Jordan Brown
e9a66eb6ec
Fixes resin attack message ( #28789 )
2017-06-26 13:02:52 +02:00
Jordan Brown
fe1ee70961
Merge pull request #28766 from KorPhaeron/robot
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Robotic legs are not weak to glass shards
2017-06-26 00:46:38 -04:00
Joan Lung
601ad4beda
Adds the Cleaving Saw as what will be the reward for killing a miniboss ( #28565 )
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* Adds the Cleaving Saw as what will be a reward for killing a miniboss
* slashslice
* wowduh
* some tweaks
* bleed!
* a little slower
* Smaller cleave, higher damage
* more info
* saw icon
* It's finally dooooone!
* done
2017-06-25 12:49:32 -04:00
Steelpoint
f8ee37afc0
Ancient Space Station [Space Spawn Ruin] ( #28584 )
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* FirstCommit
* HardsuitAncientSounds
* FurtherWorkSave
* HivebotSpriteMinorMapChange
* FinalFixesPrePR
* MinorFixes
* FixesPart1
* TGMMap
* Wording
* VoidSuitPlusSpelling
* TGMConv
* MoreSpelling
* RadioStorm
* SomehowGotThisToWork
2017-06-25 12:02:31 -04:00
Steelpoint
56a4c179b4
Station Engineers Spawn With Industrial Welder ( #28740 )
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* InitialCommit
* LargeToSmall
2017-06-25 10:17:14 -04:00
KorPhaeron
e8d425b227
Robotic limbs are not weak to glass
2017-06-24 15:53:30 -04:00
bgobandit
103d2d4e5b
Fixes sm slivers not properly deleting ( #28724 )
2017-06-24 16:46:22 -03:00
AnturK
63716b792d
Fixes bad del runtime ( #28735 )
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* Fixes bad del runtime
* Only inserted item uses path here but let's future proof
* QDEL_NULL
2017-06-24 13:47:27 -03:00
pigeons
95c0e8c33b
PDA Refactor Part 1: Phantom Blood Menace ( #28681 )
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* Major PDA cleanup refactor
* Cleans up unecssary vars and helpers
* fixes around dumb cartridge - host_pda handling pre refactor
* whoops forgot about setting the mode
* Fixes cartridge not initializing host pda
* I don't know how vars work
* Initialize memes in cart.dm
* Should've gotten rid of this var
2017-06-23 21:59:17 -05:00
Jordan Brown
37e00d62bd
Merge pull request #28716 from lzimann/offhand
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Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being qdel'd more than once
2017-06-23 15:07:37 -04:00
Ashe Higgs
2c047bd4c7
Intercoms are now constructable ( #28659 )
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* Intercoms are now constructable
* l a t h e
* replaces on_wall with pixel_shift
* does the thing
* Adds an additional construction step
2017-06-23 14:39:43 -04:00
Joan Lung
deae811756
Unconscious and Knockdown are now status effects ( #28696 )
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* Unconscious and Knockdown are now status effects
* Fixes #28628
* fixes borgs
* the terrifying second argument
* Much better
2017-06-23 12:00:49 -04:00
BeeSting12
b86c46b8c1
Fixes the sprite for the nullrod clown dagger skin ( #28685 )
2017-06-22 22:06:54 -03:00
Lzimann
88816aae12
Repathes mining_hammer -> kinetic_crusher. Also fixes offhands being
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qdelled many times.
