ACCount
009a02f370
Fixes pipe dispensers being unable to dispense bent pipes ( #32743 )
...
* Fixes pipe dispensers not dispensing bent pipes
* Updates meter RPD icon file to the one that's actually used
2017-11-15 20:11:37 -05:00
AutomaticFrenzy
87b21cc3e4
actually use disable_warning mob_can_equip ( #32750 )
2017-11-15 20:06:14 -05:00
oranges
9259e7ba06
Merge pull request #32729 from Qustinnus/cheapGBP
...
removes an unused var from radio code
2017-11-15 20:26:48 +13:00
Matt Smith
9ed4a79fb9
Alternative grille sprite update ( #32630 )
...
* Update grille sprite
* Add damaged grille sprite
* Add 4 varients to the damaged grille
2017-11-15 18:55:12 +13:00
MoreRobustThanYou
42a22ddaf9
Fixes a runtime with glowshrooms ( #32719 )
2017-11-14 15:36:00 -06:00
vuonojenmustaturska
3f582454a8
Minor speedups to movement: First Blood Part 2 ( #32702 )
2017-11-14 18:59:45 -02:00
kevinz000
aa3e8ff22c
Hand teleporter and portal fixes. ( #32689 )
2017-11-14 14:11:20 -05:00
arsserpentarium
bdfbafd54a
[READY]integrated circuitry port+upgrade. ( #32481 )
...
* first
* printer, tools, prefab, assemblies, power.dm(looks like so)
* integrated circuit
* input memory epv2 exonet node
* input,manipulation,output,poweract
* fixes
* reagents fix
* time
* minor fixes
* all errors fixed
* bugfixes
* prefab, tickers, camera, led, assembling bugs,
* All except exonet node UI and led's
* cameras, led and some exonet
* 11
* 111
* lesser fixes.
* botanic shit
* icon
* nobludgeon for debugger
* gui, typos
* gui, typos
* dopil
* smaller diff, rm template and node
* mergefix
* list fix
* weakrefs
* fixes
* Clamp, crowbar, minor shit
* fukken refs
* exonet node refactor, put defines into defines.
* dme upload
* defines,helpers,exonet node, botanic
* TRUE/FALSE and minors
* datumfix
* moved init to ss
* quickfix
* cryo runtime fix
* datums quickfix
* admins
* minor fixes
* fixes
* refs,tools
* printer
* fixes
* fixes
* check interactivity redo.
* usercheck, fixes
* weakrefs
* T/F
* WEAKREF
* unfuckup
* fixes and shit
* Update assemblies.dm
* crypto
* fuck
* SS, final fixes
* looks like final fixes.
* release,crypto, ranged scnner
* defines
* Resets some files
* find/replace
* Associative addresses
* Update exonet_node.dm
* push
* there we go
* fix
* FINISH!
* WEAKREFUCK
* FixeS
* Woops
* Woops
* woops
* fix
* fixes
* loops
* fix or break?
* fix,dammit!
* fix,dammit![2]
* fix,dammit![3]
* disconnect
* fix
* input
* lag
* pin
* map
* sdegsds
* >>>lights
* fixes le map
* makes circuits actually speak
* halffix
* resets maps to tgstation master
* typeless loops in init
* Changes subsystem to not initialize new types and use initial instead.
* fix
* trying to get rid of obj list.
* get rid of .
* Better code makes better mind
* fixed
* pin fixes
* fix
* compiled tgui
* circuits config
* spelling
2017-11-14 04:05:22 -05:00
Unknown
9af9b24946
EZ BUGATI
2017-11-14 04:19:05 +01:00
PKPenguin321
b96339dc55
[Ready] Allows for sabotaging welders with plasma ( #32300 )
...
* allows for sabotaging welders with plasma
* wrong reference
* remove redundant return
* some admin logging
* qdel(src)
* admin message -> log_game
* fixes bad references in messages
They would report as "welding_fuel" instead of "the beaker"
* massive changes
not quite balanced yet
* Switches to dyn_explosion
Balances the explosion size
* Final touches
* please god let this work
* FIX IT FIX IT FIX IT
2017-11-14 08:58:16 +13:00
Emmett Gaines
28e6359939
makes blueprints work on station and able to expand old areas ( #32280 )
...
