kingofkosmos
a7bd5f93e1
"You hear something" set to italics.
2015-04-24 21:06:16 +03:00
kingofkosmos
e371dd9f35
more spans
2015-04-24 20:52:00 +03:00
kingofkosmos
1d14471d00
Ellipses to waiting messages. Warning-spanclasses to failing messages with an exclamation mark.
2015-04-24 20:50:50 +03:00
Mandurrrh
fb099a64e7
Adds a cyborg upgrade module for the satchel of holding. Also fixes the diamond drill upgrade for borgs not being able to equip the drill with upgrade.
2015-03-12 23:26:02 -04:00
Remie Richards
b1ff6b7220
Merge branch 'master' of https://github.com/tgstation/-tg-station into AttackbyParams
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Conflicts:
code/game/turfs/simulated/floor/light_floor.dm
2015-02-24 22:16:53 +00:00
Remie Richards
5fc7af7fbf
attackby() now has an argument containing the parameters of the click that called it. Items placed on tables now center their icon where the user clicked. this is NOT true for racks, since racks look organised in their sprite.
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Items reset their pixel_x and pixel_y values on pickup.
2015-02-19 13:02:43 +00:00
paprka
b2071bfdbf
borg updates
2015-02-14 17:38:17 -08:00
paprka
88760896ad
initial commit
2015-02-13 20:59:39 -08:00
GunHog
8465c965c0
Adds movement states for some cyborgs
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Mining and Mediborgs get new movement states.
Janiborg scubbers will only move when the borg does.
Made mining borg jetpack an overlay.
2015-02-10 00:44:38 -06:00
Steelpoint
6b17d4e8f8
UpdatedCoolingModule
2015-01-27 23:45:49 +08:00
tkdrg
548b19b5e3
Fixes mining borg jetpack
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Credits to ririchiyo @ /vg/station for figuring this out.
2015-01-15 19:44:41 -03:00
paprka
595ad8df58
fixed compile errors
2014-12-24 21:03:22 -08:00
Cheridan
3ede77face
Merge pull request #6189 from Menshin/exofab_revamp_end+fixes
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Exofab revamp finishing and fixes
2014-12-11 11:52:16 -06:00
Menshin
ba44b325d3
Finished the exofab revamp:
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* designs are now using the construction time var and the hacky /obj/item/mechavars is gone
* designs updated : there shouldn't be "no material" designs anymore
* cleaned the objects of their construction_cost and construction_time vars
* fixes the material name being displayed with $ character before
* this also fixes the overlay animation in inserting sheets
* the category var is now a list, so parts can be build/used with several chassis (fixes the Firefighter Chassis appearing when building Ripley)
* properly fix the href vulnerability when emptying (you can now remove all sheets of a materiel at once)
* the exofab now won't create a material sheet if there's not enough material (e.g 1000 metal)
* the exofab now won't accept a sheet if it would overstuff it (losing some material in the process)
* cleaned the code a bit (simplified, streamlined, using global vars, etc)
Finish #5722 and fixes #5954 .
2014-12-02 23:00:22 +01:00
Razharas
0b5ae9899e
Merge pull request #6125 from MrPerson/span_classes_never_heard_of_them
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Removes a stray /red in robot_upgrades.dm
2014-12-02 15:54:17 +03:00
MrPerson
62e9f21382
Removes a stray \red in robot_upgrades.dm
2014-11-27 23:21:35 -08:00
MrPerson
89030ad3f7
Redo cyborg icon updating
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Removed the stupid "updateicon()" proc and placed the behavior in update_icons() and regenerate_icons()
Removed redundant update_fire() calls
Fixes #6057 since the staff calls regenerate_icons()
2014-11-27 23:04:35 -08:00
tkdrg
0f28c013ff
Makes cyborg modules NODROP
2014-11-16 15:59:57 -03:00
xxalpha
a5450b0acb
Finishes repathing flashes
2014-10-22 19:09:43 +01:00
xxalpha
091cbcca2c
deleted bad lines
2014-10-19 04:57:14 +01:00
xxalpha
d9dafa9649
Fix cyborg flashes being useable in flashers and cyborg heads.
2014-10-19 04:35:10 +01:00
tkdrg
a7f62f6d7c
Fixes restarted borgs hearing cult chat
2014-10-05 20:21:21 -03:00
ikarrus
7c32420497
Resolved conflicts and added my yml changelog file
2014-09-19 09:30:59 -06:00
Aranclanos
8348743237
Adds failure message for when you try to rename a endoskeleton with a pen.
