Commit Graph

194 Commits

Author SHA1 Message Date
AnturK 52a99c09d6 Uppercase slot defines 2018-04-27 10:38:32 +02:00
Fox McCloud 057aa31cda Kills off /obj/item/device (#37297)
* Kills off /obj/item/device

* whoops

* whoops

* Fix
2018-04-23 15:00:23 +02:00
AnturK a6e8247e98 Fixes brain dna (#37132)
* Fixes brain dna

* Actually fixes the latejoin thing properly.
2018-04-11 14:58:11 -05:00
pigeons a93fea8416 AI requires silicon exp instead of crew exp for roundstart role (#36469)
* Ai requires silicon xp

* Reverses byond age change
2018-04-11 21:53:34 +12:00
KorPhaeron cfe8df4d97 Finishes overflow roles (#37053) 2018-04-09 13:10:10 +03:00
kevinz000 0c27e227cc Latejoin Silicons (#36560) 2018-04-05 10:09:52 +02:00
vuonojenmustaturska 07781978bc move enforce_human_authority check before species.before_equip_job() 2018-04-04 09:04:24 -05:00
factoryman942 30794ccafb Update science.dm 2018-03-31 16:56:16 +01:00
Armhulen 5ed2a56ced Refactors Spell and Martial Art Books to use Action Granters! (#36442)
* HE'S DONE IT

LETS GOOOOOOOOOOOOOOOH

* floyd. floyd. he's the floyd. floyd dude yeah yeah yeah yeah FLOYD

* fireball remarks, the other spells.

* YOU MEAN THE CHAOS FLOYDS

* what is a floyd, but a miserable pile of moodlets

* flflflflfoooaooayoyydd FLOYOYODDD DFFRRURURMPPFF

* FLOYDING LIGHTS LIGHTS LIGHTS LIGHTSSS

* GORGE YOUR MOODLETS, EMBRACE YOUR FLOYD

* no more floydposting, i removed the old spellbooks

* aaaaaaaaaaaaaaaaaaah ALL of the remarks added my fucking god

* 10 days to sunday travis.

* last minute fixes

* 1 fix

* 2 fix

* red fix

* martial granters

* MAMA MIA
2018-03-27 20:51:14 +03:00
kevinz000 9805563302 RND techwebs: Mineral access (#36387) 2018-03-19 20:07:59 -04:00
Sirenfal b8b84fee3e I'm a dumb idiot and forgot to change the antag_rep values (#36188)
* Forgot to actually change job antag rep values after discussion finished. Oops.

* Fix a stupid derp. Thanks CosmicScientist

* Change selection code after checking on paper.

* Missed var keyword. Why isn't DM Python?

* Fix commented out debug message in case anyone uncomments it later
2018-03-19 08:10:27 +01:00
ACCount 1f5b59190d NTNet airlocks (#35947)
* Standardizes access checks

* Makes SS Networks init before SS Atoms to prevent NTNet interfaces from initializing before them

* Adds passkey support to NTNet packets

* Adds NTNet support to airlocks, makes door remote use NTNet

* Access levels given by jobs are now shuffled

* Access code improvements

* Adds IC card readers

* Fixes a delay issue with opening/closing airlocks with NTNet or signalers

* code review memes

* Renames plaintext_passkey to encrypted_passkey

* death by thousand nitpicks
2018-03-08 18:39:17 -05:00
Sirenfal 937ad3afc7 Antagonist reputation system (#35485)
* Implement antagonist reputation system

* Cleanup

* Quadruple point values, maybe a bit underwhelming before

* Simple feedback changes. Waiting on input on a couple questions for the other requests.

* * Comment out unnecessary variable

* Half of the requested changes (testing in game pending, standby)

* Last set of changes. This should be finished now.

* Remove line causing a warning to fix Travis build
2018-03-02 13:38:49 +13:00
XDTM 9d41e9734d Extensive surgery additions (#35520)
* Extensive surgery additions

* ,

* bioware

* restrict

* implants

* oops my hand slipped

* "i only changed a few lines, surely it's gonna compile, let's just push it and be done with it" --me, once again

* zombie surgery

* Adds brainwashing antag datum

* Antur Reviews

* @Antur part 2

* wow
2018-02-19 14:29:06 +02:00
ThePainkiller 28525d2aea Fixed a typo on an eldritch god's pronunciation (#35611)
Changed the text to get the Necronomicon. It's "Cthulhu" not "Cthulu", get it right!
2018-02-15 00:01:41 -05:00
Iamgoofball 4b9360d959 The Cook now only works under siege. (#35597)
The chef's CQC skill now only works in the kitchen area
2018-02-14 09:18:26 +13:00
vuonojenmustaturska 9715ae359e The chef is also a cook (#35417)
* just a lowly, lowly cook

