GunHog
89a8e8dea4
Fixes Reactive Teleport Armor
...
- Makes the armor actually teleport again!
2015-04-01 21:14:02 -05:00
GunHog
c9e7d949e1
Buffs teleportation chance to 50 percent!
...
- Also prepares the ritual sacrifice to the Eternal Jordie, God of
Changelogs.
2015-04-01 20:49:42 -05:00
dannno
6e83015145
fixes critical priority bug
...
jesus christ think of all those g's. jesus fucking christ. what have we done
2015-04-01 21:49:14 -04:00
GunHog
1f85f785f8
Removes slowdown from Reactive Teleport Armor
2015-04-01 16:46:03 -05:00
phil235
c5b5427b0e
Makes projectile non dense. Projectile hitting a dense obj/turf will now also hit one of the mob sitting on that turf/obj's turf.
...
Adds a has_limb var to mob/living to handle whether to specify the limb that is hit by a projectile or not.
Fixes runtime in handle_changeling.
Adds PASSMOB pass_flag and mob_size small to bees and mouse.
2015-04-01 20:59:42 +02:00
hornygranny
35498dc200
Merge pull request #8686 from sawu-tg/npcpool
...
Fixes to SNPCs
2015-04-01 11:47:57 -07:00
Sawu
799eadb6c8
Fixes to SNPCs
...
* Fixes two runtimes (stat menu and taking a delegate/assistant)
* Fixes SNPCs not being inserted into the NPCPool
* Makes the NPCPool fire more often for maximum robustness.
2015-04-02 05:19:21 +11:00
Swag McYolosteinen
e886207f58
Merge pull request #8684 from Cheridan/chem_farts
...
AN0N3 RUINED APRIL 1ST SO NOW I'M PRING THIS FOR REAL
2015-04-01 18:29:25 +02:00
Cheridan
3ac4d299c9
Merge pull request #8657 from Jordie0608/thisdrillisalsobrokenbutforadifferentreason
...
Reworks cyborg drill's power usage handling and fixes recharging
2015-04-01 08:25:46 -05:00
Cheridan
053046c970
typo fix
2015-04-01 06:28:23 -05:00
Jordie
691411c76c
Merge pull request #8648 from Cheridan/collared
...
Fixes collar stuff
2015-04-01 18:45:02 +11:00
Jordie
2484674261
Merge pull request #8651 from xxalpha/atmosuitfix
...
Fixes atmos hardsuit pathing.
2015-04-01 18:44:49 +11:00
Jordie
904b27dcd7
Merge pull request #8607 from Iamgoofball/fuck
...
Fixes *flip
2015-04-01 18:44:20 +11:00
Jordie
b9753b8bb9
Merge pull request #8519 from dannno/WEEEOOOOWEEEEOOOO
...
WEEEOOOO WEEEEOOO WEEEOOO
2015-04-01 18:43:43 +11:00
Iamgoofball
86a1c9927a
removes feedback msg, fixes checks
2015-03-31 20:13:09 -07:00
hornygranny
89fd1ba9c4
Merge pull request #8595 from ACCount12/dredd
...
Firing pins update
2015-03-31 16:34:35 -07:00
MrPerson
907e20c94d
Lights are now told when to update instead of constantly asking if they need to. The lighting SS is a lot faster as a result and no longer has :'s everywhere
...
atom/movable/Destroy() in atoms_movable.dm now calls ..() to fix #8063
Light strength and light radius are no longer a single concept, although right now all lights are max strength for their radius
Updated the comment intro for _DynamicAreaLighting_TG.dm to account for modern fact and not talk so much about the old system(s)
And a changelog for all this lighting shit, not that anybody could possibly miss it
2015-03-31 12:35:10 -07:00
phil235
9261196b4f
Fixes simple_animals being immune to fire damage melee attacks.
...
Fixes slime being able to latch onto other slimes with mouse_drop (but not the feed verb)
2015-03-31 21:29:34 +02:00
Swag McYolosteinen
d8c588867a
Merge pull request #8634 from sawu-tg/master
...
See #7217
2015-03-31 19:40:33 +02:00
dannno
d1eb8fcaec
Merge branch 'master' of https://github.com/tgstation/-tg-station into WEEEOOOOWEEEEOOOO
...
Conflicts:
icons/mob/head.dmi
icons/obj/clothing/hats.dmi
2015-03-31 13:01:09 -04:00
MrPerson
e4a3abdd70
Object based lighting system
...
Uses actual objects on each non-space, dynamically lit turf. Light levels are switched back and forth via animate() and the object's alpha. Supporting colors shouldn't be too hard. Some hacky efficiency improvements means it isn't that much more expensive than current (I think, needs testing). Most of the lighting ss's cost is in checking all the lights and doing big loops, not anything actually in the loops themselves.
Start PDA flashlights on. This was to speed up testing but frankly I think it's a good change in general.
Added a Moved() proc. Called after a successful move.
In the future I hope to move off the luminosity var entirely but that was too slow in testing for me. That's what all that "for(area in sortedAreas) area.luminosity = 1" stuff in the lighting ss is, tests on removing luminosity outright.
