nullquery
6453882e37
Merge pull request #10 from nullstation/master
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Merge with upstream
2015-06-28 23:03:23 +02:00
Ikarrus
5a7d43aedd
Error message for trying use the spray can with the cap on
2015-06-28 11:18:29 -06:00
Ikarrus
cbee684951
Macro/Micro bombs are now restricted to the Nuclear game mode.
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Also fixes some broken spans.
2015-06-28 09:57:24 -06:00
phil235
e8d3deafab
Merge branch 'master' of https://github.com/tgstation/-tg-station into AcidFix
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Conflicts:
code/modules/clothing/masks/gasmask.dm
2015-06-28 15:22:21 +02:00
barackobama
7dfcc292b7
add a variable to mmi to indicate if it's of the syndicate variety as
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suggested
2015-06-28 12:44:25 +01:00
Orange Borg
d8bc3acea2
Stop triggering myself when viewing fork code
2015-06-28 18:48:40 +12:00
nullquery
a6ce6abfe3
Merge pull request #8 from nullstation/master
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Merge with upstream
2015-06-28 07:09:40 +02:00
barackobama
518dc0e6b4
nvm it works
2015-06-28 03:06:56 +01:00
barackobama
7aef172888
less retardation
2015-06-28 03:02:13 +01:00
barackobama
0316a836cb
add a Syndicate surgery dufflebag full of tools to the uplink
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add a Syndicate MMI that lets traitors create subverted cyborgs (not
slaved and with emag laws) - this is included with the surgery bag
2015-06-28 02:54:49 +01:00
Ikarrus
8c62ccfe2e
Moves clothes from out of equipment lockers and into wardrobe closets
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- Wardrobe closets are not locked, so it should make it a bit easier to steal disguises
- Unclutters equipment lockers
- Heads still have their one lockers for convenience, but some of the clothes have been removed if they're already in a department's wardrobe
2015-06-27 17:22:02 -06:00
Razharas
119c4d7929
Merge pull request #10186 from Anonus/m(i/a)crobombs
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M(i/a)crobomb Adjustments
2015-06-28 00:19:06 +03:00
LaharlMontogmmery
9591d2255d
Hoping this solves the merge conflict
2015-06-27 19:23:13 +02:00
Dorsisdwarf
db5a0109d6
Buffs capacity of cigars to be greater than cigarettes, removes fucking stupid messages from nicotine, buffs nicotine slightly.
2015-06-27 18:04:43 +01:00
NullQuery
b4248b01e4
- Crew monitoring computer using the html_interface module
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- Patch: Don't update html_interface clients that have been inactive for more than 10 minutes.
- Patch: Attempt to speed up _renderContent some more (in case of multiple clients) by using spawn.
- Patch: Second argument for hiIsValidClient hook: reference to the current html_interface object (used by crew monitoring computer).
- Feature: procqueue singleton. You can use this to put proc executions on a queue. Used by the crew monitoring computer to queue the update "for the next tick" when humans move.
2015-06-27 10:26:46 +02:00
Ikarrus
6cc17a6243
Resolved Conflicts:
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code/modules/clothing/clothing.dm
code/modules/clothing/masks/gasmask.dm
code/modules/clothing/suits/bio.dm
code/modules/clothing/suits/utility.dm
2015-06-27 00:17:02 -06:00
Ikarrus
8759f56f6f
Squashed Commits
2015-06-27 00:09:16 -06:00
Cheridan
46d7fb9bbd
Merge pull request #10168 from phil235/FireaxecabinetFix
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Fixes runtime with do_after()'s that don't use a target.
2015-06-26 20:12:15 -05:00
Cheridan
b9cdb3384a
Merge pull request #9932 from Jordie0608/mycomputerismadewithoverlayswhyisntyours
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Icon and code improvements to fancy storage, cigarette packs, lighters, droppers and syringes
2015-06-26 15:34:24 -05:00
phil235
2e61607d3f
Merge pull request #10105 from xxalpha/chief
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Cleaned some clothing flags.
2015-06-26 19:03:13 +02:00
Anonus
a7a0d6eca7
nobody saw anything
2015-06-26 12:44:01 -04:00
Cheridan
a93c340c4f
Merge pull request #10138 from spasticVerbalizer/cancelAgentID
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Adds a cancel button for the agent ID dialogs
2015-06-26 10:40:15 -05:00
Anonus
c3def066c7
More obvious m(i/a)crobombs
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They now have a delay based on how many were implanted.
They beep loudly for several seconds before exploding.
Overall destructive power is lower, 4/8/16 with 10 microbombs or 1 macrobomb.
If you somehow get more microbombs, then you can still get maxcap(but the delay is longer)
2015-06-26 11:37:07 -04:00
Razharas
97aaa5fb8d
Revert "Revert "Microbombs and Macrobombs, Nuke Ops start with Microbombs onc…"
2015-06-26 02:44:20 +03:00
Razharas
69d6cd4f94
Revert "Microbombs and Macrobombs, Nuke Ops start with Microbombs once more"
2015-06-26 02:16:02 +03:00
phil235
2aeefad94d
Fixes runtime with do_after()'s that don't use a target.
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Adding missing "target=src" to a couple do_after() calls.
