Jordan Brown
512889e5c3
Merge pull request #30697
2017-09-14 12:25:09 -04:00
Emmett Gaines
67e284cd4f
multi-tile object fix ( #30674 )
2017-09-14 09:19:20 +02:00
ninjanomnom
9f0b6c7073
fixes transit parallax
2017-09-13 13:10:43 -04:00
KorPhaeron
10a3238fd6
Makes the station Z level into a list instead of a single define ( #30297 )
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* Makes Station Z Levels a global list
* Things didnt get committed
* Define
* Removes files
* Fix mind.dm
* Wrong list name
* (
* Fixes rev checks and signpost
* Makes it actually compile
* Signpost fix
* I hate these sign posts
* Never use the web editor
2017-09-11 13:39:52 -04:00
AnturK
d90363f19a
Fixes more CanPass misuse ( #30493 )
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* Fixes more CanPass misuse
* Let's not give wrong impression
* spans
2017-09-09 19:40:23 -05:00
AnturK
d07f70b92b
Fixes assault pod blinking docking effects ( #30492 )
2017-09-08 14:06:56 -05:00
AnturK
9ac60a82bf
Typo
2017-09-06 10:44:38 +02:00
AnturK
e5fc9b1e94
Fixes shuttle name on ramming.
2017-09-06 10:36:23 +02:00
Jordan Brown
63593226be
Changes shuttle port direction var from an angle to a dir ( #30167 )
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* Converts port_angle to port_direction
* Remove old ass comment
2017-09-05 09:41:28 -05:00
pubby
18dab2399a
Fix cargo shuttle not docking right
2017-09-04 19:53:16 -05:00
pubby
283da7778c
Fix monastery shuttle + Pods ( #30375 )
2017-09-04 11:00:07 -03:00
YPOQ
a485073f12
Fixes emag_act for several machines ( #30371 )
2017-09-04 14:10:41 +02:00
AnturK
99a421491f
Fixes BYOS ( #30356 )
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* Fixes BYOS
* Uses defines on dock checks.
2017-09-03 11:46:11 -03:00
MoreRobustThanYou
c48def94d8
Removes gangs ( #30056 )
2017-08-31 17:31:49 -03:00
ninjanomnom
c47f5d8085
This file didnt get patched right
2017-08-28 16:40:37 -04:00
ninjanomnom
477bc11aa2
Removes the double loop
2017-08-28 16:31:16 -04:00
Jordan Brown
41eed1ce22
Merge pull request #30079
2017-08-23 12:04:50 -04:00
Cruix
3274ad4f12
The syndicate shuttle can now fly anywhere on the station z-level ( #29909 )
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* Updated advanced camera consoles to be more generic
* Renamed /obj/machinery/computer/camera_advanced/proc/EjectUser() to /obj/machinery/computer/camera_advanced/remove_eye_control()
* Added shuttle nagivation computers
* Added the syndicate shuttle computer to maps
Fixed missing icons
Fixed compile error
* Made jumpto_ports use hashset behavior
* Added qdeleted checks
2017-08-22 10:36:43 +12:00
shizcalev
ffa5d9e388
Fixes missing inhands
2017-08-21 18:29:51 -04:00
Emmett Gaines
03eca85d6f
Slight on_move.dm rewrite ( #30020 )
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* Minor on_move.dm rewrite
Makes it easier to implement new args
Makes stationary docks move as intended
Some cleanup
* Removes the defines
2017-08-22 09:37:07 +12:00
Ian Turk
7460f2c5b8
Replaced flags with flags_1
2017-08-16 13:01:15 -06:00
Jordan Brown
af4d9a85c9
Repaths /obj/item/weapon to /obj/item ( #29929 )
2017-08-16 10:38:51 -03:00
Jordan Brown
dce49b6caf
Adds defines for mouse_opacity
2017-08-14 11:18:22 -04:00
Lzimann
58d0f12c5c
Removes a great amount of machinery copypasta with circuitboards.
...
