Commit Graph

99 Commits

Author SHA1 Message Date
Razharas 7929c027fa Merge pull request #13550 from Incoming5643/new_wizard_meta_just_look_for_the_people_who_arent_fucked_up
Apprentice clean up / bugfixes
2015-12-11 22:50:46 +03:00
Incoming 6a64864805 formally defines apprentices as a kind of antag instead of as "traitors".
Wizard events that spare the wizard should now properly spare apprentices too.

Moves renaming as an apprentice to the end of the spawn proc because the input prompt stops various important things (including the sound meant to inform people they got apprentice) from happening until after it's dealt with.

Restores the "+" for positive quality items in RPG loot. The reason this was changed was already fixed, it just was mistakenly never put back.
2015-12-10 12:08:49 -05:00
Shadowlight213 74c27189b9 Renames IsAGhost to IsAdminGhost.
Reworks checks to not need stat to be 0
Fixes the majority of the Nanoui bugs.
2015-12-06 20:21:43 -08:00
Shadowlight213 1fa842c315 WIP commit one.
Allows admin ghosts to interact with the game world like an AI.
2015-12-05 21:31:37 -08:00
Tkdrg 88f64c607e Ghost HUD tweaks
Removes links in tooltips. Makes alerts work as clicks when applicable.

Fixes #12843
Fixes #12844
2015-11-08 22:53:41 -03:00
Razharas 9357602233 Merge pull request #12665 from tkdrg/ghost_medsechuds
[READY] Adds a ghost on-screen HUD
2015-10-28 05:19:19 +03:00
Tkdrg dd20530f0e Adds ghost alerts.
Adds ghost alerts for revival (cloning, MMIs, nar-sie, drones, etc).
2015-10-27 23:07:41 -03:00
AnturK 9ffc841bfb Makes is_type helpers inline 2015-10-21 22:22:58 +02:00
phil235 428a28a440 Fixes monkeyize/humanize removing the mob's viruses when they should be kept.
Fixes NOCLONE and CLUMSY being in both disabilities and mutations. they're now only disabilities.
Fixes minttoxin not gibbing people with the fat disabilities.
Fixes some runtimes, replacing usr by user in some places.
Fixes mutation overlays being removed when updating overlays.
Remove the now unused mob/var/list/mutations and human/var/blood_type
Fixed some formatting in preferences.dm
2015-09-13 22:52:38 +02:00
Ergovisavi 9572bd6aa6 -First revision of Swarmer mob, hud, icons, etc
-Adds functionality of ignored damage types to simple mobs
-Adds functionality of melee damage types to simple mobs
2015-08-25 03:24:34 -07:00
Jordie d5a88d3f98 Merge pull request #10957 from Core0verload/surgery-organs-implants
Implants, Surgery and Organs rework: Phase 1
2015-08-04 21:45:02 +10:00
c0 667d5e75c3 Transferred body eggs to new organs system 2015-08-03 23:24:17 +03:00
bear1ake 5af0bdec25 fix ian stuff 2015-07-31 01:18:03 +09:00
Firecage 4688c2c969 Fixes proc arguments 2015-07-15 23:52:35 +02:00
Miauw a881478743 Removes strip_html_properly(), replaces it with html_encode().
It was not as proper as the name would imply, and experience and amused redditors have taught me that writing a proper HTML-scrubbing function is a very hard task indeed.
2015-06-11 15:37:41 +02:00
Firecage f79e0fc1aa Updates more paths, for example obj/stuff to /obj/stuff 2015-05-31 17:48:33 +02:00
kingofkosmos 761d31cea0 More visible.message span classes removed. 2015-04-24 21:24:21 +03:00
kingofkosmos 1d14471d00 Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark. 2015-04-24 20:50:50 +03:00
AnturK 6fa8e5f02d Adds Abduction Mode 2015-04-13 18:40:15 +02:00
phil235 ffd711c26f Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
Conflicts:
	code/modules/mob/living/carbon/life.dm
	code/modules/mob/living/carbon/slime/slime.dm
	code/modules/mob/living/simple_animal/friendly/corgi.dm
	code/modules/mob/living/simple_animal/slime/say.dm
	code/modules/reagents/Chemistry-Reagents/Consumable-Reagents/Food-Reagents.dm
2015-03-23 16:51:03 +01:00
phil235 aecb365f84 Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
Conflicts:
	code/modules/mob/living/carbon/alien/life.dm
	code/modules/mob/living/carbon/life.dm
	code/modules/mob/living/carbon/slime/slime.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/simple_animal/slime/life.dm
2015-03-20 19:32:16 +01:00
Cheridan 7149f0382d Adds Pet Collars!
Map needs update now
2015-03-18 21:27:21 -05:00
phil235 456a64f8fd slime from carbon to simple animal 2015-03-14 23:40:57 +01:00
Remie Richards f6e4c1518d A restructure/removal/cleanup of Ninja Code 2015-03-09 20:43:56 +00:00
dannno 012837a4f5 appease my own 'tism
even numbers are nice
2015-02-11 20:03:54 -05:00
dannno 7d4fb341df no more alternating letters in slurring 2015-02-11 20:01:23 -05:00
dannno 54f1d333d7 Adds a slurring filter, replaces stutter filter where appropriate 2015-02-10 16:39:17 -05:00
phil235 f112f2acbb Fixes two typos in ran_zone() proc. 2015-01-11 15:10:56 +01:00
Razharas 0921aa201f Added datum mutations
Also removed some mob vars like sdisabilities and merged the usability
with disabilities
Removed need for mutations var, they are not handled in dna
Removed blinded var, now its handled by eye_blind being bigger than zero
Ands lots, lots of other shit in files that used mutations
2014-12-12 04:48:11 +03:00
tkdrg 705a264dcf Makes data huds passive. 2014-11-16 01:52:06 -03:00
Miauw 88dad2b5d5 Fixes whisper formatting hopefully maybe. Fixed #5140
Also does a bunch of other stuff.
2014-10-12 14:36:20 +02:00
paprka d61e4ac943 big commit, handcuff overhaul 2014-10-08 13:19:54 -07:00
phil235 537280b4b9 Removing many instances of the no longer used second argument of message_admins() proc.
Replacing "for(var/mob/M in viewers()) M.show_message()" by "visible_message()" or audible_message()" in many places.
Changing a few span classes.
2014-10-05 01:29:30 +02:00
Remie Richards 473bcd1858 Ports Drones from NTstation + New Improvements/Features 2014-09-13 15:02:57 +01:00
Cheridan 7750a2baae Merge pull request #4525 from GunHog/HUDS_For_All
Silicon Medical and Security HUDs!
2014-09-07 20:01:12 -05:00
ikarrus c22a44d676 Fixes Round-End report bugs
- Fixes #4664 New Players won't get the "you did not survive" message
- Shift duration minutes will never neve have more than 2 digits (Same thing has been done for the Round Duration timer in Check-Antags Menu)
2014-09-04 21:05:07 -06:00
GunHog 81e178737d Silicon Medical and Security HUDs!
- The AI can now access both Security and Medical HUDs via a new button
on its UI. The Medical HUD is exactly equal to all others. The AI's
Security HUD cannot detect implants.

