Commit Graph

432 Commits

Author SHA1 Message Date
ninjanomnom 20f015a2ea Makes the squeak component slightly more horrifying
The clown outfit got its hardcoded squeak on hit replaced with the component.
Objects which can squeak which are thrown in disposals will squeak when they hit bends in the piping.
2018-07-11 01:12:45 -04:00
Jordan Brown 96c92d5eb7 Merge pull request #38938 from ninjanomnom/b-b-bump
Converts collide back to bump and fixes double bumping in another way
2018-07-09 14:50:27 -04:00
ninjanomnom 059da44453 Converts collide back to bump and fixes double bumping in another way
This is in preparation for step_x support as the default behavior for these procs is necessary for proper functionality.

turf/Enter and atom/movable/Move default code got rewritten to replicate default byond functionality with minor changes.
2018-07-07 11:22:29 -04:00
Trevor Serpas bee0b5b2c3 Afterattack() Signal (#38606)
* adds signal and modifies each call of afterattack to call it's inherited proc

* uses new macro for sendsignal()

* map fuck

* skip precommithooks

* combine and negate 2 ifs
2018-07-07 02:00:25 -04:00
ShizCalev ff532a4ca4 Spellchecks TGStation 2018-06-19 18:57:44 -04:00
Jordan Brown 6d0179f57b Merge pull request #38116 from AutomaticFrenzy/patch/anchored
Refactor machinery to default to being anchored
2018-06-01 12:27:38 -04:00
vuonojenmustaturska c65a99f130 Move NODROP_1, DROPDEL_1, ABSTRACT_1 and NOBLUDGEON_1 to item_flags where they belong (#38171)
* (mostly) nodrop

* (mostly) dropdel

* (mostly) abstract

* nobludgeon

* things i missed

* forgot one

* unintended changes

* energy handcuffs
2018-06-01 11:36:31 +02:00
ShizCalev c41d6ac965 Standardizes and cleans up some admin messages & logging (#38128)
* Improved logging

* Fixes & emitter logging

* ded
2018-05-30 21:57:06 -07:00
Tad Hardesty 2f212e16a3 Remove redundant anchored=TRUE from machines 2018-05-27 19:23:37 -07:00
Jordan Brown e402a6c9ac Merge pull request #37501 from ShizCalev/icon-fixes
Fixes missing icons
2018-04-28 15:55:56 -04:00
ShizCalev cda6c6662c Fixes a number of missing icons 2018-04-27 15:36:42 -04:00
AnturK 4c5a43eeb8 Prefix for item flag slot defines. 2018-04-27 10:30:48 +02:00
Fox McCloud 057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
ShizCalev 8e33113cfe Cleans up conveyor belts (#37288)
* Cleans up conveyor belts

* Fixes

* rip that idea. this fixed it anyway at least
2018-04-20 02:52:14 -04:00
pigeons 3b5219a58d Parenthesizes some macros (#37212)
* parenthesizes some macros

* A couple more macro definition parenthesizing
2018-04-16 02:47:23 -06:00
kevinz000 c2709f5e74 Woops. (#37149) 2018-04-13 12:31:42 +03:00
AnturK 2913143102 Fixes conveyors. (#37152) 2018-04-13 12:31:08 +03:00
kevinz000 ab993a117a Component Storage, Experimental attack_hand and [ui_]interact() refactors (#36696) 2018-04-12 14:46:14 +03:00
kevinz000 c66bdaf4a2 Fixes interaction memes (#37122) 2018-04-11 21:10:03 +02:00
kevinz000 f300a5c155 Interaction/Attack Hand Refactor (#36405) 2018-03-23 11:20:54 +01:00
Tad Hardesty dc4b8e2a77 Fix conveyor switches not affecting belts on the shuttle (#36614) 2018-03-22 22:52:22 -04:00
ACCount12 1621f37a8c Ports some operation to tool_act 2018-02-21 01:37:54 +03:00
Jordan Brown d282c60c7d Quote the armor lists (#35668) 2018-02-16 01:25:42 -05:00
ShizCalev 0195f03435 [s]Fixes writing bugs/exploits (#35552)
* literacy crisis

* cleanup
2018-02-16 11:09:16 +13:00
ACCount c6e607dc17 Refactors use_sound and changes the way tools play sounds (#35521)
* Adds list support to usesound, ports drills to usesound

* Adds more tool sounds, changes usesound usage to play_tool_sound

* fix
2018-02-12 17:16:47 +02:00
ACCount 100c4b6114 Adds new helper: use_tool, shakes things up in tool code (#35095)
* small changes

* Adds a use_tool helper and changes some tools to use it

* Ports most tool operations to use_tool

* Converts more tool operations to use_tool and tool_act

* Changes some things to default_unfasten_wrench

* Improves tool_behavior support in mech construction

* Code review memes

* Fixes all instant use_tool calls failing

* Code improvements

* merge fixes
2018-02-06 11:02:53 +01:00
MrDoomBringer bce710c796 Adds sprites for conveyor belt constructs (#35252)
* lemme just convey this thought

* slight sprite update

* asdf
2018-02-03 18:53:29 -05:00
YPO 338adfad4d Fixes orbiting stopping when entering disposals 2018-01-24 14:03:07 -07:00
AnturK 756d48e59a Fixes disposal initialization (#34820) 2018-01-23 07:46:11 -05:00
AnturK 53909747c8 Simple rotation component. (#34476)
I'm going to port other rotations to it when i don't feel lazy.
Closes #34064
2018-01-23 21:09:15 +13:00
MrDoomBringer 20a6c0cdd7 Adds ~70 more suicides (#34522)
Does what it says on the tin, probably a terrible idea
2018-01-23 20:38:31 +13:00
vuonojenmustaturska 6406896df1 Replaces a bunch of obj vars (and emagged on machinery/items) with obj_flags (#34078)
* It works, but is it worth it?

