Xhuis
c0d3a67f0e
Side antagonist tweaks
2015-09-18 16:54:01 -04:00
Steelpoint
3fb3b49134
Fixes
2015-09-18 20:09:57 +08:00
phil235
d83f6f6d5f
Merge pull request #11608 from Xhuis/blings
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A few shadowling changes
2015-09-18 13:47:30 +02:00
Steelpoint
a421402cb8
SABR+Sprites+Fixes
2015-09-18 10:38:35 +08:00
Xhuis
0203c3c8c1
Conflicts 3/3
2015-09-17 20:08:26 -04:00
Xhuis
af31d566b2
Syndicate medical cyborgs
2015-09-17 20:02:48 -04:00
Cheridan
23f69d31b2
Merge pull request #11814 from spasticVerbalizer/ghostPaper
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Allows ghosts to read paper from anywhere
2015-09-17 17:28:39 -05:00
Marc R. Uchniat
75e6b70fbe
partial revert of #11699 , fixes #11850 without breaking #11699
2015-09-17 15:12:18 -07:00
Swag McYolosteinen
9e24350297
Merge pull request #11593 from AnturK/misc
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Abductor QoL & Event
2015-09-17 19:25:38 +02:00
GunHog
2b7bebb523
Advanced Energy Gun fixes
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- AE gun can once again be researched more easily by forcing it to
critically fail.
- Fixed reliability rating being able to become negative.
2015-09-17 10:29:03 -05:00
Razharas
a48254f31a
Merge pull request #11589 from Ergovisavi/swarmers_revision_2
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Swarmer rev 2 fixes/changes | Some hostile mob range attack tweaks
2015-09-17 18:27:15 +03:00
xxalpha
b119b0e113
Added a self-repair module for cyborgs.
2015-09-17 15:56:39 +01:00
xxalpha
1626e02302
Fixed protolathe not printing things that required reagents.
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Better
Coefficient
2015-09-17 14:09:03 +01:00
Tokiko1
941b86873c
Adjusts mutation probabilities of Left4zed.
2015-09-17 06:56:07 +02:00
Steelpoint
f054521bbf
FixesAndSprites
2015-09-17 11:53:12 +08:00
oranges
bb668d7ddf
Remove comment and bandaid fix
2015-09-17 15:12:00 +12:00
Xhuis
2e09024f9d
Merge remote-tracking branch 'remotes/upstream/master' into airlock_charge_buff
2015-09-16 22:55:54 -04:00
Xhuis
925817539a
Traitor item rebalance
2015-09-16 22:55:45 -04:00
Aranclanos
caf4d7d5a5
Removes update_triggers.dm and moves the code inside of it to their respective procs. Most of the procs on this file were duplicated.
2015-09-16 21:52:25 -03:00
phil235
3ca12736ca
Merge pull request #11700 from feemjmeem/suicides-sep10
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suicide messages for damp rag, tanks, and telebaton
2015-09-16 23:57:51 +02:00
Swag McYolosteinen
3ef5d02cee
Merge pull request #11689 from Steelpoint/RifleS
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Security Weapon Overhaul: Auto Rifle Edition
2015-09-16 13:34:35 +02:00
Steelpoint
e51eefbe34
MoreChanges
2015-09-16 18:00:21 +08:00
Steelpoint
62e7f1204d
NewChanges
2015-09-16 17:53:04 +08:00
Maarten van den Berg
9837ad6ab7
Makes clumsy misfires actually target a leg
2015-09-16 11:11:05 +02:00
Maarten van den Berg
f7d5f7bdd7
Allows ghosts to read paper from anywhere
2015-09-16 10:42:38 +02:00
bgobandit
0664cffa45
tweaks shit
2015-09-15 21:43:19 -04:00
Xhuis
1178fbe079
Major cult changes
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The current code for runes is god-awful. Like, seriously terrible. This PR aims to fix that. Rather than having every rune effect defined in a single attack_hand proc, this PR will separate the runes into subtypes, which supports for more modular runes as well as cleans up the code.
It also separates invocation into a two different procs. The first of these will determine if the rune can be invoked; if that passes, the second will cause the rune's effects. There is also a third proc that will cause effects if the rune fails to invoke.
Research words have been removed, and all runes are now available from the start of the round. This is highly subject to change once some feedback is in from actual cult rounds.