* come on, that's not striking an officer
2018-02-11 16:25:37 -05:00
Kyle Spier-Swenson c9aa8d140d Fix sql error 2018-02-11 12:14:09 -08:00
Jordan Brown 724719c34a Merge pull request #35405 from MrStonedOne/fixterry
Fixes job exp updates hounding the database more than it needed to.
2018-02-09 00:05:27 -05:00
PKPenguin321 d1c1a28128 adds italian moustache that makes you italian (#35426)
* makes the moustache make you italian

* Revert #34916

* fixes travis i think

removes duplicate replace

* puts the mask on by default, undoes dynamic-a speech-a

rip

* removes unneeded varedits

saves 2 lines woo
2018-02-08 15:29:23 -05:00
MrStonedOne 7fa0f51abf Fixes job exp hounding the database more than it needed to.
There is no need to select the current values if we make sure to use the right operations.
Next on my list is a more generic batched sql system that can do things like select rows based on a list of primary keys, using one query (by abusing the in keyword) as well has abtract away the need to directly do overriding add_timers.
2018-02-07 03:57:15 -08:00
Jordan Brown bd489f1aff Merge pull request #35349 from DaxDupont/ifuckinghatethese
Moves the pocket protector to lockers instead of on the uniform.
2018-02-06 11:45:19 -05:00
Ordonis b96f8aeb6c Mamma-mia! Adds-a the Italian-a language! (#34916)
* Mamma-mia!

That's a one-a spicy meatball! The first of many spicy meatballs!

* I have-a returned from the exile and fixed-a the things people asked-a for!

Includes changing sec so that not every word with sec in it will end
with problems. Uses resident italian advice to make minor edits. The
chef is now mario-tier of not-italian.

* Adds-a the mutation code and-a calls it for the cook at roundstart

Mamma-mia whoever named-a the CLOWNMUT and-a made it a #define trolled-a
the hell out of me-a! It was like-a chasing an actual-a clown!

* Actually bothers to upload the trait definition

Lesson gained: Save all, all the time.

* Case sensitive fun whee

Someday I'll learn to build first

* IT COMPILES-A

Fucking finally.

* Small addition that was left out and attempting to merge resolve the odd DME change

I never actually edited the dme in any way, only dm files; I think I
just haven't updated the master recently, so the exe is in a different
place than the repo. Don't expect this to compile.

* Fixes .dme to match with master

If this doesn't work I'll start reverting to the last version that didn't throw a fit.

* Commit to get travis to recheck

.dmm should be fixed, so this needs rechecking. Also, adding wine
replacement.

* The pizza, she is a-ready to share-a with the people!

Fixes a lot, does as much sanitization as is possible so that words like
insect don't become inpoliziact or similar.  For some words, punctuation
may be displaced by the final space necessary to keep normal words from
running into eachother.  This part, at least, is done.
2018-02-06 22:59:37 +13:00
Dax Dupont d874e90906 Moves the pocket protector to lockers instead of on uniform 2018-02-05 17:29:27 +01:00
ShizCalev ee18d6f8e2 Fixes clockwork sigil candidate runtime, cleans up some jobban checks with defines (#34907)
* Cleanup

* .

* Synced special_role & factions with role defines

* Revert

* more cleanup

* fix
2018-02-04 03:03:34 -06:00
Incoming5643 a3e6885582 Moves the rarely utilized bar drink flinging ability from an intrinsic bartenders are born with to an extrinsic book that anyone can learn the art from. Bartenders start with the book but it's also available from cargo. Also allows the ability to toggle where as previously bartenders were just stuck with it. (#35165) 2018-02-04 02:20:30 -06:00
vuonojenmustaturska 76155e2c43 fix lizard jobs (#34994) 2018-01-28 09:15:34 -05:00
KorPhaeron cedc24888c Stops titlescreen chef spam 2018-01-27 15:54:45 -06:00
Togopal 458c68143f [READY] SNAKES! (#34724)
* actual phobia created

* (LAST ATTEMPT) Adds Snakes

🆑 Togopal
add: Snakes! They hunt vermin on the station!
add: They can be purchased in cargo.
/🆑

Mice can be a problem in late round random events, and I figured releasing a bunch of snakes in maintenance would be a more long-term solution than constantly running around with a crowbar when you hear them.