🆑 ninjanomnom
add: You can now select a nearby area to expand when using a blueprint instead of making a new area.
add: New shuttle areas can be created using blueprints. This is currently not useful but will be used later for shuttle construction.
tweak: Blueprints can modify existing areas on station.
admin: Blueprint functionality has been added to the debug tab as a verb.
/🆑
Additionally the code for getting all turfs in a contained space has been refactored for some pretty good performance improvements.
Old proc: Self CPU 8.816, Total CPU: 10.009, Real Time: 10.009, Calls: 5000
New proc: Self CPU 4.174, Total CPU: 9.000, Real Time: 9.001, Calls: 5000
They've been moved into a area helpers file.
2017-11-13 22:32:36 +13:00
nicbn
dd7470f552
Adds a timer to falsewall code ( #32637 )
...
* Adds a timer to falsewall code
* better code
* removes a parameter
2017-11-13 22:28:29 +13:00
oranges
ac8864b6e3
Merge pull request #31947 from AnturK/yarr
...
How does this work:
Station receives a communication extorting current cargo point, if they answer yes the points are just gone and nothing of interest happens.
If station refuses to pay or is silent for 3 minutes, pirate shuttle spawns somewhere in space.
There's an internal GPS onboard so crew will always be able to follow the shuttle.
Crew of 3, moderately armed. (Balance pending)
Shuttle engines have 3 minute cooldown between jumps.
Special shuttle equipment will block cargo and emergency shuttles from leaving and slowly steal the points.
2017-11-13 22:18:37 +13:00
Tad Hardesty
6767c37926
Prevent placing posters on diagonally-smoothed walls ( #32558 )
...
Posters are also knocked off the walls if they change to being
diagonally smoothed later.
2017-11-13 09:32:44 +01:00
tortellinitony
3af433ae26
Makes clown box consistent with the rest of the boxes ( #32642 )
2017-11-12 16:56:36 -05:00
ACCount
8b5cd7f7dc
Disposal pipes and pipe dispensers refactor ( #32435 )
...
* Disposal pipes and pipe dispensers refactor
* Disposal pipes refactor, phase 2: Reviewing Intensifies
* More code review edits
* Changes hasmob check loop
* There was a point when we should have stopped, and we have clearly passed it.
2017-11-12 01:30:17 -05:00
Leo
882603901f
Items no longer need to check for tools in attackby, having the check done with the tool_behaviour variable before pre_attackby is called. ( #32602 )
2017-11-11 21:22:15 +01:00
deathride58
9fcf0f4048
[s] Fixes RPDs qdel'ing girders and causing runtimes ( #32567 )
...
* fixes qdeling girders and lattices with RPDs and other weird edge cases
* thanks mom the shitcode's cleaner now
* 👍
2017-11-10 17:55:08 -06:00
as334
f71595a3e2
Assmos tweaks/minor additions. ( #32400 )
...
* Adds pluoxium formation, makes fusion radioactive and nerfs it, makes noblium cost more energy.
* Review response.
* tanks now melt above 1 Million degrees Kelvin.
2017-11-10 01:30:36 -06:00
ShizCalev
179e653562
Adds icons for items with randomization ( #32523 )
...
* Adds icons for items with randomization
* Glowsticks
* added ?
* more question marks
* Loc
2017-11-10 00:23:10 -05:00
MoreRobustThanYou
e66f5d9726
ok now i kinda tested the ark examine ( #32445 )
...
* No, I did NOT test the Ark examine.
* Update countdown.dm
* Update ark_of_the_clockwork_justicar.dm
* Update ark_of_the_clockwork_justicar.dm
* OK JOAN FIXED
* Update ark_of_the_clockwork_justicar.dm
2017-11-09 21:57:24 -05:00
duncathan salt
3b68866b59
removes pipe construction cache ( #32516 )
2017-11-09 12:13:53 -05:00
Jordan Brown
45c5e63206
Makes editing movements delay configs have an effect again ( #32530 )
2017-11-09 11:04:48 -06:00
swindly
d3df913402
fixes spelling and stuff ( #32531 )
2017-11-09 11:03:50 -06:00
swindly
1ef9667358
Generalizes some reagent heating ( #32461 )
...