2014-09-10 08:09:39 -03:00
ikarrus
51a333ebe7
Merge gang mode into latest version
2014-08-30 23:31:44 -06:00
ikarrus
4c801434a8
Gang Mode
2014-08-30 23:17:14 -06:00
Firecage
6c7af5eb32
SPANCLASSES!!!!!
2014-08-26 09:52:13 +02:00
Firecage
4198e61af1
This fixes the message issues
2014-08-22 01:15:13 +02:00
Firecage
24b18fad93
Absolute paths for item files.
2014-08-07 23:02:43 +02:00
Kelenius
3908160998
One big update for stacks.
2014-06-10 20:36:08 +04:00
inorix
25d8ffbcdf
Fixes borg naming rejecting numbers in name
2014-05-31 11:43:12 +02:00
CollenN
2aefeb0b81
Sechud uses right icon
2014-05-12 16:35:30 -04:00
CollenN
00d9bc8098
Robot Item Sprites
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Adds a file called robot_items.dmi. Did some minor tweaks to the borg
goggle/hudglasses sprites to make them look slightly mechanical, and
added a sprite for the electric arm, which is animated, replacing the
old warning triangle sign.
2014-05-11 13:25:27 -04:00
Ergovisavi
f302adc8ab
Merge branch 'master' of https://github.com/tgstation/-tg-station into mineral_economy
2014-04-16 16:58:28 -07:00
ikarrus
13fa889b7f
Fixed AI not being notified of new roboticist-built cyborgs slaved to it
2014-04-09 20:55:36 -06:00
ikarrus
f46cb302a4
Updated to work with newer cyborg code.
2014-04-02 22:12:36 -06:00
ikarrus
f705141fce
Resolved Conflicts:
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code/datums/wires/robot.dm
2014-04-02 20:23:31 -06:00
Ergovisavi
d55d72f049
Merge branch 'master' of https://github.com/tgstation/-tg-station into mineral_economy
2014-03-26 18:14:48 -07:00
ikarrus
c41c80591a
Some minor fixes
2014-03-26 12:38:30 -06:00
ikarrus
fe8481331c
-Added option to force sync to a specific AI
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-Removed option to force a module to load
-Fixed pulsing a cyborg's AI wire not letting it reselect an AI to sync to.
-Resolved Conflicts
2014-03-25 14:07:01 -06:00
Ikarrus
d21fa447b4
added a span class
2014-03-22 16:43:50 -06:00
ikarrus
47890f4a5d
Prevented humans from being able to create a non-malf cyborg during malfunction rounds without a secondary AI to sync to.
2014-03-22 16:39:43 -06:00
ikarrus
6a64071e3f
Debugging Cyborgs during Construction
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-Using a multitool on a completed cyborg body before inserting the MMI will allow you to set various settings to be transferred to the new cyborg mob
-Removed naming via pens. Naming is now done via debugging.
-Allows roboticists to force a module to load
-Allows roboticists to block ai syncinc and law syncing
-Allows roboticists to toggle the initial lockdown and panel lock state
I also rewrote NEO's note on cyborg objectives since he's never going to fix it now. IT'S A FEATURE.
2014-03-22 16:03:43 -06:00
MrPerson
6930283efc
Merge branch 'master' of https://github.com/tgstation/-tg-station into qdel_r
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Conflicts:
code/game/gamemodes/changeling/changeling_mutations.dm
code/game/gamemodes/changeling/changeling_powers.dm
code/game/gamemodes/malfunction/Malf_Modules.dm
code/game/objects/items/weapons/tanks/watertank.dm
code/game/objects/structures/tables_racks.dm
code/modules/research/server.dm
2014-03-21 03:05:39 -07:00
Ergovisavi
57fe8ea3f4
Various mineral/material standardizations, minor mob changes
2014-03-19 18:28:56 -07:00
ikarrus
0fbafdb2db
Added a notice for module changes as well.
2014-03-19 09:07:43 -06:00
ikarrus
c891362dd3
Included fixing cyborg camera names not updating when reclassed or renamed by admins
2014-03-18 23:07:48 -06:00
ikarrus
87f85e7073
Added tracking links to the notices
2014-03-18 22:57:14 -06:00
ikarrus
0015be8d74
AIs are notified when a cyborg is slaved to it
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Includes:
-Roundstart cyborgs
-New cyborgs
-Reclassified cyborgs
-Cyborgs when the AI wire is pulsed
2014-03-18 22:25:07 -06:00
ikarrus
d97e7d84aa
Allows roundstart cyborgs to select their own name
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But only if the option is enabled in the server config.
Credit to Neerti for originally coding this.
2014-03-18 21:22:51 -06:00