2017-06-22 16:32:24 -03:00
nicbn
77a2d3f5cd
Replaces "istype"s with is_helpers macros ( #28676 )
2017-06-22 15:03:19 -03:00
Leo
4ac64a7014
Merge pull request #28673 from ShizCalev/sheet-fixes
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Readds sprites for grey & nanotrasen bedsheets
2017-06-22 13:03:14 -03:00
Jordan Brown
bd94c01f26
Stamina projectiles no longer set off grenades and flamethrowers ( #28486 )
2017-06-22 12:59:43 -03:00
Leo
62ae21ea23
Merge pull request #28664 from ShizCalev/shawarma-king
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Fixes swarmers dying to radiation
2017-06-22 12:57:47 -03:00
Joan Lung
58c054acb5
Stun is now a status effect ( #28654 )
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* Stun is now a status effect
* I'D RATHER NOT
* smart
* very smart
* pideyview
* small fixes
* slight fix
2017-06-22 10:50:46 +10:00
Expletive
8e1b56bbd7
Flame thrower plasma tanks can be removed easily. ( #28546 )
2017-06-21 15:20:57 -03:00
Really-Good-Soda-Flavor
40de86de35
Moves reskinning items to /obj ( #28558 )
2017-06-21 15:19:17 -03:00
shizcalev
1ee552ec0e
readds sprites for grey and nantotrasen bedsheets
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fixes #26500
fixes #28671
fixes #24468
2017-06-21 09:39:13 -04:00
bawhoppen
b666bd58b0
Makes dressers buildable ( #28611 )
2017-06-21 09:45:04 -03:00
ClosingBracket
ed1855f5c8
Fixed small spelling + punctuation errors ( #28631 )
2017-06-21 09:43:59 -03:00
shizcalev
4567effd7f
fixes swarmers dying to rad
2017-06-21 00:01:40 -04:00
Jordan Brown
2a35e1c2ac
Merge pull request #28588 from Ergovisavi/atmos_backpack_again
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Changes to the Atmos Watertank Backpack
2017-06-20 21:49:02 -04:00
Ergovisavi
e1bdd83020
Changes the holo-fan to the holo-firelock, other minor changes and fixes
2017-06-20 18:36:45 -07:00
Jordan Brown
2fd25c63d6
Merge pull request #28618 from ExcessiveUseOfCobblestone/patch-4
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Fixes shining lights into peoples eyes
2017-06-20 21:05:59 -04:00
Jordan Brown
6b4f2c03c6
Meh
2017-06-20 21:05:50 -04:00
bgobandit
078a1e45a6
Lavaland mushrooms and plants can now be cultivated. ( #28533 )
2017-06-20 20:05:31 -03:00
Jordan Brown
6126cbe705
Merge pull request #28612 from Bawhoppen/3branch
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Fixes grenade belt and bandolier UI obscuring half the screen
2017-06-20 16:36:23 -04:00
bawhoppen
bcb87d9135
truth
2017-06-20 15:25:51 -05:00
Jordan Brown
50f00bc023
Merge pull request #28603 from ChangelingRain/sleeptostatus
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Sleeping is now a status effect
2017-06-20 16:22:34 -04:00
Tacolizard
fded49c639
Adds some custom force strings and fixes a bug ( #28597 )
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* initial
* singuloth
* melee
* fix
* forgot a quote
* cyber1
* cyber2
* capitalization
* cyber3
2017-06-20 15:51:08 -04:00
Jordan Brown
6440a70ec2
Merge pull request #28605 from ChangelingRain/slipfix
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Fixes slips
2017-06-20 15:49:45 -04:00
kevinz000
d1108df80c
[READY] The Portal Update - Linked portals, momentum conservation, and more! ( #28055 )
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* THE PORTAL UPDATE
* portal gun checks
* damn functions
* o_range(s)
* Atmos Portals (#12 )
* Rod Form's damage now scales with how much it's upgraded
* buffs chem grenades
* Fix getrev runtime
* Automatic changelog generation for PR #27948 [ci skip]
* Automatic changelog generation for PR #27951 [ci skip]
* Fixes admiral recall (#27861 )
* the man with the 2 shotguns that blasted me to the end of the world with dualwielding. nerf (#27978 )
* Beam rifles now slowdown while scoped (#27898 )
* Update beam_rifle.dm
* Update beam_rifle.dm
* Update beam_rifle.dm
* Fixes a very silly clockwork false wall trick (#27996 )
* Fixes #27979 (#28002 )
* Automatic changelog generation for PR #28002 [ci skip]
* Fixes #27989 : Riot suits no longer hide jumpsuits (#28003 )
* Fixes #27989
* remove tag
* Automatic changelog generation for PR #28003 [ci skip]
* Refactors a cooldown var to not require a spawn or sleep (#28011 )
* wat (#28012 )
* Remove spawns in favour of stacktrace calls, which don't stop the called (#28013 )
proc
* Refactor another spawned cooldown var (#28014 )
* Come on, pathetic (#28015 )
* Refactor another spawn cooldown (#28016 )
* Goodbye spawn (#28017 )
* Another spawn timer (#28018 )
* Remove a commented out function (#28019 )
* Gotta go with the fro2.0 (#28010 )
* This doesn't do anything (#28020 )
* refactor another spawn cooldown (#28022 )
* Refactors another spawn cooldown var (#28023 )
* Refactor another spawn (#28024 )
* Refactor another spawn var (#28027 )
* woops
* woops2
* atmos links!
