan Lung 431ac17a8e Merge pull request #19106 from coiax/multiple-angle-rod-penetration
Immovable rods now notify ghosts when created
2016-07-04 13:23:13 -04:00
Xhuis 2ab3f554d9 Refactors weather into a subsystem (#19003)
Weather has been refactored from a weather control machine on the lavaland z-level into a subsystem. All existing weather has been changed to accommodate this change, and their code has been optimized by using addtimer() instead of sleep().

The new subsystem also supports adding weather to any z-level; for instance, if you made a weather called /datum/weather/rain_storm and made it target z-level 3 with a 100% probability, the rain storm would occur as much as possible with 5-10 minute intermissions. These intermissions take into account the weather's duration.
2016-07-04 13:55:36 +12:00
Jack Edge 05eed7fe4d Fixes bug with Centcom shuttle loan 2016-07-03 21:40:55 +01:00
Jack Edge ad1f180cc4 Immovable rods now notify ghosts when created
🆑 coiax
rscadd: Immovable rods now notify ghosts when created, allowing them to
orbit it and follow their path of destruction through the station.
fix: Fixed bugs where no meteors would come or go from the south.
Seriously, that was a real bug. Meteor showers are now about 33%
stronger as a result.
/🆑

- Immovable rods also cancel out if they collide (and decay into a
number of high energy particles, such as smoke, and more smoke).
- Replaces spawn(0) in meteor code with an addtimer.
2016-07-03 12:36:06 +01:00
oranges 3a7eab6e05 Merge pull request #18729 from coiax/remove-spawn-3
Remove spawn III
2016-06-21 20:11:08 +12:00
Kyle Spier-Swenson 0d6bbbb412 stop the pills (#18703)
* RedPills Processing

Now you have to use START_PROCESSING(SSname, thing) (and STOP_PROCESSING)

* Fixes a minor bug.
2016-06-20 12:07:44 +02:00
Jack Edge 821b3bc1b3 More spawn removal 2016-06-19 01:50:58 +01:00
lordpidey 31cb7b861a Adds devil spawning event. (#18530)
Adds new event, in which a devil will be spawned, event does not occur naturally and must be admin triggered
2016-06-14 15:51:28 +12:00
Razharas c0273fc8cb Refactors kudzu on_hit processing, fixes bug
Refactors kudzu on_hit processing, fixes bug
2016-06-11 03:23:03 +03:00
LatD f3545d8d3b Balances pyro anomaly (#18310)
* End damage buff

* Nerfs constant damage
2016-06-08 19:23:10 +12:00
AnturK 19eb97ae18 Moves some list initializations to New
Fixes missing ..() calls in New()
2016-06-07 18:39:13 +02:00
AndrewJacksonThe2nd 620f1dadc0 Refactors the Prison Break event into the Grey Tide event 2016-06-04 15:35:55 -07:00
GunHog 6d238a2ff7 Vines fix (#18134)
Xenos may now eat vines!
2016-06-02 14:07:16 -05:00
Joan Lung 2cfb2d8eed Layers are now defines (#17949)
* Layers are now defines

* this looks better

* GAS_phil_LAYER

* no message

* remove the three unneeded defines

* no message
2016-05-27 22:16:21 +02:00
coiax 4483d5275c Shuttle manipulator (#17436)
* Starting out on our tgui journey

* God tgui, why do you need to be updated

You're dynamically generated anyway

* Commit of stuff

* Further progress is being made

* Everyone loves buildscripts

* Further modifications to my incredible running script

* Starting to modify the minimap code to be better

* It's going well thusfar, I guess

* What have I done

* RIP minimap

* FUN FUN FUN FUN FUN

* Adds shuttle_manipulator.dmi

MUH HOLOGRAMS

* Is it done? IS IT OVER

* Peer review

* Some bug fixes

* Makes that damn greentext shut up

* Shuttle registration

* Made the Emergency Escape Bar more robust

No climbing on the bar.

* Do not stare into the operation end of the device

* Compile shame

* THE MOST DUMB

* Passive barmaiden

* Emergency shuttle memes

* MORE SAFETY CODE

* Fancy shuttle manipulator icons

* Smoothing it out

* We are going to have a lot of fun with this one

* Independent blobbernauts

* WABBAJACK WABBAJACK

* Message for attempting to authenticate old style

* Angry alert noise is back

* Revert "Independent blobbernauts"

This reverts commit 34d6af7c9c88cfc2864990cb37b586bb90163dd3.

* No parrot sleep plz

* Moves the special shuttle stuff to special.dm

* No Bartender like a Centcom Bartender

* Non-controversial map changes

- Backup shuttle moved closer to Centcom main structure, docking tube
created
- Moved shuttle import landmark to above Centcom main building
- Added shuttle displays to Conference Room
- Squashed the Chapel a bit in Metastation
- Made the docking port on Z2 massive
- Made the docking port on Metastation a lot larger

* Hacks and slashes at Box

A bunch of things are extended and squashed so Box shuttle dock can
support the MetaStation emergency shuttle.

* Some Metastationshit

* Never ending changes

* Wabbajack to TGM

* Modified the bar, I think that's all of them

* Stops Barmaiden wandering around

* More code review

* Whitspace, the bane of us all

* DIE WHITESPACE DIE
2016-05-26 15:15:19 +02:00
Jack Edge 0ce5f8582c Lone Operative event now works
Fixes #17556.

Also, a bug where the lone op would spawn with the combat mode on the
sapce helmet has been fixed.
2016-05-21 15:18:52 +01:00
Supermichael777 fb6f7b2472 Makes space dust event less invisible. (#17720)
* makes dust LOUD due to complaints about it being silent while deadly

* Makes the dust event less of an invisible fuck you.