* bitfield helpers take 1

* Would this work?

* remove dangling debug code

* rebase & fixes

* vv bitfield stuff, reading

* DNM oceans of shitcode DNM

* honk

* honk2

* plonk

* rebase & fix
2018-01-22 20:19:46 +01:00
Dax Dupont e3bdf836c8 Fixes cargo's power usage 2018-01-19 16:26:54 +01:00
Emmett Gaines 25080ff2c4 defines math (#33498) 2017-12-17 11:02:11 -05:00
vuonojenmustaturska 5233ec1f6a Finishes the forceMove port (#33519)
* a thing

* thingy 2: electric boogaloo

* Obligatory webeditor commit
2017-12-15 10:39:34 +13:00
vuonojenmustaturska a162837faf Replaces a bunch of loc assignments with forcemoves and moves to nullspace (#33465)
* big batch of loc assignments

* Update emergency.dm

* Update spiders.dm

* Update parrot.dm

* Update ripley.dm

* Update firealarm.dm

* seems to work

* this maybe works?

* brainmemes, again

* stuff

* fix brainmob, camera runtimes
2017-12-13 20:56:39 +01:00
Emmett Gaines 7c69cdcb8a Revert math (#33059)
* Revert "all this wrapping and it's not even christmas (#33035)"

This reverts commit faaf151580.

* Revert "fuck me for forgetting to graph this one"

This reverts commit 45d7acea2f.

* Revert "defines math"

This reverts commit 2817a1737b.
2017-11-23 20:59:52 -05:00
ninjanomnom 2817a1737b defines math 2017-11-22 17:36:58 -05:00
Jordan Brown b7a9a2a452 Merge pull request #32844 from ShizCalev/code-cleanup
Cleans up unused code
2017-11-20 11:13:56 -05:00
ACCount 675d973d8d Fixes two refactor-caused bugs in disposals (#32892) 2017-11-20 09:46:41 +01:00
ShizCalev 8eafaccc88 Cleans up unused code 2017-11-20 00:03:33 -05:00
Jordie 8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
ACCount 4daec51473 Updates all the map disposal pipes for recent disposals refactor (#32670)
* Updates all the maps to match the new disposal typepaths

* Removes hacks for supporting old maps from disposals code

* Updates the main maps again, fucking conflicts

* More pipes updated, integrated another disposals fix PR
2017-11-13 13:29:13 -05:00
ACCount 8b5cd7f7dc Disposal pipes and pipe dispensers refactor (#32435)
* Disposal pipes and pipe dispensers refactor

* Disposal pipes refactor, phase 2: Reviewing Intensifies

* More code review edits

* Changes hasmob check loop

* There was a point when we should have stopped, and we have clearly passed it.
2017-11-12 01:30:17 -05:00
blah 898db9af81 removes a var and makes another one a FALSE and TRUE. Nothing much 2017-11-05 22:20:03 +00:00
Emmett Gaines 825ab4def4 [512] The great \ref purge (#31824)
* The great \ref purge

* cleanup
2017-10-28 17:20:04 -04:00
Emmett Gaines 456cd10d94 Radiation rework and subsystem (#30909)
* radiation rework and subsystem

* moves a few things to initialize and adds radiation insulation

* adds a radiation contamination mechanic and makes requested changes

I'm terrified by the possibilities from this

* radiated objects give off light

and hopefuly contamination is balanced

* fixes runtimes and an mc crash kek

removed the lighting part of contaminated objects
attempted some more balancing

* Collectors output power in process() gradualy

And some more balancing tweaks

* Excludes a bunch of things from becoming radioactive

* Ready for testmerge balancing

* Inverse square law was swapped

* testmerge balancing

fixes the geiger counter
buffs collector power gen
nerfs sm radiation
slightly buffs rad insulation
nerfs rad damage (and its burn)
raised the minimum radiation

* disabling the radiation subsystem won't build up rad wave datums forever

* rewrites how mobs handle radiation

upgrades geiger counter functionality
and more balance tweaks

* cleans up stuff and removes debug message

* Slight contamination buff

* Major rad wave performance boost

Also improves rad insulation
Buffs contamination, again

* Fixes insulation runtime

More balance and performance tweaks

* fixes rad collectors not receiving power

* The final balance commit

Fixes a major bug causing radiation to underperform
More geiger counter changes that will be changed more to add sounds

* Monkey business

* Geiger counter sounds

* cleanup and move components to their own initialize

* Some code cleanup

And forgotten changes

* Cleans up some trailing returns

* Mapping changes
2017-10-13 10:22:00 -04:00
ShizCalev 49e5b23735 Fixes conveyor belt layering (#31569) 2017-10-12 11:34:11 -06:00
Tad Hardesty 13f32a938b Improve extended examination text for many objects (#31381)
Plurality, capitalization, punctuation, and item icons have been
improved. Status displays now show the same text on examination that
they do visually. Inducers only show a success message when they
actually succeed.
2017-10-10 21:06:46 +13:00
Jordan Brown b6d349e1d4 Remove drop_item, drop_item_v, put_in_hands_or_del (#31386) 2017-10-07 13:36:33 -04:00