* unused
* wew
* ffs!
* Forced updates
* update
* Update portals.dm
* adjacent/atmospass checks
* Create portals.dm
* Update portals.dm
* Update other_tools.dm
* stuff
* crossed
* documentation
* reee
* no portal stacking!
* woops
2017-06-20 11:02:01 -04:00
Jordan Brown
1c8badd8fe
Merge pull request #28590 from optimumtact/korthemoorstrikesthebooritsquiteashorethatbringsustothefore
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Refactors hitreaction to pass in the hitting atom
2017-06-20 09:21:14 -04:00
Jordan Brown
c2069e0446
Merge pull request #28583 from Xhuis/equip_delay_framework
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Adds framework for equip delays and adds it to the straight jacket
2017-06-19 23:06:07 -04:00
oranges
186d17b77b
Refactors hitreaction to pass in the hitting atom
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Required some upstream changes to the check_shields proc to also
reliably pass in the atom
2017-06-20 02:48:17 +00:00
ExcessiveUseOfCobblestone
bc841222b3
Update flashlight.dm
2017-06-19 19:39:23 -04:00
Lularian
8d12c27499
belts
2017-06-19 15:46:47 -05:00
Joan Lung
38ec5563dc
Fixes slips
2017-06-19 14:57:25 -04:00
pigeons
bdc4c9412e
Refactors PDA cartridge permissions ( #28567 )
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* Refactors cartridge access into bitflags
* Adds BitCount helper
* refactors cartridge access in virus cartridge
* Adds comments to BitCount
* detonate -> detonatable for readability, undetonatable PDAs will no longer show they've successfully detonated after sending virus
* dumb
* edits
* .
* space
2017-06-19 14:56:41 -04:00
Joan Lung
563f66700c
Sleeping is now a status effect
2017-06-19 14:47:35 -04:00
Xhuis
27c665bfb5
Variable renames, some sets
2017-06-19 11:17:15 -04:00
Ergovisavi
9f30277c2d
Take two at making ATMOS actually capable of fixing ATMOS in a timely manner
2017-06-19 00:24:01 -07:00
Xhuis
2a31e44d95
Adds framework for equip delays
2017-06-18 23:24:39 -04:00
Tacolizard
24f391d943
[READY]Adds examine tooltips ( #28407 )
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* initial
* add preference verb
* forgot to actually make the verb work
* make verb use prefs
* fix and save prefs
* change proc name
* varry good
* will this work?
* ok i think this will work
* halp
* reeee
* fix
* implement remie's suggestions
* fix indentation
* give verb feedback
* change threshold
* mrperson changes
* change threshold
* add custom tooltip delay
* decapitalize process()
* mouseOver = FALSE
* remake delay system
* round force
* fix capitalization
* enable force_string override
* fix force string override
* add TIMER_STOPPABLE flag
* check user
* change operator
* add a comment
* set minimum force to 0
* is this how you do it?
* update savefile
* simplify
* fix savefile
* fix list init
* remove rounding
* change threshhold
* remove colors
* fix
* add spaces
* micro-optimization fnr
* fix permissions
* implement suggestions
* fix permissions
* cyberboss suggestion
2017-06-18 22:57:35 -04:00
Joan Lung
2672d88800
Renames stun effects and changes stun input values as preliminary work for changing stuns to status effects ( #28524 )
2017-06-18 23:03:51 -03:00
Ashe Higgs
a405334588
Construction alien closets now consumes two alloy ( #28573 )
2017-06-18 21:20:06 -04:00