- Cyborg HUD modules have been removed in favor of an inbuilt command,
to make it less of a hassle to access them.

- HUD code has been given its own file such that it can be used by any
mob. In addition, HUD users are placed into a list instead of searching
for only humans and checking them for a HUD item. This is to make it
easier to expand.

- Security HUD messages can now be received by any mob using a SecHUD.
2014-08-21 22:59:30 -05:00
ikarrus ef6ca38348 Brig cell timers notify SecHUDs when the timer has expired
Helps Wardens keep track of prisoners and hopefully reduces re-arrests of released prisoners

It's all in a new proc, broadcast_hud_message() which handles securitron arrest declarations as well.
2014-08-14 22:34:33 -06:00
Cheridan b02b93ce2a Notifications + Random Stuff
Adds sound notifications for Ninja and Wizard Apprentice spawning -- hopefully means fewer afk antags.

Adds a ghostnotice span class, used in the new notify_ghosts proc. Upon creation, things that require ghostly attention (NarSie, golem runes) give more visible messages to the dead.

Retires the 'moderate' span class, which was only used in tomato throwing? Refactors tomato code (this ended up being the meat of this PR, somehow...)

Reorganizes some item definition/procs.
2014-07-01 23:16:02 -05:00
Aranclanos c65aa2b5a4 Merge pull request #4000 from Cheridan/terribleidea
MONKEY MODE REDUX
2014-06-30 16:27:22 -03:00
CollenN 2aab5fa71c Finalizes Mutantrace Datum Update
https://github.com/tgstation/-tg-station/pull/3609

Squashes the commits from the above pull request. Should hopefully be a
lot less cluttered.
2014-06-19 17:42:14 -04:00
Cheridan 352d5a5627 MONKEY MODE REDUX
AHUAHEUAHUHEGUEHGAUHEGUAEH

monkeys will now possibly transfer all diseases on bite because that's how diseases kinda work
2014-06-14 21:30:25 -05:00
Rockdtben 569d12facf Moved item_heal_robotic out of obj/item and into mob_helpers.dm 2014-06-05 19:25:08 -05:00
Aranclanos d96c418371 returns a sanitized string on the stars() proc 2014-04-15 20:23:20 -03:00
Aranclanos 6936a1a32c the stars() proc will now use the html_decode()
this fixes the html fuck-ups when a human talks and an alien receives weird text in the middle of the "***".
2014-04-02 09:49:45 -03:00
fleure c55ddd9d70 Watertank nozzles no longer delete 2014-03-29 12:35:58 +00:00
Incoming 03464e1f4d Slime Mob Refactor
Death of the istype invasion from slimes, previously every single color of slime was its own kind of mob, and every single one of those slimes also had an adult form which was a different mob.

There is now only one kind of slime, reliant on new var is_adult and old var colour to determine how it looks. All baby slimes functioned identically outside of icon and core, and all adult slimes functioned identically to each other and to the babys save for a bit higher Health and more capacity to break shit.

A nice side effect is that this solves any inheritence issues of baby slimes growing up since it's still the same mob, though it doesn't solve the same issues for adult slimes splitting.

Also fixed a few annoying but rare bugs (like getting ghosted because you got DC'd and your slime self split and you weren't around to get mind transfered)
2014-01-13 19:38:37 -05:00
Cheridan 8006b75307 Merge pull request #2182 from Rockdtben/sayRefactor
Refactored how say deals with masks. As well as derp speech.
2014-01-01 14:46:04 -08:00
fleure 61f2cf9292 Fixed stabbing head with thick suit on 2013-12-31 23:39:30 +00:00
Rockdtben 89faaaf999 Moved Speech Modification via masks to masks. say and whisper now call the speechModification(message) proc in wear_mask.
Moved derpspeech modification to mob_helpers.dm
2013-12-29 12:12:41 -06:00