* adds expose_temperature
* changed chem_temp change
* returns ..()
* removed redundant handle_reactions()
2017-11-08 12:04:33 -05:00
ShizCalev
04fa4eaf4c
Fixes turf_decal layering ( #32466 )
2017-11-07 22:38:39 -05:00
FrozenGuy5
eaf5364b8e
removes erp cuffs ( #32479 )
2017-11-07 15:33:31 -05:00
ACCount
b187ed8ca6
Multiple fixes in RPD and pipe construciton ( #32399 )
...
* Multiple fixes in RPD and pipe construciton
* Integrates another fix PR to avoid conflicts
2017-11-08 09:25:16 +13:00
ninjanomnom
db6a0ed825
cleans up turf decal
2017-11-07 11:23:01 -05:00
Jordie
8c3948b427
Crayon rotation as a type var ( #32441 )
2017-11-07 12:03:18 -02:00
vuonojenmustaturska
67016c1691
Allows non-humans to be chem scanned via the health analyzer ( #32457 )
2017-11-07 12:01:36 -02:00
oranges
fc090d84a1
Merge pull request #32456 from vuonojenmustaturska/ghostmemes
...
[s] Removes a handful of ways ghosts can affect the world
2017-11-07 16:47:43 +13:00
Mark9013100
044ea0ba40
Adds a pilotable whiteship to Deltastation ( #32414 )
2017-11-06 21:02:59 -05:00
Ashe Higgs
07c7727e82
Plush Ratvar can now fight plush Nar-Sie ( #32046 )
...
* Plush Ratvar can fight plush Nar-Sie
* Maintainer review
* Qdeleted checks
2017-11-07 09:43:11 +13:00
kevinz000
aeb24ac7c2
Fixes hand tele losing ranged portal-dispel function ( #32408 )
...
* Fixes hand teles not dispelling at range
2017-11-07 09:42:36 +13:00
vuonojenmustaturska
ae8207da99
These memes should stay dreams
2017-11-06 02:01:27 +02:00
kevinz000
01a794b190
1# This is a combination of 2 commits. ( #32276 )
...
can no longer turn on projectile dampener with buckled mobs
2017-11-05 05:28:01 -05:00
ACCount
87ed0b422d
Fixes flamethrower icon not updating on plasma tank removal ( #32401 )
2017-11-05 03:07:22 -05:00
Leo
b2682bb4ed
Merge pull request #32381 from AnturK/ridingdatumsneveragain
...
Restores buckling sanity.
2017-11-04 16:07:28 -02:00
AnturK
cd1c4f9df9
Pirate Event
2017-11-04 17:33:45 +01:00
YPOQ
62799a309e
Fixes using RPDs on catwalks and allows using on lattices ( #32378 )
2017-11-04 11:08:56 -04:00
nicbn
a38605414e
overhaul ( #32316 )
2017-11-04 00:40:21 -04:00
AnturK
b28dd5276d
Fixes golem shells breaking spawners menu ( #32342 )
2017-11-03 20:37:05 -02:00
ShizCalev
47accc0aa1
fixes pie cannon bug ( #32360 )
2017-11-03 16:03:04 -04:00
AnturK
b5de7d0e10
Actually this is better solution.
2017-11-03 11:26:38 +01:00
Jalleo
977c3bb20f
Refactors the RCD code a tiny bit. One minor balance change ( #32328 )
...
* Refactors the RCD code a tad to remove a variable from all RCD's and instead get the reinf_walls.dm checks to be a compiled check with a istype.
* Reverts back to variables for the reinforced walls check. Still reduced the amount of nessecary lines for it though
2017-11-02 12:54:59 -06:00
Mercenaryblue
7a2839b7fb
Hotel Security spellchecked ( #32313 )
...
* spellcheck
interests
* spellcheck
2017-11-02 14:29:07 -04:00
XDTM
af64bd8fd9
Ghosts can now Health Scan ( #31640 )
...
* Ghosts can now Health Scan
* cyberbossing
* Update observer.dm
2017-11-02 09:45:41 -04:00
MoreRobustThanYou
0f005901c6
You can now use banhammers as a weapon ( #32270 )
...
* You can now use banhammers as a weapon
* Update weaponry.dm
2017-11-02 03:25:40 -06:00
Tad Hardesty
9fb288a601
Fix a few syntactic aberrations ( #32284 )
2017-11-02 03:21:14 -06:00