Commit Graph

1191 Commits

Author SHA1 Message Date
Null 3ead4e17e5 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-12-07 20:29:19 +01:00
Qustinnus 4650a5d7ee Sound Environments - Adds reverb and echo to rooms (#55333)
Jack and Style figured out that sound environments can be cancelled by setting some settings in Echo. By default audio has no reverb, but if a sound environment is selected in playsound_local it will become a reverb sound.

This makes every room sound a bit different. The only caveat is is that if you move into another room, Already playing sounds will transition into the new environment, which sounds odd.

Co-authored-by: Aleksej Komarov <stylemistake@gmail.com>
2020-12-07 11:53:58 +02:00
Null 48d8a89882 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-12-01 14:14:36 +01:00
ArcaneDefence 597a4aa6b6 Fixes Nar'Sie rune erasing bug (#55123) 2020-11-30 13:54:05 -08:00
Null e3af9f461e Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-30 19:54:43 +01:00
TiviPlus 0eaab0bc54 Grep for space indentation (#54850)
#54604 atomizing
Since a lot of the space indents are in lists ill atomize those later
2020-11-30 12:48:40 -05:00
Null d2d0169fec Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-28 12:31:27 +01:00
Jared-Fogle 96597d3157 Remove duplicate definitions of /obj/effect/ex_act, explicitly noop it (#55076)
/obj/effect/ex_act had several different re-definitions to make it a noop. The original definition would randomly delete it, which is bad news when a lot of /obj/effects are just that--effects, that shouldn't be blown up.

The ones that actually do want to be blown up (like decals) already have their own implementations. The one in place was never ran, and nobody had problems with it.
2020-11-28 07:55:26 -03:00
Coffee d125611599 Makes swarmers and morphs ghost-visible in the orbit menu (#55191)
Makes Morphs and Swarmers have their own part of the orbit menu, like other visible antagonists. Given pretty much every other ghost-obvious antagonist is, it's more of an oversight that you couldn't.
2020-11-28 07:38:28 -03:00
Null cb3fc17ff3 Mindshielded CMO. 2020-11-27 22:21:06 +01:00
Null 4b40083cd4 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-26 22:39:18 +01:00
Ghom 4c31b0e116 CanUseTopic() refactor. (#54747)
* CanUseTopic() refactor.

* Forgot about default_can_use_topic. Tested and working.

* Update bin.dm

* no-nonsense.
2020-11-25 13:12:12 +01:00
Null 828aa20236 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-24 15:41:34 +01:00
Qustinnus 41157f5d6b Moves grown food to newfood (#55040)
Moves grown food to newfood
Gives trash element support for callbacks for item creation override
2020-11-23 14:00:23 -08:00
Ghom 2bd9aca8b6 Removed effect/dummy/phased_mob copypasta. Fixed squeak component triggering from abstract effects & co. (#54783) 2020-11-23 13:27:18 -03:00
Null 88588e72f4 Merging upstraem 2020-11-21 12:13:51 +01:00
EdgeLordExe b2cc771ba9 Fixes Crucible Soul potion making you permanently phase through all matter and Void storm breaking after dying. (#55050)
Someone changed /obj/screen/alert to be /atom/movable/screen/alert and it caused this problem.
Also fixes the issue with void storm breaking if someone dies and gets revived.
2020-11-21 04:53:31 +00:00
EdgeLordExe 915204167d Unit tests for heretic knowledge (#55022) 2020-11-20 15:53:56 -08:00
XDTM 03de3dfb07 Adds a set of nanite storage protocols as a Bepis research, plus small nanite adjustments (#54710)
Adds a new set of nanite protocol programs as a researchable Bepis tech.
Protocol programs are programs that are mutually exclusive within their time, so remember that only one of the following can be active at once in the same host.