Also changes New -> Initialize in most of them.
renamed: `code/game/machinery/computer/computer.dm` -> `code/game/machinery/computer/_computer.dm`
renamed: `code/game/machinery/machinery.dm` -> `code/game/machinery/_machinery.dm`
Moved all circuitboards to a new folder at `code/game/objects/items/weapons/circuitboards`
2017-08-09 11:10:48 -03:00
shizcalev
22764665c9
CentCom Standardization
2017-08-07 19:04:27 -04:00
Xhuis
a3b543bd42
Fixes shuttles rotating improperly
2017-08-03 20:56:08 -04:00
octareenroon91
3ffab6aa2d
Adds emergency toolbox to escape pod supplies
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Closes #19247
2017-07-28 16:00:01 -05:00
Joan Lung
cbfdc9ca3c
cease cleverness
2017-07-26 11:43:28 -04:00
Joan Lung
6bcf83ca5b
Portals do not go on supply shuttles
2017-07-25 16:28:25 -04:00
Joan Lung
a0e8d94d28
Fixes yet another supply shuttle issue
2017-07-20 21:00:27 -04:00
ninjanomnom
2916551d81
fixes pod doors
2017-07-19 09:13:47 -04:00
ninjanomnom
c7cf39cf29
clean up jumpToNullSpace
2017-07-19 08:00:30 -04:00
ninjanomnom
2d14a3e993
fixes typecache again
2017-07-19 00:34:45 -04:00
ninjanomnom
9da8be52ed
fixes one bug and brings another out of the woodwork
2017-07-18 23:03:16 -04:00
kevinz000
c86e4370aa
Fixes a ... likely important bug with shuttle code.... ( #29335 )
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* Update turf.dm
* Update on_move.dm
* Update on_move.dm
2017-07-18 14:52:09 +02:00
Emmett Gaines
1d201939ba
[Ready] Shuttle dock() rewrite ( #29049 )
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A complete rewrite of the dock proc for shuttles to make it more maintainable and readable and also bring over some new features while we're at it. This allows for multi-area shuttles and more control over the effects of anything being moved.
Areas, and movable atoms all have (before|on|after)ShuttleMove procs, turfs have (from|to)ShuttleMove procs which are called the same as beforeShuttleMove.
All ShuttleMove procs have been moved to a single file in the shuttle module.
Stationary docks will have their baseturf_type and area_type modified in maps once the problems have been worked out.
2017-07-17 12:17:56 +12:00
Leo
ca59ca6c23
Changes all access const to be a define ( #29260 )
2017-07-16 18:44:23 +02:00
ShizCalev
db10f35703
Cleaned up some emag_acts ( #29238 )
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* cleaned up some emag_acts
* Randomized spark sounds
* Made sparky looking things sound sparky too
* early return
2017-07-15 11:27:50 -04:00
AnturK
d3bcb4cbf9
Removes old height parameter from CanPass proc ( #29218 )
2017-07-13 08:57:25 -03:00
ShizCalev
59ef81245b
Changes some 1s and 0s to TRUE and FALSE ( #29144 )
2017-07-10 10:31:34 -04:00
Joan Lung
1feb0021a1
Removes now-unnecessary obj_integrity definitions
2017-07-08 14:02:50 -04:00
shizcalev
d83f85184a
lowercased computer names
2017-07-05 19:18:00 -04:00
AnturK
a2b21ab93d
Fixes pods not counting as escape ( #28988 )
2017-07-03 19:13:34 -03:00
AnturK
f771ea7082
Fixes emergency shuttle endgame state ( #28870 )
2017-06-28 10:30:59 -03:00
AnturK
0c3edf1ff7
Shuttle engines affecting travel time ( #28564 )
2017-06-25 22:52:06 -03:00
RandomMarine
bdd54531c8
Exporting mechs! ( #28749 )
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* exporting mechs
* remove null
* do the thing the maintainer wants
* non-snowflek
* Minor thing
2017-06-25 12:34:09 -04:00
AnturK
1d4820d9cc
Fixes whiteship escape ( #28734 )
2017-06-24 13:48:39 -03:00
AnturK
868d374fab
Moves transit space to separate z level. ( #28598 )
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* Transt Z-level
* Just in case
* Map edit
* I guess i forgot to push the few lines i changed at work.
* This one too
* Bluh
2017-06-20 11:31:32 -04:00
Joan Lung
2672d88800
Renames stun effects and changes stun input values as preliminary work for changing stuns to status effects ( #28524 )
2017-06-18 23:03:51 -03:00
Lzimann
3e34eb9e3f
Changes all sounds to be lower case, plus standardizes their references
2017-06-11 00:38:45 -03:00