Commit Graph

12467 Commits

Author SHA1 Message Date
Xhuis c0d3a67f0e Side antagonist tweaks 2015-09-18 16:54:01 -04:00
Steelpoint 3fb3b49134 Fixes 2015-09-18 20:09:57 +08:00
phil235 d83f6f6d5f Merge pull request #11608 from Xhuis/blings
A few shadowling changes
2015-09-18 13:47:30 +02:00
Steelpoint a421402cb8 SABR+Sprites+Fixes 2015-09-18 10:38:35 +08:00
Xhuis 0203c3c8c1 Conflicts 3/3 2015-09-17 20:08:26 -04:00
Xhuis af31d566b2 Syndicate medical cyborgs 2015-09-17 20:02:48 -04:00
Cheridan 23f69d31b2 Merge pull request #11814 from spasticVerbalizer/ghostPaper
Allows ghosts to read paper from anywhere
2015-09-17 17:28:39 -05:00
Marc R. Uchniat 75e6b70fbe partial revert of #11699, fixes #11850 without breaking #11699 2015-09-17 15:12:18 -07:00
Swag McYolosteinen 9e24350297 Merge pull request #11593 from AnturK/misc
Abductor QoL & Event
2015-09-17 19:25:38 +02:00
GunHog 2b7bebb523 Advanced Energy Gun fixes
- AE gun can once again be researched more easily by forcing it to
critically fail.
- Fixed reliability rating being able to become negative.
2015-09-17 10:29:03 -05:00
Razharas a48254f31a Merge pull request #11589 from Ergovisavi/swarmers_revision_2
Swarmer rev 2 fixes/changes | Some hostile mob range attack tweaks
2015-09-17 18:27:15 +03:00
xxalpha b119b0e113 Added a self-repair module for cyborgs. 2015-09-17 15:56:39 +01:00
xxalpha 1626e02302 Fixed protolathe not printing things that required reagents.
Better

Coefficient
2015-09-17 14:09:03 +01:00
Tokiko1 941b86873c Adjusts mutation probabilities of Left4zed. 2015-09-17 06:56:07 +02:00
Steelpoint f054521bbf FixesAndSprites 2015-09-17 11:53:12 +08:00
oranges bb668d7ddf Remove comment and bandaid fix 2015-09-17 15:12:00 +12:00
Xhuis 2e09024f9d Merge remote-tracking branch 'remotes/upstream/master' into airlock_charge_buff 2015-09-16 22:55:54 -04:00
Xhuis 925817539a Traitor item rebalance 2015-09-16 22:55:45 -04:00
Aranclanos caf4d7d5a5 Removes update_triggers.dm and moves the code inside of it to their respective procs. Most of the procs on this file were duplicated. 2015-09-16 21:52:25 -03:00
phil235 3ca12736ca Merge pull request #11700 from feemjmeem/suicides-sep10
suicide messages for damp rag, tanks, and telebaton
2015-09-16 23:57:51 +02:00
Swag McYolosteinen 3ef5d02cee Merge pull request #11689 from Steelpoint/RifleS
Security Weapon Overhaul: Auto Rifle Edition
2015-09-16 13:34:35 +02:00
Steelpoint e51eefbe34 MoreChanges 2015-09-16 18:00:21 +08:00
Steelpoint 62e7f1204d NewChanges 2015-09-16 17:53:04 +08:00
Maarten van den Berg 9837ad6ab7 Makes clumsy misfires actually target a leg 2015-09-16 11:11:05 +02:00
Maarten van den Berg f7d5f7bdd7 Allows ghosts to read paper from anywhere 2015-09-16 10:42:38 +02:00
bgobandit 0664cffa45 tweaks shit 2015-09-15 21:43:19 -04:00
Xhuis 1178fbe079 Major cult changes
The current code for runes is god-awful. Like, seriously terrible. This PR aims to fix that. Rather than having every rune effect defined in a single attack_hand proc, this PR will separate the runes into subtypes, which supports for more modular runes as well as cleans up the code.

It also separates invocation into a two different procs. The first of these will determine if the rune can be invoked; if that passes, the second will cause the rune's effects. There is also a third proc that will cause effects if the rune fails to invoke.

Research words have been removed, and all runes are now available from the start of the round. This is highly subject to change once some feedback is in from actual cult rounds.