    Hive Protocol: Makes nanites use space more efficiently, increasing maximum volume by 250 (500 -> 750)
    Zip Protocol: Makes nanites use a compression routine when not in use, increasing maximum volume by 500 (500 -> 1000) but consuming 0.2 nanites per tick to perform the zipping/unzipping
    Free-Range Protocol: Makes nanite use looser storage routines, reducing the maximum volume by 250 (500 -> 250) but gaining 0.5 nanite replication rate
    S.L.O.P. (Safety Level Override Protocol): Removes nanite storage safety measures, allowing them to reach up to 2000 volume. However, when the volume surpasses the maximum recommended volume (500) the host will start to suffer from side effects, manifesting in slow organ damage. The more the nanite volume approaches the physical limit, the more harmful it becomes.

Replaced the Tinker Nanite Replication Protocol with the Pyramid Protocol, which gives an extra 1.2 regeneration rate, but only while the nanites are at 80% volume or above.
Renamed the Offline Production Protocol to Eclipse Protocol.

Chain detonation now uses dyn_explosion(), at a rate of 1 power per 50 nanite volume. The power level should be similar to how it was for normal nanite volumes, but it should scale more linearly when going above the limit with the new programs.

If nanite volume is suddenly significantly higher than the maximum allowed (likely caused by deleting an active storage protocol) the extra nanites will be forcefully expelled from the host's body, which can range from minor oozing, to vomiting puddles of nanites, to nanites rapidly bursting from eyes, ears, and skin pores.
Despite how it looks, this process causes no lasting damage, since it's a security feature made to prevent acute nanite poisoning.

Added some comments on a few nanite functions.
Refactored vomit code to make it a bit more customizable. The toxic arg (supposedly used to choose an alternate vomit icon, but in fact not functional) is now vomit_type, and purge (which determined vomit would remove 10% of reagents or 67% of reagents) is now purge_ratio, which accepts custom values. Made the refactor mostly to allow a 0% ratio, but it can be handy in other future uses.

Adds extra content to Bepis research, giving a little more reason to invest money into it.
Creates more options to customize a previously rigid parameter in nanites, maximum nanite volume. This opens up strategies that involve storing up large amounts of nanites for special occasions, or viceversa reducing the maximum rate to get more constant replication rate to sustain continued programs.
2020-11-20 12:07:20 -08:00
Null 82cc913ed5 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-20 16:31:05 +01:00
EdgeLordExe f331ed29c8 Fixes 2 last heretic bugs that are on issue tracker (#54967)
About The Pull Request

Fixes the cursed heart being unable to track targets in containers.

Fixes the shitcode that was reality_smash_tracker, now it is only responsible for generating influences.

closes #53583

closes #52554
Changelog

🆑
fix: fixes the cursed heart being unable to track people inside containers.
fix: fixes influence vision getting broken by replacing someone's eyes.
/🆑
2020-11-20 09:38:41 +01:00
Null ab74a886f8 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-19 10:44:59 +01:00
EdgeLordExe f3a4d8c061 Im fucking r-tarded (#55020)
Makes void actually accessible
2020-11-18 13:50:37 -08:00
Null 8139b1b022 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-17 21:19:21 +01:00
EdgeLordExe 2f18e6232c [ready]Heretic new path : Path of Void [sprites approved] (#54252)
* E

* E

* E

* E

* E

* E

* VOID FINALLY

* E

* E

* E

* VOID STORM

* e

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_magic.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_magic.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* E