Miscellaneous tweaks:
Blood boil runes now explode when used
Convert runes can now work solo, but take time
Armor runes now only provide the basic armor set
Tomes now do a static 15 burn damage and play a sound
If the Escape objective is rolled, the amount of people that must escape will scale with the round population to a factor of 5 (i.e. 50 players = 10 cultists)
2015-09-16 10:04:49 +12:00
Razharas
73db85100c
Merge pull request #11769 from phil235/FixMutations
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Some dna fixes
2015-09-15 22:31:59 +03:00
Razharas
d42b9918b5
Merge pull request #11622 from Core0verload/matter
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Adds materials to ore
2015-09-15 12:43:56 +03:00
Cheridan
3f3d24f063
Merge pull request #11707 from phil235/ShieldThrowTableFixes
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Shield blocking stuff
2015-09-14 23:08:57 -05:00
Cheridan
f8d8e5e070
Merge pull request #11756 from Iamgoofball/patch-122
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Fixes #11752 , resets CLF3's metab. rate to 4u instead of 0.5u
2015-09-14 18:31:39 -05:00
Cheridan
d1e1beb713
Merge pull request #11748 from Aranclanos/pipep1
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Fixes the last remaining associative lists from pipes
2015-09-14 18:26:46 -05:00
phil235
caaffa81dd
Merge pull request #11643 from Razharas/SpaceTravel
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Implements round-randomized space map
2015-09-14 20:37:40 +02:00
phil235
1cf98260bb
Merge pull request #11742 from Aranclanos/chestAugs
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fixes chest augmentations
2015-09-14 20:28:27 +02:00
bgobandit
aac0dd4d22
Adds origin tech values to a lot of items.
2015-09-14 14:27:01 -04:00
Razharas
2f34e13177
Merge branch 'master' of https://github.com/tgstation/-tg-station into SpaceTravel
2015-09-14 20:21:00 +03:00
Swag McYolosteinen
606c6e0ae4
Merge pull request #11677 from xxalpha/aliums
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Xeno tweaks and bugfixes.
2015-09-14 17:00:14 +02:00
Jordie0608
f8e836ade4
moves update_icon
2015-09-14 23:30:52 +10:00
Jordie0608
d15a4cff5a
rework of adv egun failure mechanic
2015-09-14 23:03:41 +10:00
Jordie
41e426c5ef
Merge pull request #11744 from Thunder12345/cap-uniform
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Added a new formal jacket to the captain's locker
2015-09-14 20:36:15 +10:00
Jordie
e4979d2a90
Merge pull request #11735 from Thunder12345/cheap_tech_shells
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Removed the silver cost from techshells
2015-09-14 20:36:08 +10:00
phil235
c9588662f7
Removed generate_uni_identity from randomize_human() proc since it's already called by ready_dna right after.
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Simplifies mutation overlay updating code.
2015-09-14 00:58:25 +02:00
phil235
428a28a440
Fixes monkeyize/humanize removing the mob's viruses when they should be kept.
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Fixes NOCLONE and CLUMSY being in both disabilities and mutations. they're now only disabilities.
Fixes minttoxin not gibbing people with the fat disabilities.
Fixes some runtimes, replacing usr by user in some places.
Fixes mutation overlays being removed when updating overlays.
Remove the now unused mob/var/list/mutations and human/var/blood_type
Fixed some formatting in preferences.dm
2015-09-13 22:52:38 +02:00
c0
77787688ec
fix
2015-09-13 23:47:03 +03:00
c0
75f2c92ebc
Adds materials to ore
2015-09-13 23:37:13 +03:00
unknown
68b824e727
increased confusion multiplier, increased confusion sources
2015-09-13 12:39:41 -06:00
Thunder12345
4c64e11155
Silly line, trying to escape the delete key
2015-09-13 17:12:49 +01:00
Thunder12345
6724b7bca7
Make formal jacket a subtype of the carapace, replaces spare carapace in captain's locker, and is armoured
2015-09-13 17:10:30 +01:00
Remie Richards
38605d1aee
Merge pull request #11712 from MrStonedOne/patch-37
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Ghost follow is now an orbit!
2015-09-13 16:42:05 +01:00
Swag McYolosteinen
30b140ae8a
Merge pull request #11603 from Fox-McCloud/stimulantsfix
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Fixes Stimulants Speedbuff
2015-09-13 17:32:19 +02:00