* no balence meme + a slightly less loud sound that still says BULLETS?

* by popular request adds a visble mesage to meteor impacts

* Should not includ balence change with bug fix

* Reduces spam, a lot.

* GHOST METEORS
2016-05-18 23:56:43 -05:00
Incoming5643 f5d58c3f72 Unborks the greentext being too greentextful (#17699)
* Unborks the greentext being too greentextful

* W H O O P S
2016-05-16 20:35:33 -05:00
coiax feb02815ad Fixes #17665, abductor event finds people now (#17686) 2016-05-15 19:40:04 -05:00
Robustin 05659b153a Adds artificers, reduced juggs/wraiths 2016-05-13 11:01:33 -04:00
Robustin fc79066a32 WEW 2016-05-12 18:57:42 -04:00
Robustin 6dd999756e Makes Nar-Sie portal storm not retarded 2016-05-12 17:17:41 -04:00
coiax 937e0232bd Ghost role event code cleanup (#17206)
* [WIP] Ninja refactor and quality of life changes

- [ ] Fix ninja mask being hidden by hood
- [ ] Action buttons
- [ ] Ninjas can be spawned with custom objectives easily

* Adding the /datum/event/ghost_role subevent type

* I hate events retrying with insufficient pop

* OH GOD WHY

* Let's just get rid of retries, it's silly

* Morph now uses the ghost_role event

* Operative does as well

Possibility of being bugged due to inability to run age checks on the
testing server, please be cautious.

* Ninjas, spawning, that sort of thing

Wizard diplomats now use the new ghost question system.

* Code review

* Don't ask ghosts if we have enough selected

* Removes map notation from alien spawn

* Removed comment
2016-05-09 17:10:11 +02:00
KazeEspada e278111d04 Makes a really shitty lord of the rings reference
THROW THE GREENTEXT INTO THE FIRE!
2016-05-05 00:40:06 -05:00
bgobandit e5ed72520e Ports Cards Against Spess from Polaris (MERGEPLS) (#15872)
* Ports Cards Against Spess from Polaris

* moar

* more

* Moves cards to config files, adds a fuckton more

* ADDS THE FUCKING CARDS TO THE FUCKING MAP TAKE 3 HATE SALT

* fixes the maps, shuts travis THE FUCK UP

* fixes typo

* makes requested changes
2016-04-30 13:35:51 +02:00
Jordie 53fd10c54b Merge pull request #17256 from tgstation/revert-17086-planes_on_a_snake
Revert "Move some stuff from different layers to different planes"
2016-04-30 15:34:17 +10:00
Cheridan d662b0e455 Merge pull request #17218 from phil235/FixTalkingInPipes
No longer deaf while inside pipes
2016-04-29 20:34:03 -05:00
KorPhaeron 0bbcc00c4d Revert "Move some stuff from different layers to different planes" 2016-04-29 16:07:23 -05:00
phil235 750eaa4a57 invisibility = 100 and 101 now use defines. 2016-04-29 01:00:05 +02:00
MrPerson b50e0ee42c Merge branch 'master' of https://github.com/tgstation/-tg-station into planes_on_a_snake 2016-04-27 17:03:32 -07:00
duncathan salt 62688574bc processor overload requires 20 players 2016-04-26 01:05:15 -06:00
Jack Edge 8901ee0610 Actually compiles 2016-04-25 09:22:32 +01:00
Jack Edge 508522c320 Minor explosion damage around exploded machine 2016-04-25 07:15:32 +01:00
Jack Edge e2888a285b player_list -> ai_list 2016-04-24 16:45:35 +01:00
MrPerson 3f70f880ac Move some stuff from different layers to different planes
Moves everything on a 15+ layer to a plane. So now you get screen catcher (-99, was already on a plane), lighting (15), effects that ignore lighting (16), fullscreen UI effects (18), screen objects used to build the UI (19), actual equipment in the UI slots (20), and everything else (0).

Also created a file to contain plane and layer defines for hopeful eventual use.

Hopefully this doesn't change anything now but does enable some nifty new features in the future.
2016-04-24 04:03:41 -07:00
Jack Edge 543101879c Actually makes the processor blow up 2016-04-24 09:08:17 +01:00
Jack Edge 3dc1511725 Merge "<br>"s into single call to the AI 2016-04-23 20:13:54 +01:00
Jack Edge 573c5f70b8 Revert "Removed processor explosion chance"
This reverts commit 06f34b1634.
2016-04-23 13:21:40 +01:00
Jack Edge 06f34b1634 Removed processor explosion chance 2016-04-22 14:29:00 +01:00
Jack Edge cf886fc84d New Processor Overload event
An exospheric bubble has occured, making the telecommunications
processors overload and shut down (and very occasionally, also explode).

But hey, at least telecommunications is still functional? You just gotta
shout REALLY LOUDLY to make yourself heard over the static.

🆑 coiax
rscadd: Centcom regret to inform you that new instabilities with nearby
gas giants are causing exospheric bubbles to affect the
telecommunications processors. Please contact your supervisor for
further instructions.
/🆑
2016-04-22 12:22:58 +01:00
Mike Long 05937cecc2 Fixes the other compile errors. 2016-04-10 20:23:52 -04:00
Mike Long 2da9aa3dda Fixes compile error. 2016-04-10 19:48:05 -04:00
Mike Long d4d2efa546 Adds new ionlaws: This new class of ion laws causes the AI to refer to things by the wrong name. 2016-04-10 19:25:34 -04:00
AnturK fee254926e Merge pull request #16680 from Core0verload/nomoremagic
Wizard events will no longer fire unless actually summoned by a wizard
2016-04-09 15:57:30 +02:00
c0 8807c26945 Shuttle Loan fix 2016-04-07 03:26:38 +03:00