* FUCKING FINALLY

* E

* E

* Voids Embrace

* E

* E

* E

* E

* some changes

* E

* E

* E

* EEE

* E

* E

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>

* Update code/modules/antagonists/eldritch_cult/eldritch_items.dm

Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>

* E

* E

* E

* MERGE READY UWU

* Update code/modules/clothing/suits/toggles.dm

Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: necromanceranne <40847847+necromanceranne@users.noreply.github.com>
Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
Co-authored-by: ATH1909 <42606352+ATH1909@users.noreply.github.com>
2020-11-17 12:37:45 -05:00
Null 5c7a32fc97 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-14 11:05:45 +01:00
EOBGames e56f09d002 My Great Big Fat Heretic Proofreading (#54705) 2020-11-13 19:29:50 -08:00
NightRed 5be988ff9e Reverts metabolism on stomachs, keep them as important to eating (#54632) 2020-11-13 19:28:55 -08:00
Null 9fb000100f Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-13 18:15:57 +01:00
Ghom e14e2d9423 Fixing cult turf overlays not showing under transparent tiles. (#54782)
vis_contents always render the turf above other atoms of the same layer
2020-11-10 15:18:44 -03:00
Ghom 91bfedcd16 Refactored 'IsAdvancedToolUser' into a macro plus relative trait. Tweaked 'can_hold_items'. (#54665)
The PR aims to allow advanced tool users to be defined by traits rather than a hardcoded proc.
Also necessary for the CanUseTopic refactor I'm working on, which will be PRed separately for atomization purposes.
This PR also fixes an inconsistency with can_hold_items (since monkeys can actually hold items).
2020-11-10 15:15:31 -03:00
IndieanaJones 0279109cf9 Spider Rework (#54451)
Spider refactor and hostile animal stamina changes.
2020-11-10 15:31:08 +01:00
Null 1c04bf2d37 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-10 11:21:39 +01:00
zxaber b56af45a50 Borgs synced to an AI using Doomsday will have their lights force-set to red and enabled to at least level 1 (#54677) 2020-11-10 01:04:00 -08:00
Null e02bbaeed3 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-09 13:38:27 +01:00
TemporalOroboros edd6500d78 /obj/screen --> /atom/movable/screen (#54403)
Repaths screen objects to /atom/movable
2020-11-08 23:07:15 -03:00
Null 1f33012976 Merge branch 'master' of https://github.com/tgstation/tgstation 2020-11-08 17:18:59 +01:00
Null 213ef0d02e Department Sec now treated by gamemodes as sec, can be selected by late joiners. 2020-11-08 17:18:34 +01:00
Jared-Fogle 477d97647e Move death(), gib(), and dust() from /mob to /mob/living (#54810)
These have no reason to exist on /mob, where they noop for any nonliving.
2020-11-08 10:32:04 -05:00
IndieanaJones 4f6190e289 [READY] Space Ninja Rework (#53492)
* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Revert "Automatic changelog compile [ci skip]"

This reverts commit 48a63defa644ec9826ee5eb1736e5158d2a636d4.

* Revert "Automatic changelog compile [ci skip]"

This reverts commit cb68f4988edd9d841c4203eecee2067a49ce75c5.

* Revert "Revert "Automatic changelog compile [ci skip]""

This reverts commit e6e1f1ef53ee6611c334efcae6ca7c102edaf351.

* Revert "Revert "Automatic changelog compile [ci skip]""

This reverts commit 1782210527b9819772c0781122bec35b7979bf7d.

* Update changelog.html

* Automatic changelog compile [ci skip]

* Automatic changelog compile [ci skip]

* Move suit_initialization into better location

* Clean up cost check

* Clean up net using

* Clean up Ninja Star

* Clean Up Ninja Stealth

* Clean Up Sword Recall

* Move the event file

* Re-Merge the Changes

* Get your ninja code out of my human.dm

* Move the event into events folder and clean it up

* Can the old space ninja antagonist file

* Roll in the shiny new bad boy

* Get rid of actions/ninja.dm and move its info into respective ability files

* Update one_click_antag with new ninja

* Move proc out of ninja code into proper location

* Update the dme properly this time

* Update code/modules/ninja/suit/ninja_equipment_actions/ninja_suit_initialisation.dm

Co-authored-by: Fikou <piotrbryla@onet.pl>

* Update code/modules/ninja/suit/gloves.dm

Co-authored-by: Fikou <piotrbryla@onet.pl>

* Update the antagonist file

* Update ninjaDrainAct

* Re-Add MGS Voice Lines

* Up the Katana Damage Back Up to 30

* Attempting a Risky Manuever

* Adjusting some numbers to fit the delta time PR

* Fix Var Names and do a return ..()

* Remove Unused Defines, Update qdels to QDEL_NULLs

* Update code/modules/antagonists/space_ninja/space_ninja.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/antagonists/space_ninja/space_ninja.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/events/space_ninja.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/ninja/energy_katana.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/ninja/ninja_explosive.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Update code/modules/ninja/suit/ninja_equipment_actions/energy_net_nets.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

* Remove Unnecessary Condition Checks

* I'll show you what A stands for!

