Commit Graph

12467 Commits

Author SHA1 Message Date
Razharas a67d8339b7 Merge pull request #8414 from phil235/TablecraftVarietyFix
Fixes not being able to tablecraft recipes using differen kinds of an item
2015-03-22 05:32:43 +03:00
Pennwick 5261040cdf Update Chemistry-Machinery.dm 2015-03-21 19:23:37 -05:00
Pennwick cdefe65ae2 Update Chemistry-Machinery.dm 2015-03-21 18:50:28 -05:00
Pennwick 568c088dd0 Update machine_designs.dm
Added Chem Master Board to circuit Imprinter
2015-03-21 18:23:36 -05:00
Pennwick 5873aff8de Update Chemistry-Machinery.dm
Added a constructable Chem Master 2999. Unlike the 3000 it cannot be wrenched and drug around.
2015-03-21 17:47:37 -05:00
GunHog 31c5e648f4 Secbots now require Sec helmets
Only Sec helmets with a camera and no flashlight can be used to create a
securitron assembly.
2015-03-21 17:10:55 -05:00
phil235 98f9916317 Yet more work on slime procs and life subprocs. 2015-03-21 20:44:32 +01:00
Szunti 01c18eadca Replaced prob(rand(A,B)) with prob((A+B)/2).
They are the same probability.
Rounded to integers where the values were literals.
2015-03-21 19:12:16 +01:00
Xhuis 7f6871c233 Fixes conflicts and commits 2015-03-21 12:47:25 -04:00
Fayrik 0173c7af6e Adds everything and makes it all work perfectly. It's like I'm almost good at this or something. (Seriously, points of interest: Secbots react to being shot. Dart rigging. Donksoft guns.) 2015-03-21 16:18:32 +00:00
phil235 daa1bdf856 More work on slime procs. 2015-03-21 16:37:37 +01:00
Swag McYolosteinen e9f21c3b28 Merge pull request #8462 from xxalpha/cyberimplants
Cyber Implants Addendum
2015-03-21 13:38:27 +01:00
xxalpha 3888013a43 Changed flag list to flag var. 2015-03-21 12:24:27 +00:00
Swag McYolosteinen afa1b76cde Merge pull request #8190 from xxalpha/cyberimplants
Cybernetic Implants
2015-03-21 13:19:26 +01:00
xxalpha 920f97608a Fixed bugs. 2015-03-21 11:53:54 +00:00
GunHog 4659724851 Mini-Fix for flashlighting invalid helmets
I am going to expand on it later.
2015-03-21 02:52:05 -05:00
Iamgoofball 283170316d Fixes the zombie powder recipe 2015-03-21 00:09:06 -07:00
Razharas 2271499db7 Merge pull request #8058 from Iamgoofball/explosive
GOONCHEM 5: Pyrotechnics are finished, Toxins mostly complete
2015-03-21 09:54:11 +03:00
Iamgoofball 829045231b fixes shit 2015-03-20 23:41:55 -07:00
Jordie c4f7ee6196 Merge pull request #8233 from Iamgoofball/patch-44
Meth no longer breaks the space time continuum.
2015-03-21 17:23:55 +11:00
Iamgoofball 08b3f3b6d4 fixes descriptions 2015-03-20 22:26:05 -07:00
Remie Richards 819422bc3e Merge pull request #8410 from Miauw62/yesgunhogimrewritinggoofsay
MIAUW VON SAYCODE 3: RISE OF THE SPANS
2015-03-21 05:05:37 +00:00
Iamgoofball a2cb917473 initro tweaks 2015-03-20 22:03:03 -07:00
Iamgoofball 65b0bf7a14 new colors for smoke, flash, and sonic powder 2015-03-20 21:12:20 -07:00
Iamgoofball 26c407ec91 removes outdated comments 2015-03-20 20:17:19 -07:00
dannno 88a38cf884 embedding for gar glasses 2015-03-20 22:31:20 -04:00
Incoming c474035261 *Retires Departmental Uprising to the land of admin only access like its brother fake explosion before it *Changes the mechanics of recasting summon events to only reduce the upper limit of the time between event casts (-1 minute each additional cast) as opposed to touching the lower limit as well, which led to events every 15/30 seconds which, while certainly a scene, I admit was a bit much. Casting summon events 5, 6, or 7 times will now at worst result in an event every minute.
*If a wizard round mulligans, summon events will turn off if it was used. Remember that in wizard mulligans any apprentices will need to be dead too.