Now with updated sprites!

(I apologize heavily for uploading this three times. I was unaware I was using an older fork, as this was my first attempt at modifying the code.)

* curator gets trauma! and fixes to snek trauma

* fixes the travis error

silly frog

* Reduces the cost of a normal snake crate in Cargo. Adds retaliation to snakes upon being attacked, removes venom from regular snakes.

I A

* quick fix

* quick fix 2

* fixes the cargo contains = list

* go away TRAVIS

* changes the name of the snake cargo crate of regular snakes to avoid confusion

* Updates how some snake mechanics works

Makes them actually retaliate, code is still sort of buggy though

* Some orange fixes

* Fix snakes on this motherfucking plane

* The thing oranges said
2018-01-25 09:11:37 -06:00
Jordan Brown fec2d66318 Datum var cleanup (#34314)
* Consolidates datum var location

* Move ui_screen to /datum/tgui

* Move focusers to datum.dm. Move fingerprintslast to /atom

* Remove focusers list, makes mobs check if their focus is QDELETED in Life()

* Consolidate use_tag and var_edited into datum_flags

* Revert garbage comment

* Thought I already removed this

* Remove the var_edited preservation

* Removes focus QDELETED handling
2018-01-21 22:38:56 -05:00
MrDoomBringer d481db811e Cargotechs now spawn with Export Scanners (#34595)
* excessiveuseof[b]obblestone

* whups

* praisenarsie
2018-01-19 23:31:13 -05:00
Shadowlight213 a9736714e8 Fixes displaying non crew roles in the exp report.
Lets players see their own playtime.
Fixes admin exp bypass not using the correct proc to check rights.
2018-01-11 14:02:01 -08:00
Jordan Brown 4a07ae1f7c Removes the weird timer shennaigans from exp tracking 2018-01-05 15:36:56 -05:00
XDTM 550d71167e Brain Traumas (#31727)
* Reworks Brain Damage

* mechanics

* rebalancing

* hulks in wheelchairs

* yup

* bugsquash

* Adds narcolepsy, phobias and agnosia. Not guaranteed 100% bug-free yet, testmerge at your own risk.

* lizard phobia

* Did you know there's a skeleton inside of you RIGHT NOW?

* Fixes for the new stuff

* The issue with those is that in most rounds you won't see them

I'll keep them available so they can be added manually, for example by events and such

* Goof reviews

* Brainloss is based off brain organ integrity

removes brainloss var

* Replaces some getorganslot with defines

* eyes

* put the traumas in the brainnnn

* text

* args

* Adds godwoken, puts split personality in severe, adds brainwashing

* Bluespace prophet special trauma (untested)

* Some minor stuff

* Monophobia, and tweaks

* More fixes

* fix

* a

* new tail

* Discoordination and Muscle Weakness

* thanks for the review!

* [B]oneless

* agnosia fix

* .

* go away agnosia

* pretend it didn't happen

* Shitcode-free-er

* bitwisdom

* psychotic brawling

* i guess this might be important

* latest reviews

* .

* conflict-free

* addresses it

* surgery fix

* a masterpiece

* fix

* fix again

* config

* damage formula reworked

* who needs to test anyway

* fixes some bugs

* fix 2

* proper spookin

* bluespace prophet fixes and improvements

* no bible healing

* .

* normalizes monophobia chances
2017-12-06 13:04:17 -05:00
kevinz000 caa1e1f400 Massive research refactor; changes research system to techwebs; Decentralized research 2017-11-18 19:55:40 -08:00
Jordie 8b19b490d1 JSON feedback (#32188)
* wip

* wip2

* makes code actually compile on 511 + fixes

* versioning

* s

* adds python conversion script, schema change and removes 'force ' from item_used_for_combat

* fix to compile

* forgot to actually commit this
2017-11-17 02:43:12 -05:00
KorPhaeron 050d2e7780 Fixes chaplain not getting his weapon on spawn (#32658) 2017-11-13 04:15:15 -05:00
ACCount b5e074661f Refactor of catpeople mutant organs (#32101)
* Refactor of cat mutant organs

* Damage multiplier for ears
2017-11-01 21:14:34 +01:00
KorPhaeron a0cb8660e7 Changes to protect human authority 2017-10-26 14:39:38 -05:00
MoreRobustThanYou 821082aa63 Heads of staff will now have cat organs removed at roundstart (#31889)
* Update human_helpers.dm

* Heads of staff have cat organs removed at roundstart

* avoid double ears

* Update human_helpers.dm

* Update job.dm

* Update human_helpers.dm

* Update human_helpers.dm
2017-10-21 19:30:11 +13:00
Jordan Brown 4178c209f1 Configuration datum refactor (#30763)
* Configuration datum refactor

* More WIP

* New easier on the eyes format

* More WIP

* Finished config.txt

* Fucktons more WIP

* The end of conversion draws near...