* Turn some things into defines

* Remove is_ninja()

* Gives the SN roles on Antag Gain, not on event spawn

* Clean up mind/key code to be efficient and modern

* Have Deactivated Suit Gloves use default black sprite

* Add the new clothing sprites

* Add new inventory sprites for alternate sprites

* Get Rid of These Again

* Re-add suit changes

* Implement all the suggestions for the antag file

* And then everything else

* Updating the Weight for purpose of testmerge

* Balance Updates

* Update the Objective Definitions

* Remove Now Unreachable Cyborg Interaction Code

* Get That Shit Out of My Forest

* Re-Add Cowl Wearing Sprite

* Re-Add Cowl Inventory Sprite

* Adapt to the new thing?.thing changes

* Re-add New Katana Inhand Sprites

* Re-Add glove's shock but have it do knockdown instead

* Get rid of the these stupid changelog changes

* Update sounds

* Re-add New Mask Sprite

* Re-update katana inventory sprite

* Revert Event Weight

* Update code/modules/ninja/suit/ninja_equipment_actions/energy_net_nets.dm

Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>

* Re-Add Dynamic Ninja

* Revert Changelog thing

* Update Mob Sprites

* Add files via upload

Co-authored-by: Changelogs <action@github.com>
Co-authored-by: Fikou <piotrbryla@onet.pl>
Co-authored-by: Rohesie <rohesie@gmail.com>
Co-authored-by: girl <11748095+ExcessiveUseOfCobblestone@users.noreply.github.com>
2020-11-07 01:51:30 -05:00
Rohesie 71455dcb1c Non-human mobs can now benefit from held id cards and economy. (#54647)
* Non-human mobs can now benefit from held id cards and economy.

* Moved these getters toward the upper end.

* oui?
...
dump eet.

* .tee pump
      ...
     ?iuo
2020-11-07 01:28:05 -03:00
IndieanaJones 9453f30648 [READY] Buffs the Networked Fibers Blob Strain (#54343)
* Really revert commit

* Now Undo the simple change

* Undo My Stupid yet again

* Undo my stupid yet again

* No

* And for the last time

* Update Networked Fibers

* Early Return

* Dummy
2020-11-05 15:22:20 -05:00
Ghommie ec50fbd5f5 Merge branch 'master' of https://github.com/tgstation/tgstation into Ghommie-tg27 2020-11-01 14:38:30 +01:00
Rohesie c55bb1b6c8 Basepixels (#54652) 2020-10-28 20:31:13 -07:00
skoglol cc03593d12 Removes changeling teams and hivemind channel (#54054)
* Removes changeling teams and hivemind channel.

* More cleanup

* some more stuff
2020-10-28 14:51:34 -04:00
Ghommie c9f0966156 Non-human mobs can now benefit from held id cards and economy. 2020-10-27 15:59:28 +01:00
ATH1909 b5e4c367ea don't try to fire a blood barrage as a non-cultist 2020-10-25 16:35:25 -05:00
ATH1909 deade8f968 Gamer(025) moment 2020-10-25 15:52:40 -05:00
Timberpoes b53875c471 Incredibly minor grammar fix of a trailling ] on the Traitor Panel for blood brothers (#54539) 2020-10-23 14:07:13 -03:00
Yenwodyah cf64baca7e Makes changeling regenerate power description slightly more descriptive (#54536) 2020-10-23 14:06:15 -03:00