2015-03-20 21:04:33 -04:00
xxalpha 902e50f6b2 Added inbuilt jetpack to syndicate hardsuit. 2015-03-21 00:46:39 +00:00
xxalpha d9921411b8 Changed anti-drop implant emp_act(). Added designs to mech fabricator. 2015-03-21 00:17:27 +00:00
Fayrik d3d491588e Cleaned up the functionality and prepared things for PR. 2015-03-20 23:19:19 +00:00
Fayrik 57f544ffdf Removed dangerous "hacked" foam darts, as they were a little more powerful than intended. Hopefully this is something I can fix at a later date. Fixed non-magazine ammo boxes not accepting their correct ammo type. Added a speed collection system to all ammo boxes. Finally balanced out the cargo ordering stuff. 2015-03-20 23:19:04 +00:00
Fayrik a030c9889e Glorious second commit, introducing (mildly) dangerous rounds and a new suicide check. 2015-03-20 23:03:06 +00:00
Fayrik b758992e8c First (of probably several) commits to add Foam Force toy guns. Adds the new guns and crossbow, removes the old crossbow, and makes these new guns available to cargo. 2015-03-20 23:02:53 +00:00
xxalpha 69d4536844 Code tweaks. Designs are now in 'Medical'. 2015-03-20 22:57:52 +00:00
phil235 92684d7717 Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal 2015-03-20 22:26:23 +01:00
phil235 48bbf303da Fix conflict in xenobiology.dm
Simplify simple_animal/attackby()
more work on slimes.
2015-03-20 22:05:09 +01:00
MrPerson 41cb54b8f4 Remove xylophone skeleton ribcage playing 2015-03-20 12:10:52 -07:00
dannno 8bb7b3b50f MINE IS THE DRILL THAT WILL PIERCE THE HEAVENS
added meson gar glasses to mining vendor
made gar glasses names consistent
2015-03-20 14:45:39 -04:00
Swag McYolosteinen 0ad731d057 Merge pull request #8344 from MMMiracles/bearfood
Adds 3 new bear-related foods.
2015-03-20 19:45:00 +01:00
phil235 aecb365f84 Merge branch 'master' of https://github.com/tgstation/-tg-station into SlimeAnimal
Conflicts:
	code/modules/mob/living/carbon/alien/life.dm
	code/modules/mob/living/carbon/life.dm
	code/modules/mob/living/carbon/slime/slime.dm
	code/modules/mob/living/silicon/robot/life.dm
	code/modules/mob/living/simple_animal/slime/life.dm
2015-03-20 19:32:16 +01:00
phil235 182a3da16a More work on slimes. Moving xenobiology items to modules/research/xenobiology 2015-03-20 19:17:03 +01:00
xxalpha c25576ad6a Merge remote-tracking branch 'upstream/master' into catwalkmachines
Conflicts:
	code/game/objects/structures/lattice.dm
2015-03-20 17:02:00 +00:00
Swag McYolosteinen 9e25fe4019 Merge pull request #8431 from AnturK/lawsupdated
Adds total law changes counter
2015-03-20 17:46:44 +01:00
Swag McYolosteinen 57aadcc7fb Merge pull request #8424 from phil235/SiliconWeldProtFix
Fixes silicons being flashed when welding.
2015-03-20 17:46:16 +01:00
Swag McYolosteinen d95209a5df Merge pull request #8391 from Incoming5643/Statue_of_limitations
Fixes invincible unstoppable death statues
2015-03-20 17:43:22 +01:00
Swag McYolosteinen 517e1f9c83 Merge pull request #8418 from Incoming5643/Absolute_territory
Adds absolute territory
2015-03-20 17:10:41 +01:00
GunHog 46ca095f2b Tweaks and fixes
- You can now make Securitrons with Sec helmets.
- Helmet cameras now function as borg cameras do. They will update the
chunk on the next game tick, if the camera is moved.
- Helmet cameras are now vulnerable to EMP (camera alarm is not
triggered)
- Removed the extra canAttachCam lines.
- Paid my tithe to Lord of Changelogs.
2015-03-20 09:39:50 -05:00
dannno 29477dfccc adds GAR glasses of various flavors
you're welcome
2015-03-20 01:29:54 -04:00
GunHog e1668e985f Attachable Seclite & Camera to Helmet
Steals #8109
2015-03-19 23:40:37 -05:00
Remie Richards 5b18ed7c2e Merge pull request #8403 from MrPerson/no_bug_here
Fixes character appearances - no more bald albinos
2015-03-20 04:36:32 +00:00