You can now close a fire axe cabinet by clicking it with a full hand (if it's not broken/locked)
2015-06-25 19:05:23 +02:00
Remie Richards
0611c9b3bb
Adds a category for food items, adds some missing weapons and a Misc category
2015-06-25 11:58:42 +01:00
Razharas
454dc14b44
Merge pull request #10117 from Iamgoofball/explosive_implant
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Microbombs and Macrobombs, Nuke Ops start with Microbombs once more
2015-06-25 12:49:03 +03:00
Ikarrus
3d5f126779
Destructible Clothing [WIP]
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- Clothes can be set on fire and extinguished
- Any item can technically be set on fire and extinguished now, but only clothes (and paper) actually burn right now
- All of a mob's clothing are burned if the mob is husked by fire
- Clothes will also have a chance of being shredded if you are caught in a bomb blast
- The bigger the explosion, the higher the chance they have of being destroyed
- Outer layer clothing (headgear and exosuits) take the shock first, which absorbs some of the shock for the clothes it covers, according to it's bomb armor
2015-06-25 00:06:47 -06:00
Iamgoofball
2cdb4dbe92
fixes
2015-06-24 22:07:46 -07:00
spasticVerbalizer
b4eba1b4ed
now less retarded
2015-06-24 23:24:59 +02:00
spasticVerbalizer
e3e2ad56f0
also removes the popup on cancel / empty input
2015-06-24 23:22:55 +02:00
spasticVerbalizer
23663fc3b4
Adds a cancel button for the agent ID dialogs
2015-06-24 21:56:35 +02:00
phil235
a029f2852a
Merge branch 'master' of https://github.com/tgstation/-tg-station into AcidFix
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Conflicts:
code/modules/reagents/Chemistry-Reagents/Blob-Reagents.dm
2015-06-24 21:15:09 +02:00
phil235
ac63896910
- Foam/moke lifetime is no longer affected by reagents volume.
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- Remove show_message argument from blob reagent reaction_mob()'s and remove the if(show_message) send_message(). Now send_message is called directly on each blob strike.
- Changed blob reagent effects to depend on volume so blob spore smoke isn't deadly.
- Breathing smoke now reduces its life expectancy and calls reaction(INGEST) with the accurate amount of reagent.
- Adjusted the effects on mobs of some other reagents.
- Adjusted reagent amounts in chem grenades.
2015-06-24 20:58:22 +02:00
Cheridan
7568861a57
Merge pull request #10102 from xxalpha/chef
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Fixed being able to interact with electropack while wearing it.
2015-06-24 10:07:45 -05:00
xxalpha
c4c00f8f80
All nukes can now be deconstructed.
2015-06-24 15:23:44 +01:00
AnturK
8a42b5af7d
Fixes advanced camera now always clearing the obscured images
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Makes experimental machine uncuff abductees automatically
2015-06-24 13:51:03 +02:00
Jordie0608
58399f7602
Merge branch 'master' of https://github.com/tgstation/-tg-station into mycomputerismadewithoverlayswhyisntyours
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Conflicts:
icons/obj/items.dmi
2015-06-24 20:31:51 +10:00
Iamgoofball
ab36f89844
NUKE OPS START WITH MICROBOMBS NOW, nerfs microbombs because I made them way too powerful and 20 of them was actually double the bombcap
2015-06-23 21:37:21 -07:00
xxalpha
d18a98864a
Remove optimization code.
2015-06-24 01:14:20 +01:00
Iamgoofball
4294a583b0
Microbombs and Macrobombs
2015-06-23 15:36:01 -07:00
xxalpha
0797226d2e
Merge remote-tracking branch 'upstream/master' into chief
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Conflicts:
code/modules/clothing/spacesuits/hardsuit.dm
2015-06-23 21:50:16 +01:00
Iamgoofball
a8ec1c76df
Merge branch 'master' of https://github.com/tgstation/-tg-station into graphics
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Conflicts:
code/ATMOSPHERICS/atmospherics.dm
code/game/machinery/computer/computer.dm
code/game/objects/items/weapons/explosives.dm
code/game/objects/structures/crates_lockers/closets/fireaxe.dm
code/game/objects/structures/musician.dm
code/game/objects/structures/tables_racks.dm
code/game/objects/structures/window.dm
2015-06-23 12:54:26 -07:00
Cheridan
957f987b5d
Merge branch 'master' of https://github.com/tgstation/-tg-station into dragnet
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Conflicts:
icons/effects/effects.dmi
icons/obj/items.dmi
2015-06-22 22:57:53 -05:00
xxalpha
16504ef0cf
Cleaned some clothing flags. Ported turf/Entered optimization from vg.
2015-06-23 01:52:14 +01:00
barackobama
e4dc868402
add menu for changing airlock access
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add verb for bringing up said menu
2015-06-22 23:20:47 +01:00
xxalpha
0d6ac5c30c
Fixed being able to interact with electropack while wearing it.
2015-06-22 23:16:22 +01:00
phil235
3f57259c69
Merge pull request #9466 from Fayrik/TheNanoing
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The Nanoing (Episode 2: The Fix Wars)
2015-06-22 14:24:20 +02:00
Cheridan
79d2358303
Merge pull request #10067 from Boggart/constructionpermitfix
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Fixes construction permits dissapearing even when usage fails
2015-06-21 23:41:16 -05:00