2015-03-31 05:09:42 -07:00
Jordie0608
d2600d8ea2
whoops
2015-03-31 21:51:48 +11:00
Jordie0608
e70134a37a
made warning function not really dumb
2015-03-31 21:49:07 +11:00
Jordie0608
879659a3d1
cyborg drills use internal battery first + charging fix
2015-03-31 21:24:48 +11:00
Jordie
b62eb672da
Merge pull request #8618 from Xhuis/my_ears_they_bleed
...
Separates ship ambience and area ambience
2015-03-31 19:16:59 +11:00
Jordie
2d94da8e59
Merge pull request #8592 from phil235/AlienAttackBlob
...
Fixes alien humanoids not being able to attack blobs.
2015-03-31 19:11:12 +11:00
ACCount12
f10d0df8cf
Merge remote-tracking branch 'origin/master' into mining
2015-03-31 18:31:12 +12:00
ACCount12
1c219f0ebe
A lot of stuff
2015-03-31 18:30:09 +12:00
Cheridan
67d9f77ea9
Merge pull request #8600 from phil235/AlienNestFixing
...
Fixes alien nest buckling
2015-03-31 00:06:14 -05:00
xxalpha
ccb4405de4
Fixes atmos hardsuit pathing.
2015-03-31 03:50:11 +01:00
Cheridan
9606763e5f
Merge pull request #8583 from Fayrik/CentcomExpansion
...
Centcom Two: It's better now, I swear.
2015-03-30 21:35:19 -05:00
Cheridan
3865495994
Fixes collar stuff
2015-03-30 18:22:25 -05:00
phil235
e88e8a4ed5
Fixes drowsyness never going down.
2015-03-31 00:27:32 +02:00
phil235
9396253eb8
Fixes alien and simple animal being unable to attack porta_turret (like the AI turrets). Making a take_damage() proc to update the turret's health.
...
Fixes porta_turret being broken by severity = 1 explosion and deleted by severity = 3 instead of the other way around.
Fixes soda can being named 'drink' in tablecraft window.
2015-03-31 00:09:55 +02:00
phil235
efaeaaa0bd
Removing unused larva/login.dm
2015-03-30 23:23:47 +02:00
phil235
12a729adcd
Fixes many instances of lying mob getting shifted up (pixel_y reset to 0) by adding a lying_pixel_offset var to mob/living.
...
Removes the delay when toggling resting, sleeping and pouncing, the mob sprite will now update instantly.
2015-03-30 23:14:21 +02:00
phil235
314e9424ae
Giving simple_animal their own version of update_canmove(). This fixes small animals' density being always set to 1 by life().
...
Fixes pixel y shift when lying down as an alien.
Removes the no longer needed slime/update_icons.dm
Fixes alien icon var being reset to its initial value during every life(). I added an alt_icon var to aliens to achieve that.
Fixes alien humanoid no using the unconscious icon instead of their sleeping icon when sleeping.
2015-03-30 22:11:05 +02:00
xxalpha
c1bf12345e
Added ability for Medical HUDs to detect cybernetic implants.
2015-03-30 17:52:08 +01:00
Sawu
bfd0436324
See #7217
...
* Spraycans are given to Revheads
* Spraycans act as instant use crayons.
* Spraycans can be used on walls.
* Spraycans can be used as ghetto pepper spray, but leave the target with a coloured face (can be removed with space-cleaner)
(Old pictures, there is now only one can that changes color)




2015-03-31 02:26:05 +11:00
Cheridan
caecd36d7c
Merge pull request #8552 from Jordie0608/togetwiththetimesyouwillfirsthaveotfindthem
...
Removes old player panel
2015-03-30 09:57:39 -05:00
Cheridan
724759a01f
Merge pull request #8611 from phil235/BotanyFix1
...
Two botany fixes
2015-03-30 09:51:24 -05:00
Cheridan
74d2d67280
Merge pull request #8604 from Niknakflak/NakedCorgis
...
Adds the ability to shave all types of corgis
2015-03-30 08:26:01 -05:00
Fayrik
9b834fca7a
Look at all these bugs that no longer exist!
2015-03-30 03:36:24 +01:00
xxalpha
d1f6edec01
Tweaked Close surgery step healing amount.
2015-03-30 02:28:21 +01:00
xxalpha
74d34a8ef1
Added Reviver implant.
...
Added origin tech to Reviver implant.
Removed debug message.
2015-03-30 02:26:47 +01:00
Cheridan
884e9e3774
Day Who-Knows: Bar Gambling Expansion!
...
Space cash is stacks
Adds dealer table to map
2015-03-29 18:09:54 -05:00
NikNakFlak
010fed04c6
Spelling
2015-03-29 15:30:58 -07:00
NikNakFlak
306adf7d95
Corgi fixes.
2015-03-29 13:21:56 -07:00
Cheridan
bf36e8d040
Merge pull request #8615 from sawu-tg/npcpool
...
Updates the NPCPool to current branch.
2015-03-29 15:10:15 -05:00
NikNakFlak
a4c870669d
Code changes to corgi.dm and changelog
2015-03-29 12:44:42 -07:00