* Add all this shit

* Done converting entries finally

* Hunting down compile errors

* More WIP

* MORE CONVERSIONS

* More WIP

* More WIP

* Oh shit only 90 errors this time!

* IT COMPILES!!!

* Fixes world start runtimes
2017-09-29 15:36:51 +13:00
vuonojenmustaturska f14c7191a5 Tiny batch of Initialize() fixes, mostly stuff that isn't around at roundstart (#30980)
* Small initialize fix batch

/mob/living/simple_animal/parrot/Poly/ghost
/obj/effect/spawner/bundle
/obj/item/device/radio/headset/headset_sec/alt/department
/obj/effect/mob_spawn/human/golem
/obj/item/device/radio/headset/abductor
/obj/item/nullrod/tribal_knife
/obj/effect/spawner/xeno_egg_delivery
/turf/open/chasm/straight_down

* Requested changes
2017-09-25 11:41:48 +13:00
MoreRobustThanYou c48def94d8 Removes gangs (#30056) 2017-08-31 17:31:49 -03:00
pubby 6eb61d6f41 Crew monitoring rework part 1: crew pinpointers (#30117)
* Pinpointer refactor + Crew pinpointers

* Icon update

* Add crew pinpointers to maps, closets, and fix

* Fix defines

* Cyberboss fixes + add to warden and CMO

* More Cyberboss fixes
2017-08-30 18:02:28 -04:00
Shadowlight213 e458845453 Adds tracking amount of time spent playing departments 2: The fall of the Assistants. (#29105)
* Ports Paradise Job exp system

* changed to use json_decode and json_encode as recommended by oranges

* updates changelog

* Reee cyberboss

* Changes to use a seperate table

* Updates database changelog
Changes to use mediumint

* Back to wip we go.
Changes sql stuff to how mso suggested
Attempts the changes requested in the other pr.

* work on stuff.

* work on stuff.

* Renamed proc for time remaining.
Fixed updating time amounts.
Added delay to fix firing at roundstart

* exp is now stored in a global list, and only updated to the db at round end.

* some stuff

* Added button to toggle exempt status on a player.
Still need to make it update the db

* REEE Jordie.
Undoes delaying exp updating to round end.
Adds the updating filtering to the update_exp_client proc which is used again

* Lowers a bunch of the times needed.

* Makes tracking per job instead of per department.
Department time is now calculated from job time.

* Whoops forgot to update master first. Lemme save this

Reverb should play cheeki breeki to people

* I think I did this right.
Too tired to test atm.
Busy rewatching twintails ni narimasu

* Removes var from proc arguments
Fixes database stuff

* Does some requested changes.
Makes special_role be tracked instead of bundled under special.

* Done, but need to refactor how it handles ghost roles.

* Less false data wew

* Changes

* Updates db version
More changes

* More changes

* More changes

* revision fix

* OOPS

* fix schemas

* Makes SQL error logging handled by Execute
Gang role tracking now strips out the gang name and is generic.
2017-08-20 23:01:08 +12:00
Jordan Brown af4d9a85c9 Repaths /obj/item/weapon to /obj/item (#29929) 2017-08-16 10:38:51 -03:00
shizcalev 22764665c9 CentCom Standardization 2017-08-07 19:04:27 -04:00
Jordan Brown 6175ab77d5 Removes all checks for subsystem existence 2017-08-01 10:16:37 -04:00
ShizCalev 45d3d52af7 Made some object lists less terrible to read (#29304)
* spaces

* more spaces

* last ones
2017-07-18 10:44:29 -04:00
kevinz000 0833a9002f Ports instruments from /VG/station, including harmonicas, xylophones, saxophones, trombones, and a BIKE HORN. Repaths instruments to sound/instruments. Also, allows piano synth to play all instruments but eguitar and gives cargo a crate with everything. Clown gets the bike horn trumpet at roundstart. (#29277)
* multiext

* instruments

* kekkles

* clown

* Update instruments.dm

* Update packs.dm

* Update packs.dm

* Update instruments.dm

* Update action.dm

* typo

* Update instruments.dm
2017-07-16 12:48:51 -04:00