Miscellaneous tweaks:

    Blood boil runes now explode when used
    Convert runes can now work solo, but take time
    Armor runes now only provide the basic armor set
    Tomes now do a static 15 burn damage and play a sound
    If the Escape objective is rolled, the amount of people that must escape will scale with the round population to a factor of 5 (i.e. 50 players = 10 cultists)
2015-09-16 10:04:49 +12:00
Razharas 73db85100c Merge pull request #11769 from phil235/FixMutations
Some dna fixes
2015-09-15 22:31:59 +03:00
Razharas d42b9918b5 Merge pull request #11622 from Core0verload/matter
Adds materials to ore
2015-09-15 12:43:56 +03:00
Cheridan 3f3d24f063 Merge pull request #11707 from phil235/ShieldThrowTableFixes
Shield blocking stuff
2015-09-14 23:08:57 -05:00
Cheridan f8d8e5e070 Merge pull request #11756 from Iamgoofball/patch-122
Fixes #11752, resets CLF3's metab. rate to 4u instead of 0.5u
2015-09-14 18:31:39 -05:00
Cheridan d1e1beb713 Merge pull request #11748 from Aranclanos/pipep1
Fixes the last remaining associative lists from pipes
2015-09-14 18:26:46 -05:00
phil235 caaffa81dd Merge pull request #11643 from Razharas/SpaceTravel
Implements round-randomized space map
2015-09-14 20:37:40 +02:00
phil235 1cf98260bb Merge pull request #11742 from Aranclanos/chestAugs
fixes chest augmentations
2015-09-14 20:28:27 +02:00
bgobandit aac0dd4d22 Adds origin tech values to a lot of items. 2015-09-14 14:27:01 -04:00
Razharas 2f34e13177 Merge branch 'master' of https://github.com/tgstation/-tg-station into SpaceTravel 2015-09-14 20:21:00 +03:00
Swag McYolosteinen 606c6e0ae4 Merge pull request #11677 from xxalpha/aliums
Xeno tweaks and bugfixes.
2015-09-14 17:00:14 +02:00
Jordie0608 f8e836ade4 moves update_icon 2015-09-14 23:30:52 +10:00
Jordie0608 d15a4cff5a rework of adv egun failure mechanic 2015-09-14 23:03:41 +10:00
Jordie 41e426c5ef Merge pull request #11744 from Thunder12345/cap-uniform
Added a new formal jacket to the captain's locker
2015-09-14 20:36:15 +10:00
Jordie e4979d2a90 Merge pull request #11735 from Thunder12345/cheap_tech_shells
Removed the silver cost from techshells
2015-09-14 20:36:08 +10:00
phil235 c9588662f7 Removed generate_uni_identity from randomize_human() proc since it's already called by ready_dna right after.
Simplifies mutation overlay updating code.
2015-09-14 00:58:25 +02:00
phil235 428a28a440 Fixes monkeyize/humanize removing the mob's viruses when they should be kept.
Fixes NOCLONE and CLUMSY being in both disabilities and mutations. they're now only disabilities.
Fixes minttoxin not gibbing people with the fat disabilities.
Fixes some runtimes, replacing usr by user in some places.
Fixes mutation overlays being removed when updating overlays.
Remove the now unused mob/var/list/mutations and human/var/blood_type
Fixed some formatting in preferences.dm
2015-09-13 22:52:38 +02:00
c0 77787688ec fix 2015-09-13 23:47:03 +03:00
c0 75f2c92ebc Adds materials to ore 2015-09-13 23:37:13 +03:00
unknown 68b824e727 increased confusion multiplier, increased confusion sources 2015-09-13 12:39:41 -06:00
Thunder12345 4c64e11155 Silly line, trying to escape the delete key 2015-09-13 17:12:49 +01:00
Thunder12345 6724b7bca7 Make formal jacket a subtype of the carapace, replaces spare carapace in captain's locker, and is armoured 2015-09-13 17:10:30 +01:00
Remie Richards 38605d1aee Merge pull request #11712 from MrStonedOne/patch-37
Ghost follow is now an orbit!
2015-09-13 16:42:05 +01:00
Swag McYolosteinen 30b140ae8a Merge pull request #11603 from Fox-McCloud/stimulantsfix
Fixes Stimulants Speedbuff
2015-09-13 17:32:19 +02:00